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Reload this Page PM not going to be a pure..

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Default 11-21-2006, 11:08 AM

It's so hard and I already raised her Strike to 2..My Poor Riada wont be a Pure TECHNIC PM.

Will that effect anything?
  
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Default 11-21-2006, 11:11 AM

youll lose some synth success rate... but only a few %
  
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Default 11-21-2006, 11:11 AM

Do you mean a 98 Tech 2 Striking PM? In that case it will affect your PM but very very little AFAIK. Besides there should be an item (PM zero or something) in the next few updates (sorry not exactly sure when) that will reset your PM stats to 0 across the board.

Edit: It will affect your synth rates, but maybe 1% or less I would say.

<font size=-1>[ This Message was edited by: Eliash on 2006-11-21 09:13 ]</font>
  
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Default 11-21-2006, 11:14 AM

Maybe 1% off synthesis success? Probably nothing to worry about if you are already far along in raising the PM. If you haven't started raising the PM yet, you could always wait for the PM Zero item to be released (to reset it to level 1). However, you could probably have a fully evolved PM raised by the time.
  
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Default 11-21-2006, 11:42 AM

It's level 3. So I could wait.
  
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Default 11-21-2006, 11:46 AM

I don't think anyone has any definate answer as to when the item will be released. Everyone assumes that SEGA will update the game every 2 weeks, so the next update should be Friday, December 1st. If anyone knows a more accurate date, or if I'm off for whatever reason please feel free to correct me. Good luck with raising the PM.
  
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Default 11-21-2006, 11:48 AM

My striking pm has line 16 on Tech and it still beats the living daylights out of things.It realy isn't that much difference.


  
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Default 11-21-2006, 11:53 AM

Yea, my Tech PM takes 42k a feed for 84 Foie disks and 16 dimates (just short of 6 levels a feed at that)... and 90 tech 10 strk won't have a huge impact on the weaps we're making now. I'm going to reset it pure later just for the extra %, since I hear that even pures have sucky rates at 8* weapons.

But raising strike is a TON cheaper than tech, I'll give you that
  
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Default 11-21-2006, 01:22 PM

Mine is 27 striking 6 tech. Not much I can do about it. Juggle with the stats, feed it things that will reduce the desired stat you don't wont to raise.
  
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Default 11-21-2006, 01:50 PM

If you're looking to level tech, something to try is synthing 2* wands/rods.

The key is you farm or buy materials below NPC cost. If you buy all your materials at NPC, you'll come out behind.

1* tech discs give 6 points and cost 500m. That works out to 83.33 meseta per point or 830K meseta to get to 100 by my math (100*100 = 10K points).
Buying 2* boards from the NPC and getting el-photons and wood for 50 meseta (on the low side, but not impossible from player shops) and buying soural from NPC results in 59.38 meseta per point if you have no failures. If you manage to farm all the materials yourself, that comes out to 14.88 meseta per point with no failures (in case you're doing the math, I use the sell price of the components to NPC in my computation here).

If you assume that the synthing percentage is accurate in the long run, then with failures, the price will go from 74.22 to 65.97 meseta per point as your level goes up (80% to 90%). Incidentally, your 2* wands should cap at 90% around technic level 35.

And on a side note, if you can get 1* wands for under 333 meseta or 2* wands for under 666 meseta, you'll come out ahead compared to foie discs. 3* wands at 1K work out about the same as 1* tech discs, but you get double the points per item (2 discs vs 1 wand) so the feeding goes a little faster.

  
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