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kingwok
Nov 18, 2007, 10:46 PM
Alright i got to do a poll for class...

research on Do games cause violence in children..

just let me hear what you guys think..if its good i would like to use some of your opinions..

some good ones though no dumb stuff

Split
Nov 18, 2007, 10:54 PM
No, children just cause violence in video games. If a video game actually makes a kid violent, he's probably got some issues that were gonna surface at some point anyway... I'm no psychiatrist, but come on, now...

KodiaX987
Nov 18, 2007, 10:57 PM
There was violence long, long before video games existed.

People killed each other before they even knew how to spell "violence"!

Saner
Nov 18, 2007, 11:00 PM
yes and no.

some children are dumb and easy influenced by not only violent videogames, but also violent movies, negative music, etc. etc.

other children are mature and intelligent enough to not be influenced to do things based on what they play and see things that would naturally be wrong and terrible to do.

but banning games won't entirely stop children from being influenced to commit violent acts. this nature has been going on since the beginning of time.

In some ways, violent videogames have reduced the amount of violence going on in the streets. it's true, there are many potential troublemakers that are so distracted by violent videogames they like, they feel no need to do anything else like take their boredom or anguish towards others.

but ya at the sametime videogames commit both a positive and negative influence to society as a whole.

it's really based on the individual and their perception of right and wrong and how influenced they become to commit a violent act or be aware that doing those things outside of a videogame or TV show or whatever is something that should not be done.


but ya, people shouldn't single videogames out as the target to blame for children influenced by violence. it's also a lot to do with parenting, enviornment, TV, Theaters, Music, Magazines, etc. etc.

so it can't be answered with a simple yes or no. People need to look at the whole picture from all sides about the negative, as well as positive aspects of violent videogames.





<font size=-1>[ This Message was edited by: Saner on 2007-11-18 20:01 ]</font>

Blitzkommando
Nov 18, 2007, 11:14 PM
On 2007-11-18 19:57, KodiaX987 wrote:
There was violence long, long before video games existed.

People killed each other before they even knew how to spell "violence"!


This man speaks the truth! (As per usual)

kingwok
Nov 18, 2007, 11:35 PM
do you guys think there is a way to stop children getting violent games??

and do you think its the parents fault

Moo2u
Nov 18, 2007, 11:43 PM
I'm pretty sure all gamers are going to say "no," but I'm a gamer, so I'll agree with them. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Younger children have no place playing extremely violent games, and parents should be sure of this. Usually they don't, and then end up blaming the game itself, but that's not really the topic at hand... I don't think the game alone would cause a child to be extraordinarily violent, as it's still just a fictional scenario that the gamer is playing and any reasonable person should realize the different between fiction and reality.

I think I can safely say games is this generations scapegoat for violence. Before is was rap, violent movies, rock and roll or comic books that was "corruption our youth," now it's this. If a kid was reported shooting someone, they usually mention that he was a gamer, perhaps into Counter Strike, or some other shooter game. They fail to mention what the person's psychosocial state of mind might be, what his situation is as home, or at school was like, or anything else that might lead to this person's actions. As long as he's a gamer, that's explains it all. Well, news flash: millions of people play first person shooters, yet we don't have millions of killers.

But don't worry, like blaming comic books and rock and roll, this will pass once the media finds a new thing to blame. Something newer, possibly the internet, I don't think that's been used as a major scapegoat yet...at least for excessive violence. Correct me if I'm wrong.

kingwok
Nov 18, 2007, 11:47 PM
On 2007-11-18 20:43, Moo2u wrote:
I'm pretty sure all gamers are going to say "no," but I'm a gamer, so I'll agree with them. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif


yes but its nice to hear some good thoughts from them to though

since we are gamers we all have an idea of how to make things work better for us

Jaysky
Nov 18, 2007, 11:50 PM
Yes there is a way to stop children from getting violent video games, parents. It's obviously the parents fault if the child is able to play a violent video game. If they want to assure their childs' safety from violent video games then they should learn about the ESBR ratings on the box. This way, if the a kid trys to say the game is alright but it's got an M for Mature rating on it, they'll be able to tell it's bad. If they arn't able to read the box warnings/rating before letting their precious child whom they care for so much play the game, then it's their fault.

