Guides - Tycho and Kefka's guide to Enemy Locations



Tycho and Kefka's guide to Enemy Locations
Preface
Yay, I can post again. When I started this I didn't realize Heyf00l had finished his version already, but he did. So I continued, since he didn't do anything of episode two yet as far as I know, and I would tend to disagree on some points. My version does not have numbers of enemies per run, but I guess I'll try to include that later, when I get some more feedback. If I can manage to optimize the data in this guide as much as possible, maybe I'll start working on a a guide on where to hunt every particular rare; what ID, run, which parts of the run to skip, enemy, droprate, and average number of runs. But for now I'll keep it at this. Enjoy. ^ ^;

Note: In case there are more options, the first is more effective. But for Episode one extra options are added for offline only people, in case the first option is online. For episode 2 just do regular runs. I didn't try to figure for which monsters the Tower quests are more useful. > >;

Update: even numbers of monsters per run now! Yay!

Episode 1
Forest
Booma / Bartle
- Towards the Future (forest 2 only): 12
- Soul of a Blacksmith (offline): 31

Gobooma / Barble
- Towards the Future (first room only): 6
- Soul of a Blacksmith (offline): 26

Gigobooma / Tollaw
- Heat Sword: 58
- Soul of a Blacksmith: 24

Rag Rappy / El Rappy
- The Fake in Yellow: 47

Al Rappy / Pal Rappy
- The Fake in Yellow (pipe in the room with eight Rappies, room after it has two spawns of 7): room of 8

Monest / Mothvist + Mothmant / Mothvert
- Gran Squall: 7

Savage Wolf / Gulgus
- Battle Training: 12

Barbarous Wolf / Gulgus-gue
- Mop Up 1: 10
- Soul of a Blacksmith: 11

Hildebear / Hildelt
- Forest of Sorrow: 16

Hildeblue / Hildetorr
- Forest of Sorrow (pipe in the room with two, walk in further, kill the third Hilde, a new one will spawn, again, kill it; this way you should have four): room of 4

Dragon / Sil Dragon
- Towards the Future (stop after the dragon): 1
- Regular Forest (offline): 1

Cave
Evil Shark / Vulmer
- Mop Up 2 (first room only) / Endless Nightmare 2 (Caves 1 only): 14 / 111
- Addicting Food (Caves 1 only): 91

Pal Shark / Govulmer
- Endless Nightmare 2 / Mop Up 2: 44 / 24
- Soul of a Blacksmith (for Caves enemies in SoaB ignore Forest): 42

Guil Shark / Melqueek
- Ice Spinner (stop after Caves 2): 99
- Soul of a Blacksmith: 25

Poison Lily / Ob Lily
- Today's Rate (first room only, on the north) note: only the red player can host, so the one who originally made the game: 9
- Addicting Food (stop after Caves 2): 52

Nar Lily / Mil Lily
- Waterfall tears (pipe, room with five Lilies in Caves 2, touch the locked door for another spawn, so you would have nine): room of 9

Grass Assassin / Crimson Assassin
- Ice Spinner (stop after Caves 2): 35
- Soul of a Blacksmith: 22

Nano Dragon
- Mop Up 2 (first room only is optional): 18 / 3
- Addicting Food (Caves 1 only): 10

Pofuilly Slime
- Towards the Future (don't forget to split): 20 (including splits)
- Addicting Food: 52 (including splits)

Pouilly Slime
- Addicting Food (pipe in the room with two Slimes in Caves 2, don't forget to split)

Pan Arms / Hidoom / Migium
- Towards the Future (stop after Caves): 4
- Addicting Food: 7 (all in Caves 3)

De Rol Le / Dal Ral Lie
- Towards the Future (stop after caves boss): 1
- Unsealed Door: 1

Mine
Gilchic / Gilchich
- Soul of Steel (first room only) / Unsealed Door: 18 / 103

Dubchic / Dubchich
- Endless Nightmare 3 (first room only): 12
- Dr. Osto's Research: 13

Canadine / Canabin
- Mop Up 3 (first room only is optional): 10 / 55
- Knowing One's Heart / Unsealed Door: 29 / 62

Canane / Canune
- Mop Up 3 (first room only): 1
- Regular Mines: 2 - 5

Sinow Beat / Sinow Blue
- Lost Soul Blade (Mines 1 only): 46
- Knowing One's Heart: 5

Sinow Gold / Sinow Red
- Lost Soul Blade: 36
- Knowing One's Heart: 3

Garanz / Baranz
- Lost Soul Blade: 28 (all in Mines 2)
- Soul of Steel (first room only): 1

Vol Opt / Vol Opt ver.2
- Towards the Future (stop after Vol Opt): 1
- Regular Mines: 1

Ruin
Dimenian / Arlan
- Doc's Secret Plan (first room only): 18

La Dimenian / Merlan
- Endless Nightmare 4 (Ruins 1 only): 36
- Seek My Master: 24

So Dimenian / Del-D
- Endless Nightmare 4 (Ruins 1 only): 37
- Retired Hunter (offline): 18

Delsaber
- Doc's Secret Plan (first room only): 5

Claw
- Endless Nightmare 4 (first two rooms only): 20
- Seek My Master (Ruins 1 only): 48

Bulclaw / Bulk
- Doc's Secret Plan: 6

Dark Belra / Indi Belra
- Endless Nightmare 4 (Ruins 1 only): 28
- Doc's Secret Plan: 7

Dark Gunner / Death Gunner
- From the Depths (follow the arrows of the NPCs on the map. when you reach the room, turn right, and kill the spawn of dark gunners. remember that death gunners don't drop rares.): 5 (still, the deaths don't really count though)

