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View Full Version : Gravity(Ragnarok Online maker)'s new adult title



yupeizuan
Feb 26, 2008, 03:00 AM
Not RO2 it's a pity. What the hell they are doing? Ragnarok Online 1 is too old for me and as i am waiting for RO2. It seem that they are not hurry to do it instead bring us this:

Requiem:Bloodymare

It is a massively multiplayer online game for mature audiences that pits you, the player, into a dark, violent and bloodstained world devastated by generations of scientific misuse and magic. Fight for your own survival against the grotesque monsters that stalk the cursed land or band together with fellow survivors to fend off the stronger, bloodthirsty creatures that awaken only at night to prey upon the weak. Use a wide selection of weapons and the mysterious powers of beast possession to viciously slay down your enemies with destructive force. Requiem is set in a grim, persistent world combined with violent, blood-spattering action to provide gamers a refreshingly new and innovative approach to online game design

Key Game Features:

Face your worst Nightmare
Even the most experienced of players will cringe when darkness falls in the world of Requiem. The bloodthirsty Nightmare Monsters that appear at night will ravage even the strongest of parties if not well prepared for battle.

Weapon Enhancements
With several different item enhancement systems, players can create new items or upgrade and customize existing ones to best suit their needs.

Beast Possession System
Unleash the incredible power of the beast within by transforming your character into a ferocious creature. Level-up your Beast Possession to equip it with an even deadlier selection of various skills and abilities needed to survive.

Epic Player-vs-Player (PvP) battles
Prepare to battle your foes on an enormous scale. Requiem features 8-vs-8, 16-vs-16, 32-vs-32, and a colossal 96-vs-96 battlefield, where only the victorious are rewarded with special items used for obtaining the rarest of weapons and armor!

DNA System
Boost your character strengths and minimize their weaknesses by reorganizing their DNA as you see fit. Having full control over their evolution leads to a wide variety of character builds sharing the same class and race.

Group Zones
Jump over obstacles, collect items and more needed to pass through locked areas as you venture in a group to discover what terror lies before you. These areas are designed especially for groups of players to experience an intense series of battles with high rewards.


Screenshots: (http://photo.mmosite.com/requiem/)
http://images.mmosite.com/photo/2008/01/14/srequiem1043f4lvvl16.jpghttp://images.mmosite.com/photo/2008/01/14/srequiem9avl7w5w06X.jpg

Video: (http://video.mmosite.com/game_vm.php?gid=442)
http://www.youtube.com/watch?v=3pcVkfn718Q

Looks not bad and will go CB to see good or not.
Requiem Released CB Schedule (http://feature.mmosite.com/content/2008-02-24/20080224193921247,1.shtml)


Requiem: Bloodymare CB Account Giveaway(update) (http://contest.mmosite.com/giveaway/requiem/)




<font size=-1>[ This Message was edited by: yupeizuan on 2008-02-29 01:33 ]</font>

SabZero
Feb 26, 2008, 09:49 AM
Hm, sounds intriguing. Looks neat. Description reminds me of Diablo.

Oh yea. Different nasties according to daytime, see Nethack (http://www.nethack.org)

watashiwa
Feb 26, 2008, 01:03 PM
Boring.

It seems like all of the Korean MMORPGs look the same.

ABDUR101
Feb 26, 2008, 01:08 PM
On 2008-02-26 10:03, watashiwa wrote:
Boring.

It seems like all of the Korean MMORPGs look the same.


It looks like Lineage 2.5 to me.

Sord
Feb 26, 2008, 04:32 PM
well, I liked Ragnarok, even with it being a Korean grindin game, I still had a lot of fun with it, so I'd give the developers a shot at something new. It certainly looks like it has potential to go places, but we'll see.

though after watching the gameplay, not entirely sure
http://www.youtube.com/watch?v=BzFaWnajJ1w (run through first dungeon)

looks like a standard click and attack till it's dead. I didn't mind it in RO, since the animation style was diffrent for me at the time, but 3D horror graphics certainly aren't new. I prefer to actually have to push buttons and do combos. Monster Hunter would be an excelant example of how I would want the control shceme to be. However, the character creation for Reqiuem at least SOUNDS intresting.

Eihwaz
Feb 27, 2008, 01:47 AM
It looks like they're trying too hard to be "edgy" and "hardcore."

Mewnie
Feb 27, 2008, 08:22 AM
Yay, clicky KMMO grindfest #47617561756159012412

http://i2.photobucket.com/albums/y46/MagpieMouse/MewnPSU/emot-awesome.gif

NPCMook
Feb 27, 2008, 08:39 PM
RO2 is Korea only

Sol_B4dguy
Feb 28, 2008, 10:40 AM
More click-to-attack stuff. I'll hold out for Champions. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

ShinMaruku
Feb 28, 2008, 01:23 PM
On 2008-02-26 10:03, watashiwa wrote:
Boring.

It seems like all of the Korean MMORPGs are the same.


fixed