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Travis IV
Jan 1, 2008, 01:42 PM
well since i came back again, i have been thoroughly enjoying the game and all of the new content in AotI. in all honestly i do believe sonic team has started doing things right, (since pso). the people that quit because they got bored or said there wasnt enough content, maybe its best you did quit cuz you're working on your 3rd or finishing your second capped character, and you need to get out and explore real world. I believe that sonic team also believes that we should have REAL social lives as well, which is probably why they space content out, theres nothing wrong with the game content, theres something wrong with your time management.So your going to quit PSU and go to another MMO where you will spend day in day out lvling, then your gonna be done and say, "ok im capped whats next, i want new things NOW!!!" If you havent noticed this isnt an HxC mmorpg, if you want something that will challenge you to become the best or want a heavy time consuming grind go play FFXI or RF online, its free now,see how challenging it is to reach race leader or archon status there(if your that dedicated) and for the people who quit and never came back due to early hacking or less content, give it another shot, theres virtually no hacking now and much more content. For people that are still capped and playing but may be getting bored, more power to you http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif, try winnin big at the casino, help others out, hunt for rares. I know hunting rares gets pretty repetative, but its no different in any other game. you will be going through the same dungeon or whatever, to get that one piece of gear, its teh same everywhere, they arent gonna hand you 12* after 10 runs somewhere even at 3* luck. Take some friends with you, download ventrilo if your on PC, use voice chat. As for me, content is being added perfectly, im a college graduate working full time as a chef, i can play this with my friends casually and hunt what i want just in time for the next update, just ease up on sega, they are doing fine (cept for advertising) just give em a chance. Hopefully this post gets out and the older players will think about giving it a shot again, if we had as much as we had at launch now, minus the hackers tht USED TO PLAY and all the new content, you would all be much more satisfied. PSU just has to get back up on its feet now

TetsuyaHikari
Jan 1, 2008, 06:51 PM
Okay, ummm..first off, I'd like to say..next time, PLEASE space everything out. That was a pain to read your post, to be perfectly honest. Despite sounding more civil in your post, your topic title could throw people off, since it sounds aggressive.

Alright, well..I've been playing PSU since June of '07 and I know that's not longer than some or even MOST people, but frankly..I got tired of it. I capped my character, started working on a second one, then when the Motherbrain mission was released, I KNEW this wasn't going in the right direction.

You say I should cut ST some slack? Okay. I will. As soon as they stop being so lazy and just rehashing their material. Why was Motherbrain given the same opening animation, same attacks, and same dying animation as Dulk Fakis? Oh, yay..we get different music..which is ACTUALLY just a remix of an already existing song anyway.

Not to mention..they brought back Del Rol Le and now are planning on skinning Dark Falz like Del Rol Le. That's just pathetic. Excuse the French, but it's a rants section, so...DARK FALZ WASN'T A FUCKING SERPENT!

After giving us constant re-skinned maps, monsters, bosses, and a horrible drop rate, you want me to give ST a break? Pfft...please. Also, you keep comparing this to MMOs when this is..oh..wait..an ORPG, NOT an MMO.

MMOs are expansive. PSU is not. You run the same missions over and over, woot. I'm sorry, but that gets pretty old after a while. Unlike RO or FFXI which have multiple areas to explore with TONS of different monsters leaving you with lots of different things to do, PSU/AOI doesn't even offer you any side-quests and the story..pfft..what story? It's very watered down and not interesting at all.

In PSU/AOI, you have no means of getting money outside of missions. The economy downright sucks on the PS2/PC versions. Also, I'd like to state..if you play offline mode for AOI, you will see a LOT of clothes we haven't even got in online mode yet.

Yeah, that's REAL smart ST. Let's have content on the disk to let people know we HAVE it available, but not give it to them for about 3-4 months. Awesome.

No..at this point, I'm not going excuse ST for their laziness. When you cap your character and get all of the gear you want, then what is there for you to do? Well, nothing. The same can't be said for MMOs.

Most of them have stuff you can do even outside of capping and getting the best equipment. PSU/AOI however..does not. Like I said, no side-quests, missions, or anything of the sort. You just run through the same missions (as they call them) over and over.