Split
Nov 18, 2007, 11:54 PM
The fact that video games have a rating system that is in essence exactly like movies' should make them immune to getting attacked by annoying republican senators/meddling assholes in the same way that movies are, since movies are every bit as violent.

kingwok
Nov 18, 2007, 11:59 PM
On 2007-11-18 20:54, Split wrote:
The fact that video games have a rating system that is in essence exactly like movies' should make them immune to getting attacked by annoying republican senators/meddling assholes in the same way that movies are, since movies are every bit as violent.



plus with movies like saw and hostel out...they have no reason to really wine

Blitzkommando
Nov 19, 2007, 12:01 AM
I could make a really long and drawn out response but I'll save me the time and trouble and simply use one word: parenting.


The fact that video games have a rating system that is in essence exactly like movies' should make them immune to getting attacked by annoying republican senators/meddling assholes in the same way that movies are, since movies are every bit as violent.
News flash: It's the Democrats that tend to push forward censoring of violent games. Hillary and Lieberman are notorious for it. While there are Republicans as well, those two are the most upfront about it and both were pretty strong in pushing forward the creation of the ESRB in the first place.

Saner
Nov 19, 2007, 12:05 AM
well society all over are varied and situational like that.

there are always parents who buy kids violent games, magazines and movies regardless of rating. there are always kids who manage to access those things behind their parents backs somehow.
there's always someone doing something stupid in every town.

too much freedom leads to abusive chaos. some people cause trouble because they can. it's just everyday problems humanity has to face.

Nyreal
Nov 19, 2007, 12:40 AM
No. If video games do prompt a child to violence, then he most likely already has violent tendencies or history, and means he would have to be a bit off from the start.

Scrub
Nov 19, 2007, 01:01 AM
Yes they fucking cause violence in children. The only people who dont think Little Johnny playing GTA is going to teach him HEY WHEN YOU DONT GET WHAT YOU WANT ITS OK TO BEAT PEOPLE! are gamers who are afraid to admit any fault their games might have.

That being said, it's why CHILDREN SHOULDNT BE ALLOWED TO PLAY VIDEO GAMES. Parents should watch what they play so Teenage Johnny doesnt think the only solution he has to his problem is to shoot everyone.

TetsuyaHikari
Nov 19, 2007, 01:11 AM
Hmmm..well, as we all know, children as easily influenced. It doesn't really matter WHAT it is that influences them, but..they are.

So, do I believe video games cause violence? Well, it depends on how old the child is. If he or she is say, eight or nine years old, then they can kind of grasp the concept of what's going on while watching the screen.

If you show a child who is two years of age, a violent video game, it won't have the same effect. You'll probably get a, "Uhhhh...*drool*" answer out of them and two minutes later, they will be hungry http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

However, I honestly don't believe that video games by themselves could cause a child to become violent. There has to be more to it than that. Whether it be a father who beats his wife, an abusive environment at school or at home, movies, etc. I believe there has to be something more than the violent video game alone.

Now granted, if the child grows up in a bad neighborhood, playing a violent video game in that scenario, when he or she isn't capable of fully comprehending the difference between reality and a video game could very well be a bad influence. For example:

You wouldn't want to encourage a, say..12 year old boy to play Manhunt after growing up in an environment where shooting is common in his area, he always has bullies picking on him at school, and his father abuses him. That could very well lead the boy down a path of psychological problems. I mean, it happens.

Now can we say the SOLE cause of a child being violent or having violent tendencies is because of video games? No. I don't say that just as a gamer, I say that through logic as well, because I honestly believe that it would take more than that to bring the boy or girl to where they are today.

I don't mean to offend someone when saying this, but..if someone here honestly believes that a 13 year old boy is in juvenile simply because he played Grand Theft Auto, and that was the only thing that could have possibly influenced him to kill his own father, I would have to say the person thinking that is rather narrow-minded and wish to become the next Jack Thompson.

