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The mechanics in this quest are different from any other, so be aware
of that. You'll be asked to acompany Montague and Elenor, but soon after
stepping out of the Hunter's Guild, you'll be approached by a Humar, setting
off a long cutscene that ends with Elenore giving you a mag cell to hold.
Once you gain control again, head towards Montague and Elenore for some
more info, and then go down to Mines 2.
Upon entering the first room, a Garanz will attack you, then two Sinow
Beats, and
several Gillchics. You do have to keep Elenore and Montague alive, but
at
level 55 (in
normal) they can mostly take care of themselves. The next room has a long
RAmar
guarding the entrace to the rest of the Mines. When he asks "You
still want
to
proceed?" answer "Yes! I want to!". Of course he doesn't
let you, but
Montague
runs of to a computer. Follow him (eastern-most door) and Montague comes
up
with a plan
to distract him. Now head towards the western most door until the cutscene
showing
the computer making a sound starts, then rush to where the guard was and
go
past the
gate and door to the large computer terminal in the next room. Talking
to
the terminal
brings up another cut-scene, and your Mag cell will "move".
Montague and
Elenore will
stay by the Terminal, so head west towards the open door, while keeping
an
eye out for
two Underground traps, and a normal bomb. Head into and past the next
empty
room, and
head straight to set off a Earthquake. You'll be in another large room
with
a computer
terminal, but ignore that and head south to locked door. There's a circle
in front of
it, which is basically a teleporter. Head towards it, and Ult. will appear!
After a
brief sequence, Ult will open the door and your first mini-objective
appears: Follow
Ult, and don't lose sight of her! This is a short, easy part, with only
4
confusion
traps along the way to stop you. Complete this part and Ult. will disappear
behind a
locked door. Hit the switch to open the door, go through and heads towards
Ult.
After talking a bit, Montague and Elenor will join you again. Ult will
then
escape.
Head to the only open door while watching out for traps, and hit the switch.
The gate
blocking the doorway to your north, and heads towards it. The next part
is
guarded by
several Racasts, so you have to go alone. This is tricky, but you get
chances to redo
it so don't worry. The easiest route I found for the first route is to
watch the guy
on your left most closely, and when he turn north and/or east, rush behind
him along
the wall, and head to the next door. You'll also hear a radar sound if
you
get close
enough to be spotted, so be careful. The next room is trickier since they
don't appear
on screen or on the map until you enter. Time your steps to run behind
the
guy near
the door, and then run at an angle behind the guy walk in a line guarding
the next door.
This really is the only way to get past them, and here's it's a simple
matter of getting
the timing right. The following room has a large gate down the center,
but
it also has
a gap towards the front, so simply wait till both RAcasts are from from
you
and not
facing you, and use the gap to go to the door on your right. The final
room
is the
smallest, but not as hard as you would think. They both walk in a square
pattern around
the pillars in the center, simply walk as close as you can behind one
heading right
(north) and you'll end up in a room with Ult.
Talking with Ult will result in Montague and Elenore showing up, and
them
chasing her
when she runs off. Once they do, heads towards to the locked door, and
a
HUmar with
two RAcasts show up. They vow to destroy you, but then 6 Gillchics show
up.
Now you
have to eliminate the Gilchics and NPC's to move forward. The HUmar will
then self
destruct the Mines! Head through the locked that which is now unlocked,
and
meet with
Elenore and Montague at the Warp to Ruins 3. Time is counting down from
20
minutes, so
try to skip the dialogue. Clear the first room, head to the only open
door,
and repeat
in the next room. You'll come to a room with 4 doorways, with two blocks.
A series of
rocks block your way right (east), destroy them, and head to the door.
This
room has
lasers blocking the doorway to to warp leading to the computer, but you
can't reach it
for now. Clear this room, then head back to the previous romom and go
through the
opposite doorway. Clear the large room, and move on. Clear the room with
the switch,
then hit the switch. Go into the next room, unlock the door, and and take
a
left turn
(ignoring enemies) and follow the path you made earlier to the room with
the
lasers
blocking to doorway. If done right, you'll barely make it through. If
not,
re-try.
Once you get it, head into the door (even if Montague got stuck behind)
and
take the
warp to the computer. Montague will then disarm it, completing th
mini-objective.
A Cutscene will follow, and you have to get Ult. now. Take the warp back,
and head to
the newly opened door on your right. Follow it, and take the warp, which
should put you
in front of Ult. She'll respawn somewhere else, so take the warp again,
and using the map, follow her. If you reach her in time you'll have
captured her,
if not, try memorizing her re-spawn points until you do. (There's only
a
few.) After
this, a long cutscene occurs with you taking a telepipe out of Ruins 3,
and
awaking in
the Hospital. Head back to the guild, and talk to the Guild Clerk near
the
doorway.
This completes the quest, and check your Quest Board for a letter from
Montague.
Check here
for enemy counts.
Check here
for quest experience counts.
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