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KazukiQZ
Oct 27, 2014, 05:25 AM
@Sinon
Maybe this: ディオカリシズマ (Dio Kaliczima)
http://pso2.swiki.jp/index.php?%E3%83%87%E3%82%A3%E3%82%AA%E3%82%AB%E3% 83%AA%E3%82%B7%E3%82%BA%E3%83%9E

Although, スサノグレン (Susano Guren) is also great as it can be equipped by Hunter/Force.

sol_trigger
Oct 27, 2014, 06:26 AM
Braver's skill "attack advance" applied for dual blade photon sword throw ?

Achelousaurus
Oct 27, 2014, 06:36 AM
Best 10* Katana is Boulay Obs. Stats are higher than low 11* and it boosts avg stance. Dmg is barely lower than anything besides Yasha rainbow.

Also, Zanverse only works on enemies weak to wind?
I thought it adds 20% of dmg as wind and the enemy being weak to wind would only add a bit more.

Rien
Oct 27, 2014, 07:09 AM
Braver's skill "attack advance" applied for dual blade photon sword throw ?

No, it does not apply to dual blade gear's attack.

gigawuts
Oct 27, 2014, 07:11 AM
Best 10* Katana is Boulay Obs. Stats are higher than low 11* and it boosts avg stance. Dmg is barely lower than anything besides Yasha rainbow.

Also, Zanverse only works on enemies weak to wind?
I thought it adds 20% of dmg as wind and the enemy being weak to wind would only add a bit more.

Your thought was correct. If zan will hurt it, so will zanverse.

Rien
Oct 27, 2014, 07:16 AM
Best 10* Katana is Boulay Obs. Stats are higher than low 11* and it boosts avg stance. Dmg is barely lower than anything besides Yasha rainbow.

Also, Zanverse only works on enemies weak to wind?
I thought it adds 20% of dmg as wind and the enemy being weak to wind would only add a bit more.

The list says "Things that will boost zanverse wind damage"

so if the enemy is weak to wind you will do 20% + bonus for weak element

+more if you have elemental stance on and so on

Kikikiki
Oct 27, 2014, 08:07 AM
Best 10* Katana is Boulay Obs

Species hunter or go home.

Rien
Oct 27, 2014, 08:36 AM
Species hunter or go home.

I would agree with you if not for the fact that there is only an Oceanid Hunter and Negative Hunter latent for Katanas.

And the Negative Hunter is an 11*.

isCasted
Oct 27, 2014, 08:46 AM
Are there any Jet Boots that have support-related latents? Cirno only lists Healing Wind, I wonder if there could be something else.

final_attack
Oct 27, 2014, 08:54 AM
Does Life-steal (Lunar Eclipse) considered support? Well, with Heal Share ......... Offensive healer? ._.

Kondibon
Oct 27, 2014, 09:03 AM
Does Life-steal (Lunar Eclipse) considered support? Well, with Heal Share ......... Offensive healer? ._.
EDIT: Derp I read from the bottom up. Nevermind.

Achelousaurus
Oct 27, 2014, 09:54 AM
Your thought was correct. If zan will hurt it, so will zanverse.
Thanks, was getting confused and worried for a moment.

Cure Shock
Oct 27, 2014, 10:49 AM
http://www.youtube.com/watch?v=acwi6c82k4k I just saw this video and it intrigues me: there's a guy showing that Photon Blades stack with CT. But Photon Blades aren't shooting attacks, or not? Or if they are, do they stack with shooting skills like ZRA?

Rien
Oct 27, 2014, 10:56 AM
It does not. ZRA boosts r-atk based damage. Photon Blades are s-atk based damage.

Atlantis419
Oct 27, 2014, 12:33 PM
I'm trying to figure out, what do aws users do when the 30 day trial of proxifier expires? Are there other other reliable free proxies to use with aws?

Pugas87
Oct 27, 2014, 12:48 PM
I'm trying to figure out, what do aws users do when the 30 day trial of proxifier expires? Are there other other reliable free proxies to use with aws?

You can buy proxifier or proxycap once the trials end ~$40. Others are using the PSO2Proxy from tweaker.

Maninbluejumpsuit
Oct 27, 2014, 01:24 PM
Best 10* Katana is Boulay Obs. Stats are higher than low 11* and it boosts avg stance. Dmg is barely lower than anything besides Yasha rainbow.

Also, Zanverse only works on enemies weak to wind?
I thought it adds 20% of dmg as wind and the enemy being weak to wind would only add a bit more.

It's Dio kalicisma ever since facility came out; my current katana (http://pso2.swiki.jp/index.php?%E3%83%87%E3%82%A3%E3%82%AA%E3%82%AB%E3% 83%AA%E3%82%B7%E3%82%BA%E3%83%9E). It's stats are higher than the vast majority of 11s, only being beat by predicada katana by 3 S atk.

You have a bit of a bad habit of misinformation...

Zorua
Oct 27, 2014, 01:27 PM
Is there a tutorial or any instructions on how to use the symbol art editor?

Atlantis419
Oct 27, 2014, 01:34 PM
Any ideas if proxifier accepts a prepaid visa? I'm unwilling to put my personal info on that site.

Sinon
Oct 27, 2014, 02:08 PM
Can I buy 1300ac in Arks Layer? or only 1000ac?

(sorry for my bad english btw)


Best 10* Katana is Boulay Obs. Stats are higher than low 11* and it boosts avg stance. Dmg is barely lower than anything besides Yasha rainbow.

Also, Zanverse only works on enemies weak to wind?
I thought it adds 20% of dmg as wind and the enemy being weak to wind would only add a bit more.


@Sinon
Maybe this: ディオカリシズマ (Dio Kaliczima)
http://pso2.swiki.jp/index.php?%E3%83%87%E3%82%A3%E3%82%AA%E3%82%AB%E3% 83%AA%E3%82%B7%E3%82%BA%E3%83%9E

Although, スサノグレン (Susano Guren) is also great as it can be equipped by Hunter/Force.




Thank you ^^

FerrickX
Oct 27, 2014, 02:18 PM
^Yes it will disappear (Unless you got lucky and get the class you want pure RNG style). So you should wait until you reach the last Ex level you want to do that.

ahh, well might as well do that then, what's the last extend and would it be a good idea to extend gran fol because it's a 11*

Sizustar
Oct 27, 2014, 02:49 PM
Can I buy 1300ac in Arks Layer? or only 1000ac?

(sorry for my bad english btw)

Thank you ^^

You'll have to ask them on their website or email.
And they sell Webmoney point, which you'll have to input the point through the official website, and I believe comes in 500, 1000, 2000, 5000, 10000 incrument.

If you want to purchase AC directly, the best bet is through PSO2es on Android phone, or through Android Emulator Bluestack on PC.

Sinon
Oct 27, 2014, 02:53 PM
Best 10* Katana is Boulay Obs. Stats are higher than low 11* and it boosts avg stance. Dmg is barely lower than anything besides Yasha rainbow.

Also, Zanverse only works on enemies weak to wind?
I thought it adds 20% of dmg as wind and the enemy being weak to wind would only add a bit more.


You'll have to ask them on their website or email.
And they sell Webmoney point, which you'll have to input the point through the official website, and I believe comes in 500, 1000, 2000, 5000, 10000 incrument.

If you want to purchase AC directly, the best bet is through PSO2es on Android phone, or through Android Emulator Bluestack on PC.

Thank you.

Can I buy 1300ac in PSO2es on Android?

