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  1. #1

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    Since I been seeing questions flying everywhere about how to exactly raise a PM to a certain type, I decided to extract this from that topic in the subject.

    I do not take any credit what so ever for this. Im only doing this to expose this constantly over looked information.


    Found in Partnery Machinery Info goes here on Page 5. Again, all credits go to Cross.
    On 2006-09-21 08:28, Cross wrote:
    Well, MIND is also, by a huge margin, the toughest stat to raise.

    DEF costs nothing but annoyance - if you don't mind doing a bit of cheeseball character recreation, you can make new Casts and cannibalize them for their armour and parts. You get .30 DEF levels every time you recreate and feed the PM the Cast's Parts and Armour. Raising DEF this way gains you 7.5 levels of DEF in every 12-hour feeding period, or 15 per day, which isn't bad. Note that if you feed it only Parts and not Armour, you get 8 levels per day, but you have to recreate way more characers so I don't think it's really worthwhile.

    DEX is insanely cheap, at only 2500 meseta per level if you buy Traps to feed your PM.
    The only disadvantage is that this raises very slowly, at only 4 levels per 12-hour period (8 per day).

    POW is cheap and fast. If you buy Moon Atomizers, it costs only 2917 meseta per level, and you gain 12 levels per feeding period, and 24 per day, meaning that you can max out your PM in less than four days. The problem is that Moon Atomizers raise MIND too, so if you do it this way you're going to end up with like 75 POW/25 MIND.
    If you want pure POW, you buy Moon Atomizers and 1* weapons at a 1:3 ratio. This raises the cost to 3750 meseta per level, and slows down the growth to 6 levels in a 12-hour period, or 12 per day.

    MIND costs 8334 meseta per level; the most efficient MIND-raising items are 1* Tech Disks, which are 500 meseta for .06 levels of MIND. The growth isn't anything amazing either; 6 levels in a 12-hour period, and 12 per day, same as pure POW (except more than twice as expensive).



    All told, to raise a pure MIND PM costs 833500 meseta from store-bought items, and becomes GH-450 after eight and a half days.
    A pure POW PM costs 37500 meseta and becomes GH-410 after eight and a half days, but if you don't mind the 75/25 POW/MIND version, it costs 291900 meseta and is ready in three and a half days.
    A pure DEX PM costs 250000 meseta and becomes GH-430 after twelve and a half days.
    A pure DEF PM costs nothing, and raises in seven days, or six and a half if you only feed it Parts without Armour. It becomes GH-440.


    So GH-420 is the only PM that can't be 'pure' stats-wise, the others each correspond to a different stat.

    Is it worth it to make 'pure' PMs? It probably depends on how much you intend to craft. The most efficient way is to have one pure PM for a different stat on each of your characters, so that you have the maximum chance of crafting an item no matter what sort of equipment it is. If you're more worried about getting a PM as a battle-partner and aren't TOO worried about mass crafting, then you're pretty much free to go with whatever is most convenient. As far as I know, the PM's crafting stats don't carry over into its battle capability (but don't take my word as gospel on that one).

    Edit:

    If you just want to raise a PM for battle, things get a lot easier, as you can just manipulate the stats as you need them, and then fill them in with whatever is fastest or cheapest.

    If you want GH-410, the fastest way is to just stuff it full of Moon Atomizers and other consumables. If you're going for a cheap one, stuff it full of Moon Atomizers until its POW goes above 30, and then raise DEF the rest of the way at no cost.
    If you want GH-420, raise POW until it's over 10, but less than 30, and then pump DEF until it hits level 80.
    If you want GH-430, raise DEX to 30, and then pump it full of either POW or DEF, depending on whether you want speed or a low price.
    If you want GH-440, raise DEF until level 20, then continue to 80 raising either POW or DEF depending on whether you want speed or a low price.
    If you want GH-450, raise MIND above 30, and then fill in the rest with POW or DEF depending on whether you want speed or a low price.
    Edit: I just realized that this was made for the JP version so the stats names are different.
    The following is the corresponding NA name for the stat:
    Pow = Striking
    Dex = Rng.
    Mind = TECHNIC
    DEF = Armr.

    This thread is now in the sticky if you need to refer to it.

    <font size=-1>[ This Message was edited by: Rizen on 2006-11-01 10:20 ]</font>

  2. #2

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    I'm interested in leveling a 100 Armorer, but I've already fed the thing a bunch of random crap. I've heard there is a way to reset your PM, but how exactly do I go about doing that?

  3. #3

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    Thanks for digging it up, Rizen, I've been checking back every so often when I've had a question about PMs and it's been a pain to find that post at times. *cough* someone should sticky this thread *cough*.... Or make it into a guide for the site

    Got a 450 in story mode the other day, btw, only took me an hour and a half of feeding and about 150K. Used Megid discs from 0 to 10, a couple of Sabers to make sure Striking was just a touch higer than Tech (to make sure it goes 28 -> 29 -> 30, and not all in one shot), then Mono and Dimates straight through to 30. Interesting to note is that in story mode there's no limit, as far as I can tell, to how much you can feed "Pete", and the level ups don't seem to affect the synthing results as heavily as one would expect... not that it matters offline, you can just save and re-load if you fail a synth. But really, from 0 to 10 in Tech my melee weapon synthing dropped 1% in some recipes and not at all in others. Granted that's only 10 pts and it's offline (online will be drastically different I'd assume), but I wasn't expecting it all the same.

  4. #4

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    What I want to know is there anything aside from force weapons and techs that raise just MND. It sucks recreating characters over and over again for 1 weapon that just gives 4 points into 1 level of MND.

  5. #5

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    On 2006-11-01 05:33, Scuri wrote:
    I'm interested in leveling a 100 Armorer, but I've already fed the thing a bunch of random crap. I've heard there is a way to reset your PM, but how exactly do I go about doing that?
    The item hasn't been released in NA yet. It's called PM Device Zero. Until then, sorry, you're out of luck...

  6. #6

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    can you just give them 100% moon atomizers and still get one of the GH-400 series?

  7. #7

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    Saner, there's no way you can't reach the 4xx stage. o_O

  8. #8

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    If you want GH-420, raise POW until it's over 10, but less than 30, and then pump DEF until it hits level 80

    isnt this wrong? for 420 dont you need your range and power to be 30 both?

  9. #9

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    On 2006-11-01 13:07, Shinomaru wrote:
    If you want GH-420, raise POW until it's over 10, but less than 30, and then pump DEF until it hits level 80

    isnt this wrong? for 420 dont you need your range and power to be 30 both?
    Actually both stats need to be less than 30.

  10. #10
    The Yellow Samurai
    Join Date
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    according to the guide on psupedia it should be possible to get dex and pow over 30 before the pm changes at lvl 80. Infact you could get both to 40 before is evolved. what would happen then?

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