PSO-World.com Phantasy Star NewsPSOW ForumsPSU Items DatabaseGuides Database
Register Site Links FAQ/Rules Forums Groups Search Today's Posts Mark Forums Read
Go Back   PSO-World.com Forums > Phantasy Star Universe > PSU General
Reload this Page Ok I am convinced twin weapons are useless.

Reply
 
Thread Tools Display Modes
Old
  (#1)
Marks is Offline
Dreamcast
 
Posts: 202
Join Date: Jun 2006
   
Default 10-30-2006, 01:05 AM

Twin weapons attack twice as much as their single counterparts, but do half as much damage. That is already enough reason to throw them out. Even if they did the same damage per second, isn't it better to have a gun in your offhand than nothing? Regardless, it goes further. Now it is debatable that twin weapons do slightly more damage overall than their single counterparts, but I have yet to see this happen. First of all let's compare how long it takes to do 3 hits with a saber as opposed to 6 hits with a twin saber, it seems the single saber does it slightly faster. This is assured by the wonderful "hit delay". Everytime you hit something with your weapon, your character freezes for a split second. Well guess what twin weapons get twice as many hits per combo, and twice as many delays, making the combo pretty long. So there you have it, single weapons do MORE damage, and they do the damage FASTER, and to top it all off you get a gun in your offhand for fun.

And the halting enemy attacks by more hits is also invalid. You MIGHT be able to delay the enemy long enough to finish your entire 6 hit or 7 hit combo and then some PA, but after that you get hit. In comparison, a single weapon will do a 3 hit combo and PA that does more damage, in less time, which means lower chance of being hit or at least the same chance.



<font size=-1>[ This Message was edited by: Marks on 2006-10-29 23:06 ]</font>


<font size=-1>[ This Message was edited by: Marks on 2006-10-29 23:19 ]</font>
  
Reply With Quote
Old
  (#2)
Bibberz is Offline
The Brave
 
Posts: 42
Join Date: Oct 2006
   
Default 10-30-2006, 01:09 AM

dont the multiple hits 'stun' enemies at a higher rate (halt their attack). I thought that in order to stop an enemy attack you had to hit them a number of times while they 'prepped', but this is just how I thought it worked.
I use Knux anywho so this doesnt apply to me =P
  
Reply With Quote
Old
  (#3)
Pengfishh is Offline
-h
 
Posts: 1,004
Join Date: Aug 2006
Location: Dallas, but it's not the same without cursing, okay?!
  Send a message via AIM to Pengfishh  
Default 10-30-2006, 01:10 AM

There's a thread around here, someone will post it soon enough, that details the clocked times it takes to execute a combo with each weapon type. Twin daggers were the fastest by far, which means most damage per second.

But! It's all up to preference. I like having a gun in my offhand and using a single dagger, but I also like using spears and will eventually get around to PROBABLY using some of the twin weapons. Preference. Besides, it's not much of an issue in a party of six where the main focus is tag shit before shit dies.
  
Reply With Quote
Old
  (#4)
Marks is Offline
Dreamcast
 
Posts: 202
Join Date: Jun 2006
   
Default 10-30-2006, 01:25 AM

I read that topic, and I am not exactly sure if those times are between combos or actual hits... but either way I look at it those charts still favor single handed weapons in terms of damage per second. Yes Twin daggers do more attacks per second than anything else, but they have almost half the atp of single daggers, and single daggers attack pretty fast anyway, making single daggers have more dps than twin daggers.

Also I don't know if the guy who did those tests took into account the delay of hitting something, I think he was testing just on air. With double delays for twin weapons, single weapons do even more dps! There is just no hope for twin weapons...



<font size=-1>[ This Message was edited by: Marks on 2006-10-29 23:29 ]</font>


<font size=-1>[ This Message was edited by: Marks on 2006-10-29 23:31 ]</font>
  
Reply With Quote
Old
  (#5)
DoubleJG is Offline
私は成果得る。
 
DoubleJG's Avatar
 
Posts: 1,942
Join Date: Apr 2006
Location: クラツド6
PSŲ FC: 2879-9689-8183
  Send a message via MSN to DoubleJG  
Default 10-30-2006, 01:35 AM

Quote:
On 2006-10-29 23:10, Pengfishh wrote:
it's not much of an issue in a party of six where the main focus is tag shit before shit dies.
So true.


PSZ : HUnewm Lv85+
Infinity : Lv128 ; Br28
-----------------
Twitter: @Jthreau
  
Reply With Quote
Old
  (#6)
Ryogen is Offline
Master of Tactics
 
Posts: 1,142
Join Date: Sep 2006
  Send a message via AIM to Ryogen Send a message via MSN to Ryogen  
Default 10-30-2006, 01:37 AM

Heh your wrong man. Did you do any research to back this up? When I mean "research" I mean good detailed ones. Are you using weapons of the same Grade? What kind? Etc. It seems you ran off your last topic asking the question if they are useless. Not trying to diss you are anything, but your off on many points concluding that they are useless. I would show you why now, but I need to get some sleep. If it's not already done by the time I wake up, I will do a test and give you results on anything why you think they are useless and try to prove you wrong.

I wouldn't be worrying about which is better anyway. All weapons drop down to what you like and not necessarly how it does compaired to 1 weapon vs Duel weapons. Remember this is PSU, you play what you like. Ping does sorta have a point too.

Anyway if there is no one to explain to you in about 7 hours, I'll work some info up for you marks. I'm not saying it's better, I'm not saying it's for worse, I'm just saying that nothing is useless and they all have their advantages.
  
