StriderTuna
Aug 7, 2011, 11:00 AM
Credit goes to LouieW's original Hostile resistance thread (http://www.pso-world.com/forums/showthread.php?t=174058).
And also Maglyn's spreadsheet
(https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap3MV_NQNcwJdDBRQjctYWhzUDFkcHc4OTRpR3A5O Hc&hl=en_US)
Resistances listed normal/hard/SH
Valley:
Ghowl (Native)
Melee 0/0/20 (weak)
Gun 20/20/50
Fire 10/30/70
Ice 0/0/20 (weak)
Elec 20/20/40
Light 20/20/40
Dark 20/20/40
Vulkure (Native)
Melee 0/0/10 (weak)
Gun 20/20/60
Fire 0/20/80
Ice 0/20/60
Elec 0/20/40
Light 20/20/80
Dark 20/20/40
Garapython (native)
Melee 0/0/20 (weak)
Gun 30/30/60
Fire 10/20/40
Ice 0/0/20 (weak)
Elec 30/50/80
Light 20/20/50
Dark 20/50/100
Garahadan (native)
Melee 0/0/20 (weak)
Gun 30/30/60
Fire 10/20/40
Ice 0/0/20 (weak)
Elec 50/70/100
Light 20/20/50
Dark 20/20/40
Grimble (native)
Melee 0/0/10 (weak)
Gun 20/20/40
Fire 10/30/90
Ice 0/10/20 (weak)
Elec 0/10/40
Light 20/20/40
Dark 20/20/40
Tormatible (native)
Melee 20/30/50
Gun 60/60/70
Fire 40/80/100
Ice 0/0/20 (Weak)
Elec 40/50/60
Light 20/20/50
Dark 10/10/20 (weak)
Helion (beast)
Melee 10/10/20 (weak)
Gun 30/30/50
Fire 10/30/80
Ice 10/20/40
Elec 10/20/60
Light 20/30/80
Dark 20/30/50
Blaze Helion (beast)
Melee 10/20/20 (weak)
Gun 30/40/80
Fire 50/100/100
Ice 20/30/50
Elec 20/50/90
Light 30/50/100
Dark 30/50/60
Rayburn (native)
Body:
Melee 0/5/10 (weak)
Gun 10/15/20 (weak)
Fire 65/75/95
Ice 15/25/35 (weak)
Elec 20/50/90
Light 30/50/100
Dark 30/50/60
Head(After "break", all but Melee drop by 5 and its general 65-70% gen. damage resist drops by 10%)
Melee 0/0/0 (weak)
Gun 5/10/15 (weak)
Fire 65/75/90
Ice 50/55/65
Elec 15/25/35 (Weak)
Light 30/50/100
Dark 30/50/60
Back
Melee 5/20/30 (weak)
Gun 50/50/55
All else: 60/70/95
Wetlands-
Porel (native)
Physical, Gun 20/30/40
Other Tech elements 0/0/20 (weak)
Light 10/10/40
Dark 20/20/50
Pomarr (native)
Physical, Gun 20/30/40
Other Tech elements 0/0/20 (weak)
Light 10/10/40
Dark 30/30/60
Hypao (native)
Melee 40/40/60
Gun,light,dark 20/20/40
Fire, Ice 0/0/20 (Weak)
Elec 20/30/70
Vespao (native)
Melee 50/60/80
Gun 20/30/50
Fire, Ice 0/0/20 (Weak)
Elec 40/60/100
light 20/20/50
dark 20/20/30
Pelcatraz (beast)
Melee 40/40/60
Gun 30/30/40
Fire, Elec 0/0/20 (Weak)
Ice 10/20/50
light, dark 20/20/60
Pelcatobur (beast)
Melee 50/60/70
Gun 20/30/40
Fire, Elec 0/0/20 (Weak)
Ice 20/20/60
light, dark 30/30/80
Octo Diablo (beast)
Body (Not sure how you attack this exactly)
Melee 5/5/10 (Weak)
Gun 40/40/45
Elec 20/30/40
All other elements 70/70/75
Head (usual target I guess, takes 10% more damage in general than usual)
Melee 0/0/0 (Weak)
Gun 70/70/75
All other elements 60/60/70
Mouth (I guess when it opens or swallows someone, Takes half damage typically on top of its resists)
Melee 50/50/55
Gun 0/0/0 (Weak)
Fire 10/20/30 (weak)
Elec 20/30/40
All other elements 60/60/70
Tentacle
Melee 50/50/55
Gun 70/20/75 (Might be a typo and the first two may be actually switched around)
Fire 10/20/30 (weak)
All other elements 60/60/75
Lower(ed?) Tentacle
Physical 20/20/25
Fire 10/20/30 (weak)
All other elements 60/60/70
Claw (end of the tentacles?)