Sizustar
Oct 27, 2014, 03:00 PM
Thank you.

Can I buy 1300ac in PSO2es on Android?

It's doable, but you'll have to make 4 purchase.

The incrument in PSO2es is

100 AC
500 AC
1000 AC
3000 AC
5150 AC <You get 150 AC Free>
10300 AC <You get 300 AC free>

Sinon
Oct 27, 2014, 03:40 PM
It's doable, but you'll have to make 4 purchase.

The incrument in PSO2es is

100 AC
500 AC
1000 AC
3000 AC
5150 AC <You get 150 AC Free>
10300 AC <You get 300 AC free>

Nice. thank you again ^^

Arrow
Oct 27, 2014, 04:46 PM
Ok... Long ago I recall there being some sort of glitch that made registering a support partner with the second character on an account...risky. What happens when one calls a support partner to the second character?

Shady3011
Oct 27, 2014, 04:50 PM
Nice. thank you again ^^

A word of warning though. You can trigger your credit/debit card's fraud protection by making several small purchases in a small amount of time. Since you want 1300 AC, I would space out the 100 AC purchases by 30 minutes each to avoid possibly triggering it.

KazukiQZ
Oct 27, 2014, 06:01 PM
ahh, well might as well do that then, what's the last extend and would it be a good idea to extend gran fol because it's a 11*
Lets see...
http://pso2.cirnopedia.info/craft_2_17.php#nav
According to Cirnopedia, Level ex8 is the last one for 11*. Do the Fighter multiclass here :)

And if it's worth or not, when you said Fighter multiclass, you must want FIBO critical build, and this weapon is certainly suited for that. Try to ask around abit if still not sure.

sol_trigger
Oct 27, 2014, 06:55 PM
how to summon my partner to partner rappy bed ? my parter is Lv 31 status is reliable

Sinon
Oct 27, 2014, 07:20 PM
-edit- nvm

Dark Matter
Oct 27, 2014, 09:52 PM
how to summon my partner to partner rappy bed ? my parter is Lv 31 status is reliable

you must remove the partner from any other device that the partner may be on and call them to the new device

sol_trigger
Oct 27, 2014, 10:59 PM
you must remove the partner from any other device that the partner may be on and call them to the new device

ok thanks

can i change partner's class ?

KazukiQZ
Oct 27, 2014, 11:02 PM
^Select 'lie down > select which Support Partner', maybe?

Dark Matter
Oct 27, 2014, 11:37 PM
ok thanks

can i change partner's class ?

Give the partner a weapon of the class you want it to be. That will change it

Giving it a sword will make it a hunter and etc.

sol_trigger
Oct 27, 2014, 11:45 PM
what is the max replationship ? are there more than trustworthy ?

LonelyGaruga
Oct 27, 2014, 11:50 PM
Max is red with hearts for eyes.

Dark Matter
Oct 27, 2014, 11:51 PM
what is the max replationship ? are there more than trustworthy ?

The final one is http://i.imgur.com/fyIsNqk.png while for story npcs I think it remains at http://i.imgur.com/8qcrcQF.png Friendzoned.

sol_trigger
Oct 28, 2014, 12:45 AM
can i issue more COs with max relationship ?

Dark Matter
Oct 28, 2014, 12:50 AM
can i issue more COs with max relationship ?

Yes, You can issue 10 client orders at max affection

doomdragon83
Oct 28, 2014, 01:20 AM
If I use a mag reset on a mag that I used an evolution device on, can I use the appearance after reset or is that gone too?

sol_trigger
Oct 28, 2014, 02:03 AM
Yes, You can issue 10 client orders at max affection

that's cool... any trick to increase relationship fast beside sending them on COs ?

KazukiQZ
Oct 28, 2014, 02:08 AM
^Bringing them along while doing your quest, and clear the quest.

Achelousaurus
Oct 28, 2014, 04:31 AM
It's Dio kalicisma ever since facility came out; my current katana (http://pso2.swiki.jp/index.php?%E3%83%87%E3%82%A3%E3%82%AA%E3%82%AB%E3% 83%AA%E3%82%B7%E3%82%BA%E3%83%9E). It's stats are higher than the vast majority of 11s, only being beat by predicada katana by 3 S atk.

You have a bit of a bad habit of misinformation...
Forgot about the new stuff.
Then again, how much does it cost? There were multiple good Boulays for 3-4 million only a couple of weeks ago.
Dio kalicisma is probably gonna be 3 times that much at least and it's only gonna be a difference of 1-3% damage.

milranduil
Oct 28, 2014, 05:01 AM
Forgot about the new stuff.
Then again, how much does it cost? There were multiple good Boulays for 3-4 million only a couple of weeks ago.
Dio kalicisma is probably gonna be 3 times that much at least and it's only gonna be a difference of 1-3% damage.

Irrelevant to the fact that it's still the strongest 10*!

Twinblaze
Oct 28, 2014, 08:14 AM
So at the casino prize counter there are a bunch of items that are translated as "Equip. Condition Swap". What do these do exactly?

Sizustar
Oct 28, 2014, 08:21 AM
So at the casino prize counter there are a bunch of items that are translated as "Equip. Condition Swap". What do these do exactly?

Change the stat requirement for equipment.
So for example, a equipment reuquire X amount of S-atk, but you don't have enough of it, but have enough dex, then you use it to change the requirement to dex.

Pugas87
Oct 28, 2014, 08:45 AM
Change the stat requirement for equipment.
So for example, a equipment reuquire X amount of S-atk, but you don't have enough of it, but have enough dex, then you use it to change the requirement to dex.

It's a crafting item, though, right? So you'll have to extend the equipment to use it?

Shady3011
Oct 28, 2014, 10:53 AM
It's a crafting item, though, right? So you'll have to extend the equipment to use it?

Yes. These items are meant to make the higher end extend levels manageable if you can't reach the requirements even with a 30% Relax Equip device.

Aussei
Oct 28, 2014, 02:23 PM
Are free partners not working or something? I don't get a list.

Maninbluejumpsuit
Oct 28, 2014, 02:32 PM
Are free partners not working or something? I don't get a list.

They've been disabled for now. SEGA claims they were the source of the lag, and are looking to fix their "interference".

Dark Matter
Oct 28, 2014, 02:32 PM
Are free partners not working or something? I don't get a list.

Currently they are not.

In a recent report by sega that said that free partners caused too much lag.

so they were disabled temporarily.

Sinon
Oct 28, 2014, 04:34 PM
Why people hate Hunter as main class? is a bad class or something?

Kondibon
Oct 28, 2014, 05:11 PM
Why people hate Hunter as main class? is a bad class or something?Hunter used to be a bad main before the buffs because it's weapons were lacking. It's gotten better between fury gear boost and the wepon buffs though. I haven't seen anyone saying it's bad recently. I'm sure some people just don't like the class though.

Maninbluejumpsuit
Oct 28, 2014, 05:59 PM
Why people hate Hunter as main class? is a bad class or something?

Multiclass hunter weapons being so strong + other mainclass skills tend to be better.

Only time maining hunter truly feels necessary is if you intend to use a sword for fury gear boost.

Meteor Weapon
Oct 28, 2014, 08:01 PM
So if an enemy from VH drops a 10* weapon, does the drop rate increase in SH?

Gankfest
Oct 28, 2014, 08:07 PM
How many rarity stars does an item need to qualify for de-synthesis?

How can I tell if an item is soul bound?

