Olga Flow got two new cronies to assist him: Gael and Giel. If they're
close to you, they can pretty much mess you up, so take them down from
a distance. These enemies fuel Olga Flow's more powerful attacks, which
can sometimes take down a hardy Hunter. Gael and Giel will inherit the
current elemental weakness to Olga if you're using techniques. Olga Flow
can also somehow bring on raining debris which is pretty random to avoid
the debris itself.
Olga Flow loves to walk around. It also loves to use very powerful beam
attacks to almost kill you instantly. When Flow is pointing its sword
into the air, you better run away and you better pray you can survive
(bring Scape Dolls!).
Lastly, it's a good idea to cast Jellen and Zalure on Flow. Zalure is
obvious while Jellen will only affect its stomps, not its energy attacks.
Hunters/Rangers: There really is no strategy other than hack-and-heal.
Just stay at a distance with your gun and shoot away. Watch out when the
mines appear because touching them can hurt you. Olga might get close,
so keep a lookout (if you can, really) if it looks like Olga's going to
attack with its energy-based attacks (you know, the flashy things that
When the body transfer is in place, and if the current weapon isn't dealing
any damage, switch to another gun and see if it works. If it does, attack
as you would do.
Forces: Olga Flow will purposely reduce your TP. It'll be randomly
weak to one element, INCLUDING Grants. Yes, even in Normal Mode, you're
going to have to bring Grants with you.
Simply fire a Foie/Barta/Zonde/Grants blast and see which one does the
most damage, and stick to it. There really is no way when to tell to switch
elements. When Olga does his body-switch, you have to fire off everything
you got again to see what damages Olga Flow, not yourself because the
wrong element will hurt you instead (don't worry; Olga has an elemental
defense to the incorrect spell you might use so you don't kill yourself