Melee 5/5/10 (Weak)
Gun 50/50/50
Fire 10/20/30 (weak)
All other elements 60/60/70
Lower claw
Melee 30/30/35
Gun 20/20/25
Ice 10/20/30 (weak)
All other elements 60/60/70
Snowfields-
Usanny (native)
Melee 20/20/40
Gun 0/0/0 (weak)
Fire 10/10/20 (weak)
Ice 40/40/80
Elec 20/20/60
Light 20/20/40
Dark 20/20/20 (weak)
Usanimere (native)
Melee 40/40/60
Gun 0/0/0 (weak)
Fire 20/20/40
Ice 80/90/100
Elec 40/40/60
Light 30/40/40
Dark 50/60/100 (weak)
Reyhound (native)
Melee 10/10/30
Gun 0/0/10 (weak)
Fire 0/0/20 (weak)
Ice 50/50/100
Elec 30/30/60
Light 30/30/50
Dark 30/30/70
Stagg (native)
Melee 20/20/40
Gun 0/0/0 (weak)
Fire 0/20/20 (weak)
Ice 30/50/70
Elec 40/50/60
Light 40/40/60
Dark 30/30/40
Hildeghana (beast)
Melee 10/20/30
Gun 0/0/0 (weak)
Fire 10/20/40
Ice 50/50/90
Elec 50/50/70
Light 40/40/80
Dark 40/40/80
Hildegao (beast)
Melee 20/30/50
Gun 10/10/10 (weak)
Fire 10/20/40
Ice 60/60/100
Elec 50/50/70
Light 20/20/50
Dark 20/20/50
Hildegigas (beast)
Melee 20/40/50
Gun 10/10/20 (weak)
Fire 10/30/50
Ice 70/80/100
Elec 50/50/90
Light 20/20/40
Dark 30/30/60
Paru-
Bolix (native)
All other elements 80 (all difficulties)
Gun 90
Fire 85
Ice 95
Dark 60 (weakest)
goldix (native)
Melee/Fire 92 (all difficulties)
Gun/Elec/Light 98
Ice 100
Dark 90
Pobomma (native)
Melee 0/0/0 (weak)
Gun 40/40/60
Fire 10/10/20 (weak)
Ice 60/60/80
Elec 60/60/80
Light 20/20/20
Dark 60/60/80
Izhirak-S6 (machine)
Melee 20/20/30 (weak)
Gun 40/40/70
Fire 50/50/70
Ice 50/50/70
Elec 0/0/20 (weak)
Light 20/20/50
Dark 20/20/50
Azherowa-B2 (machine)
Melee 20/20/40 (weak)
Gun 40/40/70
Fire 50/50/80
Ice 80/80/100
Elec 0/0/20 (weak)
Light 20/30/40
Dark 50/50/80
Froutang (beast)
Melee 10/10/30 (weak)
Gun 40/40/80
Fire 20/20/30 (weak)
Ice 30/30/60
Elec 50/50/90
Light 50/50/100
Dark 30/30/40
Frunaked (beast)
Melee 20/30/50 (physical weak)
Gun 60/60/80
Fire 40/50/70
Ice 0/0/20 (weak)
Elec 50/50/90
Light 60/60/100
Dark 60/60/80
Chaos & Mobius (Machine)
Chaos (Takes 25% to 15% extra damage)
Melee 5/5/10 (weak)
Gun 20/20/25
Fire 45/65/80
Ice 45/65/80
Elec 15/30/45
Light 45/65/80
Dark 30/65/80
Mobius (takes 20% to 30% less damage)
Melee 5/5/10 (weak)
Gun 20/20/25
All other elements 50/70/85
Elec 30/45/60
Ruins-
Kapantha (Native)
Melee 20/20/40
Gun 0/0/10 (weak)
Fire 40/40/100
Ice 0/0/20 (weak)
Elec 20/20/100
Light 0/0/30 (weak)
Dark 20/20/100
Batt (Native)
Melee 30/40/50
Gun 0/0/20 (weak)
Fire 10/10/40
Ice 0/0/30 (weak)
Elec 20/20/60
Light 20/20/30
Dark 40/40/100
Bullbatt (native)
Melee 30/30/50
Gun 0/0/0 (weak)
Fire 0/0/30 (weak)
Ice 40/60/100
Elec 20/20/60
Light 40/60/100
Dark 0/0/20 (weak)
Rumole (native)
Melee 20/30/50
