Maelkith
Feb 10, 2003, 02:22 PM
i have tried something different lately that others may want to give a go. i have 2 god powers and 2 god lucks. the luck units seemed useless to me but make critical hits more likely. having power units doesnt yeild as much damage as you may think 100 atp should. what if you got an occasional critical hit instead of 30 more damage per hard hit. i decided to go for more critical damage than raw power.
luck units are now my unit of choice for ultimate ruins. felling delsabers with 1100 point hits is more than worth it. critical hits also seem to charge my photon meter faster. i was using pilla every 3 to 4 rooms instead of once per area. the critical hits also make my hucast more of the elite killing machine he is meant to be. ive spent alot of time in ultimate ruins and always got angry at del-d's getting huge criticals against me. now i can return those hits.
my team last night consisted of my 146 hucast and a 146 fonewearl. we breezed through ruins to falz with little effort. she kept me healed and shifted, i kept everyhing frozen and the floors bloody.
i almost want to remake my hucast with 100 luck.
luck units are now my unit of choice for ultimate ruins. felling delsabers with 1100 point hits is more than worth it. critical hits also seem to charge my photon meter faster. i was using pilla every 3 to 4 rooms instead of once per area. the critical hits also make my hucast more of the elite killing machine he is meant to be. ive spent alot of time in ultimate ruins and always got angry at del-d's getting huge criticals against me. now i can return those hits.
my team last night consisted of my 146 hucast and a 146 fonewearl. we breezed through ruins to falz with little effort. she kept me healed and shifted, i kept everyhing frozen and the floors bloody.
i almost want to remake my hucast with 100 luck.