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ShinMaruku
Sep 9, 2013, 01:23 AM
Phantasy Star Nova


http://www.youtube.com/watch?v=uNlyk8eBT90
http://bumped.org/psublog/wp-content/uploads/2013/09/Phantasy-Star-Nova.gif
From: http://bumped.org/psublog/phantasy-s...ystation-vita/

Here is some info gleaned from GAF:

There are some details about the game out now, I'll add more information later if more detailed reports show up. It's confirmed that the game has a single player story mode, as well as ad-hoc multiplayer support. So this is NOT an online game. Furthermore it says that they're trying to offer a new sort of Phantasy Star experience based on tri-Ace's unique style. So hopefully this means even though it follows the PSP "formula" on the surface, it'll play like a tri-Ace game?

There's also mention that the game will take advantage of tri-Ace's speciality in soft lighting. I think this means it's going to make good use of tri-Ace's engine which is pushing Physically Based Rendering? I dunno. The core development staff for the game consists of over 70 people, while the total production involves over 200 people. Pretty large scale project. tri-Ace lives!
A side note more people are working on this than Titan fall. This is no small undertaking. If this is what they have in store for the US then PSO2 can be a bad memory

Pics from Sega's TGS site (http://tgs.sega.jp/2013/data/lineup/psonva/):

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37118

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37119

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37120

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37121

NoiseHERO
Sep 9, 2013, 01:25 AM
Whads dat :0

DarkstarIV
Sep 9, 2013, 01:26 AM
The new Phantasy Star announced for Vita.

Also it will never come over here, because SEGA.

NoiseHERO
Sep 9, 2013, 01:26 AM
http://www.joystiq.com/2013/09/09/phantasy-star-nova-announced-for-vita/

AH WHAT?-

edit: Ehn hype ded.

ReaperTheAbsol
Sep 9, 2013, 01:28 AM
Sega announced Phantasy Star Nova for Vita at Sony's Tokyo Game Show press conference, developed by Tri-Ace. It's set in the same world as Phantasy Star Online 2, but can be played both offline or online ad-hoc, with up to four players. It's due to be released in 2014.

Sega also revealed sales of PSO2 are now up to 650,000, with 500,000 of those coming from downloads. The MMO reached 500,000 sales in the summer.

http://www.joystiq.com/2013/09/09/phantasy-star-nova-announced-for-vita/

Edit: Ninja'd.

ShinMaruku
Sep 9, 2013, 01:30 AM
http://i.minus.com/iNWS1kWBQnSBU.gif
Watching the Japanese playstion confrence. It even has a translator-san who refuses to translate moe shit.

HIT0SHI
Sep 9, 2013, 01:31 AM
Vita only as of now?

ShinMaruku
Sep 9, 2013, 01:35 AM
For now. Might be on PS4 I am waiting for translator-san to start explaining.
http://imgur.com/pBjqznn.png
People will wake up to some good new tommrow. :)

Kion
Sep 9, 2013, 01:39 AM
I'm always amazed that they have the time to make a vita version, an android version, have updates every other week, fuck shit up, fix it, announce another version, for japan a month later, and yet they can't be bothered to make an English version. Hm....

ShinMaruku
Sep 9, 2013, 01:41 AM
When the conference is over, someone link me to a YouTube of the stuff. Subbing time!

It has a translator already. :P

Flame
Sep 9, 2013, 01:42 AM
did anyone screencap the small bit of footage they showed in the montage?

DarkstarIV
Sep 9, 2013, 01:42 AM
I'm always amazed that they have the time to make a vita version, an android version, have updates every other week, fuck shit up, fix it, announce another version, for japan a month later, and yet they can't be bothered to make an English version. Hm....

I really do think its less Sega Japan and more Sega America/Europe here. They have a track record of being utterly incompetent. But that goes without saying. I mean if this HDD issue happened on the English version, Sega America would just tell everyone to deal with it.

The only way I could see it coming over is if Sony brings it over using their new 3rd Party Localization division they recently launched. But that's doubtful, since Sega US/EU is VERY protective of their IPs over here.

NoiseHERO
Sep 9, 2013, 01:44 AM
Alright hype over I'm already jaded again, awaiting more info before I revive my hype.

#hype

ShinMaruku
Sep 9, 2013, 01:46 AM
what madness is this? who is this "non-moe translator?"

You really want to translate the moe part of playstation's confernece? For PSN it's already translated.

Zenobia
Sep 9, 2013, 01:51 AM
Wow sega wow and really Tri Ace?

Oh man what do I expect from this?

Enforcer MKV
Sep 9, 2013, 01:55 AM
This is utter rubbish until they prove otherwise.

[inb4 it's amazing. Ugh.]

supersonix9
Sep 9, 2013, 02:03 AM
'it's amazing'

Kion
Sep 9, 2013, 02:07 AM
"I don't care, I'm just a stupid peon that buys anything with the Phantasy Star name on it, even though it's been going downhill since the Dreamcast."

jooozek
Sep 9, 2013, 02:12 AM
will prolly be like 10 times better than pso2 just because SEGA isn't making it just like they outsourced portables

Lumpen Thingy
Sep 9, 2013, 02:14 AM
will prolly be like 10 times better than pso2 just because SEGA isn't making it just like they outsourced portables

Tri Ace is lol worthy so I doubt it

ShinMaruku
Sep 9, 2013, 02:15 AM
will prolly be like 10 times better than pso2 just because SEGA isn't making it just like they outsourced portables

But of course. It's why I ain't even mad about pso2 anymore.

Taurus83
Sep 9, 2013, 02:28 AM
with the end of development on star ocean series , tri-ace begin to made phantasy star nova with sega ehh, interesting.

Crystal_Shard
Sep 9, 2013, 02:45 AM
Guess there's something else to watch for on the Vita after all. If it's set in the current PSO 2 timeline instead of being a sequel, I wonder if importing characters might be in the realm of possibility.

ShinMaruku
Sep 9, 2013, 02:49 AM
I am just so happy that it's offline now. Sometimes I don't want to be beholdned to their servers since I have less faith in Sega than I have in EA.

NoiseHERO
Sep 9, 2013, 02:53 AM
Really hope this is like PSO2 version of PSP series, and not something half-assed.

But they already seem to put an emphasis on the game focusing on it's 1 player aspect. and I'd say with all the portable games the 1 player/story modes seemed to just be there just so it could be considered a game in general, and the real fun started with online play.

Not even sure what to think so far.

Also I'm already not hearing anything good about "tri-ace" Though I'm curious as of to why other than "EVERYTHING EVERYTHING EVERYTHING EVERYTHING EVERYTHING...!!!! AARRRGGHHH!!!!!" (star ocean joke based on a star ocean game I've never even played before.)

Enforcer MKV
Sep 9, 2013, 02:57 AM
I have less faith in Sega than I have in EA.

Damn, I know Sega has messed up a lot, but they're not that bad.

MetalDude
Sep 9, 2013, 03:01 AM
Why tri-ace? Why not alfa system considering the weapon upgrading and questing mechanics behind Infinity were (yes, wait for it) infinitely better than PSO2's?

Zorafim
Sep 9, 2013, 03:02 AM
I don't get it. Why not simply add a story mode into PSO2?

ShinMaruku
Sep 9, 2013, 03:06 AM
Damn, I know Sega has messed up a lot, but they're not that bad.

Sega is incompetent EA is malevolent. :P

Enforcer MKV
Sep 9, 2013, 03:08 AM
Sega is incompetent EA is malevolent. :P

My point still stands. :p

NoiseHERO
Sep 9, 2013, 03:10 AM
I don't get it. Why not simply add a story mode into PSO2?

What I hope is sarcasm because PSO2's story is DEFINITELY garbage I'll add:

I feel like if you took out all of PSO2's characters and started over with a new story in the same setting. It would still come out mediocre at best, just because the setting has zero depth, even in concept. Other than falz being on Naberious, and Lillipia being a post apocalyptic planet.

So that's probably what thsi game's story will be. Mediocre at best...

Or just as bad as PSO2's story mode, because it's PSO2 and this series loves riding the fanservice money wave now.

So I'm literally just hoping this so far called 1 player focused game's selling point really does come from the "online" 4 player. Or it'll probably be not worth looking into. (Because then it obviously won't be in same heart of PSP2/PSP2i basically.)

Totori
Sep 9, 2013, 03:11 AM
No, this is sounding wayy tooo sexy, I've been wanting Tri-Ace to work on PSO2 with SEGA ever since they asked for fans to submit forms, for development suggestions!

I don't have a Vita now, but just like the PSP, All I need is a PS game and I'm on ship 100%

aozora
Sep 9, 2013, 03:16 AM
http://livedoor.blogimg.jp/hatima/imgs/a/5/a545ec49.jpg

http://livedoor.blogimg.jp/hatima/imgs/0/6/06a12c1b.jpg

http://livedoor.blogimg.jp/hatima/imgs/9/2/92ab2ebb.jpg

http://livedoor.blogimg.jp/hatima/imgs/7/b/7b92688f.jpg

http://livedoor.blogimg.jp/hatima/imgs/b/8/b8256053.jpg

http://livedoor.blogimg.jp/hatima/imgs/9/a/9a8d58c0.jpg

http://livedoor.blogimg.jp/hatima/imgs/a/1/a1a77987.jpg

http://livedoor.blogimg.jp/hatima/imgs/2/a/2a45cbe7.jpg

http://livedoor.blogimg.jp/hatima/imgs/f/4/f4476f7d.jpg

http://livedoor.blogimg.jp/hatima/imgs/f/a/faee1fe2.jpg

jooozek
Sep 9, 2013, 03:21 AM
and add to all that shit this
http://kotaku.com/introducing-ps-vita-tv-1276599936

ShinMaruku
Sep 9, 2013, 03:22 AM
I don't get it. Why not simply add a story mode into PSO2?

