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View Full Version : Elemental Bullets at lvl 31+ info



Golto
Oct 8, 2007, 10:49 AM
Ok I was kinda bored so I decided to gather all the lvl 31+ elemental bullet info since hardly anyone playing AOI seems to use bullets lol.

lvl 31+ stats

Rifle lvl 31 element 33%| PP 14/11 or 12(FtG)| 2% atp per lvl| still SE lvl 4
Shotgun lvl 31 element 23%| PP 18/14| 5% atp bonus going from 30 to 31| 1% atp gain per lvl 31-40| SE still lvl 2| 5 bullets per shot
Bow lvl 31 element 38%| PP 14| 5% atp bonus going from 30 to 31| 1% atp gain per lvl| still SE lvl 4
Crossbow lvl 31 element 18%| PP 15/12| 1% atp per lvl| Still 3 bullets and SE lvl 3
Card lvl 31 element 29%| PP 14| 5% atp bonus going from 30 to 31| 1% atp gain per lvl| still Se lvl 2 and 3 bullets per shot
Twin Handgun lvl 31 element 36%| PP 14/11| 1% atp and 1% ata gain per lvl| still lvl 2 SE
Laser Cannon lvl 31 element 23%| PP 21/18?| 3% gain per lvl| SE lvl 3
Machinegun lvl 31 element 24%| PP 7/6| 1% atp gain per lvl| still Se lvl 1
Handgun lvl 31 element 23%| PP 9/7| 5% atp bonus going from lvl 30 to 31| 1% atp gain per lvl| still SE lvl 3
Grenade Launcher lvl 31 element 27%| PP 35/28| 3% atp gain per lvl| still SE lvl 3

lvl 40

Rifle ice/plasma/light atp 175%| dark/fire/ground atp 180%| ata 75%
Shotgun ice/plasma/light atp 180%| dark/fire/ground atp 185%| ata 70%
Bow ice/plasma/light atp 180%| dark/fire/ground atp 195%| ata 72%
Crossbow ice/plasma/light atp 150%| dark/fire/ground atp 155%| ata 60%
Laser Cannon ice/plasma/light atp 215%| dark/fire/ground atp 220%| ata 73%
Card ice/plasma/dark atp 165%| lightt/fire/ground atp 170%| ata 70%
Twin handgun ice/plasma/light atp 165%| dark/fire/ground atp 170%| ata 85%
Machinegun ice/plasma/light atp 165%| dark/fire/ground atp 170%| ata 87%
Handgun ice/plasma/light atp 175%| dark/fire/ground atp 180%| ata 75%
Grenade Launcher ice/plasma/light atp 235%| dark/fire/ground atp 240%| ata 62%

<font size=-1>[ This Message was edited by: Golto on 2007-11-19 17:10 ]</font>

SolomonGrundy
Oct 8, 2007, 11:35 AM
so, no increase in accuracy then, for 31+, just element and damage. dissapointing

Hrith
Oct 8, 2007, 11:36 AM
Lasers have 220% ATP and SE3, hahahahahahahahahahahahahahahahahahahaha

biggabertha
Oct 8, 2007, 11:42 AM
Laser Cannon lvl 31 element 23%| PP 21/18?| 3% gain per lvl| SE lvl 3

O.O Lasers get THAT powerful?! Now I get to rub it into everyone's face that told me leveling Lasers was a waste of time because they're useless!

Thanks for the information! (Twin Handguns seem dangerously powerful now...)

Golto
Oct 8, 2007, 11:50 AM
Twin Handguns do gain 1% ata per lvl 31-40 SolomonGrundy. The only elemental that does that I can tell unless Grenades do but I doubt that.

Xencia
Oct 8, 2007, 11:51 AM
Woah,Status 3 for Lasers? That seems incredibly strong,especially with Ice Prism. Take a few hits to break them out,so it might even hold them still with the melee bashing on them,if you keep firing...I used to love X-Bows on my GunTecher because of how fast it was to apply status...but with a penetrating shot into a crowd? Wow,Just Wow.