Reply With Quote
Old
  (#7)
Killuminati is Offline
PSO Assassin
 
Posts: 190
Join Date: Jul 2006
   
Default 10-30-2006, 01:38 AM

Quote:
On 2006-10-29 23:05, Marks wrote:
Twin weapons attack twice as much as their single counterparts, but do half as much damage. That is already enough reason to throw them out. Even if they did the same damage per second, isn't it better to have a gun in your offhand than nothing? Regardless, it goes further. Now it is debatable that twin weapons do slightly more damage overall than their single counterparts, but I have yet to see this happen. First of all let's compare how long it takes to do 3 hits with a saber as opposed to 6 hits with a twin saber, it seems the single saber does it slightly faster. This is assured by the wonderful "hit delay". Everytime you hit something with your weapon, your character freezes for a split second. Well guess what twin weapons get twice as many hits per combo, and twice as many delays, making the combo pretty long. So there you have it, single weapons do MORE damage, and they do the damage FASTER, and to top it all off you get a gun in your offhand for fun.

And the halting enemy attacks by more hits is also invalid. You MIGHT be able to delay the enemy long enough to finish your entire 6 hit or 7 hit combo and then some PA, but after that you get hit. In comparison, a single weapon will do a 3 hit combo and PA that does more damage, in less time, which means lower chance of being hit or at least the same chance.



<font size=-1>[ This Message was edited by: Marks on 2006-10-29 23:06 ]</font>


<font size=-1>[ This Message was edited by: Marks on 2006-10-29 23:19 ]</font>
I have to agree. I would also like to add that using twin sabers can cost you experience not only in time delay but also for the fact your not able to use your gun.

A gun with one saber will get you more experience faster then twin sabers if you know what your doing.
  
Reply With Quote
Old
  (#8)
Bahamut89 is Offline
Human
 
Posts: 40
Join Date: Oct 2006
   
Default 10-30-2006, 01:43 AM

Multi-hit weapons add your own base ATP more often. The higher your base ATP, the less it matters how much ATP the weapon has. So, twin weapons will start to shine at high levels when weapons start contributing less to your overall ATP.

<font size=-1>[ This Message was edited by: Bahamut89 on 2006-10-29 23:45 ]</font>
  
Reply With Quote
Old
  (#9)
Marks is Offline
Dreamcast
 
Posts: 202
Join Date: Jun 2006
   
Default 10-30-2006, 01:47 AM

Quote:
On 2006-10-29 23:37, Ryogen wrote:
Heh your wrong man. Did you do any research to back this up? When I mean "research" I mean good detailed ones. Are you using weapons of the same Grade? What kind? Etc. It seems you ran off your last topic asking the question if they are useless. Not trying to diss you are anything, but your off on many points concluding that they are useless. I would show you why now, but I need to get some sleep. If it's not already done by the time I wake up, I will do a test and give you results on anything why you think they are useless and try to prove you wrong.

I wouldn't be worrying about which is better anyway. All weapons drop down to what you like and not necessarly how it does compaired to 1 weapon vs Duel weapons. Remember this is PSU, you play what you like. Ping does sorta have a point too.

Anyway if there is no one to explain to you in about 7 hours, I'll work some info up for you marks. I'm not saying it's better, I'm not saying it's for worse, I'm just saying that nothing is useless and they all have their advantages.
I hope I am wrong seriously, I am level 20 and I have been using twin daggers since level 1 because they are my favorite style to play. I love how they look, and I love how the combo looks, and I really love the PA it's my favorite PA in the game. My twin dagger PA is level 20 and it is the one I leveled the most obviously. However there is one thing I love more than twin daggers, and that is actually killing the monsters. I see people with single weapons doing an unevenly higher amount of damage than me, yes with same rarity and manufacturor. Killing monsters faster with fast weapons (single daggers are pretty fast!) just might make up for the style of twin daggers. Now before I went out and threw away my level 20 PA, and sold my twin daggers, in order to buy some single dagger and gun and level up the PA for that, I made this thread in hopes of someone proving me wrong.
  
Reply With Quote
Old
  (#10)
Marks is Offline
Dreamcast
 
Posts: 202
Join Date: Jun 2006
   
Default 10-30-2006, 01:50 AM

Quote:
On 2006-10-29 23:43, Bahamut89 wrote:
Multi-hit weapons add your own base ATP more often. The higher your base ATP, the less it matters how much ATP the weapon has. So, twin weapons will start to shine at high levels when weapons start contributing less to your overall ATP.

<font size=-1>[ This Message was edited by: Bahamut89 on 2006-10-29 23:45 ]</font>
This makes sense, I hope it's right. This, and the lack of hit delay is what made me go dual weapons in PSO. At least I am pretty sure there was no delay... or I haven't noticed it in all my years of pso...
  
Reply With Quote
Reply

Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
Okay, psychology has convinced me that we all have SOME ment Shadowpawn Fresh Kills Landfill 38 08-29-2007 06:22 PM
fire wlement on striking weapons useless....? GreyWolf360 PSU: Gameplay, Guides & Walkthroughs 27 04-04-2007 04:01 AM
Twin weapons useless? Aaomi PSU General 38 10-29-2006 08:58 PM
FIRE WEAPONS? USELESS?? Break PSO: Mag, Quest, Item and Section ID 14 11-01-2003 05:01 PM
SURVEY: List of useless weapons in PSO Elusive_Llama PSO: Mag, Quest, Item and Section ID 24 03-15-2003 12:58 AM

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump



Powered by: vBulletin
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
All PSO and PSU images and official illustrations are (C) SONICTEAM / SEGA, 2000-2011. All logos and trademarks in this site are property of their respective owners. The comments are property of their posters. All the rest © 2000-2012 PSO-World.com.