That would require doing new code. Why waste money on that when you can sell a new product? This can go to a different audience too.

Kilich
Sep 9, 2013, 03:26 AM
I like PSO2's setting and story, so I look forward to it.

Mike
Sep 9, 2013, 03:27 AM
http://livedoor.blogimg.jp/hatima/imgs/f/4/f4476f7d.jpg

オンライン要素のないパッケージゲーム
Come on Sega. If there's anything you should have learned from the handheld games it's that people want online multiplayer. Portable 1 was decent but Portable 2 did online right. Infinity even better with lobbies. Of course, if they had online play for two seperate Phantasy Star games on the Vita, the better game would suck players from the worse game and my gut tells me that Nova would suck players out of PSO2.

There's also plenty of time for Sega to botch it up too. Like putting AC scratch in the game. Use the real money random cash shop in your offline/local multiplayer game! Or bring over grinding and affixing as is.

ShinMaruku
Sep 9, 2013, 03:33 AM
I don't want them to go overboard with the Online (Something like ragnarok odyssey would be perfect) I want a single player game with a small online part for a small party and not this half asses 4-16 player instance thing that they have on pso2.

Zipzo
Sep 9, 2013, 03:39 AM
What...what's this? A new Phantasy Star game? In the same universe of an active online game they are currently supporting? I don't get it...why not just add whatever it is that's going to be in this game to PSO2 as more content?

I mean I'm sure I'll buy it anyway but...I just don't get it.

/confused

supersonix9
Sep 9, 2013, 03:54 AM
What...what's this? A new Phantasy Star game? In the same universe of an active online game they are currently supporting? I don't get it...why not just add whatever it is that's going to be in this game to PSO2 as more content?

I mean I'm sure I'll buy it anyway but...I just don't get it.

/confused

Obviously judging by how the game seems to be advertised at the moment, SEGA is trying to move into a different direction (more single-player-oriented gameplay) with PSNova. Just because two games are within the same universe doesn't mean that they play even remotely the same (although they will probably be quite similar, i.e. the portable series).

Zipzo
Sep 9, 2013, 04:01 AM
Just because two games are within the same universe doesn't mean that they play even remotely the same (although they will probably be quite similar, i.e. the portable series).

Uh, yeah, exactly.

And also...they can just add single player content to PSO2...?

I'd be less indifferent if this was an traditional RPG, harking back to the Phantasy Stars of old but...

supersonix9
Sep 9, 2013, 04:03 AM
well portable 2 and infinity were clearly superior to universe; who says they can't do it again with pso2 i suppose

Kion
Sep 9, 2013, 04:05 AM
Uh, yeah, exactly.

And also...they can just add single player content to PSO2...?

I'd be less indifferent if this was an traditional RPG, harking back to the Phantasy Stars of old but...

If you have access to a computer, then you might as well play online anyway. I think that this is more geared towards players to be able to play on the go, or without access to a computer that can run pso2.

supersonix9
Sep 9, 2013, 04:07 AM
there has been 0 specification of how the game will play, other than 1-4 player co-op

we could basically be comparing halo 3 to halo wars

NoiseHERO
Sep 9, 2013, 04:07 AM
[spoiler-box]http://livedoor.blogimg.jp/hatima/imgs/a/5/a545ec49.jpg

http://livedoor.blogimg.jp/hatima/imgs/0/6/06a12c1b.jpg

http://livedoor.blogimg.jp/hatima/imgs/9/2/92ab2ebb.jpg

http://livedoor.blogimg.jp/hatima/imgs/7/b/7b92688f.jpg

http://livedoor.blogimg.jp/hatima/imgs/b/8/b8256053.jpg

http://livedoor.blogimg.jp/hatima/imgs/9/a/9a8d58c0.jpg

http://livedoor.blogimg.jp/hatima/imgs/a/1/a1a77987.jpg

http://livedoor.blogimg.jp/hatima/imgs/2/a/2a45cbe7.jpg

http://livedoor.blogimg.jp/hatima/imgs/f/4/f4476f7d.jpg

http://livedoor.blogimg.jp/hatima/imgs/f/a/faee1fe2.jpg
[/spoiler-box]

looking at that red haired girl, and then that grave.

I'm assuming that's the girl that came before our current red haired loli arkz elite and died at a young age.

So maybe this games story might not be complete shit if it revolves around the only respectable character's time line. (regias and that ninja bot girl.) Contradicting what I said earlier. But I still think the story will be mediocre at best.

Also if it's confirmed not to have real online play, then fuckdat.

This series is probably dead.

supersonix9
Sep 9, 2013, 04:16 AM
looking at that red haired girl, and then that grave.

I'm assuming that's the girl that came before our current red haired loli arkz elite and died at a young age.

So maybe this games story might not be complete shit if it revolves around the only respectable character's time line. (regias and that ninja bot girl.) Contradicting what I said earlier. But I still think the story will be mediocre at best.

Also if it's confirmed not to have real online play, then fuckdat.

This series is probably dead.
no phantasy star online game has a good story

Totori
Sep 9, 2013, 04:19 AM
It's geared towards single player, adding a single player feature into PSO2 like PSO would open the question of why? It's already free to play.

I liked the way the Portable's stories were told, so without restraint I can't wait to see what this is gonna be slamming out. Also with gameplay it does prolly carry over some of PSO2 basic controls, as it was seen in that few mini seconds of a video they showed.

NoiseHERO
Sep 9, 2013, 04:31 AM
no phantasy star online game has a good story

Well from my previous 3 posts, yeah I was already pretty sure this one wouldn't be any different. For the 4th time "mediocre story" at best. (hell not just for this series but a lot of recent JRPG's.)

My point was I play them for the online part.

And just for having PSO2's setting AND having no online play... I think any long time PSO2 player would have to be crazy or a masochist to think this will be worth buying a vita for. @_@

Then if the story doesn't suck. Then it may as well be another game, probably still not worth getting a vita for especially because we'll never get it in english. It looks like it was made just so it could sell by having phantasy star's name on it because they just got "500k" players that they like to brag about every chance they get when advertising.

supersonix9
Sep 9, 2013, 04:34 AM
all I can say is can't please everyone I guess

landman
Sep 9, 2013, 04:56 AM
Anyone who thinks this game will play any different than PSO2 is delusional. Why put all the story online in the same version when you can release extra chapters and charge for it? It's the same as PSU and PSP/2/i all over again.

Mysterious-G
Sep 9, 2013, 05:26 AM
http://www.youtube.com/watch?v=uNlyk8eBT90

Very, very nice. I am happy seeing more titles for the series released. I think SEGA finally realized how much they can make of the series. I wouldn't mind if this was a trend that continued.

From the trailer, it DOES look more story-centric, and I wouldn't be surprised if the the world were to feature only new areas and content as a whole, even if the gameplay turns out to be similar if not almost the same. The trailers show only one Arks Ship... Remember the talk about one of the ARKs fleet's science vessels going missing in the past? This strikes me as that very ship.

So yeah, I am hyped and think this game will be entirely seperate from the main series, aka PSO2. Heck, I'd bet on it. This is gonna be good.

jooozek
Sep 9, 2013, 05:44 AM
Anyone who thinks this game will play any different than PSO2 is delusional. Why put all the story online in the same version when you can release extra chapters and charge for it? It's the same as PSU and PSP/2/i all over again.

so basically you are saying that because you think that psu was shit, so were the portable titles? thats not how stuff works

Railkune
Sep 9, 2013, 05:55 AM
Video was interesting. Ship hovering over/next to the planet like that reminded me of PSO.

landman
Sep 9, 2013, 05:56 AM
I never said I think PSU is shit, I enjoyed PSU as much as any other game in this series, but what sucked was that you had to play through 4 different games in different systems to follow the same story.

Vashyron
Sep 9, 2013, 07:13 AM
New PS game with tri ace developers? Nice.

Vita exclusive? Too bad.

PrinceBrightstar
Sep 9, 2013, 07:20 AM
So we can most likely assume that one of the Arks ships crashed (if you looks carefully the lasers seem to come from the planet and it's on fire) since otherwise you'd send down a Campship.

New character doesn't look like anyone we know...yet. However it is stated in PSO2's intro that they have operations across many planets.

They appear to be a short way away from Gigantes.

The planet has a moon.

Someone's going to or already has died based on that tombstone.

Mike
Sep 9, 2013, 07:23 AM
Or died in the crash.

Vashyron
Sep 9, 2013, 07:31 AM
New PS game with tri ace developers? Nice.

Vita exclusive? Too bad.

Actually I sorta take that back now after hearing about the Vita TV thing.

Jaqlou Swig KING
Sep 9, 2013, 07:52 AM
Gonna make Edge Maverick.

Really though, their portable games should be Alfa Systems only.

Ouranos
Sep 9, 2013, 07:53 AM
Interesting. Nova + PSO2 new contents and JapanStudio's Freedom Wars in 2014. I'll be staying on my PSN JPN much longer.


Actually I sorta take that back now after hearing about the Vita TV thing.

A $100 vita console sounds nice.

King_Rappy
Sep 9, 2013, 07:56 AM
So we can most likely assume that one of the Arks ships crashed (if you looks carefully the lasers seem to come from the planet and it's on fire) since otherwise you'd send down a Campship.

New character doesn't look like anyone we know...yet. However it is stated in PSO2's intro that they have operations across many planets.

They appear to be a short way away from Gigantes.

The planet has a moon.

Someone's going to or already has died based on that tombstone.

The ARKS Ship is shot down by a "mysterious attack" while investigating the planet (Machia)

gigawuts
Sep 9, 2013, 08:04 AM
What...what's this? A new Phantasy Star game? In the same universe of an active online game they are currently supporting? I don't get it...why not just add whatever it is that's going to be in this game to PSO2 as more content?