Golto
Oct 8, 2007, 11:58 AM
Here's the ice laser's stats at lvl 40

http://www.mithra.to/~psu/uploader/src/psu7511.jpg

Nice damage against ice enemies too

http://www.mithra.to/~psu/uploader/src/psu7510.jpg



<font size=-1>[ This Message was edited by: Golto on 2007-10-08 09:59 ]</font>

SolomonGrundy
Oct 8, 2007, 12:01 PM
On 2007-10-08 09:50, Golto wrote:
Twin Handguns do gain 1% ata per lvl 31-40 SolomonGrundy. The only elemental that does that I can tell unless Grenades do but I doubt that.

Twin handgun ice/plasma/light atp 165%| dark/fire/ground atp 170%| ata 70%| ata 85%



Why are there 2 ATA numbers here? Also, 1% per level should be 80%, not 85%, as twins are 70% currently, right?

Golto
Oct 8, 2007, 12:04 PM
lvl 21-30 ata on twin handguns is 75% also that double ata was a pasting mistake.

CelestialBlade
Oct 8, 2007, 01:18 PM
Mmm, 38% element on Bows....very sexy.

Twin Handguns get a nice boost, too. This makes me happy.

Jaspaller
Oct 8, 2007, 02:46 PM
Bah, I expected Single handguns to get level 4 SE http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Siertes
Oct 8, 2007, 03:48 PM
They really buffed up those Lasers. Too bad I'm dedicated to going GT in AoI...

Pillan
Oct 8, 2007, 03:54 PM
On 2007-10-08 08:49, Golto wrote:
Card ice/plasma/dark atp 165%| light/fire/ground atp 170%| ata 60%


Cards have light as the higher ATP mod and dark as the lower ATP mod, unlike the rest of the bullets. Also I believe bows were changed so the weaker bullets have a 180% mod and the higher have a 195%.

shotsfired
Oct 8, 2007, 04:02 PM
wow, time to dust off that old meteor cannon and start leveling up!

Hrith
Oct 8, 2007, 04:28 PM
On 2007-10-08 13:48, Siertes wrote:
They really buffed up those Lasers. Too bad I'm dedicated to going GT in AoI...GT can use lasers o_O


On 2007-10-08 13:54, Pillan wrote:
I believe bows were changed so the weaker bullets have a 180% mod and the higher have a 195%.195%? damn, that may actually be on par with rifle damage, at last.

Golto
Oct 8, 2007, 04:53 PM
On 2007-10-08 13:54, Pillan wrote:

On 2007-10-08 08:49, Golto wrote:
Card ice/plasma/dark atp 165%| light/fire/ground atp 170%| ata 60%


Cards have light as the higher ATP mod and dark as the lower ATP mod, unlike the rest of the bullets. Also I believe bows were changed so the weaker bullets have a 180% mod and the higher have a 195%.



Thanks for the clarification. You think the dark/light cards atp is a programming error? Yeah I noticed a big difference between the bow atp % but I thought it was bad info.

Pillan
Oct 8, 2007, 04:59 PM
I think the reason cards and bows are weird is because cards and bows are force weapons, not guns. If it was an error, ST should have changed it by now.

And I'm not on the JP server, but I'd assume the JP Wiki is right until someone changes it. And we'll know for sure within the next month anyway.

Soukosa
Oct 8, 2007, 05:08 PM
On 2007-10-08 08:49, Golto wrote:
Ok I was kinda bored so I decided to gather all the lvl 31+ elemental bullet info since hardly anyone playing AOI seems to use have lv 31+ bullets lol.

Fixed http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif


On 2007-10-08 14:28, Hrith wrote:

On 2007-10-08 13:48, Siertes wrote:
They really buffed up those Lasers. Too bad I'm dedicated to going GT in AoI...GT can use lasers o_O

Indeed. Now to get one of those sexy youmei laser cannons.

Xaeris
Oct 8, 2007, 05:36 PM
It's funny. I originally made my beast a transer so I could use cannons. When the update actually came around and let me change to PT, I ended up never actually even learning a single bullet for them until Mayalee Prism. Now, they go and become *awesome*.

