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View Full Version : Sega buys Relic Entertainment



Enforcer MKV
Jan 23, 2013, 03:50 PM
http://www.joystiq.com/2013/01/23/rumor-sega-purchases-relic-during-thq-auction/

For those who don't know, Relic is responsible for the Warhammer 40k games, as well as the excellent Company of Heroes.

I'm not entirely sure how I feel about this. If CoH 2 is as successful as the first one, they could really help Sega out. This is assuming that Sega doesn't mess with the studio, of course.

gigawuts
Jan 23, 2013, 03:54 PM
So this explains the new cast parts, heh.

NoiseHERO
Jan 23, 2013, 03:57 PM
that's what they're doing with our PSO2 money?

Enforcer MKV
Jan 23, 2013, 04:19 PM
that's what they're doing with our PSO2 money?

I hate to say it, but considering it's Relic that they bought...

I'm totally okay with that. :D Assuming they don't ruin the Studio. >_>;

Retehi
Jan 23, 2013, 05:57 PM
wtf no, no, no, NO, NO! NOOOO NOOOOOOOOOO!!

http://www.jamiedoyle.com/wp-content/uploads/2011/03/booing_small.jpg

http://www.ign.com/articles/2013/01/23/thq-dissolved-saints-row-company-of-heroes-darksiders-devs-acquired


Polygon reports that SEGA bid $26.6 million for Relic

Where the hell is Sega getting that kind of dosh from?

RenzokukenZ
Jan 23, 2013, 06:41 PM
It was either them or a Bethesda branch, apparently. Could have been worse; Activision could have bought em.

I'm more concerned with Saint's Row.

blace
Jan 23, 2013, 06:45 PM
http://www.ign.com/articles/2013/01/23/thq-dissolved-saints-row-company-of-heroes-darksiders-devs-acquired



Where the hell is Sega getting that kind of dosh from?

Most likely from everyone spending like crazy in PSO2. Those outfits are what run the game.

gigawuts
Jan 23, 2013, 06:48 PM
Yeah...anyone saying Sega needs to sell grind protects to make money is a fucking moron.

F2P games make cash like farmers get subsidies.

Noblewine
Jan 23, 2013, 09:59 PM
Lets hope if buying out another company this will means something good for pso2.

Ezodagrom
Jan 23, 2013, 10:24 PM
This could be a great thing for both Relic and SEGA, SEGA may do alot of mistakes, but they handled Creative Assembly rather well.

ShinMaruku
Jan 23, 2013, 10:57 PM
http://fc08.deviantart.com/fs40/i/2009/034/e/d/Kharn_the_Betrayer_by_slaine69.jpg
BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!

Vashyron
Jan 23, 2013, 11:15 PM
Captain Boreale 4 Sanic Racing Transformed DLC.


http://www.youtube.com/watch?v=y-y9H7pBpxY

Get that Heretic Hedgehog.

.Rusty.
Jan 24, 2013, 06:22 AM
I'm more concerned with Saint's Row.

Deep Silver the guys who published Dead Island own both Volition and the Saints Row IP now. Hopefully deep silver will not interfere with development too much.

Neith
Jan 24, 2013, 07:03 PM
Jump Packs in PSO2. Now.

Vintasticvin
Jan 24, 2013, 10:04 PM
Captain Boreale 4 Sanic Racing Transformed DLC.

Boreale successfully meditates - YouTube (http://www.youtube.com/watch?v=y-y9H7pBpxY)

Get that Heretic Hedgehog.

VASH ima kick your ass when I see you >___< That damn pig looking thing made leaped out of my chair in fear, bashed my forehead on the edge of my desk, then slid off the edge to fall into another hard wooden edge and fall on the side of my face with a shame inducing laugh of humility from my lil bro -_-;

Scrub
Jan 24, 2013, 11:49 PM
It was either them or a Bethesda branch, apparently. Could have been worse; Activision could have bought em.


At first I was horrified of SEGA buying out Relic, but knowing that they avoided getting taken by fucking Bethesda helps to soften the blow.

Bethesda already running TES games into the ground I dont need them to do the same to Warhammer.

