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View Full Version : PSP2 Partnership(AP) under rated?



kongajinken
Apr 12, 2010, 02:20 PM
パートナーシップ(Partnership)-Boosts the fighting capabilities of your partner characters.

This talent boosts the attack power of your team mates by nearly 50%. It only costs one AP.
I never hear anyone talk about it, but it seems for a single point you can't really do much better besides burst bomber.

I hit for about 150-180ish with pole arm
Partner hits for 65ish with saber
Partner hits for 90ish with saber with partnership
That's only with one partner.

Assuming you pick decent characters and not useless one's (I'm looking at you Emilia) this talent point seems very desirable.

Is there something I'm missing or did no one test this before?

EDIT: I just did some higher level things (170 currently 120) and they hit for less 0's too. Not sure if its because of an increase in accuracy or because they were doing so little it just appeared as 0.

questions regarding partnership
1. Does it stack? (in multimode with 2 people and two partners)
2. Does it work on real people(I can wish)

Typestatic
Apr 12, 2010, 04:01 PM
I don't theorycraft with this game but using this AP sure helps a lot, especially as the Force class to speed up on runs slightly... all my builds use this since I don't go on-line much.

All characters are decent, just depends on the mission; whether their element attacks counter the enemy's or if it's for their SUV/Mirage/Nanoblast skill. With this I'm constantly changing characters, still experimenting with them too.

VorpalLord
Apr 12, 2010, 04:05 PM
I Have Partnership, and use Magashi, Crouch, and my PM.

kongajinken
Apr 12, 2010, 05:38 PM
I Have Partnership, and use Magashi, Crouch, and my PM.

Partnership also raises a NPC's normal weapons a rank. For example, Magashi would usually have equipped an ank Dedda, but with partnership he uses an ank zagza. This is from my experience with it that ive noticed this, I haven't yet read anywhere on any site that mentions this. But try it out, and you'll see.

That's really cool. Now I wanna check and see what my people use.

Sharkyland
Apr 12, 2010, 05:43 PM
weird... i really notice when my npc characters seem to be every 10 levels, their weapons change... though I haven't gotten my rank up to get partnership yet

VorpalLord
Apr 12, 2010, 05:54 PM
weird... i really notice when my npc characters seem to be every 10 levels, their weapons change... though I haven't gotten my rank up to get partnership yet

Maybe im wrong, and that's what is happening, but I could have sworn the weapons went up a rank when I got Partnership. Guess I have to see sometime if removing Partnership would downgrade the weapons.

EDIT: Yep just tested it, The weapons upgrade for a different reason not by partnership >.>

Sharkyland
Apr 12, 2010, 05:58 PM
yeah, some of my npcs, like the npcs that are +5 than you have s rank wpns >.<... the only S rank on me is an armor "orubarain" it's either ba or pa can't make it if it's a circle or hash marks... thanks bajira or random box in A mission

---

sometimes i can't understand why my npcs have like 1000hp, while I'm not even close to 1000. For example, I take lumia to the poison thing on moatoob... the one that drains your life by 10%... I'm like getting damaged 66 while she's at 101... wtf x.x

kongajinken
Apr 12, 2010, 06:18 PM
They need that extra 100% since they don't know the meaning of dodge/parry.

They play old school. Taking turns smacking each other in the face.

Neith
Apr 13, 2010, 08:55 AM
yeah, some of my npcs, like the npcs that are +5 than you have s rank wpns >.<... the only S rank on me is an armor "orubarain" it's either ba or pa can't make it if it's a circle or hash marks... thanks bajira or random box in A mission

It's 'pa'. I found it hard to see as well, but in PSU the armour's called Orpaline. As you level more you'll start getting a load of them (along with Orpa-senba and Rabol Orpad). Unfortunately, I'm at the stage where all I ever seem to find is those armours, Huge Cutters, Ank Deddas and Okanohs >_>

As far as Partnership goes, I used it early on but I've had to ditch it for the time being until I get more AP. It does seem to be a pretty useful skill if you play offline a lot, and can somewhat make up for the constant breaking of chains that NPCs love to do ._.

kongajinken
Apr 13, 2010, 01:20 PM
It's 'pa'. I found it hard to see as well, but in PSU the armour's called Orpaline. As you level more you'll start getting a load of them (along with Orpa-senba and Rabol Orpad). Unfortunately, I'm at the stage where all I ever seem to find is those armours, Huge Cutters, Ank Deddas and Okanohs >_>

As far as Partnership goes, I used it early on but I've had to ditch it for the time being until I get more AP. It does seem to be a pretty useful skill if you play offline a lot, and can somewhat make up for the constant breaking of chains that NPCs love to do ._.

They really do love breaking chains. v_v Makes me want to punt them from time to time.

SammaeltheDark
Apr 13, 2010, 02:49 PM
They need that extra 100% since they don't know the meaning of dodge/parry.

They play old school. Taking turns smacking each other in the face.
Lies. I hear NPCs Just Defend several times during missions. Given not that often, but the fact that they do it at all is another reason why I think PSP2 makes NPCs actually worth bringing along compared to any other PSO/U/Z
.. that and they'll actually break you out of ground traps

kongajinken
Apr 13, 2010, 04:27 PM
Lies. I hear NPCs Just Defend several times during missions. Given not that often, but the fact that they do it at all is another reason why I think PSP2 makes NPCs actually worth bringing along compared to any other PSO/U/Z
.. that and they'll actually break you out of ground traps

I would sigh whenever I got in a trap in PSZ and the npc's would just stand there.

SammaeltheDark
Apr 14, 2010, 12:21 PM
I would sigh whenever I got in a trap in PSZ and the npc's would just stand there.
That the reason why I found out how to guide NPCs INTO traps in PSZ. Or purposely blow up boxes while they're standing beside them


...now in PSP2 I feel kinda bad if an NPC gets trapped and I don't help them... until I remember that the other NPCs will help the trapped one for me! See, aren't NPCs awesome in PSP2?