Guides - Phantasmal World #2



Quest: Phantasmal World #2
Description: Vast numbers of monsters have appeared on Gal Da Val Island. Destroy them.
Client: Principal
Reward: Meseta (Depends on difficulty)
Prerequisites: None
Overview: Like Phantasmal World #1, the goal for this quest is to activate the security consoles at the end of Mountain and Central Control Area. The last room for each area features numerous waves of enemies and a unique camera view. You start out in the Central Control Area, but a large door blocks your path. To lower it, you will have to activate the security console in Mountain first. After that, proceed through the Central Control Area and activate the security console at the end of it. Once both areas have been cleared, warp back to Pioneer 2 and talk to the Principal. Also, be sure to talk to Nol to receive your Lucky Coins. The number of Lucky Coins you receive will be based on the difficulty level. On Normal through Very Hard, you will only receive one Lucky Coin for completing the quest. For Ultimate, the number of coins you receive will be equal to the number of players in your team.
Maps

About These Maps
On the maps below, the path the player should take is denoted by a red line. Doors and laser fences that are opened by pressing a button are also marked. Please note that switches are represented with circles and fences/doors with ellipsoids. Colors are used to indicate which switch opens which door/fence. Doors/fences that are opened as a result of clearing the room of enemies are not marked. Since it would be impractical to label every single box, a green box is used to denote a group of boxes in certain places. Finally, damage, confuse, slow, and shock traps are denoted using a generic Damage Trap icon. Claw and laser fence traps receive their own icons due to their unique nature. Like the box icon, a single trap icon may denote multiple traps of the same type.
Central Control Area


Walkthrough
  1. To lower the door, you will have to activate the security panel in Mountain. Once that is done, you can proceed through this area.
  2. Eliminate the enemies to make the warp appear.
  3. The warp will appear after eradicating the enemies.
  4. Kill all of the enemies to make the warp appear.
  5. Upon warping to this island, players will be separated by a series of laser fences. Kill the Ul Gibbons to deactivate these barriers. After that, eliminate the Sinow Berills to deactivate the laser fences around the warp.
  6. This room features numerous waves of enemies and a unique camera view. As you move around the platform, the camera will adjust its view to focus on your character. Once the room has been cleared, the camera will revert to its normal view.
  7. Activate the security console and take the warp back to Pioneer 2.
Mountain


Walkthrough
  1. There is a breakable rock here. If you enter this side-room, a Gibbles will appear.
  2. Kill the Gibbles to deactivate the laser fence that is immediately north of the secret room.
  3. Eliminate all the enemies in this room to break the rock barrier at easternmost tip of the narrow walkway.
  4. Eradicate all of the enemies on the platform to break the rock barrier at the westernmost tip of the narrow walkway.
  5. Kill the Ul Gibbon to make the warp appear.
  6. Several waves of enemies and Gibbles will appear in this room. Also, the camera will zoom in very tightly on the back of your character while clearing this room. It will revert back to normal after the room is cleared. Finally, you can break the rock that would normally be destroyed after clearing the room. Breaking it will give you access to a healing ring. However, breaking the rock requires 100 hits.
  7. Activate the security console and take the warp back to the Central Control Area.
Enemy Counts
Enemy Mountain CCA Grand Total
Merillia 26 23 49
Meriltas 23 22 45
Ul Gibbon 52 61 113
Zol Gibbon 10 16 26
Gibbles 9 0 9
Gee 40 40 80
Sinow Berill 7 16 23
Sinow Spigell 0 9 9
Guide by Ryna. Special thanks goes to Tycho for the enemy counts and psobsesser for helping with runs.