Is there an Auction House, or a way to sell items to other players?

Syklo
Oct 28, 2014, 09:24 PM
How many rarity stars does an item need to qualify for de-synthesis?

How can I tell if an item is soul bound?

Is there an Auction House, or a way to sell items to other players?

1. It must be a rare weapon/unit to be desynth'd (7*+)
2. I don't think you can....but i'm not sure
3. It's called MyShop. Can be bought standalone, but also comes with the premium set. Also possible through a MyShop 3 day pass which is earned from Fun Scratch. It is impossible to sell on the player market without a MyShop active.
But you can buy items freely, with the exception of 10*+ equipment.
Accessed via the visiphone terminal

Pugas87
Oct 28, 2014, 10:19 PM
How can I tell if an item is soul bound?


When you check the details of an item, it will have a blue circle with a line through it if its not sellable and an orange circle with a line through it if its bound to you

Gankfest
Oct 28, 2014, 10:22 PM
Thanx!

LonelyGaruga
Oct 28, 2014, 11:02 PM
So if an enemy from VH drops a 10* weapon, does the drop rate increase in SH?

Technically, yes. The level determines the drop rate. Each enemy has a drop table. Two of them get checked, the one at its current level and the one below that level. Drop tables are multiples of 5 (1-5, 6-10, 11-15, etc), so a level 70 enemy checks for the level 66-70 table, and if nothing drops from that, it checks the level 61-65 table. It does this for each individual drop. The tables themselves determine the drop rates.

So in other words, a SH enemy does have a better drop rate than that same enemy in VH, because of the higher level.

Flaoc
Oct 28, 2014, 11:07 PM
Technically, yes. The level determines the drop rate. Each enemy has a drop table. Two of them get checked, the one at its current level and the one below that level. Drop tables are multiples of 5 (1-5, 6-10, 11-15, etc), so a level 70 enemy checks for the level 66-70 table, and if nothing drops from that, it checks the level 61-65 table. It does this for each individual drop. The tables themselves determine the drop rates.

So in other words, a SH enemy does have a better drop rate than that same enemy in VH, because of the higher level.

so extra hard falz elder will have a better chance at dropping his uber rare 12*'s

LonelyGaruga
Oct 28, 2014, 11:15 PM
Yes, he will. In fact, given UQs are going to be dropping many 12*s, I think it would be safe to assume he will drop 12*s consistently enough that a good number of people will be able to say they own at least one once Extra Hard hits.

The only 12* that's actually uber is Orochi Agito though. Maybe Yasminkov 7000V too? I dunno. Not the same level but the potential is actually useful, so yeah.

Valimer
Oct 28, 2014, 11:30 PM
How do I use the Tweakers proxy? Where do I get the URL of the configuration JSON? What is a JSON?

Flaoc
Oct 28, 2014, 11:31 PM
Yes, he will. In fact, given UQs are going to be dropping many 12*s, I think it would be safe to assume he will drop 12*s consistently enough that a good number of people will be able to say they own at least one once Extra Hard hits.

The only 12* that's actually uber is Orochi Agito though. Maybe Yasminkov 7000V too? I dunno. Not the same level but the potential is actually useful, so yeah.

any damage comparison to a yasha tho? have yet to see a comparison between yasha and orochi agito

chaosheal
Oct 28, 2014, 11:32 PM
So i thought about setting up pso2 proxy instead of using those lousy vpns (got DCed quite a few today, frustrating when doing EQs) and was wondering if its a one time deal. Like, will I have to input down the url every time i wanna log in?

red1228
Oct 28, 2014, 11:35 PM
So i thought about setting up pso2 proxy instead of using those lousy vpns (got DCed quite a few today, frustrating when doing EQs) and was wondering if its a one time deal. Like, will I have to input down the url every time i wanna log in?

I've only had to put the url in once & since then, been able to log into the game just fine.

chaosheal
Oct 28, 2014, 11:37 PM
Thanks for the quick reply :)

.Jack
Oct 29, 2014, 12:32 AM
Is the grind/affix boost up once the server is up or is it on the normal daily log-in?

Alma
Oct 29, 2014, 12:36 AM
^ its usually once the server is up.

LonelyGaruga
Oct 29, 2014, 12:37 AM
any damage comparison to a yasha tho? have yet to see a comparison between yasha and orochi agito

Well, I guess I'll have to check. I'll spoiler the math. Just a warning, I don't know how Orochi Agito's potential works, whether the S-ATK is affected by Shifta or Shifta Drink. I will assume that it is.

[SPOILER-BOX]Damage formula for striking attacks is as follows:

Physical Damage = (S-ATK - S-DEF) * Enemy Striking Hitzone
Elemental Damage = Weapon Striking Power * Weapon Element % * Enemy Elemental Hitzone
Final Damage = (Physical Damage + Elemental Damage) / 5 * Power Notation * Skill Multiplier

Build (http://pso2-skill.pwnedgalaxy.net/skillcalc.php?08eTbsIkbsIkbsIkbsIkbsIkbsIkbsIkbsIk da0fdodBIbEfkI2Iodn8JksNI2000000doIn0000008doib000 0006do000000lo00000007oIn0000000jebdB4NwNdF6sNHSHx 0000jdoIb000000f)

The attack that will be used for calculation will be the second strike in the Katana's basic combo. This attack has a modifier of 0.88 (equivalent to a PA of 88 power).

Base S-ATK: 968
Skill Multiplier: Just Attack (1.3x) * Just Attack Bonus 1/2 (1.1x * 1.1x) * Fury Stance (1.2x) * Fury Combo (1.2x) * Fury Stance Up 1/2 (1.05x * 2) * Attack Advance (1.5x) * Average Stance (1.15x) * Average Stance Up (1.1x) * Combat JA Bonus (1.15x) = 5.44x

Affixes: Power III/Power Boost/Ability III/Quartz Soul (100 * 4 = 400 S-ATK)
Unit bonus will be 60.
The effect of Shifta will not be applied.
The effect of Shifta Drink will be applied (1.2x S-ATK).
Enemy S-DEF will be 270, the standard for level 70 enemies.
Enemy striking hitzone will be 1x.
Weapon element will be 50 (50%, 0.5 modifier).
Enemy elemental hitzone will be 1.2x, the standard for enemies with two elemental weaknesses.

Orochi Agito: 998 S-ATK, +400 S-ATK
Yasha: 955 S-ATK, 1.14x multiplier (5.44 * 1.14 = 6.20)

Orochi Agito:

S-ATK: (968 + 400 + 60 + 998 + 400) * 1.2 = 3391

Physical Damage = (3391 - 270) * 1 = 3121
Elemental Damage = 998 * 0.5 * 1.2 = 598
Final Damage = (3121 + 598 ) / 5 * 0.88 * 5.44 = 3560

Yasha:

S-ATK: (968 + 400 + 60 + 955) * 1.2 = 2859

Physical Damage = (2859 - 270) * 1 = 2589
Elemental Damage = 955 * 0.5 * 1.2 = 573
Final Damage = (2589 + 573) / 5 * 0.88 * 6.20 = 3450[/SPOILER-BOX]

Orochi Agito wins out by 3% under these conditions, but that's assuming Black Heart's S-ATK gets Shifta Drink applied to it and you have a 50 element Orochi Agito. If either of those conditions aren't met, Yasha wins. With less S-ATK affixed, Orochi Agito's potential becomes more significant, however.

