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Labyrinthine Trial an online VR quest, for 2 - 4 people. In this quest, you
will have to work as a team and collect capsules. There are 30 in total and you
need to find all of them in 15 minutes. After completion, you will then be taken
to the principal and he will give you a hunter's report and a grade on your performance.
After getting your capsules or if 15 minutes are up, you will recieve your
Hunters Report. Open it and talk to Irene who is now standing next to the principal.
She will give you a White
Ring for your supreme teamwork!
You need to get all 30 capsules on ULT to get A Rank.You also need 4 people
to clear all rooms and get all capsules.
To get to the capsules with water splashing around it, walk and not run or
you will be pushed back. To get to the last capsule, go back to Pioneer 2 and
reenter Caves.
For every other player using a White Ring you will get an EVP boost by 25.
This bonus adds up for everyone close to you. While the EVP boost is active there
will be a steady feather effect surounding you. The sound when blocking is like
that of a Ragol Ring & you also can only get 1 per character.
Flowchart:
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Start
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Caves 1
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Separate into two groups. One group follows the green dotted
dash route and the other follows the blue dotted dash route.
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Meet back and follow the red dotted dash route. Gather all
29 capsules
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Go to Pioneer 2
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Return to Caves 1
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Gather the 30th capsule
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Get Hunter's Report. You'll get the White Ring if you get
30 capsules on ULT mode.
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Quest cleared
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(Capsules are denoted in the map by green stars icons
1. Clear first room.
2. Team A - Blue Route
Right hand warp - no.3
Go north, pick up capsule and go east
Clear room, pick up capsule and go east
Go north, clear room pick up capsule
Go north, pick up capsule and head south
Clear room, pick up capsule and go east
Clear room, pick up capsule and go south
Clear room, pick up capsule and go east
One member go east and take warp.
The other, take south, pick up capsule, then go back and east to warp.
Wait for other team.
3. Team B - Green Route
Left hand warp - no.1
Clear room, pick up capsule and go south
Clear room, pick up capsule and go south through two man door
Clear room, pick up capsule and head east
Team B splits up here.
3A. Member one:
Go into the left hand warp - number 9
Clear room if Team A haven't, pick up capsule, and head south
Go east past pillars, pick up capsule and go back
Go south, pick up capsule, break rocks
Collect capsule from room, head south through wall and get other one. Back
track to where Warp 9 took you.
3B. Member two:
Go into the right hand warp
Head south, and walk slowly through the steam. Running bounces you back. Collect
both capsules. Head back to warp 6, and join member one.
4.Teams meet up.
5. Clear room, pick up 3 capsules and go west into warp.
6. Clear room, pick up capsule and open four man door.
7. Break rocks, go north.
8. Clear room, pick up 4 capsules, and go north. Head back to Pioneer II.
9. Immediately warp back. Collect capsule 30.
Notes:
To get past the smoky hallways, walk and don't run.
There are also hallways where it looks like it leads to nowhere. Check the
game map and the map above for "broken" hallways. Run through them.
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