majan
Sep 20, 2007, 03:32 PM
http://www.pso-world.com/images/phpbb/icons/smiles/icon_beer.giftotally psyched for all these buffs were getting to class stats and pa's and whatnot.its gonna be pretty awesome.if you haven't cheked out the new info,I strongly advise you to.thanks to menochi for supplying us with the info:
http://www.pso-world.com/viewtopic.php?topic=154347&forum=20&367
on the other hand,you can't really expect the game to stay the way it is now in terms of difficulty because parties now can mow through most missions in the game with relative ease(if you are even semi-well equipped) ... so come expansion time,what is going to happen?you cant expect us to get all these buffs and more of the similar difficulty things will keep rolling out...
majan's idea?probably level 200+ enemies at some point or another.if 15* items(this was proved in a screenshot of the expansion beta,any other intel on this yet in light of all the new expansion info influx?) will be dropping at some point,we will need monsters above level 200 to be dropping said items,if the drop bracket system continues to work the way it's been.also,I'd expect S3 missions,and maybe higher.as we get higher level enemies,the range of difficulty obviously grows along with that.
either that,or an entire overhaul of the game's enemies and all ranks of all missions,which is way too much work for the lazy pricks at sonic team.my guess is that they will continue on the infrastructure they already established in the game,which means were gonna be seeing some pretty powerful baddies if they want to keep up(in terms of challenging gameplay) with the amount of buffs they are dishing out in this expansion.
your thoughts?
http://www.pso-world.com/viewtopic.php?topic=154347&forum=20&367
on the other hand,you can't really expect the game to stay the way it is now in terms of difficulty because parties now can mow through most missions in the game with relative ease(if you are even semi-well equipped) ... so come expansion time,what is going to happen?you cant expect us to get all these buffs and more of the similar difficulty things will keep rolling out...
majan's idea?probably level 200+ enemies at some point or another.if 15* items(this was proved in a screenshot of the expansion beta,any other intel on this yet in light of all the new expansion info influx?) will be dropping at some point,we will need monsters above level 200 to be dropping said items,if the drop bracket system continues to work the way it's been.also,I'd expect S3 missions,and maybe higher.as we get higher level enemies,the range of difficulty obviously grows along with that.
either that,or an entire overhaul of the game's enemies and all ranks of all missions,which is way too much work for the lazy pricks at sonic team.my guess is that they will continue on the infrastructure they already established in the game,which means were gonna be seeing some pretty powerful baddies if they want to keep up(in terms of challenging gameplay) with the amount of buffs they are dishing out in this expansion.
your thoughts?