We're all stuck playing the waiting game as we jump at any tiny bit of information or news on Phantasy Star Online 2. Well, a little bit of info came to light recently. Don't jump too high, though! We may have a few more months to go before real news starts to surface.
From the most recent issue of Dengeki Games and via the news site Shougai PSO, an interview with Producer Sakai, Senior Director Terada and Director Suganuma has shed a little more light on PSO2
And... that's all for now. It's not much to work with, but it's definitely a start. Join in the discussion of this news in this thread!
Job Description: To take responsibility of drawing up documents and plans for online game content for online Phantasy Star games.Responsibilities
Job Description: To take responsibility of client-side programming for online Phantasy Star games.Responsibilities
Job Description: To take responsibility of server-side programming for online Phantasy Star games.Responsibilities
You can discuss this news in this forum thread.
Resident translator Espiokaos has been kind enough to post a lengthy list of new Phantasy Star Online 2 details, taken from last night's TGS teaser video. While some of the details were obscured in translation, there are some very interesting bits that should keep the speculations and discussions going strong until we get some more concrete details about this long-awaited sequel. Here is the list of translated details (some of the more interesting or significant changes are in bold):
- "Action" and "RPG" re-connected
- Increased variety of client orders
- Map functions changing in real time
- User-created story
- New interface for environmental interactions
- Global support
- Thorough racial balances
- Full user participation events
- Seasonal changes
- New chat system
- New mail functions
- Drastic item synthesis overhaul
- Even wider variety of ways to raise your character
- New direction of event scenes
- Approach from NPCs (possibly a new approach to NPCs?)
- Silhouette changes by add-ons (obscured)
- New photon arts (obscured)
- Community supported content (obscured)
- Additional character customization
- Category-based weapon training system (obscured)
- Implementation of asynchronous communication
- New party system
- Improved enemy AI / cooperation
- Limitless content
- New approach to the game client
- Implementation of a new "life work" (obscured)
- Daily surprises
- "Trump card" system
- Mutual interaction functionality for new and veteran users
There were also a number of words and phrases used in the trailer which may give some insight about PSO2's story and setting: "Awakening", "Sealed stone monument", "Pure Dark Falz" (obscured), "Apostles of _____" (obscured), "Camp ship", "Arkz", "Why is darkness born?", "Why is the Great Light no longer here?", and "A world in ruin." Talk about one heck of puzzle to put together! The full, original list can be found here.
Viewers of Sega's live video stream from the Tokyo Game Show were the first to catch a glimpse of Sega's upcoming Phantasy Star game for 2011, Phantasy Star Online 2! The surprising reveal took place at the end of a montage which showcased every Phantasy Star game from the past 10 years and also included a peak at Phantasy Star Portable 2: Infinity, which was recently revealed as well. While no actual game footage was shown, a logo for Phantasy Star Online 2 did appear at the end of the video, along with some basic information indicating that the game would be released sometime in 2011 (presumably in Japan) for the PC.
It looks like this is indeed PSO's 10th Anniversary surprise that many were hoping for and we'll likely be finding out more once Sega releases an official statement. We're obviously very excited about this news and will post further details about PSO2 as we get them. In the meantime, check out the the full video HERE (Posted at SegaBits) and feel free to drop by the PSO-World Forums where an active discussion is already taking place about this awesome news!