I mean I'm sure I'll buy it anyway but...I just don't get it.

/confused

My guess is the offline factor. We're all familiar with what happened to PSO1 when you could go offline at will.

By separating the two games they remove the possibility of editing saves and all kinds of other hacking issues running rampant. The offline game is distinctly separate, and worst case scenario? Some kids share their hacked items via local multiplayer on what seems to essentially be a large promo for PSO2.

Anyway, from what I was able to tell in the video this is basically Phantasy Star: Voyager? Because I won't complain if it is.

The Walrus
Sep 9, 2013, 08:08 AM
Seems like this might be worth an import...since we'll never see it over here ;_;

Ezodagrom
Sep 9, 2013, 08:09 AM
Posted in the bumped comments:

The story from the trailer: During an investigation of the planet “Machia,” the ship’s crew crashes due to a mysterious attack. Aside from some words like “even more despair” and “an unsurvivable adventure” that’s basically it.
http://bumped.org/psublog/phantasy-star-nova-announced-for-playstation-vita/#comment-55415

The Walrus
Sep 9, 2013, 08:16 AM
So PSNova = SO5

Vashyron
Sep 9, 2013, 08:21 AM
"Phantasy Star Ocean"

gigawuts
Sep 9, 2013, 08:24 AM
Posted in the bumped comments:

http://bumped.org/psublog/phantasy-star-nova-announced-for-playstation-vita/#comment-55415

Oh, I was getting excited.

Railkune
Sep 9, 2013, 08:27 AM
Now that I can fully see that creatures design, it's nothing too exciting. Guess I'll have to wait on more gameplay or something.

Emp
Sep 9, 2013, 08:36 AM
So only offline? No online play like psp2?

Mike
Sep 9, 2013, 08:45 AM
So only offline? No online play like psp2?
Probably so one Phantasy Star game doesn't have to compete with another but who knows. The later distribution of a patch that adds an online mode, like what Ragnarok Oddessy or whatever it's called, did could be a possibility.

ChaosAngel92
Sep 9, 2013, 08:46 AM
This is really exciting and sad at the same time.
It is the first time I see a franchise I love goes insane on Japan and doesn't reach America.

But I don't get it whats with people complaining about no online play like pso2.
If you want PSO2 online on vita, well there is PSO2 Vita por that right?
Why 2 separate games? Is obvious, me thinks.
2 separate games = more income to sega. (dividing offline mode and online mode seems like a smart move to get more cash).

I mean, Phantasy Star Nove is probably PSO2 but focused on the story elements.
As the trailer suggest, this project seems to cash in even more for the nostalgia of PSO, exploring a planet with the solitude around you, with no one to help.

This is what PSO2 lacks imo.
It is built around all this "you are Arkz and you are a GROUP of players and all united..." etc, kinda what the Guardians things were intended.
But in PSO, you were alone. Yes you were a hunter but you were completely on your own.

Blue-Hawk
Sep 9, 2013, 08:49 AM
Ah yes. Another PS game that will never see the light of day over here in the US, outside of importing.

Why bother getting our hopes up Sonic Team/SoA?

Variant
Sep 9, 2013, 08:58 AM
Ah yes. Another PS game that will never see the light of day over here in the US, outside of importing.

Why bother getting our hopes up Sonic Team/SoA?

They didn't, we just sorta eavesdropped. As opposed to them announcing PSO2 in the west and never delivering, this is a bit different.


So only offline? No online play like psp2?

It's got 4 player co-op at the least, here's hoping there'll be some online play.

Blue-Hawk
Sep 9, 2013, 09:02 AM
They didn't, we just sorta eavesdropped. As opposed to them announcing PSO2 in the west and never delivering, this is a bit different.



It's got 4 player co-op at the least, here's hoping there'll be some online play.

We'll see when the time comes. The Vita isn't doing so hot anyway over in the US so why would they give it to us? Did we even get PSP2 Infinity here? No. And don't forget that SoA screwed the proverbiable pooch on PSO2 pissing off a lot of people here and in the UK. Not a stellar track record as of late for them.

gigawuts
Sep 9, 2013, 09:20 AM
If you could stop blaming SoA for things both SoA and SoJ are at fault for that'd be just super.

Leave it to the PS community to get furious about a game's announcement.

Blue-Hawk
Sep 9, 2013, 09:29 AM
If you could stop blaming SoA for things both SoA and SoJ are at fault for that'd be just super.

Leave it to the PS community to get furious about a game's announcement.

Well, I tried blaming Sonic Team but I was horribly corrected a while back.

Vashyron
Sep 9, 2013, 09:38 AM
http://bumped.org/psublog/wp-content/uploads/2013/09/Phantasy-Star-Nova.gif

http://psnova.sega.jp/

Sp-24
Sep 9, 2013, 09:44 AM
http://bumped.org/psublog/wp-content/uploads/2013/09/Phantasy-Star-Nova.gif

http://psnova.sega.jp/
Is this the new Monster Hunter game?

gigawuts
Sep 9, 2013, 09:47 AM
Yeah, my first reaction on seeing that enemy was "monster hunter with guns on the monsters" too.

But with such little information it's hard to really gauge.

If the vita TV isn't region locked I'll import this in a heartbeat. Hopefully there will be some give and take between the games, with lessons learned in PSO2 being used to more appropriately balance things in PSN and the things people love in PSN coming back to PSO2.

Either way, the vita TV thing alone is a nice thing for me. Worst case, I get to play PSP2i. So at least there's that.

Variant
Sep 9, 2013, 09:52 AM
Yeah, my first reaction on seeing that enemy was "monster hunter with guns on the monsters" too.


Monsters with guns... Digimon!?



If the vita TV isn't region locked I'll import this in a heartbeat.

The PSP and PS Vita are both region free, so presumably the Vita TV is too. I don't see why they'd give up the import market without some huge financial loss-esque reason.

Sp-24
Sep 9, 2013, 10:01 AM
Monsters with guns... Digimon!?
http://24.media.tumblr.com/c651b36c90bb6a1baa8ec023eb09b11b/tumblr_mslmcmwF8b1qlh7rxo1_400.jpg

New PSO2 boss.

Enforcer MKV
Sep 9, 2013, 10:06 AM
http://bumped.org/psublog/wp-content/uploads/2013/09/Phantasy-Star-Nova.gif

http://psnova.sega.jp/

I...I dunno, I can't be horribly upset about this...not yet.

Still, rubbish until proven otherwise.

The Walrus
Sep 9, 2013, 10:06 AM
http://bumped.org/psublog/wp-content/uploads/2013/09/Phantasy-Star-Nova.gif

http://psnova.sega.jp/

http://i.imgur.com/sSwgwAs.jpg


Hyping this so hard

Vashyron
Sep 9, 2013, 10:08 AM
Okay minor speculation time on gameplay thanks to the gif. It seems to be on the same "engine" as PSO2.

Looks like sprinting after a while you can pick up even more speed. (Towards the end of the gif)

Automatic sheathing of the weapon when sprinting may be gone, that person in front seems to be sprinting with a weapon out.. Vita Double Gladius (http://arkive.info/files/weapons/vita_d_gladius_lg.png)(?)

As well as obviously the on screen character using some sort of Red Coat Edge and Xeno's Outfit. They sure do like that weapon. (And so do I!)


Wonder if they'll ever port some of this stuff to PSO2 ...haha.

Enforcer MKV
Sep 9, 2013, 10:09 AM
Wonder if they'll ever port some of this stuff to PSO2 ...haha.

You have doubts?

Vashyron
Sep 9, 2013, 10:14 AM
You have doubts?

Weapons and such oh sure they will, additional or changed gameplay mechanics like the portable PSU games introduced I do have doubts.

WBMike
Sep 9, 2013, 10:14 AM
Okay minor speculation time on gameplay thanks to the gif. It seems to be on the same "engine" as PSO2.

Looks like sprinting after a while you can pick up even more speed. (Towards the end of the gif)

Automatic sheathing of the weapon when sprinting may be gone, that person in front seems to be sprinting with a weapon out.. Vita Double Gladius (http://arkive.info/files/weapons/vita_d_gladius_lg.png)(?)

As well as obviously the on screen character using some sort of Red Coat Edge and Xeno's Outfit. They sure do like that weapon. (And so do I!)


Wonder if they'll ever port some of this stuff to PSO2 ...haha.

Don't judge the running animation on the gif just yet because I may have dropped some frames around there.

Nexoz
Sep 9, 2013, 10:16 AM
I'm having doubts this game will make it to the west but since it's a new game where the online is optional and not an MMO based game (Phantasy Star Portable 2/Infinity.) there's a chance we'll still see this.

They did localize something as obscure as that Hitsune Miku on Vita for the West, I still have hope.

Playing a PSO on the Vita that's not entirely in Japanese would be sweet.

Railkune
Sep 9, 2013, 10:18 AM
I don't know guys, that .gif looks pretty decent.

Vashyron
Sep 9, 2013, 10:19 AM
Don't judge the running animation on the gif just yet because I may have dropped some frames around there.

Ah that may explain it too.

Though where did you grab footage to make a gif from?

Rexob
Sep 9, 2013, 10:19 AM
I feel like the online experience will be good, but PSO2 seems to be Sega's online "baby". That and I'm a PC player and not looking to buy a handheld just for this one game - I know the Vita has other good games, but - I'm PC all the way.

Emp
Sep 9, 2013, 10:23 AM
Anyobmne care to explain vita tv to me?

Vashyron
Sep 9, 2013, 10:26 AM
Anyobmne care to explain vita tv to me?

Simplest way to say it I guess is to call it a Home Console that plays Vita / PSP games.

