A number of bug fixes occured in this morning's maintenance.
A bug where some of the new weapons were crashing the game was corrected.
Drop rates were corrected on a few monsters in episode IV.
A problem where if the enemy got between the character and the camera was corrected, the enemy will now stay on screen.
Certain weapons had their descriptions redone.
A problem with Ba Boota's rush attack was corrected.
Enemy shadows were corrected for episode IV.
Required stats of certain items has been fixed.
A bug where a player was supposed to be able to go somewhere, but couldn't has now been fixed.
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