Guides - Dangerous Deal with Black Paper



Quest: Dangerous Deal with Black Paper
Description: Unknown
Client: Black Paper
Reward: An assortment of items if the quest is completed succesfully.
Prerequisites: You will need a Photon Crystal.
Overview: The idea behind this single-player quest is that you can exchange a Photon Crystal to fight in an arena against a specified set of opponents for the chance to win fabulous prizes. The items that you can win from this quest are among the rarest on Phantasy Star Online.

You will start on Pioneer 2. Talk to the blonde-haired RAmar standing outside the Guild area. He will ask for you to present a Photon Crystal and to make space in your inventory. Once you've freed up some space, talk to him and you will be teleported to Crater North. There, you will meet Sue and an assistant. Talk to Sue for information about the quest.  Your Photon Crystal will then be inserted into a server. Next, approach the terminal corresponding to the route that you want to play (Sand Rappy, Zu, or Dorphon). You will be taken to a secluded area ringed by cactii.

Inside the "battle arena," you will have 10 minutes to eliminate several waves of enemies that are consistent with the route you chose. If you die or time runs out, you will fail the quest. Please note that enemies do not drop anything. Once you've finished killing the enemies, you will receive an assortment of items based on the route you chose and difficulty level. It is speculated that your clear time has an impact on the item selection too. You can find a list of winnable items at the end of this guide. 

The items that you won will appear near the near the exit warp. If you accidently take the warp without picking up the items, Sue can teleport you back to the arena. Once you are done, talk to Sue and select the choice to warp back to Pioneer 2. Talk to the lady at the guild counter to exit the quest.

Helpful Tips
  • Stay away from the edges of the battle arena. The cactii will interrupt your combos.
  • Try to stay at full health. If you die, you will fail the quest. If you are using an android, bring a full compliment of healing supplies.
  • Depending on the route you take, a weapon with a Demon special can be extremely useful.
  • A rare enemy is guaranteed to show up in the last wave of each enemy route. All other enemies will be governed by the rare-enemy appearance rate.
  • If you plan on using techniques to clear a route, try to use as many appropriate technique-boosting items as possible. Episode 4 enemies have high magic resistances.
  • Since Moon Atomizers, Telepipes, and Scape Dolls are useless in this quest, you can store them in your bank to make room.
  • If you are using an android, you may want to bring a PB/Create unit with you. You can slowly build up a Photon Blast and use Mylla&Youlla before entering the warp.
Maps

About These Maps
Unlike most quest walkthroughs, this guide will not outline the path the player should take since it will vary based on the route. If you get lost, look over the walkthrough notes and quest description. The legend to the right will explain the icons used on the maps below.

Crater North


Walkthrough

Talk to Sue and choose the route that you want to take. Approach the terminal corresponding to the selection you made. Once you've finish clearing the route, talk to Sue to be teleported back to Pioneer 2.

Rappy Route

Walkthrough

The Sand Rappies will fall in circles around you. Kill one, run out of the circle, and switch to a group weapon. If you are using a Force, you can stay put and spam magic. However, try to use as many magic boosts as possible if you use this strategry. If you are using a hunter, bring a strong Sword (or Partisan) and strong one-on-one weapon. Confuse and freeze traps will work well if you are using an android. This route has approximately 60 Rappies.

Zu Route

Walkthrough

Forces should spam Barta or Rabarta when multiple Zu spawn. Switch to Zonde to take out the Pazuzu. If you are using a Ranger or Hunter, use mechguns with hit percentage. A weapon with Demon also works well here. Traps are almost useless. This route has approximately 15 Zu.

Dorphon Route

Walkthrough

Forces should spam Gifoie to stop a Dorphon charge. After that, alternate between using Resta and Foie (Rafoie in the case of multiple spawns). Gifoie also works well for Rangers to stop the initial charge. Beyond that, you'll need a weapon with Demon and Mechguns to finish off each Dorphon. Hunters should Mechguns or Twin Saber-type weapons.  Androids can spam fire traps to stopy a rushing Dorphon. It will work once-in-a-while.

A Dorphon Eclair can do over 1000 damage, so try to stay at full health. If you do not deal with it quickly, the Eclair will start using Grants. If you have over 60 ELT, you will take 200+ damage three times since you will probably not fall down. An Eclair will usually follow up with a rushing attack (800+ damage) after casting Grants.

Keep an eye out for the enemy spawn that has three Dorphon in it. This route has approximately 12 Dorphons.

Winnable Items
If you clear a route successfully, you will have the chance to receive an assortment of items (including meseta). The assortment you receive will be randomly generated from a list of winnable items. As such, there is no guarantee that you will receive a specific item. The weapons you receive will be untekked with no percentages. Armors and frames will have minimum DFP and EVP. Listed below are the items that you can win for each route/difficulty combination. Please note that there have been two versions of this quest. The list below is for the second version of the quest.

Difficulty Rappy Route Zu Route Dorphon Route
Normal Bunny Ears
Tripolic Shield
Smoking Plate
God/Power
God/Arm
Rappy's Beak
Rabbit Wand
Resist/Storm
Resist/Devil
Resist/Holy
Resist/Burning
Electro Frame
Black King Bar
Vivienne
Twin Blaze
Twin Brand
Meteor Cudgel
Partisan of Lightning
Demolition Comet
Monkey King Bar
God/Body
DB's Sword (any year)
Kusanagi
Officer Uniform
God/Mind
God/Battle
Hard Cat Ears
Invisible Guard
Yata Mirror
Red Coat
Cure/Slow
Cure/Freeze
Cure/Confuse
Cure/Shock
Rappy's Beak
Cannon Rouge
Ano Bazooka
NUG2000-Bazooka
Flame Garment
Photon Launcher
Final Impact
Panzer Faust
Maser Beam
Flame Visit
Red Scorpio
Flamberge
Red Sword
DB's Sword 3067
DB's Sword 3069
DB's Sword 3075
Elysion
Red Saber
Secure Feet
Kaladbolg
DB's Saber
Very Hard Principal's Gift Parasol
Madam's Parasol
Book of Hitogata
Kasami Bracer
Windmill
Alive Aqhu
Club of Zumiuran
Club of Laconium
Rabbit Wand
Sting Tip
Madam's Umbrella
Rappy's Beak
Slicer of Fanatic
Thirteen
Infantry Gear
Regenerate Gear Adv.
Flight Cutter
Flight Fan
Red Slicer
Diska of Braveman
Diska of Liberator
Slicer of Assassin
Guren
Yasha
Agito (any year)
Ancient Saber
Durandal
Ultimate Evil Curst
Divine Protection
God/Ability
God/Technique
Standstill Shield
Rappy's Beak
Battle Verge
Club of Zumiuran
Plantain Leaf
Madam's Umbrella
Sting Tip
Mace of Adaman
Ophelie Seize
Handgun:Milla
Smart Link
Tanegashima
Angel Harp
Yasminkov 9000M
Frozen Shooter
Yasminkov 7000V
Spread Needle
Yasminkov 3000R
Standstill Shield
Holy Ray
Shouren
Agito (any year)
Yamigarasu
Sange
Kamui
Enemy Counts (Approximate)
Enemy Rappy Route Zu Route Dorphon Route
Sand Rappy 60 - -
Zu - 15 -
Dorphon - - 12

Credit goes to Saffran for providing notes for the quest description, walkthroughs, and maps. Tycho provided the winnable item listing. Guide compiled by Ryna.