Chaos Sorcerer / Gran Sorcerer
- Doc's Secret Plan: 10

Chaos Bringer / Dark Bringer
- Endless Nightmare 4: 12 (all in Ruins 2)
- Retired Hunter: 3

Episode 2
VR Temple
Dimenian / Arlan
- Maximum Attack 2 (Temple only): 20

La Dimenian / Merlan
- Maximum Attack 2 (Temple only): 21

So Dimenian / Del-D
- Maximum Attack 2 (Temple only): 27

Rag Rappy / El Rappy / Hallo Rappy / Egg Rappy / Saint Rappy
- Regular Temple Alpha (for the facing-south pattern, kill the two-spawn in the first room, and the spawn of three in the room after (kill other enemies first); for the facing-north one: kill two on the north of the pillar room, three east, and another two north of that): 5 / 7

Love Rappy
- Regular Temple Alpha (pipe; make sure on entrance you'r are facing north (that's the right area pattern), go east, kill dimenians, and pipe the three rappies): room of 3

Poison Lily / Ob Lily
- Maximum Attack 2 (Temple only): 35

Nar Lily / Mil Lily
- Regular Temple Alpha (pipe; make sure on entrance you're facing north (that's the right area pattern), go east and west to get the switches, go back to the first room, then north, at the bridge room kill the non-lilies, and walk over the bridge to spawn more; there should be five this way): room of 5

Monest / Mothvist + Mothmant / Mothvert
- Respectful Tomorrow (first room and hallway after it only): 1

Hildebear / Hildelt
- Maximum Attack 2 (Temple only): 18

Hildeblue / Hildetorr
- Regular Temple Alpha (pipe in multiplayer; get the pattern in which you start facing south, and work your way to the South-Eastern part of the map to get to a three Hilde room): room of 3
- Regular Temple Alpha (if you don't have two chars in the right difficulty: do the same pattern in single player, but just work yourself a few rooms to the south, this way you could find a room with two Hildes to pipe): room of 2

Grass Assassin / Crimson Assassin
- Regular Temple runs: 16/17 online, 15/16 offline

Dark Belra / Indi Belra
- Maximum Attack 2 (Temple only): 14

Barba Ray
- Respectful Tomorrow (stop after barba): 1

VR Spaceship
Gilchic / Gilchich
- Regular Spaceship: 83~100 online, 46~52 offline

Dubchic / Dubchich
- Respectful Tomorrow (stop after spaceship): (?)

Savage Wolf / Gulgus
- Maximum Attack 2 (stop after spaceship): 57

Barbarous Wolf / Gulgus-gue
- Regular Spaceship runs Alpha + Beta: offline 21/25, online 29/36

Pan Arms / Hidoom / Migium
- Reach for the Dream (first battle room): 2

Chaos Sorcerer / Gran Sorcerer
- Regular Spaceship runs: offline 5/7, online 10/11 (all in Beta)

Delsaber
- Regular Spaceship Aplha + Beta runs online: 16/19 offline, 25/27 online

Garanz / Baranz
- Regular Spaceship Aplha runs: 3/5 offline, 5/6 online

Gol Dragon
- Respectful Tomorrow (stop after gol): 1

Central Control Area
Merillia
- Regular Jungle North + East runs: 28/35 offline, 40/52 online

Meritas
- East Tower (first room only): 11

Mericarol
- Phantasmal World #1 (Jungle area only): 6
- Lab Quest 7 - 4: ? (Blue Burst, until the release of the Phantasmal World series)

Merikle
- Phantasmal World #4: 6

Mericus
- Phantasmal World #4 (stop after east, 4th floor): 3

Ul Gibbon
- Phantasmal World #2 (Mountain area only): 52

Zol Gibbon
- Maximum Attack 2 (through Mountain area): 61

Gibbles
- Phantasmal World #4 (first room only): 3
- Phantasmal World #2 (Mountain area only): 9 on request, for if you really want it. ;o
- Lab Quest 7 - 4: ? (Blue Burst, until the release of the Phantasmal World series)

Gee
- Phantasmal World #1 (Seaside area only): 67

Gi-Gue
- Phantasmal World #4 (stop after east 2nd floor): 5
- Lab Quest 7 - 4: ? (Blue Burst, until the release of the Phantasmal World series)

Sinow Berrill
- Phantasmal World #2: 23
- Lab Quest 7 - 4: ? (Blue Burst, until the release of the Phantasmal World series)

Sinow Spigell
- Phantasmal World #2: 9 (all in CCA)
- Lab Quest 7 - 4: ? (quit after first four rooms, Blue Burst, until the release of the Phantasmal World series)

Gal Gryphon
- Respectful Tomorrow (stop after gal): 1

Seabed
Dolmolm
- Beach quest (online seasonal quest with varying name, say "squid" to make them appear): 15
- West Tower (kill Dolmolms at the start): 10

Dolmdarl
- Phantasmal World #3: 57

Recobox / Recon
- Regular Seabed Upper + Lower runs: 40/41 offline, 37/47 online

Sinow Zoa
- Phantasmal World #3: 30

Sinow Zele
- West Tower (pipe to Player 2's starting point): 6

Morfos
- Phantasmal World #3: 44

Deldepth
- Phantasmal World #3: 22

Delbiter
- Phantasmal World #3: 21

East/West Towers
Del Lily
- Phantasmal World #4 (east tower only is optional): 27 / 56

Ill Gill
- Phantasmal World #4: 72

Epsilon
- Phantasmal World #4 (east tower only): 6

Credits
Credits: Tycho, Jeren from GameFAQs (aka Miss Raphie), Ryna, Deus-Irae, Kefka, Tsudo_Plat