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Errorrrr
Jan 27, 2007, 12:58 AM
Anybody know the mechanic of how PA gains experience?? Is it:

1. Per hit with the PA and can gain more PAxp by hitting more than one monster at once using PA?
2. Per use? Don't even need to hit.
3. Per use but hitting the target, and doesn't matter how many it hits, a flat rate xp?
4. Monster Level? Higher the monster level, the more PAxp you gain? And vice versa?

So how does it work?? XD



<font size=-1>[ This Message was edited by: Errorrrr on 2007-01-26 21:59 ]</font>

Arigan
Jan 27, 2007, 01:09 AM
http://psupedia.info/index.php?title=Partner_Machinery


* Battle Stat (B St.) or Combat Level (max. 100) - dictates a PM's efficiency in combat (presumably only AI and chat lines?) and is rumored to increase overall synthesis proficiency; the increments for its EXP bar increase upon Mission completion, depending only on the overall resultant rank.

* S rank: about 25% (from 0% into a level, four S Ranks are not enough for one level. It's probably 24%.)
* A rank: about 15%
* B rank: about 10%
* C rank: about 5%

Errorrrr
Jan 27, 2007, 01:18 AM
Um... that's PM??? I am asking about PA.... lol... like melee tech XD

throttlekitty
Jan 27, 2007, 03:05 AM
A for effort though!

You'll get the most exp out of your PA uses for:

Hitting all possible targets: If the first level can hit a maximum of two targets, three times each, you should aim to hit two targets for all three hits (each) whenever possible. Hitting only one target in this case, would give you half the exp for that use.

Actually hitting: Zeros don't count http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Monster level doesn't matter, but having them die halfway through a PA strike would give you less exp. Do whatever feels comfortable!


spam spam spam spam.... http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif