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View Full Version : PSP2 The Magashi Plan



GantzDetainee
Oct 13, 2010, 06:51 PM
Anyone have tips doing this mission?What path is the easiest way to reach magashi?Its so hard doing this being all alone and those mobs hits like crazy hard.

Sio
Oct 13, 2010, 07:14 PM
What I found effective in magashi plan for a VA is to play the "stay away game" with the badira thing's and abuse the hallways befor they reach you using ranged attacks like nos spells and guns. Larger targets I used my heaviest hitting weapons that would topple targets over to give slight breathing room (a lance and twin daggers)and perfect block best you can and evade a lot.

Traps are saved for the larger mobs. Keeping things off their feet is one way to keep yourself safe. Noszond helped a lot and laser cannon with buster shot. Sorry I can't explain much better. Practice practice!

GantzDetainee
Oct 14, 2010, 01:04 AM
Thanks for the tip Sio,I'll keep those things you said in mind.I just finish it and figure out on how to abuse the "safe zones" and saving trap for those pesky carriguine by myself.

Alexandria
Oct 14, 2010, 01:16 AM
Yeah, those little guys are probably gonna eat up most of your mates. Especially in large groups. Don't rely on your EVP with 'em, I'd say.

GantzDetainee
Oct 14, 2010, 01:23 AM
Yeah, those little guys are probably gonna eat up most of your mates. Especially in large groups. Don't rely on your EVP with 'em, I'd say.

Yes I dont try to confront them all in a group when they are disperse but when they are bunch together I go for the Pa spam kill,they are pretty much Foie-happy little rascals :-(and no I dont rely on evp,pretty much I dont stay in one place as much as possible.I just run around killing stuff guerilla style.

barnacleez
Oct 14, 2010, 03:45 AM
As a ranger I've been mowing this mission down using just twin handguns, twin claws, rifles, and a grenade launcher if you really want. Traps too!

Abilities: Hp Restore, Resist Units, Full Charge, Item Boost

Twin Handguns: Most of the small enemies
Twin Claws: Drua Gohra
Rifles: Every big enemy, snipe 'em from safespots :D
Confuse Traps: Buffed Vanda, so they can't heal themselves or hit you w/ Diga
Grenade Launchers: Only use this for knocking back entire mobs that look like they might ambush me. Single charge is all I'll do.
Burn EX Traps: Mobs of big enemies

In an area where there's an enemy with a different element than everything else, I'll focus on the different enemy and wear the armor that'll resist the damage of everything around me in case I trip up. Honestly, running around with twin handguns took away any fear I had of dieing in this mission.