Skyly
Oct 29, 2014, 12:41 AM
Someone told me the best DPS on fighter comes from the double saber.. Is this true?
Following question 1.. If I'm looking to get a double saber.. What would be the best one..? Not Meter Cudgel but like the next best thing. I only wanna level fighter. Currenlt lv 49 along with a 190 S-ATK mag

Ninjq
Oct 29, 2014, 12:44 AM
My tailes normal attack was replaced with a technique how do I change it back to normal ??

Vampy
Oct 29, 2014, 12:47 AM
Someone told me the best DPS on fighter comes from the double saber.. Is this true?
Following question 1.. If I'm looking to get a double saber.. What would be the best one..? Not Meter Cudgel but like the next best thing. I only wanna level fighter. Currenlt lv 49 along with a 190 S-ATK mag

If you have enough extreme passes I'd say go bio zect its currently one of the best if not the best overall double saber in the game currently.

Skyly
Oct 29, 2014, 12:54 AM
If you have enough extreme passes I'd say go bio zect its currently one of the best if not the best overall double saber in the game currently.

Being that I only want to level fighter, getting a bio double saber is a little tedious.. Any other suggestions?

Skyly
Oct 29, 2014, 12:55 AM
My tailes normal attack was replaced with a technique how do I change it back to normal ??

If on m+kb you probably pressed shift.

Rien
Oct 29, 2014, 01:00 AM
Someone told me the best DPS on fighter comes from the double saber.. Is this true?
Following question 1.. If I'm looking to get a double saber.. What would be the best one..? Not Meter Cudgel but like the next best thing. I only wanna level fighter. Currenlt lv 49 along with a 190 S-ATK mag

Yes, and no.

Double Saber's DPS has evolved the most with Episode 3, and while Knuckles are still a strong contender their growth has currently stagnated.

If you can't obtain a Meteor Cudgel, I'm going to assume you are unable to obtain any 11*.

I'll have to redirect you to this one (http://pso2.swiki.jp/index.php?%E3%83%A9%E3%83%B3%E3%82%B0%E3%83%AA%E3% 83%83%E3%82%BF%E3%83%BC) which drops from SH mines (Sparzyles).

Sizustar
Oct 29, 2014, 01:03 AM
My tailes normal attack was replaced with a technique how do I change it back to normal ??

Remove the spell, and the default tali throw will return.

red1228
Oct 29, 2014, 01:05 AM
Being that I only want to level fighter, getting a bio double saber is a little tedious.. Any other suggestions?

If you've only got 10* passes, I would suggest the Langritter [ ラングリッター ]. Its got a fair 760 S attack (at max grinds) & has the Immediate Strike Potential (increased JustAttack Damage). Can't go wrong with more JA damage.

If you don't have any passes & can't/don't have the time to hunt down an 10* / 11* one, you can go for a 9*. I would suggest a crafted Lambda FailNaught [ ラムダフェイルノート ]. Unless your DEX is really low, then crafting might not be such a good idea due to the damage variance.

Hobu
Oct 29, 2014, 01:35 AM
So meteor cudgel is the only good saber because of the gear regen? What about Fubuki Enbu for example? +300 s-atk when PP is down to 50%

horseship
Oct 29, 2014, 01:36 AM
If you like lifesteal latents, Dio Feather Edge recently got Lunar Eclipse. Chance based, so it's not the most reliable, but it's still pretty nice. Drops from Blu Ringahda and is dirt cheap.

Skyly
Oct 29, 2014, 01:37 AM
I have about 30 11 star passes and a 10 star pass isn't much. I also am prem.

red1228
Oct 29, 2014, 01:45 AM
I have about 30 11 star passes and a 10 star pass isn't much. I also am prem.

If you're using a Limit Break Build, then I would highly suggest the Fubuki Enbu [ フブキエンブ ]. I know I would be using that thing if I had any 11* pass left.

Otherwise, Swell Qadr [ スウェルカドル ] if you use Brave Stance or Weddle's Edge [ ウェドルスエッジ ] for Wise Stance. Those would be my two votes if 11* passes aren't a problem for you.

Hobu
Oct 29, 2014, 01:47 AM
Yes, yes Fubuki Enbu. Now what's so special about it?

Rakurai
Oct 29, 2014, 01:52 AM
Its latent raises your damage output while your HP is at or below 25%.

Rien
Oct 29, 2014, 01:52 AM
So meteor cudgel is the only good saber because of the gear regen? What about Fubuki Enbu for example? +300 s-atk when PP is down to 50%

More gear = more hits (or more gear for Chaos Riser) = more damage = meteor cudgel is king

You may also want to opt to craft a Twin Brand (http://pso2.swiki.jp/index.php?%E3%83%84%E3%82%A4%E3%83%B3%E3%83%96%E3% 83%A9%E3%83%B3%E3%83%89) instead for it's latent - go test Fake Capture on non-grabbable enemies (e.g bosses). The result might be greater than you expect.

Dark Matter
Oct 29, 2014, 02:32 AM
Trying to use the pso2 kitsune proxy but i dont understand what it means.

pastebin.com/EpiBN5NR

I tried posting it elsewhere but that thread isnt active.

Tetsuo9999
Oct 29, 2014, 02:41 AM
So meteor cudgel is the only good saber because of the gear regen? What about Fubuki Enbu for example? +300 s-atk when PP is down to 50%

Keep in mind that's it's only good once at least one level of its potential is unlocked. At that point you'll need to get Chaos Riser as well. One level is a significant boost, but the subsequent levels are large increases too. I have mine at level 2 and I can basically keep the gear gauge full at all times, and max gear Chaos Riser is the best mobbing tool that the class has outside of all-class weapons. It will knock any small to mid-class enemies down, and allows for more combos afterwards if it doesn't kill them outright. I recommend Surprise Rave since the monsters will all be in the same spot, plus it will give you another full gear boost too. I can't comment on if level 3 is worth it, but two levels seems to be enough for me. Perhaps someone else can comment on if level 3 is a significant boost?

Scyris
Oct 29, 2014, 02:52 AM
Anyone unable to get pso2es to work in bluestacks now?

SallySalSal
Oct 29, 2014, 03:56 AM
I haven't done XQ's in like almost a year. Can someone care to bring me up to speed?

- How many floors do I need to clear to get rewards? And what rewards do they give now?
- Any farming floors for really quick T1 stones?

Thanks~

Achelousaurus
Oct 29, 2014, 04:34 AM
MC isn't the only good DS. Others are good as well like Langritter with JA boost and obv Bio DS.

There are 70 XQ stages now. Pretty sure the fastest way to get the actual stones is finishing runs cause you get T2 stones at the end plus some catalysts you can use to convert other stones to the ones you want.

Aside from that stage 47 of Ruins has you kill 99 enemies in 99 seconds, i.e. a PSE burst with stone frag drops.
Here (http://pso2.cirnopedia.info/quest_extreme.php#nav)is a list of stages for all XQs.

Rien
Oct 29, 2014, 06:06 AM
To be exact, you get 25 mid tier stones at the 70th stage.

Sinon
Oct 29, 2014, 07:19 AM
What are the best photon art for a Katana (single target and AoE)? I am a braver/hunter.

red1228
Oct 29, 2014, 08:28 AM
What are the best photon art for a Katana (single target and AoE)? I am a braver/hunter.

