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View Full Version : 6-92% & 2-96% failures



TEXXX
Sep 12, 2008, 04:27 PM
OK, you want to know why people fight back against crooked Sega 'the malfunctioning flunky' Team? I'll tell you why, 2 Bil De Axe failures, that 30 morbinias, all found, none bought, at a 96% failure rate; 6, i repeat SIX (6) Blackheart failures at a 92% success rate, in a 100 STRIKING PM. Then, some how, I place Dori Boards in the same striking machine, hoping for them to fail, with a 53% success rate, and ALL 4, that's FOUR (4) for you Sega(ha ha)Team flunkies, and they all succeed in being made...Am I the only one who thinks that something is wrong here? How about this one, I finally get 15 Amethads for a Creawand+ in a 100 Tech PM.........MOTHER FUKKING Okiku Doll!!!

But yet I see all these crooked ass fukking cheaters who have the 100% success rate w/ a 46% element rating for EVERY SINGLE FUCKING item they synth, so, after being here since 3 days after America went online for PSU this is how loyal, honest gamers who came for the fun and competition are rewarded...........But....But, I'm not going to quit, nope, I vow to redefine the terms of how 'glitches & hacks' are implemented to these servers, to ensure that this economy, and game, will eventually fail. Now, it will not be happening off of my 'base' account, and even though I could have done all the hax everyone else has done, never did i once think of doing it. If you thought the S+10 grinding glitch was bad...."wait til' they get a load of me..."

You will find zero proof of anything pertaining to my account, but luckily I was able to gain access to someone else's account, and I can bounce anytime i need to in order to serve my purpose of pure chaos...think you can out think dod? Let the warfare commence, i challenge you to find my 'special' account and provide 'sufficient' (LMAO!!!) evidence to justify you to shut it down before I can bounce to another...See you b4 you see me :p

CelestialBlade
Sep 12, 2008, 04:31 PM
inb4moved2rants

I pay no attention to synth success rates anymore, I'm reasonably convinced they mean nothing unless it's 100%. 1-99% and it's a coin flip, nothing more.

Alastor_Haven
Sep 12, 2008, 04:42 PM
I will state this once more

A Synth is a fucking coin flip

Regardless of the synth rate

It's a YES or NO

That is all

Accept that

For god sakes my friend failed 2 repca's in a row

Surprised he didn't go COO COO

Wiz
Sep 12, 2008, 04:44 PM
tldr: I'm a butthurt hacker wanna-be.

inb4lock

amtalx
Sep 12, 2008, 04:44 PM
When 92%=100%, I'll agree with you. That being said, sorry for the dirty luck chap. :-/

Xefi
Sep 12, 2008, 04:46 PM
You will find zero proof of anything pertaining to my account, but luckily I was able to gain access to someone else's account, and I can bounce anytime i need to in order to serve my purpose of pure chaos...think you can out think dod? Let the warfare commence, i challenge you to find my 'special' account and provide 'sufficient' (LMAO!!!) evidence to justify you to shut it down before I can bounce to another...See you b4 you see me :p

That's just a plain and horrible thing to do.

Roberto14
Sep 12, 2008, 04:52 PM
sam here i fucking wanted to make to grand cross with like 92% and failed and i made all 10 howrod with like 53% chance 9 out of 10 came out wtf

rogue_robot
Sep 12, 2008, 05:10 PM
So they effed up on designing the synth system. So what? Baaaw, get over yourself - put up with it, or stop playing.

As for the cheaters - what you're doing is probably gonna get traced anyway. So the one account made all those items? Coincidentally, they'll be turning up - through trades or whatever means you use - for the largest part on the other account... You know, the "legit" one. Pretty effing obvious what's going on there, if you ask me.

Your little scheme isn't smart - you're just being an ass. I'll be laughing when you complain about them banning both accounts.

RubyEclipse
Sep 12, 2008, 05:38 PM
With threats like that, be careful not to get burned too badly. Take a good look at that TOS and the full potential consequences of trying to cheat or disrupt the experience for others.

Sorry to hear your about synth failures - I've had my own share, as have most of us - and even though I know it bites, I don't think it's any reason to throw away not only your account, but someone else's.