Sp-24
Sep 9, 2013, 10:27 AM
I feel like the online experience will be good, but PSO2 seems to be Sega's online "baby". That and I'm a PC player and not looking to buy a handheld just for this one game - I know the Vita has other good games, but - I'm PC all the way.
This is guaranteed to be a lot like PSO2, and something tells me the gameplay won't be improved very much over what we already have. And what else is there to PSO2? Story?

Rexob
Sep 9, 2013, 10:28 AM
This is guaranteed to be a lot like PSO2, and something tells me the gameplay won't be improved very much over what we already have. And what else is there to PSO2? Story?

I've never played any of the PSO games for the story...lol, I like the online part of it. That's kind of like playing COD for the single player experience in my opinion...

Emp
Sep 9, 2013, 10:29 AM
Simplest way to say it I guess is to call it a Home Console that plays Vita / PSP games.

Do we hv a link to info bout it?

HeyItsTHK
Sep 9, 2013, 10:30 AM
This is really exciting and sad at the same time.
It is the first time I see a franchise I love goes insane on Japan and doesn't reach America.

This is what being a Monster Hunter fan is like.

Vashyron
Sep 9, 2013, 10:31 AM
Do we hv a link to info bout it?

http://www.shacknews.com/article/81040/ps-vita-tv-announced

Enforcer MKV
Sep 9, 2013, 10:32 AM
Weapons and such oh sure they will, additional or changed gameplay mechanics like the portable PSU games introduced I do have doubts.

Gameplay changes...Eh, I suppose that depends on how loud the community gets.

Emp
Sep 9, 2013, 10:34 AM
http://www.shacknews.com/article/81040/ps-vita-tv-announced

Ahh sweet. I will be purchasing vita tv.

Ezodagrom
Sep 9, 2013, 10:34 AM
If you could stop blaming SoA for things both SoA and SoJ are at fault for that'd be just super.

Leave it to the PS community to get furious about a game's announcement.
An english version is coming early next year for asia countries, yet there's no news about the rest of the world, this sounds more like SEGA of America/Europe's fault.

Sp-24
Sep 9, 2013, 10:36 AM
Gameplay changes...Eh, I suppose that depends on how loud the community gets.
Loud enough for Sega to bother making gameplay improvements to a bi-weekly fanservice market?

Unless those changes mean areas and bosses from that game, in which case, you don't even have to ask. PSO2 is already getting them as limited emergency quests or something.

HeyItsTHK
Sep 9, 2013, 10:36 AM
Gameplay changes...Eh, I suppose that depends on how loud the community gets.

Looking at how some mmos get major overhauls (even though the core core gameplay is the same), could possibly happen at around a 3 year mark.

Enforcer MKV
Sep 9, 2013, 10:39 AM
An english version is coming early next year for asia countries, yet there's no news about the rest of the world, this sounds more like SEGA of America/Europe's fault.

For all we know SoA could be trying to negotiate things with SoJ and SoJ won't listen.

Fact of the matter is, we don't know.

gigawuts
Sep 9, 2013, 10:41 AM
They're supposed to function as one cohesive entity.

Blaming either SoA or SoJ without sufficient information is like trying to pick up a box with both hands and yelling at just one when neither can lift it.

Arialle
Sep 9, 2013, 10:42 AM
http://bumped.org/psublog/wp-content/uploads/2013/09/Phantasy-Star-Nova.gif

not sure if this is posted

but damm thats one big boss

Variant
Sep 9, 2013, 10:42 AM
They're supposed to function as one cohesive entity.

Blaming either SoA or SoJ without sufficient information is like trying to pick up a box with both hands and yelling at just one when neither can lift it.

Before that, question why you're yelling at your hands first.

AlaskanKactus
Sep 9, 2013, 10:44 AM
This could be the chance to fix what PSO2 did wrong. I'm interested and with Vita TV I won't have to take much of a risk now :D

They better not mess this up.

Sp-24
Sep 9, 2013, 10:44 AM
Before that, question why you're yelling at your hands first.
When you find the answer, you will know what's wrong with Sega.

Emp
Sep 9, 2013, 10:45 AM
Hm. Maybe Nova is Segas answer to no US port of pso2. You can hv Nova but u cant have our flagship game "PSO2"

Sp-24
Sep 9, 2013, 10:46 AM
Hm. Maybe Nova is Segas answer to no US port of pso2. You can hv Nova but u cant have our flagship game "PSO2"
What are the chances of Nova getting released overseas?

Vashyron
Sep 9, 2013, 10:47 AM
http://www.youtube.com/watch?v=BR256acISbU"] http://www.youtube.com/watch?v=BR256acISbU

@1:28 For that Nova Gif footage.


The Gif's speed made it seem better than it was imo. :wacko:

gigawuts
Sep 9, 2013, 10:48 AM
Before that, question why you're yelling at your hands first.

Because PSOW is full of literal crazies.

Emp
Sep 9, 2013, 10:49 AM
What are the chances of Nova getting released overseas?

Better than pso2s. Westerners wont invest money into AC for slutty or loli oriented outfits and accessories.

ReaperTheAbsol
Sep 9, 2013, 10:49 AM
My body is Regigigas for PSNova.

DarkstarIV
Sep 9, 2013, 10:50 AM
What are the chances of Nova getting released overseas?

Very close to none. Unless a general Asian version counts as overseas, in which case, decent.

To people who claim this is just as much Sega Japan's fault, don't forget Sega America and Europe fail to advertise anything that isn't Sonic, and when a game bombs over here, they put the blame solely on the playerbase, refusing to admit that they very little to no advertising for the game, and how they pretty much ran PSU into the ground.

Even if Sega announces PSNova over here, I'm not going to believe them until its actually released, since they could just pull the same thing they did with PSO2. Also RNG has never stopped companies over here from releasing costumes and stuff in a gambling system. People vastly underestimate what others would spend to dress up their characters.

Sp-24
Sep 9, 2013, 10:51 AM
Better than pso2s. Westerners wont invest money into AC for slutty or loli oriented outfits and accessories.
TERA exists, though.

EDIT: But that may be the reason, they are too afraid of competition...

gigawuts
Sep 9, 2013, 10:54 AM
If there is one thing that sells in the west it's boobies.

Emp
Sep 9, 2013, 10:54 AM
My body is Regigigas for PSNova.

When u say PSNova, I can imagine many instances where some idiot will mistake the games name as the handhelds game.

DarkstarIV
Sep 9, 2013, 10:55 AM
To give you an idea of how much people will spend, I have a friend who plays another game, where to get the majority of good costumes, you need to gamble. $2 per try. He spent $500 over the course of two weeks, trying to get the costume he wanted.

jooozek
Sep 9, 2013, 11:01 AM
An english version is coming early next year for asia countries, yet there's no news about the rest of the world, this sounds more like SEGA of America/Europe's fault.

the asian version coming out means nothing, that's like, a totally different market; with the current grind and all the abyssmal droprates and what not i can't see any other scenario than pso2 sinking deep in west

Emp
Sep 9, 2013, 11:01 AM
Westerners are more strict on their views of media content. Most content will kept in japan if a localization finally comes but I wouldnt doubt those perverts having boners over those SEE-THROUGH wet bath towels.

gigawuts
Sep 9, 2013, 11:07 AM
[spoiler-box]http://2.media.dorkly.cvcdn.com/65/62/335786fa7523dd23e537d3ba352ea71b-tera-armor-is-ridiculous.jpg[/spoiler-box]

Sp-24
Sep 9, 2013, 11:08 AM
the asian version coming out means nothing, that's like, a totally different market; with the current grind and all the abyssmal droprates and what not i can't see any other scenario than pso2 sinking deep in west
They already have Asiasoft. They'll just set up separate servers with a slightly more tolerable cash shop for non-asian players if the game doesn't bomb in the first year or so.

The Walrus
Sep 9, 2013, 12:01 PM
[spoiler-box]http://2.media.dorkly.cvcdn.com/65/62/335786fa7523dd23e537d3ba352ea71b-tera-armor-is-ridiculous.jpg[/spoiler-box]

TERA <3

ReaperTheAbsol
Sep 9, 2013, 12:01 PM
When u say PSNova, I can imagine many instances where some idiot will mistake the games name as the handhelds game.

I'd simply question their ability to navigate this thread, lack of reading comprehension, research, and I might even go as far as asking them:


http://www.youtube.com/watch?v=5e_dJHLsuPM

Kondibon
Sep 9, 2013, 12:10 PM
with the current grind and all the abyssmal droprates and what not i can't see any other scenario than pso2 sinking deep in west

You'd honestly be surprised. Infact I find it silly that you all think this would fly better in an asian market than this one. Remember me mentioning all those changes to making stuff more accessible for free players in Mabi? That happened because the KOREAN players wanted it. There's not some sort of massive gap between players in the eastern and western markets when it comes to these kinds of games, it's just it only takes a few who don't care to fund the game.

If PSO2 came out in the west as it is now, it would probably do worse than it is in Japan if nothing changes, but I don't think it would just crash and burn overnight.

gigawuts
Sep 9, 2013, 12:18 PM
Agreed. It would have a faint pulse, but nothing to brag about. In the end it would meet the same fate as every version of Phantasy Star Online and Phantasy Star Universe: Barely turning a profit over the server maintenance costs, if breaking even at all, and after several attempts to lure back players with events long over in the JP version and simple temporary tweaks to droprates it'll just be cut off to divert resources to other projects, followed by a "large" announcement within the quarter.

Shadowth117
Sep 9, 2013, 12:19 PM
You'd honestly be surprised. Infact I find it silly that you all think this would fly better in an asian market than this one. Remember me mentioning all those changes to making stuff more accessible for free players in Mabi? That happened because the KOREAN players wanted it. There's not some sort of massive gap between players in the eastern and western markets when it comes to these kinds of games, it's just it only takes a few who don't care to fund the game.

If PSO2 came out in the west as it is now, it would probably do worse than it is in Japan if nothing changes, but I don't think it would just crash and burn overnight.

