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Reload this Page Synthesizing weapons, armor etc.

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Default 08-19-2006, 06:54 AM

So I've been reading that whenever you create a weapon, sometimes it has a low succes rate. Would I be able to try to make it again by just switching off my console the minute I find out the creation has failed? Seeing as the characters and items are saved server side, shouldn't you be able to just try again? This might sound like a weird question and maybe I'm not getting the picture on how this system works. I'm just worried as a legit ex-PSOX player.
  
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Default 08-19-2006, 07:04 AM

Quote:
On 2006-08-19 04:54, Dingo wrote:
So I've been reading that whenever you create a weapon, sometimes it has a low succes rate. Would I be able to try to make it again by just switching off my console the minute I find out the creation has failed? Seeing as the characters and items are saved server side, shouldn't you be able to just try again? This might sound like a weird question and maybe I'm not getting the picture on how this system works. I'm just worried as a legit ex-PSOX player.
For Online mode, you won't be able to switch off your console and try again. If the synthesis fails, it fails.
  
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Default 08-19-2006, 08:10 AM

What I mean is...if the item has failed does the server already have this information? Or does it have the data from the last time you stored your game when you still had your items before synthesis? In the latter case one should be able to switch off and try again. I'm just wondering how the server side saving of items works.
  
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Default 08-19-2006, 08:16 AM

it will probably save everytime you synthesize.

  
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Default 08-19-2006, 08:25 AM

Yeah that's what I thought and what I am hoping for ..... just wondering if there are any people out there with first hand experience from the premiere disc or something
  
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Default 08-19-2006, 08:30 AM

every time you do anything online it's saved, so if you do a syntesis and fail, the items are gone.


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Default 08-19-2006, 09:33 AM

damn, that kinda sucks.


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Default 08-19-2006, 09:43 AM

Makes sense though.
  
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Default 08-19-2006, 10:59 AM

makes successful synthesized stuff even more valuable, huh?


I forsee many will give up on Synthesis and pay others to Synthesis for them.
  
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Default 08-19-2006, 11:04 AM

That doesn't sound to bad Saner, I guess the succesrate kinda replaces the insane droprates for some rare items in PSO
  
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