I've only recently came back from a 6 month hiatus, but I'm fairly certain that Kanran-Kikyou is still great for fast katana-AOE damage (it also inflicts knockdown/trip). Not sure if repeated short-hopping-Gekka's are better than Hatou-Ridou, but Hatou atleast has the advantage of being a ranged attack. Sakura-Endo has a nice wide hit box & gives me a solid 18k ~ 21k per use, but I rarely see anyone use it.

Shunka was brought down a peg (although it could still be viable on immobilized targets, such as Vardha's core or Blu's core after you break his rings). Kazan-Nadeshiko feels weaker than I remember (seem to recall doing a good 35k ~ 40k with it, nowadays 25K), but that might have something to do with Fury Stance being nerfed. I have no idea if Hien-Tsubaki is/was/still-might-be viable, I never see anyone use it.

tl;dr
For Groups: Kanran-Kikyou

For Single Targets: Gekka-Zakuro (much faster when done in the air) or Hatou-Ridou (depending if you want to attack from a distance or not).

Anyone that knows otherwise/better, feel free to correct me.

KazukiQZ
Oct 29, 2014, 09:08 AM
Katana PAs?

Sakura Endou/Gekka Zakuro/Tsukimi Sazanka for close up damaging type (I use Sakura on 1st weapon palette and Tsukimi on 2nd btw)

Kanran Kikyou for AoE. ALso good when building Katana Combat finisher against many mobs (3rd palette)

Hatou Rindou for burst damage when in good spot. Very good when building Katana Combat finisher against boss (4th palette)

Asagiri rendan for dash or for-fun killing :3 (5th palette, 1st PA slot)

Shunka Shunran for another dash type and for-fun killing (5th palette, 2nd and 3rd PA slot)

Fudou Kachinashi for wide area stun.Sometimes useful (6th palette, 1st PA slot)

Kazan Nadeshiko for godamn big sword slash! Also for-fun (6th palette, 2nd and 3rd PA slot)

As a bonus, make the 6th katana palette your default for katana, so you can switch 6th palette with something else too if needed, like occasional Bullet bow.

shorter version:
My Braver weapon palette looks like this:

1) Sakura endou x3
2) Tsukimi Sazanka x3
3) Kanran Kikyou x3
4) Hatou Rindou x3
5) Asagiri rendan, Shunkan Shunran, Shunkan Shunran.
6) shared palette between Katana(Fudou/Kazan/Kazan) and Bow.

Achelousaurus
Oct 29, 2014, 09:49 AM
Yeah, mine's pretty similar.
Nowadays I got Shunka x3 or Hien Tsubaki x3 in the 6th slot but don't actually use them except in rare cases for lols.

Tsukimi is 9-11k and very fast and cheap. Shunka is somewhat pointless now cause it's so slow and you can get hit so easily and only the last 2 hits deal good dmg and you can get the same dmg from using Sakura Endo. Might as well skip to the good part and don't risk getting hit nearly as much as with Shunka.

Asagiri is still nice, not directly great dps but a great gap closer with decent dmg. Yeah, you could cancel into some other PA but requires a proper palette setup and you actually have to dodge at the end of the dash while still facing towards the enemy to actually hit it. Unless you TA and absolutely need to shave a second off your time, might as well use Asagiri normally and use the 2nd pa afterwards.

Sinon
Oct 29, 2014, 10:01 AM
I've only recently came back from a 6 month hiatus, but I'm fairly certain that Kanran-Kikyou is still great for fast katana-AOE damage (it also inflicts knockdown/trip). Not sure if repeated short-hopping-Gekka's are better than Hatou-Ridou, but Hatou atleast has the advantage of being a ranged attack. Sakura-Endo has a nice wide hit box & gives me a solid 18k ~ 21k per use, but I rarely see anyone use it.

Shunka was brought down a peg (although it could still be viable on immobilized targets, such as Vardha's core or Blu's core after you break his rings). Kazan-Nadeshiko feels weaker than I remember (seem to recall doing a good 35k ~ 40k with it, nowadays 25K), but that might have something to do with Fury Stance being nerfed. I have no idea if Hien-Tsubaki is/was/still-might-be viable, I never see anyone use it.

tl;dr
For Groups: Kanran-Kikyou

For Single Targets: Gekka-Zakuro (much faster when done in the air) or Hatou-Ridou (depending if you want to attack from a distance or not).

Anyone that knows otherwise/better, feel free to correct me.


Katana PAs?

Sakura Endou/Gekka Zakuro/Tsukimi Sazanka for close up damaging type (I use Sakura on 1st weapon palette and Tsukimi on 2nd btw)

Kanran Kikyou for AoE. ALso good when building Katana Combat finisher against many mobs (3rd palette)

Hatou Rindou for burst damage when in good spot. Very good when building Katana Combat finisher against boss (4th palette)

Asagiri rendan for dash or for-fun killing :3 (5th palette, 1st PA slot)

Shunka Shunran for another dash type and for-fun killing (5th palette, 2nd and 3rd PA slot)

Fudou Kachinashi for wide area stun.Sometimes useful (6th palette, 1st PA slot)

Kazan Nadeshiko for godamn big sword slash! Also for-fun (6th palette, 2nd and 3rd PA slot)

As a bonus, make the 6th katana palette your default for katana, so you can switch 6th palette with something else too if needed, like occasional Bullet bow.

shorter version:
My Braver weapon palette looks like this:

1) Sakura endou x3
2) Tsukimi Sazanka x3
3) Kanran Kikyou x3
4) Hatou Rindou x3
5) Asagiri rendan, Shunkan Shunran, Shunkan Shunran.
6) shared palette between Katana(Fudou/Kazan/Kazan) and Bow.


Yeah, mine's pretty similar.
Nowadays I got Shunka x3 or Hien Tsubaki x3 in the 6th slot but don't actually use them except in rare cases for lols.

Tsukimi is 9-11k and very fast and cheap. Shunka is somewhat pointless now cause it's so slow and you can get hit so easily and only the last 2 hits deal good dmg and you can get the same dmg from using Sakura Endo. Might as well skip to the good part and don't risk getting hit nearly as much as with Shunka.

Asagiri is still nice, not directly great dps but a great gap closer with decent dmg. Yeah, you could cancel into some other PA but requires a proper palette setup and you actually have to dodge at the end of the dash while still facing towards the enemy to actually hit it. Unless you TA and absolutely need to shave a second off your time, might as well use Asagiri normally and use the 2nd pa afterwards.

Thanks for the help :beer:

final_attack
Oct 29, 2014, 10:48 AM
Hello, a little bit of question again.

Regarding PP Recovery potential for TMG ..... which one is more faster if I got APPR to Lv10? Seems like I need to dump PP more to keep up with the dps now ^^;

- Splendid Recovery (16% Natural PP recovery)
- Spirit Collector (30% more PP from attacks)

Well, I don't know the rate of recovery from natural PP regeneration .... so I wonder which one is faster. I'll be using the weapon right after SatAim spam. To regain PP faster and start spamming again. And tmg PP recovery is 1 PP per hit?

Or should I change to other weapon type for PP recovery purpose? If that so, which weapon-type and what potential? I don't mind melee weapons too. Since I'll be on point-blank range anyway as Gu. Thank you ^^

Thank you ^^

Rien
Oct 29, 2014, 11:42 AM
APPR 10 is a staple of the Gunner build. I'm surprised you don't have it at 10 yet.

That said, if you really need more PP (I don't think you do if you have APPR10), take Spirit Collector.

final_attack
Oct 29, 2014, 11:48 AM
Ah, I got it at Lv10 atm. Just wanna know which one is the fastest to refill PP ^^;

Wanna keep up the dps ^^;

Oh, so, keep using tmg with Spirit Collector? Not using other weapon-type?