I'm not a psychologist or anything of the sort, but I believe there was something more than a violent video game which influenced the boy. Some people wish to see things in black and white because they believe things can be that simple. I however, understand that there is more to the picture than what is being shown to us and it is up to us to paint the rest of it.

That's when you later find out that his father had not only been giving him physical abuse, but psychological abuse as well, and even emotional abuse on top of that, PLUS..having to deal with bullies at school, failing most of his classes, nobody liking him, he didn't have any friends, etc.

Granted, Grand Theft Auto certainly didn't help matters, however..it wasn't the only influence or cause to such a thing happening.

So, my answer to this would be this:

I believe they can be an influence to a certain extent, but this is where your responsibility as a parent comes into the picture. You don't let a child who can't distinguish the difference between, "Jack and the Beanstalk" and his own life, play a violent video game.

However..when that child IS capable of understanding such a thing (I'd say around 13 or 14, could be younger, depending), then that's when you allow them to play it, but still..give it to them in small doses.

If the person behind the video game finally realizes that everything done in the game is part of a virtual atmosphere and it is meant to stay that way, then that's when you can leave them alone. Anything they do after realizing the difference between fiction and non-fiction is their fault and/or choice at that point.

Well, I believe I covered everything I wanted to say. Hope this helped http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

EDIT: Spellcheck

<font size=-1>[ This Message was edited by: Kikumaru on 2007-11-18 22:17 ]</font>

Jife_Jifremok
Nov 19, 2007, 03:12 AM
Well, I don't have much of anything that hasn't already been said. Just that games and cartoons and such CAN cause young children to imitate what they see. When this happens, parents should make sure that it's just innocent play. *thinks back to when kids would hit each other with toy swords and call each other turtles, Shredder, ninja, etc or they'd shoot each other with toy guns and pretend to get shot*

I've read a book on this (to help with a school paper of my own) called...um, I forget the title but I think the author was Gerard Jones or some such. Something about "why children need make-believe violence".

Too bad I can't remember more of this book (or even FIND the damn thing), especially since it's got some really neat stuff like a child talking about a make-believe fantasy world filled with cute stuffed animals protected by a machine that chops bad guys in half!

Oh yeah, videogames were only part of the book, but it certainly defended games. It mentioned that there were numerous school shootings before and after the infamous Columbine incident, and how only Columbine (and maybe only two or three others, I forget) out of a dozen or so shootings actually had gamers involved. And that the Columbine shooters made a mod that converted Doom into school killing simulation. (At this point, I really hope my memory isn't warping this, because this is some really juicy stuff that the Enemy doesn't want us to know.) I forget what else was said about Columbine there.

Oh yeah, I think the main point of the book was that children need make-believe and fantasy to help them think about, play with, and come to terms with various things, violence being the most noted one.

Take that, Hillary Clinton and your "don't teach kids to kill" book!



<font size=-1>[ This Message was edited by: Jife_Jifremok on 2007-11-19 00:20 ]</font>

Zantra
Nov 19, 2007, 03:16 AM
Black Friday causes violence for video games.

AlphaMinotaux
Nov 19, 2007, 04:19 AM
video games made my little brother violent then i kick his ass and he calms down and knows not to do it again. Its all about the parenting. BTW my lil brother is 5 I'm 20 so I'm like a second father to him.

MetaZedlen
Nov 19, 2007, 12:41 PM
I definately said no being that this same topic came up in my Psychology class.

The only problem with the games nowadays is that in my generation, we all grew up with the NES (you know, Super Mario Bros. and Zelda...), so it is easy for us to distinguish the differnce between fantasy and reality.

The kids these days all have hardcore games such as F.E.A.R., Halo, Timesplitters, and Gears of War, in which that could be the cause of some of the violence in these kids, but then again, it can be EASILY blamed on the dumbass parents that don't pay any attention to what these kids are doing/playing.