Much like someone else put it at an earlier point on the forums..the map layout is rather dull and boring. It's like a house. You enter through the front door, find yourself in a wide room and fight enemies. You kill them off and the door unlocks and you run down a hallway to the next room.

We have three planets to explore and a COLONY, yet..despite that..they seem so ridiculously small. It's a fucking PLANET! THREE!! *groans* Anyway..if you want to stay with the game, that's fine. However, I won't sit here and listen to you praising the game like it's the best thing since sliced bread and putting it up on a pedestal.

If what you said was true, sure, but..fact of the matter is, ST has become rather lazy and I can assure you there are others who feel the same way. Anyway, that's all I'm going to say about the matter.

Travis IV
Jan 1, 2008, 11:08 PM
ok you have a definite point that i over-looked. yes this does not play like those other MMOs, which leads me to wonder, why bother with this game and complain about everything i listed if you know this is how an orpg plays.

so i guess it boils down to my main point of that whole rant. "if so many people that still play it are complaining about being bored and no content, just quit and leave. Its never going to be what you expect it to be, it's a completely different style of gameplay.

Some people like it and appreciate the series and can stomach the waits and gettin repetative, others cant, and they should just quit whiel they are ahead.


P.S.- the game doesnt suck, look how much it flourishes in JP, its huge, check the facts.it was a JP game coming to the states, not something like WoW (very bad) that was release everywhere and we all knew about it, so of course SoA isnt going to advertise the hell out of a JP game in the states, you tell me how many WoW commercials they had in japan, then try and tell me how many FFXI or PS commericals we had here.cuz they had plenty there.

ill tell you, they arent going to air william shatner talking about being a shaman over there in Japan.

-
Use a different adjective to describe thoughts on games there, thanks.

<font size=-1>[ This Message was edited by: HAYABUSA-FMW- on 2008-01-01 20:22 ]</font>

Masou
Jan 1, 2008, 11:58 PM
lol

PSU has a lot of bad points, and a lot of good points.
honestly all games do.
So other than WoW tell me what online game is better than PSU?
(personally i hate wow)

Chaosgyro
Jan 2, 2008, 12:43 AM
Guild Wars is in the ballpark as far as game style. Meet in a lobby, go out and kill shit in an instanced zone. I'd say that yes, it is a "better" game with a larger population and bucketloads of more content. Plus, it's free to play online.

Why am I not playing it? /shrug I've been a PS fanboy since I first rented one of the games in the early 90s.

TetsuyaHikari
Jan 2, 2008, 03:03 AM
On 2008-01-01 20:08, Travis IV wrote:
the game doesnt suck, look how much it flourishes in JP, its huge, check the facts.it was a JP game coming to the states, not something like WoW (very bad) that was release everywhere and we all knew about it, so of course SoA isnt going to advertise the hell out of a JP game in the states, you tell me how many WoW commercials they had in japan, then try and tell me how many FFXI or PS commericals we had here.cuz they had plenty there.


Just because a game flourishes in another country isn't going to mean it's really great in the country I reside in. You can't say that. Ar Tonelico for the PS2 sold REALLY well in Japan, but it pretty much bombed in the States. Well, there goes that logic.

Secondly..Japan also gets updates faster than we do. We have to wait MONTHS for something they got. Also, you can't really blame bad advertisement on the enjoyment of the game. You either like it or you don't. Them advertising it a lot like Japan won't change that.

amtalx
Jan 2, 2008, 08:49 AM
UNLOCK THE CONTENT PRISON AND ALL WILL BE SOLVED.

When PSO v2 was released, we had access to everything from the start. There was a huge world full of stuff that you had to work toward, even if you were Lvl 100 when you started. Got bored of hunting one Rifle? Go hunt a different one. In PSU, if you want to hunt a nice Rifle...GO RUN DG S2 UNTIL YOU GO FUCKING BLIND. Oh yea, and don't forget about the crippling slowdown caused by ST's shitty programing.