Shinamori
Oct 29, 2014, 11:51 AM
Does installing a timed ability to units remove hidden bonus and such?

final_attack
Oct 29, 2014, 12:09 PM
nvm, it seems for PP recovery JB (Shift action) or DS (normal attack) is better ...... for PP recovery purpose. I'll get those Spirit Collector one.

chaosheal
Oct 29, 2014, 12:26 PM
Hey there, just wanted to know how the hell does the duration on shifta and deband works? I'm playing a te/fo atm, got extend assist and long time assist (wich should give me an additionnal 150 second flat) yet, when I cast both spells they last for about a minute or so, why is that?

Rien
Oct 29, 2014, 12:54 PM
Ah, I got it at Lv10 atm. Just wanna know which one is the fastest to refill PP ^^;

Wanna keep up the dps ^^;

Oh, so, keep using tmg with Spirit Collector? Not using other weapon-type?

You can look at this one, reduces PP consumption of PAs by 14%. (http://pso2.swiki.jp/index.php?%E3%83%95%E3%82%A1%E3%83%AB%E3%82%B3%E3% 83%95%E3%83%AA%E3%83%B3%E3%83%88)

final_attack
Oct 29, 2014, 01:04 PM
Yes, I've found the solution.
Using Jet Boots. Single Shift Action will almost fully refill my PP ^^; 100+ PP at least. I'll upload the video on Gunner section later.

Thank you for the link ^^
Sorry for the trouble.

Rien
Oct 29, 2014, 01:08 PM
Yes, I've found the solution.
Using Jet Boots. Single Shift Action will almost fully refill my PP ^^; 100+ PP at least. I'll upload the video on Gunner section later.

Thank you for the link ^^
Sorry for the trouble.

...The fuck? That's new.

Sizustar
Oct 29, 2014, 01:08 PM
Hey there, just wanted to know how the hell does the duration on shifta and deband works? I'm playing a te/fo atm, got extend assist and long time assist (wich should give me an additionnal 150 second flat) yet, when I cast both spells they last for about a minute or so, why is that?

Each tick gives 15 second, you need to get more tick.

Aquanos
Oct 29, 2014, 03:23 PM
Can NX spawn in Lillipa AQs?

Dark Matter
Oct 29, 2014, 03:45 PM
Can NX spawn in Lillipa AQs?

He can spawn randomly in any map at any time EQ AQ FF.

Rakurai
Oct 29, 2014, 04:40 PM
Can NX spawn in Lillipa AQs?

No.

Advance quests can only randomly spawn the bosses that are capable of appearing as the end bosses.

Aquanos
Oct 29, 2014, 05:01 PM
No.

Advance quests can only randomly spawn the bosses that are capable of appearing as the end bosses.

Ohh so tranzmizer can't spawn in AQ Tunnels but Hunar can spawn in AQ Ruins?
I Don't think Hunar can spawn honestly...I've seen plenty Wolgahdas no hunar on field.

IndigoNovember
Oct 29, 2014, 05:39 PM
Ohh so tranzmizer can't spawn in AQ Tunnels but Hunar can spawn in AQ Ruins?
I Don't think Hunar can spawn honestly...I've seen plenty Wolgahdas no hunar on field.

He can. RNG just isn't in your favor apparently.

Rakurai
Oct 29, 2014, 05:56 PM
I don't think I've ever seen a Zeshrayda spawn randomly in the Desert AQ.

Aside from that, I've seen all of the other bosses (With the obvious exceptions of Big Vardha and Bal Rodos).

On a side note, I do hope Falz Angel will be a possible boss in the eventual Facility AQ.

Syklo
Oct 29, 2014, 06:38 PM
...The fuck? That's new.
I believe he means the jet boots shift action right after a normal attack (the spinning attack one - does about 4-5 hits and can't be JA'd). That one does recover a shit tonne of pp and that's not even considering natural regen on top of that.

Each tick gives 15 second, you need to get more tick.

He just said he's a te/fo with extend and long time assist, so each tick is supposed to do 30s.

Chaosheal, I believe your problem is that you're only getting 2 out of the 4 ticks you can get per cast. S/D works per-tick, much like resta - stay in the field for the full effect.

sol_trigger
Oct 29, 2014, 06:48 PM
how to change gchat colors ? i tried this !gprefix {gre} and !gprefix <gre>but it didnt work

final_attack
Oct 29, 2014, 07:10 PM
...The fuck? That's new.


I believe he means the jet boots shift action right after a normal attack (the spinning attack one - does about 4-5 hits and can't be JA'd). That one does recover a shit tonne of pp and that's not even considering natural regen on top of that.


Ah yes, I meant that one ^^; Normal attack - Shift = 90%+ PP recovery (120 PP) ...... so, at least 100 PP recovered ^^;
I've uploaded the video on Gunner Stuff in Guides. Though I add DS, TMG, and JB.

Almost the same with normal attacks DS PP recovery though. It's just having emergency Shift button on JB (I'm bad with steps), I can try avoiding damage ^^;

LonelyGaruga
Oct 29, 2014, 08:18 PM
Hey there, just wanted to know how the hell does the duration on shifta and deband works? I'm playing a te/fo atm, got extend assist and long time assist (wich should give me an additionnal 150 second flat) yet, when I cast both spells they last for about a minute or so, why is that?

Shifta and Deband consist of four pulses when fully charged. Each pulse is 15 (45 with Long Time Assist) seconds of duration. The pulses only count once they affect your character, so two pulses = one and a half minutes of the effect. In order to get 3 minutes of duration, you need four pulses. Uncharged Shifta and Deband will give you two pulses, so you can use two uncharged Shifta/Deband or one fully charged Shifta/Deband. However, casting two support techs (excluding Zondeel) will cause the first one to disappear, so if you were to fully charge Shifta, then use Deband before Shifta applies all four pulses, Deband would make the Shifta field vanish, and you would not get the full effect.

Tetsuo9999
Oct 29, 2014, 10:22 PM
Is upgrading from level 2 to level 3 of the Meteor Cudgel worth it? I've had bad luck with the RNG in this game and don't want to mess with it unless it's a significant increase.

Maninbluejumpsuit
Oct 29, 2014, 10:31 PM
extra hard/ultimate nab is november 19th (two weeks after this coming update)?

Nihility
Oct 29, 2014, 10:53 PM
Is the max extension of a Firearms Ex. level 6, or am I missing something? I don't have the recipes to go beyond 6, but the wiki is showing extensions up 12 for 7, 8 and 9* ARs.

final_attack
Oct 29, 2014, 10:59 PM
Is the max extension of a Firearms Ex. level 6, or am I missing something? I don't have the recipes to go beyond 6, but the wiki is showing extensions up 12 for 7, 8 and 9* ARs.

You must unlock it first. Most likely cost a lot, but you might want to search for people with maxed recipe, and ask him/her to craft it for you. Most likely much cheaper than unlocking yourself. I think it needs 5 different weapon with same rarity to be crafted to ExLv6 to unlock next stage.

Nihility
Oct 29, 2014, 11:02 PM
You must unlock it first. Most likely cost a lot, but you might want to search for people with maxed recipe, and ask him/her to craft it for you. Most likely much cheaper than unlocking yourself. I think it needs 5 different weapon with same rarity to be crafted to ExLv6 to unlock next stage.

