cease_fire
Mar 21, 2011, 10:07 AM
Please try and understand that most ranger arsenal have strategical purpose. While it lack degree in power, it provide the team boost while not annoyed your team m8 at the same time.
the PA bold are highly recommended
HANDGUN
Strategic use: Handgun came second to slicer as chain initiator because of high attack rate and moderate element trigger.
Quickdraw
pros:
-quick animation
-highest number of hit for gun
cons:
-slow charge time
-poor ATP and ACC mod
-high pp cost
-can only hit one target
-poor degree of attack
Flame Hit
pros:
-moderate ATP and ACC mod
-moderate charge time
-can hit highest number of target for gun
-acceptable PP consumption
-moderate degree area
-moderate number of hit
-have chance for level 4 burn
-moderate animation
-very excellent burn trigger combine with burn element
-very good against high number mob
cons:
-low range but acceptable
Thriller Combo
pros:
-best ATP and ACC mod for gun
-low pp cost
-quick charge time
-huge area of effect
-moderate number of hit
-good to use against large foe
cons:
-does not hit each foe more than one time accept for large foe(plz someone confirm this)
RIFLE
Strategic use: As chain initiator with longer range, better accuracy and higher ATP but lower attack rate
Wipeout
pros:
-moderate charge time
-high number of hit
-have chance for burn element
-moderate against high number mob
-moderate pp consumprion
-good burn trigger with burn element
cons:
-poor ATP and ACC mod
-chaotic area of attack (this can be a pros with a wright positioning)
-moderate animation
Hollow Swipe
pros:
-high ACC mod
-have the highest range among all PA
-moderate degree of attack
-high number of hit with more precise hit
cons:
-poor ATP mod
-slow charge time
-high PP cost
-poor against moving target
-slow animation( compensate by long range)
Sneak Mine
pros:
-one of the best scape goat photon art
-high ATP and ACC mod
-fast charge time
-fast animation
-have moderate number of hit and target
-moderate area of effect
cons:
-non!!!( I can't think of any)
GUNBLADE
Strategic use: provide ranger class option against range resistance foe and have moderate element trigger with it bullet attack.
Bullet Dance
pros:
-low pp cost
-fast animation
-huge area of effect
-one of the highest number of hit PA
cons:
-chaotic attack animation
-poor ACC mod
Impact Zero
pros:
-temporary scape goat
-high ATP mod
-low pp cost
-quick animation
-low charge time
-high degree of attack
-moderate number of target and hit
cons:
-poor range
Earth Bullet
pros:
-moderate charge time
-excellent ATP and ACC mod
-moderate pp cost
-moderate area of attack
-moderate number of hit and target
cons:
-moderate animation
BAZOOKA
Strategic use: Provide ranger with the highest ATP and moderate PA but at the price of chain and elemnt trigger .
Crush Bomb
pros:
-excellent ATP mod (the highest damage possibly achieve by ranger class)
-high number of target
-good against high number mob in small area
cons:
-moderate animation
-small area of effect
-slow charge time
Wild Blow
pros:
-high number of hit
-moderate number of target
cons:
-slow animation
-high pp cost
-poor ACC mod
-small area of effect
-slow charge time
Crazy On
pros:
-high ACC mod
-fast animation
-scape goat PA
-moderate area of effect
-moderate charge time
cons:
-it is a bazooka PA
-ATP not not high enough to match other good PA
LASER CANNON
Strategic use: provide ranger with an area of attack in a straight line and also have a good element trigger at the cost of chain attack.
Sector Line
pros:
-high ATP mod
-moderate pp cost
-huge area of attack
-high number target
-moderate charge time
cons:
-moderate animation
-high pp cost
-poor ACC mod
-low number of hit
Bio-Panic
pros:
-fast animation
-good ACC mod
-low pp cost
-moderate area of attack
-good number of hit and target
-chance for poison
-very good poison trigger with poison element
cons:
-ATP mod only 100%
-lose it poison usefulness against machine
Divine Ray
pros:
-excellent ATP and ACC mod comparable to that of over end
-large area of effect
-high number of target
cons:
-long animation
-high pp cost
-low number of hit
-slow animation
MECH GUN
Strategic use: similar role to gun but lower ATP, ACC and attack rate.
Cool Style
pros:
-highest number of hit
-moderate charge time
cons
-moderate animation
-chaotic area attack(can be pros with wright positioning)
-high pp cost
-small area of attack
-poor ACC and ATP mod
Spinning Death
pros:
-good ACC mod
-moderate charge time
-moderate area of attack
-scape goat PA
cons:
-moderate animation
-low ATP mod
-lowest number hit for mech gun
Acro-Step
pros:
-more precise mech gun PA
-moderate number of hit for mech gun PA
cons:
-small area of attack
-slow charge time
-high pp cost
-moderate animation
-low ATP mod
the PA bold are highly recommended
HANDGUN
Strategic use: Handgun came second to slicer as chain initiator because of high attack rate and moderate element trigger.
