| Races |
The Gurhal System is inhabited by five primary
lifeforms: Humans, Newmen, Beasts, Casts, and Seed. The Humans were
responsible for creating the Newman, Beast, and Cast races. SEED acts
as an antagonistic force in the game. You can click on any of the
following links to jump to the section you want to read:
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| Human |
This is the most prosperous and important race in the
Gurhal system. Humans are well-balanced and possess all-purpose skills.
Since they are not weak to any one thing, humans can handle almost any
job. On the other hand, they do not excel in any one particular area.
Humans mainly live on Parum.
Background:
Even though Humans are the most prosperous race, their social status is
not that high. At the end of the 500 Year War, each planet had a race
that won the right to rule the planet. At that point, Humans simply
chose to coexist with the other races. The other races did not praise
humans as being the original race, but thought of them as being the
"general race with poor abilities."
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| Newman |
Newmen are the product of an effort to create a
Human-based super race. They are stronger with mental abilities, but
have inferior physical strength. Since Newmen are superior
psychologically, they are skilled with techniques. Due to their
physical weakness, Newmen lack close-combat skills. This race mainly
lives on Neudaiz.
Background:
Newmen were created after Humans tried to make a super race based on
themselves. Eventually the Humans succeeded in making Newmen's reaction
time, thoughts, and memory process superior. To keep things balanced,
their strength was reduced to be lower than the average human. Newmen
have been oppressed because of the mental inferiority/physical
superiority complex that Humans hold. Eventually, Humans made Neudaiz
the home for both planets and both sides agreed to a nonagression
treaty.
Generally, Newmen are very good at working with other
people. However, they tend to be a very exclusive race. As a result of
their heightened mental abilities, Newmans are able to read other
people's feelings better than Humans. As such, they have a tendency to
avoid contact with strangers whenever it is possible.
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| Beast |
This race has had its genes altered to adapt to the
harsh environmental conditions seen in resource mining. Their excellent
strength makes them great at close-combat. On the other hand, they do
not have the concentration required to properly use guns and
techniques. Beasts also possess a special ability called "Nanoblast"
which allows them to transform into a form with even greather strength.
Beasts mainly live on Moatoob.
Background:
Beasts were originally made by Humans to mine natural
resources in harsh conditions. As such, they were treated as slaves by
Humans for a long time. However, Beasts were able to use their physical
strength to escape from clutches of the Governing Committee. After
that, Beasts began to deal in resource trade and attained equality with
the other races.
Even though Beasts are well known for their warm
affection towards one another, they can be very moody. As a result of
their violent temperament, many Beasts are involved in illegal trading
and pirating. Also, Beasts have strong bonds with family and other
members of their race. Accordingly, there is a tendency for Beasts to
be very open with each other. On the other hand, they have ill-feelings
towards Casts after being discriminated against and placed at the
bottom of the social ladder for such a long period of time.
Since Beasts are a proud, hot-blooded race, there are
always fights going within the cities. Therefore, there is a law which
forbids any transformation within the cities. This law has very strict
punishments associated with it.
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| Cast |
Casts were originally made to help to Humans and are
currently controlled by the Parum-based Governing Committee. This race
has lower psychic abilities when compared with the other races. As a
result, they are not very skilled with techniques. However, Casts make
up for this deficiency with high accuracy and skill with guns. They
also have the ability to use gigantic "SUV-Weapons". Casts mainly live
on Parum.
Background:
Casts were initially created to be used exclusively by Humans. That
plan had to be altered after human rights issues arose when
thought-possessing Casts were created. At the end of the Casts battle
for independence, an organization was created to control the Cast race.
After this organization was established, a period of
peace was soon arose. Such a period had not been seen since the Humans
divided the land into several nations. However, at the height of the
battle of independence, Humans statesmen talked about "the dangers of
being controlled by the machines". Ironically, the opposite happened
and Governing Committee (who is Human-based) was welcomed by the large
majority of the people who desired peace.
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| SEED |
The enigmatic life-form known as "SEED"
suddenly assaulted the Allied Military Force's
most bragged about fleet of space ships during their air show at the
100th anniversary celebration of the Gurhal System's Alliance Treaty.
The SEED infestation spread out along the outskirts of the site where
they landed. Their flowers started to grow tree stumps and scattering
corrosion-causing pollen. The calamity caused by SEED is not only
harming the soil of where it landed, but is also causing primitive
life-forms to become ferocious.
Background:
When the kernels of Seed fall to the ground, they rapidly grow
root-like treestumps. They then settle on to the ground, covering it.
Furthermore, flower-like things bloom from these kernels. These blooms
emit corrosive cells like pollen. These cells have no effect on the
bodies of higher-level lifeforms like humans. The SEED core that is
attached to the ground develops a special barrier called a Blume (means
flower in German).
Regular weapons have no effect whatsoever on Blume. Firepower at the
level of the A.M.F. is required to be able to destroy a SEED
infestation. Accordingly, the Guardians developed special tools called
the "Photon Eraser" and "Photon Reflector." However, even these weapons
cannot directly attack the Blume. Instead, by exposing a SEED's stem
(essentially its roots), these weapons can make the Blume wither. A
special attack can then be launched against the real form of the SEED
core. Items such as goggles can be used to discover things like stems
and Photon Spots that would normally be invisible to the naked eye.
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Translations provided by EspioKaos.
Guide compiled by Ryna. |
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