I see. Thanks for the info.

IndigoNovember
Oct 29, 2014, 11:04 PM
extra hard/ultimate nab is november 19th (two weeks after this coming update)?

Should be. They can't fit in another update for late November unless they break their 2 week update schedule.

horseship
Oct 29, 2014, 11:19 PM
What are the best Wired Lance PAs to use on bosses when I don't have large enough openings to use Holding Current?

Arrow
Oct 29, 2014, 11:48 PM
Well... my WL PA load out is this
- Other Spin
- Other Cyclone
- Cerberus Dance (Builds up Gear so this is good to have)

or
- Other Spin
- Heavenly Fall
- Grapple Charge

-----------------------------------

And I have my own question...
I think I understand what Banishing Arrow is doing but... I just want confirmation.
Is it adding up all the damage I do to the targeted enemy and then unleashing it as extra damage in the explosion? Is it Like double-dipping with the damage I'm dealing?

Skyly
Oct 30, 2014, 01:20 AM
how to change gchat colors ? i tried this !gprefix {gre} and !gprefix <gre>but it didnt work

Should work. I thought it didn't work at first but it does. It doesn't change the text inside the chat screen. It only changes the text color of the pop up gchat text. I tried to change the text color to differentiate the gchat from my team chat inside the chatbox but it didn't work and found out what I just explained to you.

mopdog
Oct 30, 2014, 01:27 AM
I know the Casino came out sorta recently, and I find it an enjoyable diversion.

But my main question is, will there be plans to expand on the prizes that can be gotten there? I'm hoping for more costumes/accessorizing :D

Crazyleo
Oct 30, 2014, 01:33 AM
Is the demo for PS Nova still available on the JP PSN store?

Tetsuo9999
Oct 30, 2014, 02:19 AM
They took the demo off because a new one is coming out with a bunch of improvements from player feedback. They figured that having a demo that wasn't indicative of the full game wasn't worth it, and they're right. Apparently they increased the running speed along with some other things.

Rakurai
Oct 30, 2014, 02:56 AM
Am I correct in assuming the best time to buy items that are from a particular AC scratch is towards the end of that scratch's duration?

I want to get a light element changer in particular, but the prices on them at the moment are kind of insane because of the boost event (About twice as high as usual).

Sizustar
Oct 30, 2014, 03:25 AM
Am I correct in assuming the best time to buy items that are from a particular AC scratch is towards the end of that scratch's duration?

I want to get a light element changer in particular, but the prices on them at the moment are kind of insane because of the boost event (About twice as high as usual).

Not really, sometime it might be better to buy it when the scratch first start.
As item price might go up as less people play the scratch.

Rien
Oct 30, 2014, 03:38 AM
I think I understand what Banishing Arrow is doing but... I just want confirmation.
Is it adding up all the damage I do to the targeted enemy and then unleashing it as extra damage in the explosion? Is it Like double-dipping with the damage I'm dealing?

This is correct: It records all the damage you deal to it from the moment it hits the enemy to the time it explodes. The explosion just repeats that damage, so you can break tough parts that take less damage (like Caterdran's tail) by planting a Banish Arrow there then hitting the body with PAs.

Volg Raptor does the same thing, but you do it with a Partisan weapon.

Sinon
Oct 30, 2014, 04:09 AM
What does this mean?

http://i.imgur.com/L4DP7rC.jpg

Sizustar
Oct 30, 2014, 04:18 AM
What does this mean?

http://i.imgur.com/L4DP7rC.jpg

Gameguard error.

Cure Shock
Oct 30, 2014, 09:34 AM
I was wondering about the hidden ability of Galette Chocolat, Phantom Bullet. It counts even if I load a Weak Bullet and I switch my rifle with the launcher using Bullet Keep?

horseship
Oct 30, 2014, 11:04 AM
I was wondering about the hidden ability of Galette Chocolat, Phantom Bullet. It counts even if I load a Weak Bullet and I switch my rifle with the launcher using Bullet Keep?

No, you have to have a launcher bullet loaded to get the PP save bonus for that weapon. If you're looking for a rifle with the same latent, there's the new Rodos Cylinder. If you're using Galette Chocolat for the t-atk, you're out of luck unless you load jellen/mirage/panic shots.

Another thing to note is that you can't have more than one bullet type loaded at once. Loading panic shots with WB already loaded will make you lose your weak bullets.

Cure Shock
Oct 30, 2014, 12:33 PM
No, you have to have a launcher bullet loaded to get the PP save bonus for that weapon. If you're looking for a rifle with the same latent, there's the new Rodos Cylinder. If you're using Galette Chocolat for the t-atk, you're out of luck unless you load jellen/mirage/panic shots.

Another thing to note is that you can't have more than one bullet type loaded at once. Loading panic shots with WB already loaded will make you lose your weak bullets.

Oh, cool.
Well, I guess I'm gonna skip its latent then. Even if Panic and Mirage Shots require only 5 points, dunno if they're worth anything. Or yes?

Kondibon
Oct 30, 2014, 01:22 PM
Oh, cool.
Well, I guess I'm gonna skip its latent then. Even if Panic and Mirage Shots require only 5 points, dunno if they're worth anything. Or yes?They might help with applying SEs on Vibrace and Luther, but you could just use a weapon with the SEs affixed.

Stealthcmc1974
Oct 30, 2014, 03:50 PM
What are some decent Photon Blasts for a S-ATK focused Braver?

Gankfest
Oct 30, 2014, 06:42 PM
Where is a good place to find consistent mobs of the same type for PSE burst? Level 22

Where is Blossom Dance Survey for Weather Survey Quests?

KazukiQZ
Oct 30, 2014, 07:37 PM
What are some decent Photon Blasts for a S-ATK focused Braver?
Helix Proi. Mine does 30k+ per tackle.

Or if you want to repeatedly use Hatou Rindou during bossfight, Ketos Proi.

Atlantis419
Oct 30, 2014, 10:08 PM
I'm wondering if anyone knows which latent is worth more in terms of extra damage, negative hunter or black heart? For a long time I'd always figured black heart was but with stats getting as high as they are now, I'm wondering if negative hunter is the same or better. This is for daggers BTW if that matters.

Stealthcmc1974
Oct 30, 2014, 11:08 PM
Helix Proi. Mine does 30k+ per tackle.

Or if you want to repeatedly use Hatou Rindou during bossfight, Ketos Proi.

PP management is not a problem for me. I was looking for a more offensive focused blast. Thanks.

Rakurai
Oct 30, 2014, 11:11 PM
I'm wondering if anyone knows which latent is worth more in terms of extra damage, negative hunter or black heart? For a long time I'd always figured black heart was but with stats getting as high as they are now, I'm wondering if negative hunter is the same or better. This is for daggers BTW if that matters.

Negative Hunter's value scales with your S-ATK due to it being a multiplier, where as Black Heart is a flat increase.

It's difficult to know which is better without knowing how much attack you have already.

Atlantis419
Oct 30, 2014, 11:47 PM
Negative Hunter's value scales with your S-ATK due to it being a multiplier, where as Black Heart is a flat increase.

It's difficult to know which is better without knowing how much attack you have already.

Around 2000 with no boosts applied

LonelyGaruga
Oct 31, 2014, 01:00 AM
Helix Proi.

What? No.

Ilios Proi is the way to go.


I'm wondering if anyone knows which latent is worth more in terms of extra damage, negative hunter or black heart? For a long time I'd always figured black heart was but with stats getting as high as they are now, I'm wondering if negative hunter is the same or better. This is for daggers BTW if that matters.

