All items can be purchased from the Guardian Colony stores.
Striking (491k)
Feeding Schedule: Twelve monomates, and then thirteen 1* weapons.
Levels per day: Four
Total Feedings: 2,500
Tips: Feed your PM healing and food items without going too high in TECH. If your PM's TECH gets over halfway, feed it melee weapons more often. The 491k ceiling cost can be curbed with healing, food, and weapon drops or by finding deals in player stores.
Ranged (100k)
Feeding Schedule: 2* Traps
Levels per day: Six
Total Feedings: 1,667
Tips: The only inconvenience is running to and from the item store since you can only buy ten of each 2* trap (Freeze, Confuse, Sleep, Shock, and Silence).
Tech (833.5k)
Feeding Schedule: 1* TECH Skill Disks
Levels per day: Six
Total Feedings: 1,667
Tips: The 833.5k total cost can be curbed with any TECH weapon drops you don't want or can't sell.
Armor (910k)
Feeding Schedule: 10* Clothes (either Kouze Shoes or Waiwad Boots)
Levels per day: Twenty-two
Total Feeding: 455
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