If we had a cap of 200, all weapons available, and missions with up to level ~250 enemies (or whatever would be challenging to a Lvl 200 player) the only thing we would have to bitch about is play balancing. Then ST could focus on coming up with cool events and actually adding NEW content to keep us even more interested, not just unlocking existing content. HOWEVER, that would destroy ST's plan of stringing us along with BS content that looks exactly the same as the old content with a tweak to the color palette.

http://www.pso-world.com/images/phpbb/icons/smiles/icon_argh.gif

Travis IV
Jan 2, 2008, 02:22 PM
the point of me sayin it flourishes in japan was to bring up the fact this isnt a "BAD GAME", just alot of americans dont like the play style.

like rising force online (RFO) do you have any idea how disgusting the grind is over there(korean version), its insane,and the cap is 55. they made the US version easier to grind but its still a wicked pain, so its not popular here at all.

but over there thats how they like things, so it flourishes there, just cuz it isnt super big and popular in the states does not mean its a "BAD GAME".

as for your statement about them getting updates quicker, where the fuck do you get that from?
the game came out earlier in japan. they generally get their updates earlier than us based on release date. duuuuuurrrrr, its not faster, they just got the game first, you think they weren't gonna give them content for 3-4 months so the states could catch up...no. why dont you read the interview from the home page.



<font size=-1>[ This Message was edited by: Travis IV on 2008-01-02 11:23 ]</font>

Jakosifer
Jan 2, 2008, 06:46 PM
On 2008-01-02 05:49, amtalx wrote:
UNLOCK THE CONTENT PRISON AND ALL WILL BE SOLVED.

When PSO v2 was released, we had access to everything from the start. There was a huge world full of stuff that you had to work toward, even if you were Lvl 100 when you started. Got bored of hunting one Rifle? Go hunt a different one. In PSU, if you want to hunt a nice Rifle...GO RUN DG S2 UNTIL YOU GO FUCKING BLIND. Oh yea, and don't forget about the crippling slowdown caused by ST's shitty programing.

If we had a cap of 200, all weapons available, and missions with up to level ~250 enemies (or whatever would be challenging to a Lvl 200 player) the only thing we would have to bitch about is play balancing. Then ST could focus on coming up with cool events and actually adding NEW content to keep us even more interested, not just unlocking existing content. HOWEVER, that would destroy ST's plan of stringing us along with BS content that looks exactly the same as the old content with a tweak to the color palette.

http://www.pso-world.com/images/phpbb/icons/smiles/icon_argh.gif



Thats my MAIN gripe with this game, its why I get bored so damn easily. -_-

TetsuyaHikari
Jan 2, 2008, 09:27 PM
Travis, you have a funny way of saying things, lol. I'll put it to you in a way you can understand, then. I hate having to bump my intelligence down a few points so someone can understand what I'm saying, but I guess it can't be helped.

Yes, you're right..it came out in Japan sooner, HOWEVER..what is to prevent ST in the States from shutting down the servers for about a day or so to bring us up-to-date with the Japanese content? No no..instead, they use your logic as a shield. An excuse to NOT release it sooner.

"Well, uhhh..Japan got the game before us, soo..uhhh..obviously we get the updates later >.>;;; *coughs* yeah!"

Seriously..I wouldn't have cared at ALL if I couldn't sign on for a day or so, so they could bring us up-to-date with the Japanese servers. I would like that plan more than, "Okay! We're having maintenance! Oh, by the way..you're getting..NOTHING! Bwahahaha!".

Here's an even BETTER plan! How about...we get access to all of the content that's already on the disk?! *gasp* What a wonderful idea http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif! Pfft..that's probably why they didn't do it, cause it was smart.

I'm sorry, but these "updates" can't keep me interested..especially since they are just reusing some of the stuff they already have. We're not getting NEW material..and the stuff that IS actually new, such as clothing and whatnot, that certainly isn't enough to keep me playing.

So quit trying to defend the game by claiming it's not a "bad game" and actually provide some information to back up your statement. If you read through your posts, it's just been based on your opinion this whole time. You keep claiming, "it's not a bad game" this whole time and ya know..if it wasn't, then maybe people WOULDN'T be bitching about it.

