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Ryna
May 3, 2007, 06:05 PM
I'm pleased to announce the opening of the first versions of the Phantasy Star Universe Beastiary and Findings sections. Here is an overview of each section:

Beastiary
http://www.pso-world.com/beastiary/psu/

Almost all of the currently released enemies are listed here. Clicking on a name will bring up a detailed information page about that enemy. This information includes a brief description, pictures, the items the enemy can drop, and in which missions the enemy appears. The enemy listing page is a bit plain at the moment, but we plan on sprucing it up later.

Findings
http://www.pso-world.com/items/psu-findings/

In this section, you will find several general and mission-specific item drop charts. The general drop charts are broken down by boss box drops, regular enemy drops, special drops, and enemy area drops. You can find mission-specific drop charts by clicking the link for the appropriate area/planet. These drop charts are generated by cross-referencing a list of monsters and item drops. Boss box items, enemy drops, special drops, and enemy area drops will be listed for each mission. The mission list encompasses all missions currently released on the NA/EU servers.

Also, the item database has been updated so that missions, enemy names, planets, and area names will take you to the appropriate findings section.

If you have any features you would like to see added to these pages or have questions, please post here.


I would like to thank the following people for their help in assembling these pages:
-Arislan (drop chart translations)
-Banana_Anna (rare enemy pictures)
-Dhylec (collecting enemy level stats)
-Hrith (rare-enemy beastiary pictures)
-Itsuki-chan (boss box drops)
-Jonathan_F (Vahra picture)
-psobsesser (for tagging along on beastiary picture expeditions)
-skuda (Jaggo Amure pictures)
-Sounomi (Enemy level stats and boss box drops)



<font size=-1>[ This Message was edited by: Ryna on 2007-05-04 03:34 ]</font>

DikkyRay
May 3, 2007, 06:11 PM
Very nice Ryna!

Ryna
May 3, 2007, 06:33 PM
On 2007-05-03 16:11, DikkyRay wrote:
Very nice Ryna!


Thanks. These pages took a long time to build.

DikkyRay
May 3, 2007, 06:51 PM
On 2007-05-03 16:33, Ryna wrote:

On 2007-05-03 16:11, DikkyRay wrote:
Very nice Ryna!


Thanks. These pages took a long time to build.


They are well worth the wait.

Dhylec
May 3, 2007, 07:04 PM
It's the humble beginning. If anyone found errors or has some good ideas to improve, let that be heard.

Jarek
May 3, 2007, 07:26 PM
;o I was just wondering yesterday if you were nearly finished with this.
First I'd like to say, I flipped through every enemy and you got a nice batch of photos there, really. (and http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif at my Rikku being in a couple)
I noticed just a few things odd.
-
http://www.pso-world.com/beastiary/psu/1/86/zoal_goug/#pic
The last pic here seems to have nothing to do with zoal goug, appears to be showing gravity strike.

http://www.pso-world.com/beastiary/psu/1/44/gol_dolva/
In the description it says something about gol dova taking 'pride in its fire breath' ? Since when do they have fire breath? >.>

http://www.pso-world.com/beastiary/psu/1/18/kagajibari/
And just a small typo here, in the first sentence 'The Kagajibari is a versatilelarge enemy.' I believe you left a space out between versatile and large. =]

Other than those, nothing else jumped out at me. Looks very nice.

As for suggestions, I can think of a couple things to just add to the overall completeness's sake; or for those who may not already know.
-The elements of the enemies could be added (maybe something like a little icon?)
-If the enemy has a type of inherit resistance to melee, bullets, and/or techs.

Ryna
May 3, 2007, 07:38 PM
I fixed the mentioned mistakes. Given the amount of data entry required for this project, there are likely to be a few typos/mis-entries. So if you see anything, let us know and It'll be corrected.

The Gol Dolva comment came from a very old translation. I guess the fire-breath didn't make it into the final game.


On 2007-05-03 17:26, psobsesser wrote:
As for suggestions, I can think of a couple things to just add to the overall completeness's sake; or for those who may not already know.
-The elements of the enemies could be added (maybe something like a little icon?)
-If the enemy has a type of inherit resistance to melee, bullets, and/or techs.


1. I held off on adding elemental information since every enemy is likely to have several elements. That info will likely be included in a future revision.
2. Attack resistances will be included with enemy stats. Given Sonic Team's predisposition to change enemy stats without giving us any details, it was decided to save that information for later.