Fresh
Sep 18, 2007, 11:41 AM
I'm wondering does anyone know when or if the Xbox 360 servers will be getting the update that the pc/ps2 version just got on the 18th. If you don't know what it is here it is.
PC/PS2 Update for 09/18/07
System changes
* Mid-way lobby attendants will be able to transport players to other lobbies for a fee. (Unless you already have a party member in your desired destination.)
* Battle type equipment and PA caps will be adjusted.
My room, synthesis and grinding adjustments
* Synthesis success rates will be adjusted.
* When an item fails, the probability of getting a useful item back will be changed.
* Grinding failure system will be changed over.
Battle system
* Just attack will be introduced.
* Just counter will be introduced.
* Basic striking attacks will now regenerate PP.
* Elemental attribute damage equation will be adjusted.
* Character statuses will be adjusted. (Erm... No more details than that.)
* During nanoblast and SUV-weapon summoning, characters will retain positive status effects.
* Weapon and line shield elements from dropped items will be random.
* Meseta drops in missions will increase depending on the number of members in a party.
* Meseta division (maybe in the mission item distribution thing?) will be adjusted.
* Photon arts will be balanced.
Item adjustments
* NPC shop sell prices will be adjusted.
PC/PS2 Update for 09/18/07
System changes
* Mid-way lobby attendants will be able to transport players to other lobbies for a fee. (Unless you already have a party member in your desired destination.)
* Battle type equipment and PA caps will be adjusted.
My room, synthesis and grinding adjustments
* Synthesis success rates will be adjusted.
* When an item fails, the probability of getting a useful item back will be changed.
* Grinding failure system will be changed over.
Battle system
* Just attack will be introduced.
* Just counter will be introduced.
* Basic striking attacks will now regenerate PP.
* Elemental attribute damage equation will be adjusted.
* Character statuses will be adjusted. (Erm... No more details than that.)
* During nanoblast and SUV-weapon summoning, characters will retain positive status effects.
* Weapon and line shield elements from dropped items will be random.
* Meseta drops in missions will increase depending on the number of members in a party.
* Meseta division (maybe in the mission item distribution thing?) will be adjusted.
* Photon arts will be balanced.
Item adjustments
* NPC shop sell prices will be adjusted.