Anyway, it's fine if you want to play it and you don't THINK it's a bad game, but quit trying to force your opinion down peoples' throats. If ST's time management is working out for you, awesome. However, it did NOT for me..and I know a few other people who were upset with the timing of these updates and the lack of events which Japan seem to get left and right.

I just find it to be rather amusing you create a topic telling people not to bitch or bash the game when you keep praising PSU like it's the best thing since sliced bread, wanting everyone to think it's soooooooo great. When people have a problem with a game, they tend to bitch about it. Get over it. People aren't going to listen to your lecture about it not being a "bad game" when they have already pointed out all of the flaws to the game and how it could be improved.

Just as I have stated before..ST is lazy and the updates we are getting aren't enough to keep my interest. I know how an ORPG works, and to be perfectly honest..I expected more from ST.

Chaosgyro
Jan 2, 2008, 10:05 PM
PSU has one thing going for it that other MMOs can't boast: you never feel "behind".

In a more traditional game like Guild Wars or WoW you need to be effcient with your time usage and heavy with your playing hours. If you aren't, then the stream of extra quests, reputation lines, mob/area rebalancing, and raid updates can leave you in the dust. You look up one day and realize that suddenly there isn't a hope in hell for you to even begin cataloguing all the content you're missing out on. The weight of dozens of uncompleted dungons, quests, and rep grinds hangs like a sword of Damocles above your head.

However, with PSU all you have to do is level. You're either levelling a class, a character, or a skill. Sure, at any one time you may have a bunch of them left to do, but instead of feeling swamped by a host of things you won't be able to or can't do you can just liesurely hang with friends and load up another mission. It's a much more casual experience, and people are less punishing of inefficiency in the main because no one feels that drastic time crunch.

And before you bring up the point that rerunning a small amount of content is more of a detraction than a boon, I'd have to remind you that rerunning a raid zone countless times for hours and hours at a sitting or spamming the same PvP map for days at a time is the endgame for every single online game in existence. No matter the amount of content a game has, it comes down to one or two places that have the "best' content...and that's where you find everyone.

Travis IV
Jan 3, 2008, 03:20 PM
thanks gyro, on the other , i dont know how many times i need to repeat this my friend, i said it wasnt popular in US and i KNOW people complain about. OK HERE IT IS...FOCUS REALLY HARD. MY POINT WAS: just because people bitch and complain about a game in america does not mean it sucks and people in another country will bitch (japan). and read again my friend, you were SPECIFICALLY ADVISED by the PSU producer that they were planning on having updates be released in par with the games JP and US release, which could vary, which it did, they DO NOT WAIT ANY LONGER THAN WE DO FOR CONTENT WE ARE JUST A FEW MONTHS BEHIND BECAUSE IT WAS OUT THERE FIRST.

Is that so hard to understand honestly? lemme dumb it down more: a japanese game comes out in january, the US version comes out in march. theres a 2 month difference there. now lets say they get their content every month after release, which means they get their first update in february, you still with me? Us came out in march, which means we wont get our one month update until april, which means what? THERES A TWO MONTH DIFFERENCE, BUT SAME WAITING PERIOD! read and understand.

PS- i doubt there are hordes of JP players complaining about not unlocking all the content, or crying about waiting, tell me why that is?


PSS- this whole post right here, no opinion at all, straight facts, do your research as i said before.

also i just noticed your gripe about events they are getting left and right that we dont get, well lemme let you in on something, we are getting Max attack G, and also, you give me a list of BIG events in the PS series since the original release of blue burst that JP got and we didnt, cuz its very rare that they do seeing as with the huge events comes a load of content. Perhaps you should have joined this site much longer ago, and you would know about these eh?


<font size=-1>[ This Message was edited by: Travis IV on 2008-01-03 12:25 ]</font>


<font size=-1>[ This Message was edited by: Travis IV on 2008-01-03 12:32 ]</font>

CupOfCoffee
Jan 3, 2008, 04:04 PM
Travis, he's not saying he doesn't understand ST's logic behind the content release "updates," he's just saying it's bullshit.