I gotta agree with that. There has never been good marketing for this series which is probably why it doesn't sell. A lot of gamers have no clue what the hell it is. Among those who do, and I've met a number playing the game in various places on my laptop, many of them just want to know when the game comes out over here to which I have to say "probably never".

But back to my original point, a lot of gamers just have no clue what the series is, often asking if you meant to say Final Fantasy instead.

*insert what the fuck is a phantasy star image here since I can't find it*

Course, with how the game is doing now, I see a lot of players losing interest after a while anyways as I see on here. It WILL be good for a while, but not adding much to the game is killing the experience for people. I've stopped playing as much as I used to and I know a bunch of other people who are like that as well.

ShinMaruku
Sep 9, 2013, 12:25 PM
Uh, yeah, exactly.

And also...they can just add single player content to PSO2...?

I'd be less indifferent if this was an traditional RPG, harking back to the Phantasy Stars of old but...

Sega is lazy as fuck. They would have to redo some code to do that. Instead make a new game and sell it and collect some more money out of it than relying on the pso2 people. Also it being offline will help stave off some of the scumbag moves they have done because it's online. (Take it like the console diablo 3 being better than the PC one because it has to be offline making them rebalance loot drops and modifying how progression goes)

If this is done well I can say good bye to pso2 because they keep fucking it up and since it's being outsourced it will be done better than by Sega. :P

gigawuts
Sep 9, 2013, 12:34 PM
Yeah, for real. What I like about PSO2 is its core combat. What I don't like is the dripfeed, which is directly linked with being an online game that can be updated.

You know what can't be updated in that way? Games that need to be complete even if they never go online. Those need to be sold as standalone titles with measured rewards over the course of the game. That's what I liked about PSO1 as of the GC version - it could go online, but didn't need to to be functionally complete. PSOBB just ported the exact same content, which meant it retained the same measured goals and rewards for all pre-existing content.

If PSN is meant to be offline, well, it will honestly probably appeal to me more than PSO2 does because of that. Weapon spacing, a lack of random grinding, etc. These are just predictions based on being able to function entirely standalone and offline, but I'd be surprised if they weren't true.

My one regret is I'd have to solo it 100% of the time, because ha ha knowing people with vitas.

jooozek
Sep 9, 2013, 12:36 PM
You'd honestly be surprised. Infact I find it silly that you all think this would fly better in an asian market than this one. Remember me mentioning all those changes to making stuff more accessible for free players in Mabi? That happened because the KOREAN players wanted it. There's not some sort of massive gap between players in the eastern and western markets when it comes to these kinds of games, it's just it only takes a few who don't care to fund the game.

If PSO2 came out in the west as it is now, it would probably do worse than it is in Japan if nothing changes, but I don't think it would just crash and burn overnight.

your mention of mabinogi reminds me how the original developers of dragon nest basically killed any drive the europeans had to ever play dragon nest eu, dragon nest had this moronic system that was limiting the amount of dungeon runs one could do daily at level cap (like, iirc, 3 runs on highest difficulty and you couldn't do any normal dungeons anymore) and the european publishers didn't take any complaints about it, then, iirc, they said something like "hurr the korean devs say we need 1000 votes to change it" and the community being already so small from dying out people from the boredom i think they met the goal at some point and they got the system that the american or asian version uses but by that time the game turned into a ghost town
and what do you know, few days ago they announced a publisher change (http://nforum.dragonnest.eu/forums/forum/en/dragon-nest-eu-news_aa/news-announcments_aa/16871-upcoming-publisher-change-in-progress), pretty idiotic if you ask me considering most of the fault was in the dripfeed from the devs and not even the shit support from the publishers side

Kondibon
Sep 9, 2013, 12:47 PM
your mention of mabinogi reminds me how the original developers of dragon nest basically killed any drive the europeans had to ever play dragon nest eu, dragon nest had this moronic system that was limiting the amount of dungeon runs one could do daily at level cap (like, iirc, 3 runs on highest difficulty and you couldn't do any normal dungeons anymore) and the european publishers didn't take any complaints about it, then, iirc, they said something like "hurr the korean devs say we need 1000 votes to change it" and the community being already so small from dying out people from the boredom i think they met the goal at some point and they got the system that the american or asian version uses but by that time the game turned into a ghost town
and what do you know, few days ago they announced a publisher change (http://nforum.dragonnest.eu/forums/forum/en/dragon-nest-eu-news_aa/news-announcments_aa/16871-upcoming-publisher-change-in-progress), pretty idiotic if you ask me considering most of the fault was in the dripfeed from the devs and not even the shit support from the publishers sideFor whatever reason, Nexon EU is treated notoriously worse than Nexon NA by Nexon KR from what I've seen of their treatment of Vindictus, Mabinogi, and now Dragon's Nest. That seems more like a localized problem. Not at all something I'd use to measure the health of Asian games in a western market. x: Then again Mabi probably isn't good example either.

The best way I can put what I was trying to say is that, chances are the Japanese players hate the problems with PSO2 as much as we do, but as long as a handful of people are willing to shell out for scratches, and put up with the crap drop rates, and grind rates, it's going to take a LONG time for Sega to be willing to change that, and chances are, if it comes to the west, and a handful of people are willing to shell out for scratches, and put up with the crap drop rates, and grind rates, it's going to take a LONG time for Sega to change it here either.

EDIT: I'd add, that if they had any idea of how to run a f2p game that none of this would even be happening... but I doubt they'll get a clue before it's too late.

ShinMaruku
Sep 9, 2013, 12:52 PM
Yeah, for real. What I like about PSO2 is its core combat. What I don't like is the dripfeed, which is directly linked with being an online game that can be updated.

You know what can't be updated in that way? Games that need to be complete even if they never go online. Those need to be sold as standalone titles with measured rewards over the course of the game. That's what I liked about PSO1 as of the GC version - it could go online, but didn't need to to be functionally complete. PSOBB just ported the exact same content, which meant it retained the same measured goals and rewards for all pre-existing content.

If PSN is meant to be offline, well, it will honestly probably appeal to me more than PSO2 does because of that. Weapon spacing, a lack of random grinding, etc. These are just predictions based on being able to function entirely standalone and offline, but I'd be surprised if they weren't true.

My one regret is I'd have to solo it 100% of the time, because ha ha knowing people with vitas.

There is a $100 vita solution coming to tv so you will probably have more people to play with by the time it comes out.

A offline based PSN it what I need in my life right now. Take the missions on my time, not be locked out of stuff because of full blocks and retarded drop rates and missions needing a party.

Also the key point is not relying on online to use gatcha bullshit will probably fix a bunch about updating your stuff and getting new outfits.

Also the smaller party size will help with giving directed huge boss battles. Each person has a role and can execute it. ( I never understood the "You need lots of people to kill this boss mate" malarkey) a well directed boss battle like monster hunter should be awesome.

Also as I said before it can't be a mode for pso2 because 3 things:
1.Not the same team
2.Coding that into pso2's mess is not worth the money needed to retool the game
3.They can sell something again and to a perhaps newer audience expanding the game and money. (This is the big one)

jooozek
Sep 9, 2013, 01:01 PM
For whatever reason, Nexon EU is treated notoriously worse than Nexon NA by Nexon KR from what I've seen of their treatment of Vindictus, Mabinogi, and now Dragon's Nest. That seems more like a localized problem. Not at all something I'd use to measure the health of Asian games in a western market. x: Then again Mabi probably isn't good example either.

The best way I can put what I was trying to say is that, chances are the Japanese players hate the problems with PSO2 as much as we do, but as long as a handful of people are willing to shell out for scratches, and put up with the crap drop rates, and grind rates, it's going to take a LONG time for Sega to be willing to change that, and chances are, if it comes to the west, and a handful of people are willing to shell out for scratches, and put up with the crap drop rates, and grind rates, it's going to take a LONG time for Sega to change it here either.

EDIT: I'd add, that if they had any idea of how to run a f2p game that none of this would even be happening... but I doubt they'll get a clue before it's too late.

now that i checked around it seems like the game masters were giving out items to all players that allowed for more dungeons runs but those items were limited to an amount of them you could use per day or something like that by the korean devs so as you see, no matter how much the publishers could shit themselves and put bandaids around there is just stuff you can't change no matter how much you would want
i'm more than certain that after the publisher change the game will be as dead as it is now

gigawuts
Sep 9, 2013, 01:02 PM
There is a $100 vita solution coming to tv so you will probably have more people to play with by the time it comes out.

A offline based PSN it what I need in my life right now. Take the missions on my time, not be locked out of stuff because of full blocks and retarded drop rates and missions needing a party.

Also the key point is not relying on online to use gatcha bullshit will probably fix a bunch about updating your stuff and getting new outfits.

Also the smaller party size will help with giving directed huge boss battles. Each person has a role and can execute it. ( I never understood the "You need lots of people to kill this boss mate" malarkey) a well directed boss battle like monster hunter should be awesome.

Also as I said before it can't be a mode for pso2 because 3 things:
1.Not the same team
2.Coding that into pso2's mess is not worth the money needed to retool the game
3.They can sell something again and to a perhaps newer audience expanding the game and money. (This is the big one)

I thought I read it was only local multiplayer, as in needing to use local wireless? For that to work I'd think the vita TV could only work with other units within range - and that's if it could even link up the same way vita handhelds can.

Emp
Sep 9, 2013, 01:03 PM
There is a $100 vita solution coming to tv so you will probably have more people to play with by the time it comes out.

A offline based PSN it what I need in my life right now. Take the missions on my time, not be locked out of stuff because of full blocks and retarded drop rates and missions needing a party.

Also the key point is not relying on online to use gatcha bullshit will probably fix a bunch about updating your stuff and getting new outfits.