Gun, Ice 0/0/20 (weak)
Fire 30/40/80
Elec 20/30/60
Light 20/20/30
Dark 50/60/90
Rohjade (beast)
Melee 20/20/50
Gun 0/0/20 (weak)
Fire 20/20/60
Ice 0/0/30 (weak)
Elec 40/40/100
Light 20/20/40
Dark 20/20/70
Rohcrysta (beast)
Melee 20/20/80
Gun 0/0/40 (weak)
Fire 20/20/60
Ice 0/0/30 (weak)
Elec 40/40/100
Light 20/20/50
Dark 20/20/80
Plant-
All enemies are Machine types
Korse
Thunder 0/0/20 (weak)
All others 20/20/40
Akorse
Thunder 50/50/100
All others 30/30/50
Finjer R
Melee, gun 20/30/50
Fire 60/75/90
Ice 0/0/20
Elec 40/50/70
Light, dark 30/30/60
Finjer B
Melee, gun 20/30/50
Ice 60/75/90
Elec 0/0/20
Fire 40/50/70
Light, dark 30/30/60
Finjer G
Melee, gun 20/30/50
Elec 60/75/90
Fire, Ice 20/20/30 (weak)
Light, dark 30/30/60
Arkzein
Melee 20/20/40 (phy weak)
gun 40/50/75
Fire 20/20/50
Ice 30/40/70
Elec 0/10/30 (weak)
Light 30/30/80
dark 10/10/20 (weak)
Arkzein R
Melee 20/30/50 (phy weak)
gun 40/60/80
Fire 20/20/50
Ice 30/40/90
Elec 0/20/50
Light 30/30/80
dark 10/10/20 (weak)
Humilias (takes 80% of all damage)
Flank/Front
Melee 5/5/10 (weak)
gun 25/30/35
Elec 30/45/60
Other tech elements 50/70/85
Rear
Melee 5/5/10 (weak)
gun 15/20/25
Elec 15/30/45
Other tech elements 45/65/80
Shrine-
Note: All enemies are Dark types, white enemies are weak against dark, and black enemies weak against light.
DerreoW/ZerreoB
All other elements: 20/30/50
Strong element 50/70/90
Weak Element 0/0/20 (Weak)
EulidW/EuladaB
Melee, Ice 20/20/40
gun 30/30/60
All other elements: 20/20/50
Strong element 50/70/100
Weak Element 0/0/20 (Weak)
EulidveilW/EuladaveilB
Melee 30/30/40
gun 40/40/70
All other elements: 30/30/60
Strong element 60/80/100
Weak Element 0/0/20 (Weak)
PhobosW/ZaphobosB
Melee 10/20/40 (rel. weak)
gun 30/30/50
Fire: 40/40/70
Ice: 50/50/90
Elec: 20/20/50
Strong element 50/70/100
Weak Element 0/0/20 (Weak)
Phobos DynaW/Zaphobos DynaB
Melee 20/30/50
gun 30/30/60
Fire: 40/40/90
Ice: 50/50/80
Elec: 20/20/60
Strong element 50/70/100
Weak Element 0/0/20 (Weak)
Mother Pieces
Human (Main character or incidental copy)
Melee: 5/5/5 (weak)
Gun:10/10/15 (weak)
Fire,Ice, Dark: 40/50/70
Elec: 40/40/70
Light:20/30/50
Newman (takes 5% more damage in general)
Melee: 0/0/0 (weak)
Gun:5/5/10 (weak)
Fire,Ice, Dark: 45/65/85
Elec: 45/55/85
Light:40/50/70
Cast (Takes 10% less damage in general)
Melee: 10/10/15 (weak)
Gun:20/20/25
Fire,Ice, Dark: 30/40/60
Elec: 15/20/30
Light:15/25/40
Mother Trinity
Head (takes 30-20% more damage in general)
Melee: 0/0/0 (weak)
Gun:10/10/15 (weak)
Other Tech elements: 35/50/65
Light:25/40/55
Dark: 25/40/75
Body (takes 10% less damage in general)
Melee: 0/0/0 (weak)
Gun:20/20/25
Other Tech elements: 40/55/70
Light:30/45/65
Dark: 30/45/85
Hands (Takes 20% less damage than usual)
Melee: 0/0/0 (weak)
Gun:20/20/25 (weak)
Other Tech elements: 40/55/70
Light:30/45/65
Dark: 30/45/85
Dark Falz
Head (takes 15-10% more damage than usual)
Melee: 0/0/10 (weak)
Gun:10/10/25 (weak)
Other Tech elements: 80/80/85
Light:50/60/80
Foreleg (takes 10-5% more damage in general)
Melee: 5/5/10 (weak)
Gun:10/10/25 (weak)
Other Tech elements: 80/80/90
Light:80/80/85
Hind (takes 10% less damage in general)
Melee: 10/10/60 (weak)
Gun:50/50/70
Other Tech elements: 80/80/90
Light:75/75/85
Dark: 80/80/95
Spheres
Melee: 0/0/10 (weak)
Gun:30/30/30 (weak)
Other Tech elements: 80/80/85
Light:70/70/75
Eternal Tower-
All enemies listed are dark types
Blade Mother
Tech elements 0/0/20 (weak)
Melee, gun: 20/30/40
Shot Mother
Melee 0/0/0 (weak)
All Else: 20/30/40
Force Mother
Melee, gun 0/0/20 (weak)
All Else: 20/30/40
Heaven's Mother
All: 20/30/40 (No real resist/weakness)
And also Maglyn's spreadsheet
(https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap3MV_NQNcwJdDBRQjctYWhzUDFkcHc4OTRpR3A5O Hc&hl=en_US)
Resistances listed normal/hard/SH
Valley:
Ghowl (Native)
Melee 0/0/20 (weak)
Gun 20/20/50
Fire 10/30/70
Ice 0/0/20 (weak)
Elec 20/20/40
Light 20/20/40
Dark 20/20/40
Vulkure (Native)
Melee 0/0/10 (weak)
Gun 20/20/60
Fire 0/20/80
Ice 0/20/60
Elec 0/20/40
Light 20/20/80
Dark 20/20/40
Garapython (native)
Melee 0/0/20 (weak)
Gun 30/30/60
Fire 10/20/40
Ice 0/0/20 (weak)
Elec 30/50/80
Light 20/20/50
Dark 20/50/100
Garahadan (native)
Melee 0/0/20 (weak)
Gun 30/30/60
Fire 10/20/40
Ice 0/0/20 (weak)
Elec 50/70/100
Light 20/20/50
Dark 20/20/40
Grimble (native)
Melee 0/0/10 (weak)
Gun 20/20/40
Fire 10/30/90
Ice 0/10/20 (weak)
Elec 0/10/40
Light 20/20/40
Dark 20/20/40
Tormatible (native)
Melee 20/30/50
Gun 60/60/70
Fire 40/80/100
Ice 0/0/20 (Weak)
Elec 40/50/60
Light 20/20/50
Dark 10/10/20 (weak)
Helion (beast)
Melee 10/10/20 (weak)
Gun 30/30/50
Fire 10/30/80
Ice 10/20/40
Elec 10/20/60
Light 20/30/80
Dark 20/30/50
Blaze Helion (beast)
Melee 10/20/20 (weak)
Gun 30/40/80
Fire 50/100/100
Ice 20/30/50
Elec 20/50/90
Light 30/50/100
Dark 30/50/60
Rayburn (native)
Body:
Melee 0/5/10 (weak)
Gun 10/15/20 (weak)
Fire 65/75/95
Ice 15/25/35 (weak)
Elec 20/50/90
Light 30/50/100
Dark 30/50/60
Head(After "break", all but Melee drop by 5 and its general 65-70% gen. damage resist drops by 10%)
Melee 0/0/0 (weak)
Gun 5/10/15 (weak)
Fire 65/75/90
Ice 50/55/65
Elec 15/25/35 (Weak)
Light 30/50/100
Dark 30/50/60
Back
Melee 5/20/30 (weak)
Gun 50/50/55
All else: 60/70/95
Wetlands-
Porel (native)
Physical, Gun 20/30/40
Other Tech elements 0/0/20 (weak)
Light 10/10/40
Dark 20/20/50
Pomarr (native)
Physical, Gun 20/30/40
Other Tech elements 0/0/20 (weak)
Light 10/10/40
Dark 30/30/60
Hypao (native)
Melee 40/40/60
Gun,light,dark 20/20/40
Fire, Ice 0/0/20 (Weak)
Elec 20/30/70
Vespao (native)
Melee 50/60/80
Gun 20/30/50
Fire, Ice 0/0/20 (Weak)
Elec 40/60/100
light 20/20/50
dark 20/20/30
Pelcatraz (beast)
Melee 40/40/60
Gun 30/30/40
Fire, Elec 0/0/20 (Weak)
Ice 10/20/50
light, dark 20/20/60
Pelcatobur (beast)
Melee 50/60/70
Gun 20/30/40
Fire, Elec 0/0/20 (Weak)
Ice 20/20/60
light, dark 30/30/80
Octo Diablo (beast)
Body (Not sure how you attack this exactly)
Melee 5/5/10 (Weak)
Gun 40/40/45
Elec 20/30/40
All other elements 70/70/75
Head (usual target I guess, takes 10% more damage in general than usual)
Melee 0/0/0 (Weak)
Gun 70/70/75
All other elements 60/60/70
Mouth (I guess when it opens or swallows someone, Takes half damage typically on top of its resists)
Melee 50/50/55
Gun 0/0/0 (Weak)
Fire 10/20/30 (weak)
Elec 20/30/40
All other elements 60/60/70
Tentacle
Melee 50/50/55
Gun 70/20/75 (Might be a typo and the first two may be actually switched around)
Fire 10/20/30 (weak)
All other elements 60/60/75
Lower(ed?) Tentacle
Physical 20/20/25
Fire 10/20/30 (weak)
All other elements 60/60/70
Claw (end of the tentacles?)
Melee 5/5/10 (Weak)
Gun 50/50/50
Fire 10/20/30 (weak)
All other elements 60/60/70
Lower claw
Melee 30/30/35
Gun 20/20/25
Ice 10/20/30 (weak)
All other elements 60/60/70
Snowfields-
Usanny (native)
Melee 20/20/40
Gun 0/0/0 (weak)
Fire 10/10/20 (weak)
Ice 40/40/80
Elec 20/20/60
Light 20/20/40
Dark 20/20/20 (weak)
Usanimere (native)
Melee 40/40/60
Gun 0/0/0 (weak)
Fire 20/20/40
Ice 80/90/100
Elec 40/40/60
Light 30/40/40
Dark 50/60/100 (weak)
Reyhound (native)
Melee 10/10/30
Gun 0/0/10 (weak)
Fire 0/0/20 (weak)
Ice 50/50/100
Elec 30/30/60
Light 30/30/50
Dark 30/30/70
Stagg (native)
Melee 20/20/40
Gun 0/0/0 (weak)
Fire 0/20/20 (weak)
Ice 30/50/70
Elec 40/50/60
Light 40/40/60
Dark 30/30/40
Hildeghana (beast)
Melee 10/20/30
Gun 0/0/0 (weak)
Fire 10/20/40
Ice 50/50/90
Elec 50/50/70
Light 40/40/80
Dark 40/40/80
Hildegao (beast)
Melee 20/30/50
Gun 10/10/10 (weak)
Fire 10/20/40
Ice 60/60/100
Elec 50/50/70
Light 20/20/50
Dark 20/20/50
Hildegigas (beast)
Melee 20/40/50
Gun 10/10/20 (weak)
Fire 10/30/50
Ice 70/80/100
Elec 50/50/90
Light 20/20/40
Dark 30/30/60
Paru-
Bolix (native)
All other elements 80 (all difficulties)
Gun 90
Fire 85
Ice 95
Dark 60 (weakest)
goldix (native)
Melee/Fire 92 (all difficulties)
Gun/Elec/Light 98
Ice 100
Dark 90
Pobomma (native)
Melee 0/0/0 (weak)
Gun 40/40/60
Fire 10/10/20 (weak)
Ice 60/60/80
Elec 60/60/80
Light 20/20/20
Dark 60/60/80
Izhirak-S6 (machine)
Melee 20/20/30 (weak)
Gun 40/40/70
Fire 50/50/70
Ice 50/50/70
Elec 0/0/20 (weak)
Light 20/20/50
Dark 20/20/50
Azherowa-B2 (machine)
Melee 20/20/40 (weak)
Gun 40/40/70
Fire 50/50/80
Ice 80/80/100
Elec 0/0/20 (weak)
Light 20/30/40
Dark 50/50/80
Froutang (beast)
Melee 10/10/30 (weak)
Gun 40/40/80
Fire 20/20/30 (weak)
Ice 30/30/60
Elec 50/50/90
Light 50/50/100
Dark 30/30/40
Frunaked (beast)
Melee 20/30/50 (physical weak)
Gun 60/60/80
Fire 40/50/70
Ice 0/0/20 (weak)
Elec 50/50/90
Light 60/60/100
Dark 60/60/80
Chaos & Mobius (Machine)
Chaos (Takes 25% to 15% extra damage)
Melee 5/5/10 (weak)
Gun 20/20/25
Fire 45/65/80
Ice 45/65/80
Elec 15/30/45
Light 45/65/80
Dark 30/65/80
Mobius (takes 20% to 30% less damage)
Melee 5/5/10 (weak)
Gun 20/20/25
All other elements 50/70/85
Elec 30/45/60
Ruins-
Kapantha (Native)
Melee 20/20/40
Gun 0/0/10 (weak)
Fire 40/40/100
Ice 0/0/20 (weak)
Elec 20/20/100
Light 0/0/30 (weak)
Dark 20/20/100
Batt (Native)
Melee 30/40/50
Gun 0/0/20 (weak)
Fire 10/10/40
Ice 0/0/30 (weak)
Elec 20/20/60
Light 20/20/30
Dark 40/40/100
Bullbatt (native)
Melee 30/30/50
Gun 0/0/0 (weak)
Fire 0/0/30 (weak)
Ice 40/60/100
Elec 20/20/60
Light 40/60/100
Dark 0/0/20 (weak)
Rumole (native)
Melee 20/30/50
Gun, Ice 0/0/20 (weak)
Fire 30/40/80
Elec 20/30/60
Light 20/20/30
Dark 50/60/90
Rohjade (beast)
Melee 20/20/50
Gun 0/0/20 (weak)
Fire 20/20/60
Ice 0/0/30 (weak)
Elec 40/40/100
Light 20/20/40
Dark 20/20/70
Rohcrysta (beast)
Melee 20/20/80
Gun 0/0/40 (weak)
Fire 20/20/60
Ice 0/0/30 (weak)
Elec 40/40/100
Light 20/20/50
Dark 20/20/80
Plant-
All enemies are Machine types
Korse
Thunder 0/0/20 (weak)
All others 20/20/40
Akorse
Thunder 50/50/100
All others 30/30/50
Finjer R
Melee, gun 20/30/50
Fire 60/75/90
Ice 0/0/20
Elec 40/50/70
Light, dark 30/30/60
Finjer B
Melee, gun 20/30/50
Ice 60/75/90
Elec 0/0/20
Fire 40/50/70
Light, dark 30/30/60
Finjer G
Melee, gun 20/30/50
Elec 60/75/90
Fire, Ice 20/20/30 (weak)
Light, dark 30/30/60
Arkzein
Melee 20/20/40 (phy weak)
gun 40/50/75
Fire 20/20/50
Ice 30/40/70
Elec 0/10/30 (weak)
Light 30/30/80
dark 10/10/20 (weak)
Arkzein R
Melee 20/30/50 (phy weak)
gun 40/60/80
Fire 20/20/50
Ice 30/40/90
Elec 0/20/50
Light 30/30/80
dark 10/10/20 (weak)
Humilias (takes 80% of all damage)
Flank/Front
Melee 5/5/10 (weak)
gun 25/30/35
Elec 30/45/60
Other tech elements 50/70/85
Rear
Melee 5/5/10 (weak)
gun 15/20/25
Elec 15/30/45
Other tech elements 45/65/80
Shrine-
Note: All enemies are Dark types, white enemies are weak against dark, and black enemies weak against light.