Zyrusticae
Jan 25, 2013, 03:40 AM
SEGA is actually the best possible option for Relic. They also publish for Creative Assembly (creators of the Total War series) and Sports Interactive (creators of Football Manager), both of which are strong PC-exclusive franchises. Chances are they'll treat Relic as well as they've treated CA, which is a great thing for gamers.

Also, I was told that a lot of SEGA's money comes from their pachinko games in Japan. Not terribly surprising, that. Those games are insanely popular over there.

Vashyron
Jan 25, 2013, 05:37 PM
VASH ima kick your ass when I see you >___< That damn pig looking thing made leaped out of my chair in fear, bashed my forehead on the edge of my desk, then slid off the edge to fall into another hard wooden edge and fall on the side of my face with a shame inducing laugh of humility from my lil bro -_-;

:wacko:

Sorry, yo!

Bonjet
Jan 25, 2013, 08:17 PM
Warhammer40K? Let me guess... New cast parts and Imagine the new Dreadnought outfit... :D

gigawuts
Jan 25, 2013, 09:16 PM
At first I was horrified of SEGA buying out Relic, but knowing that they avoided getting taken by fucking Bethesda helps to soften the blow.

Bethesda already running TES games into the ground I dont need them to do the same to Warhammer.

Actually, as a fan of current bethesda games (after a handful of community mods, mind), I'd be interested to hear what an oldschool fan's stance on them is. Any specific things you hate, besides the bugs, poor quality control, etc.? Is it just the depth of the game world, or is it more than that?

Scrub
Jan 28, 2013, 04:54 PM
Actually, as a fan of current bethesda games (after a handful of community mods, mind), I'd be interested to hear what an oldschool fan's stance on them is. Any specific things you hate, besides the bugs, poor quality control, etc.? Is it just the depth of the game world, or is it more than that?

Sorry for not responding sooner, I don't come around here much.

It's mostly an overall feel of the games. I don't HATE Skyrim at all the way that I hated Oblivion (Skyrim was a pretty solid game that I actually enjoyed), but it still just feels dumbed down from Morrowind in every way except for combat. The best story I have to describe what I mean is, you know the 'Warriors Guild' of Skyrim, I forget its name? They take you into that hidden area behind their clubhouse to show you that theyre all werewolves and they want to make you one too? I immediately drew my sword and attacked and found out immediately that both were immortal and that I could only knock them out and they didn't even really seem to care when I did that. That was like...so offensive, that they have to literally have a big safeguard in the game so that you can never possibly screw yourself out of being able to do quests that every other named NPC is immortal. This kind of shit is the same reason I hate Half-Life 2 even though the original is one of my alltime favorite games.

Even the fact that I could become the Guild Grandmaster of that guild after I was already the Grandmaster of all the other guilds. They have like no actual interaction with each other, there's almost never any consequences, most characters are tied to their one little faction/quest and practically don't exist outside of it, that sort of thing. In Morrowind you couldn't even get very high in the fighter/thieves' guilds if you were buddying with the other one because you would literally take actions that would piss off the other faction, etc. I think the only thing in Skyrim I found remotely like that was if you sided with the Imperials or not, which also happened to be the only questline that I could get REALLY into in the whole game.

There's also a bunch of other minor things that everyone knows about. Less weapontypes, armor pieces, entire spell schools, shitty level-scaling that I cant stand, the fast travel system (I just didn't use it so it obviously doesnt effect me as much, I just dislike the ability to instantly travel to any location in an rpg thing), enchantment system, etc all minor gripes that add up. Not even going to go into the whole Lore and all the backpeddling/retconning because that is way too nerdy even for me. The unfortunate part about all of these is that the game has made a ton of huge strides in other areas. Look at the way combat works. Combat in Skyrim is pretty fun. Even Oblivion's shitty combat was such an upgrade from Morrowind that I have a really hard time playing Morrowind ever now because of how shitty the whole 'diceroll to hit evne though im in their face' thing works.