Trying to ruin the experience for others because you got angry at a synth system is pointless and selfish. If you really want to see something done about this, you need to send in a complaint about the synth system to SEGA, not get yourself banned while acting like an internet tough guy.

Alastor_Haven
Sep 12, 2008, 05:48 PM
Ruby <3

Syl
Sep 12, 2008, 06:12 PM
Like Chelsea said, a flip of the coin if it isn't 100% ;o

Inazuma
Sep 12, 2008, 06:30 PM
to the OP:

no matter how many times you succeed or fail at a synth, it doesnt affect the next synth at all.
just b/c you failed 5 in a row, doesnt make the 6th attempt any more likely to succeed. each synth attempt is completely seperate. its the same for flipping coins or playing roulette at a casino. a 96% success rate doesnt magically change to 100% after a failure. its bad luck to fail 6 in a row, but you cant blame sega for it. they told you the success rate and you just had bad luck.

anyway, what i wanna know is how come you are synthing when there isnt a synth bonus going on? if you want your synths to succeed, you should wait until the next synth bonus. its the same for grinding. unless you are synthing/grinding cheap useless shit that doesnt matter, wait for the bonus period. i know it sux to only be able to synth/grind once every 4 months but thats psu for you.

Aisha379
Sep 12, 2008, 06:45 PM
Trying to ruin the experience for others because you got angry at a synth system is pointless and selfish. If you really want to see something done about this, you need to send in a complaint about the synth system to SEGA, not get yourself banned while acting like an internet tough guy.


Excellently said.

I can sympthasize with the synth system though. I've had a share of bad luck - nowhere near as bad as you, but its still enough to piss me off.

Spending all my money (which was very little) on Double Agito boards (before they were as common as they are now) hoping to turn a little profit and actually, you know, have money in the game (something I can't seem to get) and they both turned out 12%...bah.


Item drop rates seriously need to be changed around. We should have materials out the ass and boards being rare, not the other way around (I have over a dozen S rank boards I can't make). Theres certainly a lot to complain about in the game, but trying to ruin the game is just immature, and I laugh at you.

str898mustang
Sep 12, 2008, 08:48 PM
even 100% can fail, friend failed a Huge Cutter when synth boost was here.

SStrikerR
Sep 12, 2008, 11:14 PM
It's game man, chill out.

beatrixkiddo
Sep 12, 2008, 11:28 PM
even 100% can fail, friend failed a Huge Cutter when synth boost was here.

He must have pulled it out after the synth boost, or he's lyin' ;o

darkante
Sep 12, 2008, 11:52 PM
even 100% can fail, friend failed a Huge Cutter when synth boost was here.

I find it hard to believe, i synthed 20 stuff at the time for boost and none failed with 100 %.

Seority
Sep 13, 2008, 02:30 AM
Pics or it didn't happen.
Y^_^Y

T0m
Sep 13, 2008, 08:04 AM
Failing a few synths shortly after each other is pretty terrible. More so if you were really looking forward to using those items, or if they were things you hunted a long time. And it's even worse if they were all high probability synths, because then you're not really expecting them to fail.
So sure, I can relate with the way you felt after that. After that happens, there are few things I would like to do more, than give Sega a stomp on their collective nose. (That is, if I wasn't incredibly lazy, and would actually feel like going outside. :wacko: )
However, feeling you have to disrupt other players' experience because of it, that's just a childish reaction. And not resisting the urge to announce and brag about that on a forum, well, you're probably not my kind of player.
Anyway, that's all just reiterating what most of the previous posters have been saying.

What I really want to add, is that I disagree with the people who equate synths with a coin flip. I'll assume you're just confusing the numbers of outcomes with the likeliness of those outcomes. In other words, that the (reduced) outcomes are just fail and success, doesn't mean they're both 50%.
An analogy would be to say that rolling 5 with a dice is a 50% chance (a coin flip), because the dice will either roll 5, or not 5. (And then the same would be arguable for the other 5 numbers.
Another analogy would be winning a lottery. Today, I either win one, or not. Sadly, despite there being just two outcomes, my chance of winning are far under 50% :nono: