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View Full Version : Infinity What's your class set up?



Rayokarna
Jan 19, 2013, 09:12 PM
I was just wondering what everyone runs, here is mine to start things up:

Ranger 50:

S Rank: Double Saber, Axe, Twin Saber, Twin Claws, Single Saber, Rifle, Shotgun, Grenade Launcher, Laser Cannon, Twin Handguns, Machine Gun

A Rank: Crossbow, Rod, Shield

(59925/60000)

Freeze Resist
Stun Resist
Quick Charge
Double Charge Shot
PP Increase
Escape Advance
PP Escape Save
HP Guard Absorption
Burst Shooting
Full Charge Shot

Akuno Ayanokoji
Jan 21, 2013, 04:42 AM
Why not, I'm bored:

Braver, Lv50

S-Rank: Double Saber, Twin Saber, Twin Dagger, Rifles, Saber, Swords, Shield, Rod, Machinegun

Abilities (as of current):
Ignite Artes
PP Guard Absorption
Professional
EX Burst Bomber (I think that's what it's called?)

darkante
Jan 24, 2013, 09:16 AM
Well, not sure exactly of the names, but w/e.

Braver, Lv 27

S-Rank: Sword, Knuckles, Twin Saber, Twin Dagger, Twin Handguns, Wand.

Abilities:

Exp Boost (That one will be hard to remove)
HP Guard Absorption
PP Guard Absorption (Cause i love JG)
Freeze Protect (My armour units have Sleep and Stun resist)
Recovery Item Boost (Since i donīt like relying on Wand too much)
Burst Bomber (Sure why not)
Half Defence

My Cast has already maxed out HP, PP and Accuracy, so iīm aiming for Power and Mind the next rebirth.

Mike
Jan 25, 2013, 03:25 AM
At level 50 ranger, I use the following abilities:
Burst Shooter
Full Charge Shot
Sharp Sniper
Elemental Hit
Shotgun Advance
ACC High Boost
ACC Super Boost
High Speed Charge

Weapons I've got on S are: Sword, Spear, Twin Daggers, Dagger, Rifle, Shotgun, Laser Cannon, Twin Handgun, Crossbow, Mechgun, and Rod.
At C or B are: Claw, Slicer, Grenade, Handgun, and Shield.

I tend to switch units for elemental resistances depending on what mission I'm running because the abilities boost stats more than units do. If need be, I switch out Shotgun Advance or Sharp Sniper but I like this as a general mission setup.