I will still probably end up TRYING OUT that new elder scrolls MMO if only because the fantasy of an Elder Scrolls MMO was like one of my top dreams years ago, but the fact that nowadays it's something that I have to kind of force myself to get excited about is really an indication of my feelings for the games.

gigawuts
Jan 28, 2013, 05:19 PM
Mm, I see what you're saying. Yeah, I felt the same way after I tried System Shock 2 because I enjoyed Bioshock. I couldn't believe what they'd done to the ideas, then called it a "spiritual successor." Yeah, Bioshock is fantastic, but SS2 came from an era where game devs had to do more with less resources; when ingenuity of design made a game great - not the bloom or fog effects.

What you're describing though, I think you would REALLY enjoy the STALKER series. Those are some of my all time favorite games, even vanilla (which some people say is terrible). I advise playing the first before the sequels, then the second is optional, but definitely play the third if you play the first. The second...I found it mediocre at best, focusing on gimmicks with territory and that sort of thing. The first and third are top notch and very much in the same vein.

The TES MMO, yeah, no. I'm not touching it. Between my past experience with MMO's, and knowing what modern MMO design does to game series I enjoy, I won't touch it. I go to TES (and fallout 3/NV) for some great exploration as well as deep, subtly detailed worlds. In-jokes, references, and small stories told in a specific area are what make the games so great to me. I do this in solitude at my own pacing, ignoring and delaying whatever quests I want without potential punishment. I'd REALLY like coop with this, a buddy to do this with (Borderlands 1 mastered this kind of gameplay for me, BL2 is a bit of different experience but is still good), but not an MMO. On paper a TES MMO sounds great, but...with what modern MMO's are like, no thanks.

Akaimizu
Jan 28, 2013, 05:24 PM
Take note, the level of capability and user control for a game system was also done in 2D. By the guys who did the Fallout series. 1 and 2. But being that Bethesda has that series now...I guess they're the only ones left.

Skyrim definitely is a more acceptable game for a lot of today's gameplayers, but I do think they did took some easy way outs to make things a little easier to bugtest than something like Morrowind. Of course, Morrowind started with a number of humdingers they had to patch for that very reason.

Still, the variety was awesome. I loved how in Morrowind I was able to actually be a very good enchanters, but a horrible spellcaster. The idea in Morrowind was that while you needed to know how a particular spelltype worked (basic knowledge) before you could use it in an enchantment; you didn't have to be a master or even that great at the art of hurling it to make a fantastic weapon with that affix on it.

Back in Morrowind, a fire spell would hardly get past fizzling past my hand, but I could create a wicked fire sword that had its own mana pool and was ready to wreck havoc because my enchanting was that good. Outside of the massive potion abuse, there was a whole lot of reward for thinking outside the box. To a degree, I'm glad Skyrim didn't remove that ability entirely, but it certainly keeps a lot of things in check you could invent or figure out in previous games. They did do everything they needed to bring a typically niche title series to mainstream.

At first, I thought, due to the adherence to the dice roll system (which I was way used to, and was fine with) in something that had the appearance of an action RPG would keep Morrowind to the niche title the previous ones were; but I was wrong. It still managed to take off.

Seany1990
Jan 28, 2013, 05:36 PM
Let's just be eternally grateful that Activision didn't get Darksiders or Saints Row.

Akaimizu
Jan 28, 2013, 05:52 PM
They didn't, but I'll still be curious as to what will happen to those games in the new hands.

Randomness
Jan 29, 2013, 12:26 AM
SEGA is actually the best possible option for Relic. They also publish for Creative Assembly (creators of the Total War series) and Sports Interactive (creators of Football Manager), both of which are strong PC-exclusive franchises. Chances are they'll treat Relic as well as they've treated CA, which is a great thing for gamers.

Also, I was told that a lot of SEGA's money comes from their pachinko games in Japan. Not terribly surprising, that. Those games are insanely popular over there.

Honestly, SEGA only screws up it's old Genesis franchises it seems.

Seany1990
Jan 29, 2013, 09:51 AM
Honestly, SEGA only screws up it's old Genesis franchises it seems.

Anarchy Reigns was a bit naff too

andrewall
Feb 20, 2013, 09:54 AM
Saint's Row will be my priority.SEGA has made some tremendous achievements.