Also the smaller party size will help with giving directed huge boss battles. Each person has a role and can execute it. ( I never understood the "You need lots of people to kill this boss mate" malarkey) a well directed boss battle like monster hunter should be awesome.

Also as I said before it can't be a mode for pso2 because 3 things:
1.Not the same team
2.Coding that into pso2's mess is not worth the money needed to retool the game
3.They can sell something again and to a perhaps newer audience expanding the game and money. (This is the big one)

Saying offline PSN is just too contradictory. Just offline mode.

Tbh singleplayer games do not need online multiplayer unless the online is Adhoc. It just creates a window for cheating. Sooner or later, all your games will be either single player with no online or online only like PSO2 cause nothing is more annoying than someone cheating.

ShinMaruku
Sep 9, 2013, 01:08 PM
I thought I read it was only local multiplayer, as in needing to use local wireless? For that to work I'd think the vita TV could only work with other units within range - and that's if it could even link up the same way vita handhelds can.
There are ways to can make local multiplayer online using the PS3/PS4. Given how a similar game has both local and ad-hock parties with a online lobby. I am certain it will have both.

Saying offline PSN is not odd it's called the SEN now not PSN :P

Emp
Sep 9, 2013, 01:14 PM
There are ways to can make local multiplayer online using the PS3/PS4. Given how a similar game has both local and ad-hock parties with a online lobby. I am certain it will have both.

Saying offline PSN is not odd it's called the SEN now not PSN :P

I didnt say it was odd. When u say offline with either PSN or SEN, you contradict urself cause "network" automatically means, in all instances, connected to people or places which in this case means "online."

So in the future, its just better to refer to it as offline or singleplayer mode.

gigawuts
Sep 9, 2013, 01:15 PM
There are ways to can make local multiplayer online using the PS3/PS4. Given how a similar game has both local and ad-hock parties with a online lobby. I am certain it will have both.

Saying offline PSN is not odd it's called the SEN now not PSN :P

I've never owned a Sony console and all of these acronyms are new to me and I donut understand :disapprove:

Emp
Sep 9, 2013, 01:17 PM
I've never owned a Sony console and all of these acronyms are new to me and I donut understand :disapprove:

I envy ur innocence. U werent one of the many that fell pray to the infamous Sony hacking

ShinMaruku
Sep 9, 2013, 01:18 PM
Local is wifi between psvitas. Adhock party is just online. It's really simple. And with a PS3/PS4 you can make your PS3/4 as a link between the vitas making it function like a tunneling program.

And when I said PSN I am talking about Phantasy Star Nova which is named like that to link it to PSN like how Phantasy Star Portable and Playsation portable are also both PSP.

gigawuts
Sep 9, 2013, 01:24 PM
Ah, it's the tunneling I wasn't aware of. So that's a feature of the standalone vita TV, then? No PS3/PS4 required?

ShinMaruku
Sep 9, 2013, 01:26 PM
Don't know as of yet but it should also have that feature.

ReaperTheAbsol
Sep 9, 2013, 01:43 PM
Bear with me. I'm going to attempt explain this with limited knowledge and understanding of the following. Maybe I'm just a fool, and if what I'm about to say makes no sense you can disregard the contents of which I'm about to post.

It says that Nova will be an Ad Hoc multiplayer game meaning that it's local play among devices. When and if the game is Ad Hoc Party available it can be used to play online IF it follows the same rules as the PSP did. Ad Hoc Party required a PS3 to run its connection through an Ethernet cable hooked up to a modem/router. The PSP's OR Vita's (Yes, Vita's can use Ad Hoc party too) wireless connections connect to the PS3 itself and gets the connection relayed back to the handheld.

Another example of this system is like how MH3U for the Wii U allows 3DS players to play the game 'online' with their 3DS devices as long as you have the Monster Hunter 3 Ultimate Packet Relay Tools on your console. This too requires you to use a LAN adapter for the Wii U as the wireless service is used to connect the 3DS to the Wii U console itself. This allows you to play with Wii U players on your 3DS handheld.

If I didn't make sense maybe someone else can explain it better. I myself am trying to make sense of it as well. :(

Emp
Sep 9, 2013, 01:43 PM
Local is wifi between psvitas. Adhock party is just online. It's really simple. And with a PS3/PS4 you can make your PS3/4 as a link between the vitas making it function like a tunneling program.

And when I said PSN I am talking about Phantasy Star Nova which is named like that to link it to PSN like how Phantasy Star Portable and Playsation portable are also both PSP.

You might want to say Nova nexf time then.

Railkune
Sep 9, 2013, 01:48 PM
Bear with me. I'm going to attempt explain this with limited knowledge and understanding of the following. Maybe I'm just a fool, and if what I'm about to say makes no sense you can disregard the contents of which I'm about to post.

It says that Nova will be an Ad Hoc multiplayer game meaning that it's local play among devices. When and if the game is Ad Hoc Party available it can be used to play online IF it follows the same rules as the PSP did. Ad Hoc Party required a PS3 to run its connection through an Ethernet cable hooked up to a modem/router. The PSP's OR Vita's (Yes, Vita's can use Ad Hoc party too) wireless connections connect to the PS3 itself and gets the connection relayed back to the handheld.

Another example of this system is like how MH3U for the Wii U allows 3DS players to play the game 'online' with their 3DS devices as long as you have the Monster Hunter 3 Ultimate Packet Relay Tools on your console. This too requires you to use a LAN adapter for the Wii U as the wireless service is used to connect the 3DS to the Wii U console itself. This allows you to play with Wii U players on your 3DS handheld.

If I didn't make sense maybe someone else can explain it better. I myself am trying to make sense of it as well. :(

I think that's pretty clear actually.

ShinMaruku
Sep 9, 2013, 02:18 PM
Bear with me. I'm going to attempt explain this with limited knowledge and understanding of the following. Maybe I'm just a fool, and if what I'm about to say makes no sense you can disregard the contents of which I'm about to post.

It says that Nova will be an Ad Hoc multiplayer game meaning that it's local play among devices. When and if the game is Ad Hoc Party available it can be used to play online IF it follows the same rules as the PSP did. Ad Hoc Party required a PS3 to run its connection through an Ethernet cable hooked up to a modem/router. The PSP's OR Vita's (Yes, Vita's can use Ad Hoc party too) wireless connections connect to the PS3 itself and gets the connection relayed back to the handheld.

Another example of this system is like how MH3U for the Wii U allows 3DS players to play the game 'online' with their 3DS devices as long as you have the Monster Hunter 3 Ultimate Packet Relay Tools on your console. This too requires you to use a LAN adapter for the Wii U as the wireless service is used to connect the 3DS to the Wii U console itself. This allows you to play with Wii U players on your 3DS handheld.

If I didn't make sense maybe someone else can explain it better. I myself am trying to make sense of it as well. :(
You explained it perfectly.

ReaperTheAbsol
Sep 9, 2013, 02:21 PM
That's a relief. ^^;

Zorafim
Sep 9, 2013, 02:43 PM
I've never owned a Sony console and all of these acronyms are new to me and I donut understand :disapprove:

Allow me to translate.


There are ways to can make local multiplayer online using the Phantasy Star 3 / Phantasy Star 4. Given how a similar game has both local and ad-hock parties with a online lobby. I am certain it will have both.

Saying offline Phantasy Star Nova is not odd it's called the Sonic Eternal Novel now not Phantasy Star Nova :P

Let me know if you have any more questions.

Cyron Tanryoku
Sep 9, 2013, 02:47 PM
>New Phantasy Star Game
Yooooooo

>Vita
Nooooooo

ShinMaruku
Sep 9, 2013, 02:58 PM
There is a $100 thing that plays vita games on your TV. Don't say 'Noooo' it's $100 people.

Cyron Tanryoku
Sep 9, 2013, 03:00 PM
Can play SOME games
Nova has a chance of not working

Still, no phantasy star game is worth 100+

Sp-24
Sep 9, 2013, 03:07 PM
Still, no phantasy star game is worth 100+
You'd be surprised. (http://img43.imageshack.us/img43/1338/ek7v.jpg)

ShinMaruku
Sep 9, 2013, 03:23 PM
Still, no phantasy star game is worth 100+

Have you subbed to the game for over a year? You spent over $100

Cyron Tanryoku
Sep 9, 2013, 03:26 PM
I don't buy things
Probably premium once

yoshiblue
Sep 9, 2013, 03:27 PM
The story clip looked cool. I look forward to seeing how this plays out.

MegaMettaurX
Sep 9, 2013, 03:55 PM
You'd be surprised. (http://img43.imageshack.us/img43/1338/ek7v.jpg)

"Korean Samsung RPG"

jooozek
Sep 9, 2013, 03:57 PM
http://www.youtube.com/watch?v=eVlQhzkBEjo

ShinMaruku
Sep 9, 2013, 04:29 PM
I don't buy things
Probably premium once

Well then you are a smart consumer :P
But for this you have to get a vita or you skip it. :)

BIG OLAF
Sep 9, 2013, 04:34 PM
Oh come on, I'm sure Machia will be the next planet on PSO2, and we'll see Gigantes and all that other shit on the PC eventually. SEGA would be fucking retarded to not cross all that content over down the road.

Also, Gigantes reminds me of an armored version of St. Milion/Kondrieu/Shambertin + skyscraper cannons.

lord davinci
Sep 9, 2013, 04:52 PM
I am so excited about this. I've been saying since the dreamcast days, while I loved pso and psu, it's time they did something more like the original phantasy star series. Something with a story, party, and a more fleshed out world. While Universe and Portable 2 are getting closer to that I mean something that looks like PSO or PSO2 but plays like Skies of Arcadia or Episode III. Tri-Ace is awesome and I hope this is the game!

