Phantasy Star Zero: Mag Natures Overview
You can think of a Mag's nature as being like its personality. It affects how the Mag will respond in common gameplay situations. For example, a Mag may cast Resta if your HP goes below 30%. Another example is when the Mag's Photon Blast gauge reaches full charge. Depending on the Mag's nature, your character may receive an offensive buff or short-duration invincibility. The effects you receive in these situations will all depend on the Mag's nature. This guide will provide an overview of how Mag natures work and the types of benefits each one provides.
Mag natures fall into four broad categories: Offenseive, Defensive, Recovery, and Special. A Mag does not develop a nature until it reaches Level 10. Before then, its nature is listed as "???". Upon reaching 10, it may receive one of the following four natures: Playful (Offensive), Timid (Defensive), Healing (Recovery), and Hungry (Special). These natures are the least helpful for each of the four categories. When a Mag reaches level 60, it will acquire one of two "advanced" natures from the same category. For example, a "Playful" Mag maybe come a "Ruffian."
After a Mag reachs level 60, it is possible to switch its nature to the second "advanced" for the category by feeding it five consecutive items of a specific type. Aside from this specific circumstance, it is impossible to switch a Mag's nature. Once your Mag's nature becomes known at level 10, it will be locked into one specific broad category.
Playful | Ruffian | Cautious | |
Walking | Offensive Boost: Small Chance: 10% Duration: 30 Seconds |
Offensive Boost: Large Chance: 10% Duration: 30 Seconds |
Offensive Boost: Small Chance: 10% Duration: 45 Seconds |
HP Falls Below 33% | - | - | Resta: Weak |
Status Abnormability | - | Casts Anti Chance: 8% |
Casts Anti Chance: 12% |
Boss Encounter | Offensive Boost: Small Chance: 50% Duration: 30 Seconds |
Offensive Boost: Large Chance: 50% Duration: 30 Seconds |
Offensive Boost: Small Chance: 50% Duration: 45 Seconds |
Player Death | - | Revival Chance: 10% |
Revival Chance: 5% |
Photon Blast Gauge reaches 100% | Offensive Boost: Large Chance: 100% Duration: 30 Seconds |
Offensive Boost: Level 10 Shifta Chance: 100% Duration: 45 Seconds |
Offensive Boost: Large Chance: 100% Duration: 30 Seconds |
Information | |||
Favorite Food | Hunter Weapons and Elements | ||
Switch Personality To | - | Feed 5 consecutive Hunter or Ranged Weapons | Feed 5 consecutive Force Weapons or Armors |
Timid | Obstinate | Anxious | |
Walking | Defensive Boost: Small Chance: Low Duration: Medium |
Defensive Boost: Small Chance: Low Duration: Medium |
Defensive Boost: Small Chance: Low Duration: Long |
HP Falls Below 33% | - | Defensive Boost: Large Chance: Low Duration: Medium |
Resta: Weak Chance: Low |
Status Abnormability | - | - | - |
Boss Encounter | Defensive Boost: Small Chance: Medium Duration: Medium |
Defensive Boost: Large Chance: Medium Duration: Medium |
Defensive Boost: Small Chance: Medium Duration: Long |
Player Death | - | Revival Chance: 10% |
Revival Chance: 5% |
Photon Blast Gauge reaches 100% | Invincibility Duration: Short |
Invincibility Duration: Short |
Defensive Boost: Large Chance: Large Duration: Medium |
Information | |||
Favorite Food | Armors and Atomizers | ||
Switch Personality To | - | Feed 5 consecutive Hunter Weapons or Armors | Feed 5 consecutive Ranger or Force Weapons |
Healing | Breezy | Melancholy | |
Walking | Resta: Weak Chance: Low |
Resta: Weak Chance: Low |
Resta: Weak Chance: Low |
HP Falls Below 33% | Resta: Weak Chance: Low |
Resta: Strong Chance: Low |
Resta: Weak Chance: Low |
Status Abnormability | Casts Anti Chance: 10% |
Casts Anti Chance: 15% |
Casts Anti Chance: 8% |
Boss Encounter | - | - | - |
Player Death | - | Revival Chance: 5% |
Revival Chance: 15% |
Photon Blast Gauge reaches 100% | Resta: Strong Chance: Large |
Resta: Strong Chance: Large |
Resta: Strong Chance: Large |
Information | |||
Favorite Food | Force Weapons and Enemy Parts | ||
Switch Personality To | - | Feed 5 consecutive Hunter or Force Weapons | Feed 5 consecutive Ranger Weapons or Armors |
Hungry | Eccentric | Fickle | |
Walking | PP Recovery: Small Chance: 8% |
PP Recovery: Small Chance: 10% |
Offensive Boost: Large Chance: 5% Duration: 60 Seconds |
HP Falls Below 33% | - | Resta: Weak Chance: 10% |
Resta: Strong Chance: 10% |
Status Abnormability | - | Casts Anti Chance: 5% |
Casts Anti Chance: 10% |
Boss Encounter | - | - | Defensive Boost: Large Chance: 10% Duration: 60 Seconds |
Player Death | - | Revival Chance: 8% |
Revival Chance: 5% |
Photon Blast Gauge reaches 100% | PP Recovery: Small Chance: 100% |
Invincibility
Chance: 100% Duration: 15 Seconds |
Invincibility
Chance: 100% Duration: 15 Seconds |
Information | |||
Favorite Food | Anything | ||
Switch Personality To | - | Feed 5 consecutive Ranger Weapons or Armors | Feed 5 consecutive Hunter or Ranger Weapons |
Credit goes to AVHero for providing names/research. Tempo , Phoenix_Black, slimer1231, and zetagear also provided names for this guide.
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