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PhdChristmas
Jan 9, 2009, 08:00 AM
This is a request.

I'm looking to make a dedicated AF, ive read on PSUpedia that Humans get a 5% bonus as AF's. I cant choose between having an accurate, powerful + SUV cast female, or a human female for their 5% bonus.

I would like to request a reply with the Base Stats of a level 150 Human Female 20 Acrofighter and level 150 Cast Female 20 Acrofighter.

Im open to hear your experiences as an AF.

Thank you~

Edit: If you have any types at Rank 20 and your character is level 150, feel free to post your base stats. Don't forget to include your race and gender. All Information will go to making a compile of all race/gender/types combinations that will eventually be posted on psupedia.

mvffin
Jan 9, 2009, 11:25 AM
http://www.amesani.org/psu/db/character/statsim.php?calc&type=1&gender=1&race=4&charLv=150&job=13&jobLv=20

PhdChristmas
Jan 9, 2009, 11:39 AM
http://www.amesani.org/psu/db/character/statsim.php?calc&type=1&gender=1&race=4&charLv=150&job=13&jobLv=20

Access violation. Are you logged into this website while viewing this statsimulator? Ill try again later.

Thank You~

Kumlekar
Jan 9, 2009, 12:02 PM
... I find it funny that everyone is just directing you to stat websties. A 5% boost may or may not give ATP above a cast's, but quite frankly it doesn't matter that much. Assuming that Casts and Humans had that same base ATP (which we know they don't) a 5% boost ensures that killing an enemy is consistently faster only if the enemy takes at least 20 hits to kill. Outside of that range, there is a very low probability that a 5% difference will do much of anything.
I think its safe to assume that cast ATA is higher, so the only possible stat differences would be TP (for R-mags) and defensive stats.

It seems to me that even with a 5% stat boost, human has no advantage even close to touching the killing power of a SUV. The only significant advantage I see is that humans will have higher damage with R-mags, and I'm not entirely sure how much the difference would be. I just know i'm happy with my cast's sonichi dealing 200-300 damage per bullet, and i'm not even max level.

As for expierences as AF? Its my second most played class at class level 14. I just like using it for single claw and high single saber damage. I find slicers boring, though they probably are the highest damage weapon in the AF arsenal.

ashley50
Jan 9, 2009, 01:49 PM
here :l...

Kylie
Jan 9, 2009, 02:05 PM
I don't really like the way caseals look or the fashion available to them, so I don't use mine an awful lot. But based on the stats (and SUV), I'd go with a caseal. I've been trying AF on my caseal too, and I don't have a problem keeping up with everyone else. Then again, I think either choice would be fine. Even newmans make decent acrofighters.

desturel
Jan 9, 2009, 02:15 PM
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Thank You~

Human
HP 3594
ATP 1502
ATA 784
TP 2194
DFP 401
EVP 1359
MST 374
STA 15

Cast
HP 3754
ATP 1562
ATA 867
TP 1393
DFP 426
EVP 997
MST 216
STA 14

PhdChristmas
Jan 9, 2009, 02:42 PM
From what i can gather. Cast base stat comparison to human AF, is that cast only have slightly higher stats in given categories. at most 100-150 difference in ATA.

On the otherhand Human TP is greater by a huge sum as well as EVP. MST doubling that of cast.

Cast damage output will be higher by a small amount 5% average, maybe 20% at most taking into account they are least likely to hit for 0. Add SUV which is can do anything from 0 to 75k instant damage. It would seem whether or not you want a Super weapon at your disposal would be the choice for going dedicated AF cast.

Human survival potential is much much geater than a Cast with over a 33%+ greater EVP and 50% greater MST. When using slicers exessively as a AF you become very immoblie, greatly increasing your chances of getting nailed by a spell. The extra mst will become very handy here.

Having a cast fortegunner, my greatest worry was getting killed in 1-2 hard spell hits that occur back to back. Remember 1up neudaiz? where we had contrasting Fire and Ice mobs? Whenever i caught a foie while having an Ice armor on i'd seriously be near death to the point where SUV charge leaps a whole bar, and dead if i was under 90% health.

Human advantages are extremely distinct, but not having a super weapon may be enough to stir my current impression.


Thank you for your contributions and deliberation.

desturel
Jan 9, 2009, 04:51 PM
Human survival potential is much much geater than a Cast with over a 33%+ greater EVP and 50% greater MST. When using slicers exessively as a AF you become very immoblie, greatly increasing your chances of getting nailed by a spell. The extra mst will become very handy here.

Human females also get that extra stamina.

Human Female Acrofighter with an Armas Line and a Hard/Stamina is pretty stout in terms of Incapacitate, Stun, Freeze or Sleep status effect with is handy if you are running a mission where there is more than one status effect flying around at any given time (Seed Express would be the obvious example).

That being said, Cast Acrofighter will likely finish the mission faster since they get a free pass on one mob thanks to the SUV.

Kumlekar
Jan 10, 2009, 10:34 PM
From what i can gather. Cast base stat comparison to human AF, is that cast only have slightly higher stats in given categories. at most 100-150 difference in ATA.

On the otherhand Human TP is greater by a huge sum as well as EVP. MST doubling that of cast.

Cast damage output will be higher by a small amount 5% average, maybe 20% at most taking into account they are least likely to hit for 0. Add SUV which is can do anything from 0 to 75k instant damage. It would seem whether or not you want a Super weapon at your disposal would be the choice for going dedicated AF cast.

Human survival potential is much much geater than a Cast with over a 33%+ greater EVP and 50% greater MST. When using slicers exessively as a AF you become very immoblie, greatly increasing your chances of getting nailed by a spell. The extra mst will become very handy here.

Having a cast fortegunner, my greatest worry was getting killed in 1-2 hard spell hits that occur back to back. Remember 1up neudaiz? where we had contrasting Fire and Ice mobs? Whenever i caught a foie while having an Ice armor on i'd seriously be near death to the point where SUV charge leaps a whole bar, and dead if i was under 90% health.

Human advantages are extremely distinct, but not having a super weapon may be enough to stir my current impression.


Thank you for your contributions and deliberation.

The point on defense on MST is valid, though I've never had problems even close to teh extent you've described. EVP is generally agreed to be a horrid stat for melee classes. Blocking during an attack stream interupts the sequence. True, it does allow a just counter, but thats really not that useful as just counter doesn't give anything that just attack couldn't.

I would consider the ability to kill entire groups of enemies in seconds to be far superior to lower damage from technics.

DarkEliteRico
Jan 11, 2009, 09:17 AM
I enjoy using my human female as an acrofighter far more then my cast, the SUV was a nice pop to basically getting rid of one spawn every so often. But as someone who like slicers for mobs, the coming in close for the kill the higher TP stat really helps for damage with R-Mags. You wouldn't believe how many times a ground mag has stunned a mob for me when it's been hard charging.

The caseals look and animations don't flow well IMO as fighters, I'd rather keep them as gunners.

stukasa
Jan 11, 2009, 03:52 PM
They're both good choices so pick the one that looks better to you. I chose Human because I already have a CAST gunner and because I like fleshy fashion more than CAST fashion.