DerreoW/ZerreoB
All other elements: 20/30/50
Strong element 50/70/90
Weak Element 0/0/20 (Weak)
EulidW/EuladaB
Melee, Ice 20/20/40
gun 30/30/60
All other elements: 20/20/50
Strong element 50/70/100
Weak Element 0/0/20 (Weak)
EulidveilW/EuladaveilB
Melee 30/30/40
gun 40/40/70
All other elements: 30/30/60
Strong element 60/80/100
Weak Element 0/0/20 (Weak)
PhobosW/ZaphobosB
Melee 10/20/40 (rel. weak)
gun 30/30/50
Fire: 40/40/70
Ice: 50/50/90
Elec: 20/20/50
Strong element 50/70/100
Weak Element 0/0/20 (Weak)
Phobos DynaW/Zaphobos DynaB
Melee 20/30/50
gun 30/30/60
Fire: 40/40/90
Ice: 50/50/80
Elec: 20/20/60
Strong element 50/70/100
Weak Element 0/0/20 (Weak)
Mother Pieces
Human (Main character or incidental copy)
Melee: 5/5/5 (weak)
Gun:10/10/15 (weak)
Fire,Ice, Dark: 40/50/70
Elec: 40/40/70
Light:20/30/50
Newman (takes 5% more damage in general)
Melee: 0/0/0 (weak)
Gun:5/5/10 (weak)
Fire,Ice, Dark: 45/65/85
Elec: 45/55/85
Light:40/50/70
Cast (Takes 10% less damage in general)
Melee: 10/10/15 (weak)
Gun:20/20/25
Fire,Ice, Dark: 30/40/60
Elec: 15/20/30
Light:15/25/40
Mother Trinity
Head (takes 30-20% more damage in general)
Melee: 0/0/0 (weak)
Gun:10/10/15 (weak)
Other Tech elements: 35/50/65
Light:25/40/55
Dark: 25/40/75
Body (takes 10% less damage in general)
Melee: 0/0/0 (weak)
Gun:20/20/25
Other Tech elements: 40/55/70
Light:30/45/65
Dark: 30/45/85
Hands (Takes 20% less damage than usual)
Melee: 0/0/0 (weak)
Gun:20/20/25 (weak)
Other Tech elements: 40/55/70
Light:30/45/65
Dark: 30/45/85
Dark Falz
Head (takes 15-10% more damage than usual)
Melee: 0/0/10 (weak)
Gun:10/10/25 (weak)
Other Tech elements: 80/80/85
Light:50/60/80
Foreleg (takes 10-5% more damage in general)
Melee: 5/5/10 (weak)
Gun:10/10/25 (weak)
Other Tech elements: 80/80/90
Light:80/80/85
Hind (takes 10% less damage in general)
Melee: 10/10/60 (weak)
Gun:50/50/70
Other Tech elements: 80/80/90
Light:75/75/85
Dark: 80/80/95
Spheres
Melee: 0/0/10 (weak)
Gun:30/30/30 (weak)
Other Tech elements: 80/80/85
Light:70/70/75
Eternal Tower-
All enemies listed are dark types
Blade Mother
Tech elements 0/0/20 (weak)
Melee, gun: 20/30/40
Shot Mother
Melee 0/0/0 (weak)
All Else: 20/30/40
Force Mother
Melee, gun 0/0/20 (weak)
All Else: 20/30/40
Heaven's Mother
All: 20/30/40 (No real resist/weakness)