Guides - 9-6: The Chosen (2/2)



Quest: Government Quest 9-6: The Chosen (2/2)
Description: Find Rupika and protect her.
Client: Principal
Reward: None
Prerequisites: Government Quest 9-5: The Chosen (1/2)
Overview: This level takes place on the second Subterranean Desert levels and is one of the shortest Episode 4 quests. Many people have trouble with this quest though because of the intricate barrier maze in the middle of the level. Shortly after starting the level, you will encounter Ash. Be sure to talk to him. To successfully clear the barrier maze, follow the directions in the walkthrough. After going through the first portion of the barrier maze, you will come across a room with a locked door. If you would like to skip clearing a couple of rooms, say "heaven" and the door will be unlocked. Otherwise, head east and talk to Karen. She will reveal the "heaven" password for the door. If you have proceeded through the level quickly enough, there will be a short scene showing Kireek and Sue hiding Rupika. Once the second portion of the barrier maze has been cleared, you will need to journey through two more rooms and then talk to Montague. Enter the barrier maze for the final time to get to the last room. Make sure you are well-stocked on supplies before entering the final room since you will be unable to set a telepipe. When all of the enemies in the last room have been eliminated, talk to Bernie. You will then be warped back to Pioneer 2.

This guide will assume that you want to bypass talking to Karen.
Maps

About These Maps
On the maps below, the path the player should take is denoted by a red line. Doors and laser fences that are opened by pressing a button are also marked. Please note that switches are represented with circles and fences/doors with ellipsoids. Colors are used to indicate which switch opens which door/fence. Doors/fences that are opened as a result of clearing the room of enemies are not marked. Since it would be impractical to label every single box, a green box is used to denote a group of boxes. Finally, traps, including damage, confuse, slow, and shock, are denoted using a generic Damage Trap icon. Like the box icon, a single trap icon may denote multple traps.
Subterranean Desert 2


Walkthrough
  1. Ash appears after clearing the previous room. Be sure to talk to him.
  2. Hit the switch and make a quick dash for the purple switch at #3
  3. Activate the  switch and immediately start running towards the door. If you don't make it, take any of the warps so you can start over at #2.
  4. . Say "heaven" to open the door - minus the quotation marks. This will save you the trouble of clearing out two of the rooms to get the "heaven" password from Karen in #5.
  5. If you elected to head east from #4, you can talk to Karen to get the password for the door. This step is not necessary.
  6. If you've been proceeding through the quest quickly enough, there will be a short scene showing Sue and Kireek hiding Rupika.
  7. Hit both switches and head toward the "C" warp. After warping, head for the door, skipping the other switch. If you are unable to make it, you can use any of the warps to start over at the two switches.
  8. One the room has been cleared, talk to Montague. This will unlock the door to the final room.
  9. Activate the switch and head toward the hallway for the final room. Before entering the final room, make sure you are well-stocked on supplies since you will be unable to set a telepipe in the next room.
  10. Once all the enemies are dead, talk to Bernie. You will be automatically teleported back to Pioneer 2.
Enemy Counts (Subterranean Desert 2)
Enemy Grand Total
Goran 25
Pyro Goran 34
Goran Detonator 4
Sand Rappy 12
Merissa A 33
Zu 2
Satellite Lizard 21
Yowie 17
Girtablulu 1
Boxes 14
Guide by Ryna. Special thanks goes to Tycho for the enemy counts.