BlankM
Sep 9, 2013, 04:54 PM
Man its so fitting Tri-Ace goes on to make an online game after *insert star ocean spoilers here*

The Walrus
Sep 9, 2013, 05:13 PM
I am so excited about this. I've been saying since the dreamcast days, while I loved pso and psu, it's time they did something more like the original phantasy star series. Something with a story, party, and a more fleshed out world. While Universe and Portable 2 are getting closer to that I mean something that looks like PSO or PSO2 but plays like Skies of Arcadia or Episode III. Tri-Ace is awesome and I hope this is the game!

This isn't that game.

ShinMaruku
Sep 9, 2013, 05:34 PM
So how much of you with vitas have already put down money for this gem?

Z-0
Sep 9, 2013, 05:36 PM
So how much of you with vitas have already put down money for this gem?
I will wait to see what it even is. It looks like a monster-hunter ripoff at the moment.

Crysteon
Sep 9, 2013, 05:42 PM
Man its so fitting Tri-Ace goes on to make an online game after *insert star ocean spoilers here*

Inb4 Luther from PSO2 is an instanced existence of the bat shit insane Luther from SO3. Gawd, that means he's gonna claim he's our creator!


http://www.youtube.com/watch?v=WWaLxFIVX1s

The Walrus
Sep 9, 2013, 05:48 PM
So how much of you with vitas have already put down money for this gem?

Haven't yet. Like Z-0 I'm waiting to see more.

Kenbog
Sep 9, 2013, 05:48 PM
Good finally a Phantasy Star by different developers, I didn't really like Sakai's work with PSO2 so I am rooting for this game.

Valkyrie Lovrina
Sep 9, 2013, 05:52 PM
geez, a boss like Gigantes is something I actually prefer. to so huge and the Dual Cannons make it look intimidating but I won't be picking this one up since I have no Vita(don't have money to throw around either).

ShinMaruku
Sep 9, 2013, 05:53 PM
Good finally a Phantasy Star by different developers, I didn't really like Sakai's work with PSO2 so I am rooting for this game.

That's why I have faith.

D-Gold
Sep 9, 2013, 05:58 PM
And here I was enjoying not having to change my vita accounts. Anyways ty sega for making me happy for getting vita day 1. I hope psp:2 extend codes are in this game

ChaosAngel92
Sep 9, 2013, 06:13 PM
Motoi Sakuraba please!

ArataWata
Sep 9, 2013, 06:27 PM
So how much of you with vitas have already put down money for this gem?

If they announce a western release I'll very happily drop my entire bank account on it.

Alucard V
Sep 9, 2013, 06:40 PM
On paper this sounds like a good thing. The Star Ocean had a strong sense of character development along with some good story telling and end game content. At the vary least it might make some back story or even foreshadowing of Ep2 content.

Mike
Sep 9, 2013, 07:01 PM
http://www.youtube.com/watch?v=BR256acISbU (http://www.youtube.com/watch?v=BR256acISbU)
Nova is going to be at TGS? To go or not to go....

gigawuts
Sep 9, 2013, 07:06 PM
Go. With a camcorder.

The Walrus
Sep 9, 2013, 07:19 PM
I agree with the above post.

ReaperTheAbsol
Sep 9, 2013, 07:28 PM
I agree with the two posts above mine.

yoshiblue
Sep 9, 2013, 07:44 PM
We await the results!

ShinMaruku
Sep 9, 2013, 07:49 PM
Go. With a smart phone
Fixed.

gigawuts
Sep 9, 2013, 07:53 PM
I was wondering who it would be to make that witty correction.

Kevin PSO
Sep 9, 2013, 08:08 PM
Hopefully the game is as appealing as the description makes it out to be. I'm hyped for PSO 2 getting a western release (if ever), but this game is everything I'd want in a portable PSO game: single player, solo play with ad-hoc co-op to play with my brother while traveling.

FoMarlBorough
Sep 9, 2013, 08:10 PM
PSN.
PSZ.

Hmm... an 'N' is just a 'Z' rotated 90 degrees.....

strikerhunter
Sep 9, 2013, 08:14 PM
^ LOL Did not notice that xD

Mike
Sep 9, 2013, 09:04 PM
Go. With a camcorder.
Sega has been fairly decent with streaming their TGS presentations so in the case that Nova only exists as a video, watching the stream is probably the best way to get information quickly. Rapico suggests that there may be more though (https://twitter.com/rapico/status/377235228764291072). Hopefully a playable demo but with Sega's TGS 2013 site no where to be seen, there's nothing to do but wait.


PSN.
PSZ.

Hmm... an 'N' is just a 'Z' rotated 90 degrees.....
Luckily the Vita version won't have to deal with Nintendo's oh-so-wonderful friend codes.

Noblewine
Sep 9, 2013, 09:13 PM
And... Segac will probably screw NA over again. *Applauds*

The Walrus
Sep 9, 2013, 09:15 PM
How are we even screwed over when it was just announced today...

blace
Sep 9, 2013, 09:16 PM
It's a gut feeling I guess. After all, when has Sega brought both support and the game?

It's always been one or the other.

ShinMaruku
Sep 9, 2013, 09:34 PM
If they bring this game they can choose not to support pso2 here because they like all other publishers suck at games as a service thing because it should not be a service.

gigawuts
Sep 9, 2013, 09:40 PM
Yeah, I've been thinking about the possibility of this game coming west before PSO2. It's certainly plausible, maybe even the intent.

ShinMaruku
Sep 9, 2013, 09:45 PM
It would be cheaper and possibly more profitable as well.

Mike
Sep 9, 2013, 10:36 PM
Wouldn't it be a kicker if the online portion of PSO2 was packaged along with Nova in the west?

The Walrus
Sep 9, 2013, 10:41 PM
would they even be able to fit all of that on a single game card?

gigawuts
Sep 9, 2013, 10:44 PM
I can actually see that - sell PSN with PSO2 on a second cartridge in a bundle.

NoiseHERO
Sep 9, 2013, 11:09 PM
use your storymode character in PSO2 servers with a head start level 30 version of your character and his/her class, campaign rewards, special outfits and weapons and all.

ShinMaruku
Sep 9, 2013, 11:17 PM
use your storymode character in PSO2 servers with a head start level 30 version of your character and his/her class, campaign rewards, special outfits and weapons and all.

Let's not be silly now and over reach on what is possible now. These characters could be different from the pso2 ones. There might not be skill trees. :P

NoiseHERO
Sep 9, 2013, 11:23 PM
Let's not be silly now and over reach on what is possible now. These characters could be different from the pso2 ones. There might not be skill trees. :P

http://bumped.org/psublog/wp-content/uploads/2013/09/Phantasy-Star-Nova.gif

I dunno, when I saw this gif, made me think that they're just making this game out of a slightly tweaked PSO2 engine anyway. But of course they wouldn't give us 30 free levels I was just talking out of my ass-i

I fact you're right everything, I said in my post was positive...

Dafuq is wrong with me...

blace
Sep 9, 2013, 11:27 PM
The game looks way too fast paced to be PSO2. Whatever you thinking, this is Tri-Ace territory.

The Walrus
Sep 9, 2013, 11:29 PM
To be fair the gif is moving faster than the actual video it came from.

blace
Sep 9, 2013, 11:31 PM
Still, Tri-Ace makes some pretty speedy combat based engines. The Star Ocean series, namely Star Ocean: The Last Hope, having a very quick combat.

We may even see more difficult elements to the game similar to their Valkyrie Profile franchise.

NoiseHERO
Sep 9, 2013, 11:48 PM
ehhhhnnn I can see the differences but... not a lot. <_<;;;

I mean the NPC's aren't locked on to auto-following you, and the running animation is less fluid and clunky with shorter steps (could be frame rate of the gif)

Also is that lag, or is that cast running at an invisible wall?

blace
Sep 10, 2013, 12:18 AM
Looks like he got stuck running into the leg.

Noc Codez
Sep 10, 2013, 12:31 AM
I give it one year to theirs no support for this title..

blace
Sep 10, 2013, 12:59 AM
It'll probably be like PSPo2 day one.

Yutaka20
Sep 10, 2013, 01:18 AM
if it's gonna be like the RO vita game,
most probably it will only last a year or so,
considering the less need of having to ad hoc much,
and ad hoc wouldn't give much of the fun needed to last a long time.
games build like that gotta have MH like feels to really work and last.
where u farm parts to build a certain weapon or armour.
thus needing more ppl to do quests so that u have time to do part breaking,
which also will take quite a while to gather.
i hope i aren't offending anyone with the MH comparesent.

i just find that PS is more fun being in a online community like game.
maybe wat they can offer for vita is to let u do some offline questing,
i mean story questing while online is kinda a bit burning for ur batt and data plan lol ,
considering if most ppl is playing it on the go

Zenobia
Sep 10, 2013, 02:09 AM
Still, Tri-Ace makes some pretty speedy combat based engines. The Star Ocean series, namely Star Ocean: The Last Hope, having a very quick combat.

We may even see more difficult elements to the game similar to their Valkyrie Profile franchise.

Valkyrie Profile 2 Silmeria also.

I loved both of those games.

ShinMaruku
Sep 10, 2013, 02:58 AM
I'm certain this will have some speedier modifications and the fact that it's not half assed sega I have better faith for balance.

Nitro Vordex
Sep 10, 2013, 03:21 AM
WARNING: TOO MUCH OPTIMISM IN THIS THREAD DETECTED.

Mike
Sep 10, 2013, 03:25 AM
I'm certain this will have some speedier modifications and the fact that it's not half assed sega I have better faith for balance.
I wouldn't get my hopes up. Looking at the difference between Universe and Portable 1, I'd predict we're in for a more of the same.

ShinMaruku
Sep 10, 2013, 03:37 AM
I wouldn't get my hopes up. Looking at the difference between Universe and Portable 1, I'd predict we're in for a more of the same.
If it's that I will be pleased. I am at the point that if Sakai watches over and it's outsourced I am pleased.

kazuuya
Sep 10, 2013, 04:53 AM
It probably won't get localized anyways. Just like we'll probably never see a western PSO2 server.

But oh well, I guess I will stay tuned for more info and picture material concerning Nova.

landman
Sep 10, 2013, 06:25 AM
So how much of you with vitas have already put down money for this gem?

The day Devifoxx or any other REAL hero releases a translation in PDF :-P

gigawuts
Sep 10, 2013, 08:10 AM
I give it one year to theirs no support for this title..

There's not going to be support at all. It's going to be just like PSZ without the need for officially run servers. What support did PSZ get? What support did PSZ need?

supersonix9
Sep 10, 2013, 08:29 AM
pspo2 was better than psu even without the online services; they could just do the same here

I wouldn't get my hopes up. Looking at the difference between Universe and Portable 1, I'd predict we're in for a more of the same.
but that's still completely based upon a trend, and portable 1 wasn't even their latest game

Ce'Nedra
Sep 10, 2013, 08:56 AM
Nova might be a reason for me to buy a Vita *shrugs* I'm looking forward to more info~

Mike
Sep 10, 2013, 09:30 AM
but that's still completely based upon a trend, and portable 1 wasn't even their latest game
That's right. But from what little info we have about the game, I feel like Nova is leaning more towards Portable 1 than 2 or Infinity. Offline and local co-op only? That sounds like Portable 1 to me so I'm comfortable comparing Nova to it. Besides, we know Sega is comfortable throwing away progress with the Phantasy Star series so it wouldn't surprise me if PSO2 and it's derivatives followed the same path as the Universe games.

gigawuts
Sep 10, 2013, 09:39 AM
The ability to bridge through the ps3/4 is pretty significant. Was that around when PSP1 or 2 were released?

This is sounding an awful lot like exactly what I said I wanted not too long ago, come to think of it. A portable game, focusing on solo & small groups, capable of going online without needing to be concerned with official servers needing maintenance or being taken down since it would run on an ad hoc system...

jooozek
Sep 10, 2013, 09:41 AM
http://en.wikipedia.org/wiki/XLink_Kai

gigawuts
Sep 10, 2013, 09:43 AM
And before that we used xbconnect to play halo 1 online, so what's your point?

I'm talking about something official.

jooozek
Sep 10, 2013, 09:49 AM
it's been already mentioned in this thread
http://www.pso-world.com/forums/showpost.php?p=3038731&postcount=149
edit: oh right, i've mentioned xlink kai because you can run the client on linux based routers like the WRT54G

gigawuts
Sep 10, 2013, 10:10 AM
I'm still not really getting your point. That doesn't look like an officially supported thing. Do you mean that it was possible? Because I'm talking about official support, as in created with this in mind, which necessitates official support.

jooozek
Sep 10, 2013, 10:12 AM
did you check the post i linked? doesn't seem like

gigawuts
Sep 10, 2013, 10:19 AM
did you check the post i linked? doesn't seem like

Have you read any of mine? I asked if PSP1 or PSP2 was meant to be able to do this. Then I said this sounds like a feature I wanted for a handheld PS title a while ago.

You linking a third party software that permits this and then linking a post detailing how it works has nothing to do with either that question nor that statement.

You're being an ass over miniscule details again.

edit: Oh, I see it now. I mixed up PSP for phantasy star portable versus playstation portable in that sentence.

ShinMaruku
Sep 10, 2013, 11:29 AM
Well according to some sources in Japan it's planned to be online as well like psp2.

Jim
Sep 10, 2013, 03:19 PM
So, is it going to be any good? I'm just getting involved in the discussion, so I don't really know anything yet. I like the PSO2 universe, but I really want a more atmospheric, exploration-centric game like the original PSO. Any chance this could be that?

Sp-24
Sep 10, 2013, 04:06 PM
I don't really know anything yet.
No one knows anything.

One thing that I can guarantee, though, is that it will be nothing like PSO, especially the story and the atmosphere. There's zero chance of it happening ever, but it's somehow even lower with Sakai involved and it being related to PSO2.

Jim
Sep 10, 2013, 04:24 PM
No one knows anything.

One thing that I can guarantee, though, is that it will be nothing like PSO, especially the story and the atmosphere. There's zero chance of it happening ever, but it's somehow even lower with Sakai involved and it being related to PSO2.

Well, at least I can set realistic expectations early.

This boss (http://bumped.org/psublog/wp-content/uploads/2013/09/Phantasy-Star-Nova.gif) looks cool though. Maybe you'll actually have to do more than hold Up+X to defeat him. >:P (Source) (http://bumped.org/psublog/phantasy-star-nova-announced-for-playstation-vita/)

gigawuts
Sep 10, 2013, 04:35 PM
So long as the story takes up a sizable chunk of the game's content I'll be happy. Even Monster Hunter 3 Ultimate's story satisfied me. My bar is set very, very low. I just need more to work with than GO TO AN ALIEN PLANET; COMMIT MORE GENOCIDE.

ShinMaruku
Sep 10, 2013, 06:53 PM
I'm ok with a proper story and offline and a refined pso2 combat set more like psp2i and I'd be good.

BIG OLAF
Sep 10, 2013, 08:27 PM
I just need more to work with than GO TO AN ALIEN PLANET; COMMIT MORE GENOCIDE.

Don't forget about the dozen loose ends and/or unexplained shit that SEGA has yet to tie up from Episode 1 alone.

Blueblur
Sep 10, 2013, 09:56 PM
Wouldn't it be a kicker if the online portion of PSO2 was packaged along with Nova in the west?

At this point I'll take anything. Hell, I'm hoping they at least do something with multiplayer. Even if its simple than PSO 2 is and more like PSPo 2.

Korazenn
Sep 10, 2013, 09:57 PM
The trailer looks great, Tri-Ace is known for having some of the best combat engines ever (Baten Kaitos love <3), it's an all-new Phantasy Star game that seems to derive its style off of PSO2 much in the same fashion that PSP was based off of PSU, and it supports single-player offline.

Consider my interests picqued. Definitely getting this game for my PlayStation Vita the day it comes out~
(For those who keep begging for an EN release already before the game is even made available in Japan, you should know that your PlayStation Vita systems are region-free for a reason. :rolleyes:)

riku2replica
Sep 10, 2013, 10:19 PM
I won't be surprise if Zeno was there to help the main like Zack in FF:CC.

ShinMaruku
Sep 10, 2013, 10:29 PM
At this point I'll take anything. Hell, I'm hoping they at least do something with multiplayer. Even if its simple than PSO 2 is and more like PSPo 2.

I'd take that over pso2 :P

Blueblur
Sep 10, 2013, 11:12 PM
I'd take that over pso2 :P

Yeah, I think I might too. I really like PSO 2 but I think the stage and enemy design isn't as strong as they were in the previous games. It took me a while to figure it out but eventually I realized that the Client Orders exist solely to pad out the game which has very little in the way of meaty content. Client Orders distract you from the very basic stage, enemy, and quest design so you play the same content over and over again (more so than in previous games, IMO) and feel like you're making progress. That also applies to Interrupt Events. They're a cool idea that serves to mix up the gameplay and to distract the player from the lack of actual content in the quests.

I really miss the days where more work would be put towards the stage, quest and enemy combat design. PSO had a larger variety of enemies, more attention paid to stage design and much better quests. And PSU did too to a lesser extent.

ShinMaruku
Sep 10, 2013, 11:23 PM
Yup. The moment they aped MMO design I know the game is going to drag because mmos are not good games. They pad out the fun by playing with many people. Watching paint dry is fun with other people. That does not change the fact that it's not a well made game because it requires so much people to work.

ShinMaruku
Sep 11, 2013, 01:25 AM
Added new info to the op

Mike
Sep 11, 2013, 01:35 AM
Shogai'll have some more info up on it later today too.

ShinMaruku
Sep 11, 2013, 11:41 AM
Sounds like a tri-ace game. Fucking sold!

Zipzo
Sep 11, 2013, 01:33 PM
The only thing that will sell me on a Phantasy Star game anymore is results.

Sp-24
Sep 11, 2013, 01:37 PM
Expecting to know anything about the game before buying it in the age of pre-orders? lol

Zipzo
Sep 11, 2013, 02:40 PM
Expecting to know anything about the game before buying it in the age of pre-orders? lol

No more like I won't even bother until I pirate the hell of it to make sure it's good.

ShinMaruku
Sep 11, 2013, 03:58 PM
The fact that it's not sega making it shows me it to be good.

Sp-24
Sep 11, 2013, 03:59 PM
The fact that it's not sega making it shows me it to be good.
I wonder if you'd be saying the same if it was made by Ninja Theory.

ShinMaruku
Sep 11, 2013, 04:13 PM
I wonder if you'd be saying the same if it was made by Ninja Theory.

I consider them the same skill level. Oh Tameem.

May0
Sep 11, 2013, 09:10 PM
if it's half as good as Star Ocean the Second Story I'll need to play it.:whip:

ShinMaruku
Sep 11, 2013, 10:05 PM
Well since it's set as offline and is a continuation of the PSO2 concept, I am pleased.

Mike
Sep 11, 2013, 11:30 PM
Sega's TGS site (http://tgs.sega.jp/2013/data/lineup/psonva/) is up and some Nova artwork has been posted:

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37118

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37119

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37120

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37121

Korazenn
Sep 11, 2013, 11:34 PM
Sega's TGS site (http://tgs.sega.jp/2013/data/lineup/psonva/) is up and some Nova artwork has been posted:

[SPOILER-BOX]http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37118

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37119

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37120

http://www.pso-world.com/forums/picture.php?albumid=2415&pictureid=37121[/SPOILER-BOX]

Wow. This game makes some pretty good use of shaders and textures in comparison to the scaled down version of PSO2 for the Vita. Hoping that the framerate is solid as well.