Man, I've got some work ahead of me.

biggabertha
Oct 8, 2007, 05:38 PM
O_O

Yohemi Corp. are making Laser Cannons?! *Contemplates chucking out ground Laser Cannocs*

Who cares about base ATP when you have such a HUGE ATP bonus on the PA itself!

Theoderic
Oct 9, 2007, 06:22 AM
To the OP or anyone with 31+ Bullets: Do the ranges on the bullets increase any?

amtalx
Oct 9, 2007, 06:33 AM
On 2007-10-08 09:36, Hrith wrote:
Lasers have 220% ATP and SE3, hahahahahahahahahahahahahahahahahahahaha



Broken? Yes, thank you. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

IsoDonk
Oct 9, 2007, 06:33 AM
Boo, still only five shotgun bullets? That's a disappointment. Perhaps the only thing I miss from PSO is the seven-bullet shotgun http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

Golto
Oct 9, 2007, 07:30 AM
They ditched the ranged column at psu wiki to make room for lvl 31-40 so I don't know if the ranges were increased.

Golto
Oct 10, 2007, 04:58 PM
Added the elemental Grenade bullet info. They get a nice boost to element % at lvl 31+ and nice atp % gain per lvl 31-40.

Beserk grenade seems to stop gaining ata % after lvl 30 and continues to gain 5% atp per lvl 31-40. So it should have 400% atp at lvl 40 @_@.

Pillan
Oct 10, 2007, 05:43 PM
On 2007-10-09 05:30, Golto wrote:
They ditched the ranged column at psu wiki to make room for lvl 31-40 so I don't know if the ranges were increased.


Techs don't gain any range after 21, so I'd assume no for bullets.

amtalx
Oct 10, 2007, 06:05 PM
On 2007-10-10 14:58, Golto wrote:

Beserk grenade seems to stop gaining ata % after lvl 30 and continues to gain 5% atp per lvl 31-40. So it should have 400% atp at lvl 40 @_@.



*melts*

Jarek
Oct 10, 2007, 06:41 PM
On 2007-10-08 08:49, Golto wrote:

lvl 40

Card ice/plasma/dark atp 165%| lightt/fire/ground atp 170%| ata 60%


I just wanted to say that unless cards somehow lose accuracy, they have 70%. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif
Also, major win for lasers. I will be definitely leveling mine on my protranser soon.

Neoptolemus
Oct 13, 2007, 12:15 AM
Any idea on the stats at lvl 31 and 40 of any of the other Ultimate bullets? I am specifically wondering about stats on Killer Shot, Barada Maga, Barada Chamga, Twin Penetration (I am praying it starts to be decent at 31+ -- mine is currently at 21 and only has 81%ATP), and Twin Mayalee. How about PP cost on lvl 31+ Killer Shot and Twin Penetration?

Carlo210
Oct 21, 2007, 12:45 AM
OW. 18 pp??? O.O

Golto
Nov 16, 2007, 01:59 PM
El bumpo for pc/ps2 users and xbow pp usage correction.

Kittycat
Nov 18, 2007, 11:12 PM
even though it's not elemental, yak zagenga went up in accuracy at lv 31.

pp 16
atk 165%
acc 76%
hp affects pwr lv3

Smallredbox
Nov 19, 2007, 07:59 PM
Topic sentence says it all

Golto
Nov 19, 2007, 08:00 PM
Higher element % and elemental lasers get se 3 at 31+.

Smallredbox
Nov 19, 2007, 08:01 PM
I thought the element percentage might go up, I didnt read about it anywhere though.

I wonder, does Killer Shot get any better?

Hank
Nov 19, 2007, 08:03 PM
killer shot sucks at 31+

Golto
Nov 19, 2007, 08:12 PM
I made a topic about lvl 31+ elemental bullets in the gameplay section

http://www.pso-world.com/viewtopic.php?topic=155747&forum=22&31

When I went from lvl 30 to 31 on ice twin handgun bullets my buffed damage increased by more than 50 a hit against non-shielded/non-ranged special defence fire type monsters. So I say it is worth it for elemental bullets, ult bullets meh.