Also, the other flaw that I find in the games these days are 2 unnessicary things:
1. Overusage of swearing, I mean come on, is there really a remotely decent reason to use the f-bomb 20 times in one sentence???
2. Meleeing an enemy and the blood spatter if you just touch them, another thing that can tweak the kids' minds into thinking "hey I wonder if that would happen if I did that to someone..."

Videogames can influence slighty, but I would never throw full blame against them if another shootout were to happen, I would just say that the parents are stupid.

*takes a beep breath*

Thank You.

-Crokar-
Nov 19, 2007, 01:04 PM
no vidya games dont cause violence. its abusive parenting that causes violence.

Darkly
Nov 19, 2007, 01:15 PM
so im 18, which means i played fps games like goldeneye when i was around 10 or something?

Not once have i ever wanted to imiatate the violence i have seen playing video games, I enjoy the challenge but i never once though wow! i want to go and snipe someone too.

You could argue games are more realistic - but they are only better looking versions of goldeneye. It's the parents fault entirely, if your child imitates things he likes, dont buy him grand theft auto - and don't let him watch 300 etc.

Skuda
Nov 19, 2007, 01:19 PM
Video games can definately be a source of violence, but I think it all boils down to environment and conditioning. ESPECIALLY bad parenting. Seriously, don't let your 12 year old play games like GTA. There's a rating system for a reason. Would you buy your 12 year old a pornographic magazine if they said they wanted to look through it? Would you let your 12 year old into an 18A movie because they said they wanted to see it? It's the same goddamn thing if you buy your 12 year old an M rated game if they said they wanted to play it.

omegapirate2k
Nov 19, 2007, 01:23 PM
I don't know about you guys, but playing violent games curbs stress and violence with me, rather than amplify it. I've been playing violent games long before I should have and I don't consider myself to be an angry person.

Some people (looks at a select group of halo 2/3 players) don't see it the same way I do though :/

Kylie
Nov 19, 2007, 01:24 PM
If someone is impressionable enough to be seduced into something that's wrong such as violence, then they are dangerous enough without the video game or whatever, in my opinion. Meaning, no, it's not the video game's fault.



<font size=-1>[ This Message was edited by: Kylie on 2007-11-19 10:25 ]</font>

Out_Kast
Nov 19, 2007, 02:18 PM
Most video games have got violence of some form inside them.
But even if all video games were super-happy cute & fluffy things, there's bound to be someone out there who's just naturally violent.
That doesn't really answer your question, but the way I see it, only the really stupid people of the world would even think of attempting video-game style violence...

Split
Nov 19, 2007, 05:34 PM
On 2007-11-18 21:01, Norvekh wrote:
News flash: It's the Democrats that tend to push forward censoring of violent games. Hillary and Lieberman are notorious for it. While there are Republicans as well, those two are the most upfront about it and both were pretty strong in pushing forward the creation of the ESRB in the first place.

Sorry, I tend to be bias in that way cause I'm not completely up on it, but that also is not my point. My point is essentially the same as yours: that the bad rap that video games get is because parents ignore the ESRB and don't treat an M-rated game the same way as a PG-13 or R-Rated movie



<font size=-1>[ This Message was edited by: Split on 2007-11-19 14:36 ]</font>

DarthFomar
Nov 19, 2007, 08:27 PM
On 2007-11-18 19:54, Split wrote:
No, children just cause violence in video games. If a video game actually makes a kid violent, he's probably got some issues that were gonna surface at some point anyway... I'm no psychiatrist, but come on, now...


I have to agree with this.

Now, sure, they can get upset if a certain part is giving them trouble, but violence tends to be something that's rooted either within the way they are raised or it's just in the genes.



<font size=-1>[ This Message was edited by: DarthFomar on 2007-11-19 17:28 ]</font>

kingwok
Nov 20, 2007, 12:25 AM
i would to send a thanks to every and their help..

i will be using alot of these as sorces so if you rather not have you opinion stated then pm me and ill keep it out of my paper

other from that keep posting some and ill keep check this for help

also POWER to THE PLAYERS!!