Sinue_v2
Jan 3, 2008, 06:38 PM
Bitching and complaining always has, and always will be a large part of the Phantasy Star community. Hell, of really any Sega community. Tired of it? Maybe you should leave, but it probably won't get any better until Sega gets some real talent, a real budget, and finds a way to balance their particular style (As illustrated best during the DC era) with mass market appeal.

Good luck waiting on that particular alignment on events. It's not impossible... I mean, there was the Genesis era. But unless there's some major shakeups and epiphanies over at Sega HQ - I don't see the lightning striking twice. I think you'd end up seeing world peace and the freezing over of hell before Sega gets their act together.

Chuck_Norris
Jan 3, 2008, 07:09 PM
It all comes down to where the game is. Take Halo, it almost NEVER gets updates, and when it does, it gets like maybe 1 or two new maps. And that's like every 4 months. But the US LOVE IT! Because we like that kind of gameplay. But it's a total flop in japan.

PSU is great in japan because they like the RPG stuff. (Don't get me wrong, i like RPG's, but i like FPS's more because you have to get YOUR skill up, rather than the character's skills.)

It depends on the player. Japanese come from the old days of farmers, planting crops, waiting to harvest them, then selling them. They enjoy that kind of "slow character growth" stuff.

Us Americans like all our stuff up front. That's why games like Counter Strike/Halo/Gears Of War, are so big out here. WE DON'T LIKE WAITING FOR STUFF.

PSU isn't a bad game, it's just not in the tastes of most americans.

Sinue_v2
Jan 3, 2008, 09:43 PM
Halo is a bad example. If Halo had all the "new" maps and content already located on the disk and then you had to wait four months AND pay for the new maps - then you'd hear quite a lot more complaining about it.

The Halo maps aren't on the disk. They're created long after the game is already out and downloaded. Compare the size of the Halo download maps to the size of your typical bi-monthly PSU update (i.e. nothing).

It would be like if Sega had split AoI up into several "content" packages which they sold every 3-4 months until the full product was out - at which point they would sell a compilation disk which would be the full AoI package.

But even all that isn't really comparable because they're two completely different games. You need a lot more content to keep people interested in an RPG than an FPS.

Chuck_Norris
Jan 3, 2008, 10:23 PM
On 2008-01-03 18:43, Sinue_v2 wrote:
Halo is a bad example. If Halo had all the "new" maps and content already located on the disk and then you had to wait four months AND pay for the new maps - then you'd hear quite a lot more complaining about it.

The Halo maps aren't on the disk. They're created long after the game is already out and downloaded. Compare the size of the Halo download maps to the size of your typical bi-monthly PSU update (i.e. nothing).

It would be like if Sega had split AoI up into several "content" packages which they sold every 3-4 months until the full product was out - at which point they would sell a compilation disk which would be the full AoI package.

But even all that isn't really comparable because they're two completely different games. You need a lot more content to keep people interested in an RPG than an FPS.



True, but that doesn't change the fact that Halo totally failed in japan, when PSU, with all it's content still on the disc, does much better.

Chaosgyro
Jan 4, 2008, 06:52 AM
Japanese come from the old days of farmers, planting crops, waiting to harvest them, then selling them. They enjoy that kind of "slow character growth" stuff.

However, the vast majority of the US is still quite rural - and therefore the majority of our gaming public is as well. Meanwhile, the majority of Japan's gaming crowd are city dwellers. Who knows why they're so into the grind gamestyle... but if you really need some WoW gold quickly, nothing beats a poor Chinese man with his family held hostage http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif (I never did buy that urban legend anyway)

Sinue_v2
Jan 4, 2008, 03:57 PM
True, but that doesn't change the fact that Halo totally failed in japan, when PSU, with all it's content still on the disc, does much better.

Name any western FPS that did well in Japan, and while you're at it - name a Japanese Train Simulator that did well in the US. If PSU were developed by BioWare for western audiences and were a FPS/RPG, it wouldn't have done well in Japan either. They just don't have a taste for those kinds of games. Whereas western audiences don't have a taste for Train Simulators and Simulated Horse Racing. The unlocking of content on the disk doesn't really factor into it on that level. Even if PSU had all the content unlocked from day one, it still wouldn't have done well in the West. Better than it is now, yes, but it would still not be anything other than a niche game.