Quickdraw
pros:
-quick animation
-highest number of hit for gun
cons:
-slow charge time
-poor ATP and ACC mod
-high pp cost
-can only hit one target
-poor degree of attack
Flame Hit
pros:
-moderate ATP and ACC mod
-moderate charge time
-can hit highest number of target for gun
-acceptable PP consumption
-moderate degree area
-moderate number of hit
-have chance for level 4 burn
-moderate animation
-very excellent burn trigger combine with burn element
-very good against high number mob
cons:
-low range but acceptable
Thriller Combo
pros:
-best ATP and ACC mod for gun
-low pp cost
-quick charge time
-huge area of effect
-moderate number of hit
-good to use against large foe
cons:
-does not hit each foe more than one time accept for large foe(plz someone confirm this)
RIFLE
Strategic use: As chain initiator with longer range, better accuracy and higher ATP but lower attack rate
Wipeout
pros:
-moderate charge time
-high number of hit
-have chance for burn element
-moderate against high number mob
-moderate pp consumprion
-good burn trigger with burn element
cons:
-poor ATP and ACC mod
-chaotic area of attack (this can be a pros with a wright positioning)
-moderate animation
Hollow Swipe
pros:
-high ACC mod
-have the highest range among all PA
-moderate degree of attack
-high number of hit with more precise hit
cons:
-poor ATP mod
-slow charge time
-high PP cost
-poor against moving target
-slow animation( compensate by long range)
Sneak Mine
pros:
-one of the best scape goat photon art
-high ATP and ACC mod
-fast charge time
-fast animation
-have moderate number of hit and target
-moderate area of effect
cons:
-non!!!( I can't think of any)
GUNBLADE
Strategic use: provide ranger class option against range resistance foe and have moderate element trigger with it bullet attack.
Bullet Dance
pros:
-low pp cost
-fast animation
-huge area of effect
-one of the highest number of hit PA
cons:
-chaotic attack animation
-poor ACC mod
Impact Zero
pros:
-temporary scape goat
-high ATP mod
-low pp cost
-quick animation
-low charge time
-high degree of attack
-moderate number of target and hit
cons:
-poor range
Earth Bullet
pros:
-moderate charge time
-excellent ATP and ACC mod
-moderate pp cost
-moderate area of attack
-moderate number of hit and target
cons:
-moderate animation
BAZOOKA
Strategic use: Provide ranger with the highest ATP and moderate PA but at the price of chain and elemnt trigger .
Crush Bomb
pros:
-excellent ATP mod (the highest damage possibly achieve by ranger class)
-high number of target
-good against high number mob in small area
cons:
-moderate animation
-small area of effect
-slow charge time
Wild Blow
pros:
-high number of hit
-moderate number of target
cons:
-slow animation
-high pp cost
-poor ACC mod
-small area of effect
-slow charge time
Crazy On
pros:
-high ACC mod
-fast animation
-scape goat PA
-moderate area of effect
-moderate charge time
cons:
-it is a bazooka PA
-ATP not not high enough to match other good PA
LASER CANNON
Strategic use: provide ranger with an area of attack in a straight line and also have a good element trigger at the cost of chain attack.
Sector Line
pros:
-high ATP mod
-moderate pp cost
-huge area of attack
-high number target
-moderate charge time
cons:
-moderate animation
-high pp cost
-poor ACC mod
-low number of hit
Bio-Panic
pros:
-fast animation
-good ACC mod
-low pp cost
-moderate area of attack
-good number of hit and target
-chance for poison
-very good poison trigger with poison element
cons:
-ATP mod only 100%
-lose it poison usefulness against machine
Divine Ray
pros:
-excellent ATP and ACC mod comparable to that of over end
-large area of effect
-high number of target
cons:
-long animation
-high pp cost
-low number of hit
-slow animation
MECH GUN
Strategic use: similar role to gun but lower ATP, ACC and attack rate.
Cool Style
pros:
-highest number of hit
-moderate charge time
cons
-moderate animation
-chaotic area attack(can be pros with wright positioning)
-high pp cost
-small area of attack
-poor ACC and ATP mod
Spinning Death
pros:
-good ACC mod
-moderate charge time
-moderate area of attack
-scape goat PA
cons:
-moderate animation
-low ATP mod
-lowest number hit for mech gun
Acro-Step
pros:
-more precise mech gun PA
-moderate number of hit for mech gun PA
cons:
-small area of attack
-slow charge time
-high pp cost
-moderate animation
-low ATP mod