Schubalts
Nov 20, 2007, 01:31 AM
On 2007-11-19 10:19, Skuda wrote:
Would you buy your 12 year old a pornographic magazine if they said they wanted to look through it?



I would, actually. :3

Zantra
Nov 20, 2007, 04:05 AM
I'm fine when I play video games, violent or otherwise. (I'm 23)
But, my brother has a bad temper, and will throw down the controller, or scream, or get so pissed off that he'll stop playing the game all together. (He's 20) So, I guess it's more of a "case by case" thing. My Boyfriend hated losing games, especially fighting games, and when I beat him, he would scream at me, and freak out, and throw the controller, or lock himself in the bathroom, and refuse to come out, until I let him win. So, yeah... some people aren't as calm when they lose, as I am. I realize it's a game, and that winning or losing doesn't mean all that much. But, for some people, it's life or death, and if you fail the game, then you're a failure at life.



<font size=-1>[ This Message was edited by: Zantra on 2007-11-20 01:08 ]</font>

UnderscoreX
Nov 20, 2007, 04:07 AM
I blame Rap music.

Noblewine
Nov 21, 2007, 11:46 PM
Can you add both as a third option.
It depends on the age of the kid and what games they are playing. The parents are also to blame if they allow their kids to play AO or T games. <.<

Genoa
Nov 22, 2007, 12:00 AM
Nothing CAUSES someone to do something. All response to life is done by your own will. The decision to make an action carry out into existence is done by YOUR desire to do so.
Let's take for example, women.
As a man, I am responsible if I feel lust toward a woman. That's MY problem and MY decision if I dwell on it (which would be wrong). BUT, if she's dresses herself in a means to merely seduce, it doesn't HELP my situation.
Solution: I need to work on my problem with lust.
What's something that helps?: Women who dress modestly. That doesn't mean she has to wear something ugly. There's a fine line between dressing attractively and dressing to attract.

So my point towards the original post is, No, violent games doesn't CAUSE children (or anyone actually) to be violent, but it can and most likely will influence in some way or fashion. Whether it be violence or merely crude behavior.

KaFKa
Nov 22, 2007, 12:07 AM
As stated plenty of times before, blaming videogames on violence in children is as ignorant as saying 'foosballl is the devil'

Just like any other psycological disorder, you would have to look at all the angles, case-by-case. Is the child raised in a bad neighborhood? Does he get bullied and picked on at school? Does little jhonny have friends he constantly is out playing with? If so, what kind of children are they? What about the child's parents? Does his mom rape him every thursday while dad is working late? The list can go on when looking for the source of violence or any other mental problem, especially at young ages while children are growing and maturing.

Also, the rating system exists for the same reason movies are rated. Just because you don't go to a movie theatre to go play the latest and greatest in gaming doesent make it just as important to enforce the regulations set forth by the ESRB. little Jhonny shouldn't be playing Manhunt 2 or Call of Duty 4 after school when he should be out playing with friends or something else productive to the development to a child/adolescent.

Genoa
Nov 22, 2007, 12:20 AM
Actually how we rate games means almost nothing.
Just because one games shoots a fluffy bunny out of a gun projectile and kills magically eliminates the silly spider, and another games pumps a guy full of lead with blood shootin everywhere... Doesn't really change the IDEA or GOAL of the games.
Regardless, the child (or anyone <_> ) would probably say "yay! I killed him" >______>

KaFKa
Nov 22, 2007, 03:33 PM
On 2007-11-21 21:20, MegamanX wrote:
Actually how we rate games means almost nothing.
Just because one games shoots a fluffy bunny out of a gun projectile and kills magically eliminates the silly spider, and another games pumps a guy full of lead with blood shootin everywhere... Doesn't really change the IDEA or GOAL of the games.
Regardless, the child (or anyone <_> ) would probably say "yay! I killed him" >______>


And you can walk around in a pink maze, avoiding the blue happy-faced ghosts and solve little riddles and puzzles.

But that wouldn't be silent hill, now would it?