Niren Kamui would be superior for damage compared to Sacrifice Darker, but only while the potential is active. Black Heart is still an extremely good potential.

Atlantis419
Oct 31, 2014, 02:01 AM
What? No.

Ilios Proi is the way to go.



Niren Kamui would be superior for damage compared to Sacrifice Darker, but only while the potential is active. Black Heart is still an extremely good potential.

These daggers sure do have legs. Kamui been around for a long time now and still got most daggers beat huh. Alright thanks.

sol_trigger
Oct 31, 2014, 02:42 AM
where can i find a ノワル・ドラール Noire Draal LV 66+ ? SH sanctum is only lv 65

milranduil
Oct 31, 2014, 02:52 AM
where can i find a ノワル・ドラール Noire Draal LV 66+ ? SH sanctum is only lv 65

SH AQ or a parallel area in the 2 newest areas' arks quests or any A1 (single party area) of a regular EQ.

Walkure
Oct 31, 2014, 03:10 AM
Negative Hunter's value scales with your S-ATK due to it being a multiplier, where as Black Heart is a flat increase.

It's difficult to know which is better without knowing how much attack you have already.400/13% = 3077 effective SATK needed for them to be equivalent modifiers.

You'd think that for a Limit Break build, it'd be relatively easy to hit that stated amount. However, because of Twin Dagger's low, low ATK, and the 1.5x scaling off of full attribute, and mob DEF, it's still not so easy to reach that figure. There's a lot of variations on what to do with HU and FI trees with the last 25 or so points, but a fair amount of builds can hit that with Limit Break up, Shifta+Shifta EX+Photon Tree Shifta, and attack-focused affixes on a either a crafted G Nero Dagger or a Sacrifice Darker.

KazukiQZ
Oct 31, 2014, 04:13 AM
What? No.

Ilios Proi is the way to go.



Huh, I miss that one. Is the damage can be higher than Helix Proi? Can't quite remember =-=''

marjoni01
Oct 31, 2014, 04:17 AM
Stupid question, Why I can't copy any link from in-game chat?
Any solutions or maybe I miss something?

KazukiQZ
Oct 31, 2014, 04:32 AM
^Press Enter 1st to enable typing, then highlight the link (or any word) you want (the highlight should be green in color), and press ctr+c.

marjoni01
Oct 31, 2014, 04:52 AM
^Press Enter 1st to enable typing, then highlight the link (or any word) you want (the highlight should be green in color), and press ctr+c.

After I press CTRL + C I can't paste the link in my browser...any solutions?

Achelousaurus
Oct 31, 2014, 06:05 AM
Try again, it's buggy and randomly may or may not work.
Scrolling up and down may or may not help.

Pugas87
Oct 31, 2014, 09:08 AM
After I press CTRL + C I can't paste the link in my browser...any solutions?

Try pasting into chat after you copy before going to browser. If that works then go to browser, if it doesn't then try to copy again.

Skyly
Oct 31, 2014, 10:34 AM
Stupid question, Why I can't copy any link from in-game chat?
Any solutions or maybe I miss something?

I found out if you copied the text correctly it should highlight darker than the color of what it's highlighted as without being copied.

Example. If I highlight a team message,, it should highlight yellow but when it's copied correctly, the highlighted text should turn a shade or two darker.

Hexxy
Oct 31, 2014, 10:55 AM
Stupid question, Why I can't copy any link from in-game chat?
Any solutions or maybe I miss something?

If all else fails, you can find your logs in "Documents > Sega > Logs" and just copy it right out of the text file.

Padium
Oct 31, 2014, 11:41 AM
How do I change the screen size for PSO2?

NVM, found it in Tweaker settings.

LonelyGaruga
Oct 31, 2014, 11:46 AM
Huh, I miss that one. Is the damage can be higher than Helix Proi? Can't quite remember =-=''

As far as direct damage from a PB goes, Ilios Proi is the best. Certainly won't see Helix Proi being used for damaging a boss.

saphirkatze
Oct 31, 2014, 12:10 PM
Hey guys,

What's theoreticly better to have as a Braver - bonus HP or bonus defence?


Happy Halloween!

ZerotakerZX
Oct 31, 2014, 12:42 PM
Hello. I've got a little dilemma about which skill I should max out.
My Fighter already have ATK up, PP slayer and Brave stance, I'm gonna use em for sure. But I'm not sure if I should go with Brave Critical+Critcal Strike, or Chase Advance+Chase bind.
Chase Advance is very situatinal, since I can't use 'Half Line Boost' because of my Hu's 'Automate Halfline' (preffer to play it safe, no Limit Breaks and etc).
Criticals are pure luck, but it's better than no extra damage at all (it will be good to have Fury Critical as well, but my Hu can't spare that much points).

So, if someone had some expereince with Criticals and Chase oriented builds, could you please tell which should I use?

sol_trigger
Oct 31, 2014, 06:50 PM
if i purchase more support partner can i use many of them at the same time or just one of them ?

Scale of Judgment
Oct 31, 2014, 07:26 PM
if i purchase more support partner can i use many of them at the same time or just one of them ?

You can use them however you want for doing collecting co.

Scale of Judgment
Oct 31, 2014, 07:33 PM
Hey guys,

What's theoreticly better to have as a Braver - bonus HP or bonus defence?


Happy Halloween!
Depends. Do you see yourself dying from little damages accumulating, then hp. If you get eaten up by severe specific type (mainly strike damage) then defense.
But personally wouldn't invest in neither unless you can't put anymore points into atk or dex.


Hello. I've got a little dilemma about which skill I should max out.
My Fighter already have ATK up, PP slayer and Brave stance, I'm gonna use em for sure. But I'm not sure if I should go with Brave Critical+Critcal Strike, or Chase Advance+Chase bind.
Chase Advance is very situatinal, since I can't use 'Half Line Boost' because of my Hu's 'Automate Halfline' (preffer to play it safe, no Limit Breaks and etc).
Criticals are pure luck, but it's better than no extra damage at all (it will be good to have Fury Critical as well, but my Hu can't spare that much points).

So, if someone had some expereince with Criticals and Chase oriented builds, could you please tell which should I use?

Critical builds is great for Bouncers since they have skills that make crits like 75%. Since you're working with hu and atk up. I guess the standard build is okay but it would probably be more beneficial to go hubr for the average stance and normal atk up.
The Chase is more normal mob clearing but not great for bosses.

Dark Emerald EXE
Oct 31, 2014, 09:15 PM
Is black king monkey bar's latent worth putting into?

Scale of Judgment
Oct 31, 2014, 09:20 PM
Is black king monkey bar's latent worth putting into?

Nope, there is a cheaper version. The regular Monkey King Bar that has the same potential.
All you need is Lucky Rise III. Craft it to level 1 repeatedly until you get all class. You're set for boosting weapon drops.

sol_trigger
Oct 31, 2014, 09:48 PM
is there a way to swap room theme without have to buy the theme again ?

chaosheal
Nov 1, 2014, 01:14 AM
Are whitill wings realisticly attainable? I mean, I've seen a few people with them but the time needed to get them just looks really insane to me, unless i'm missing something and there's a secret way to get 500 titles fairly fast ...

LonelyGaruga
Nov 1, 2014, 01:17 AM
Hey guys,

What's theoreticly better to have as a Braver - bonus HP or bonus defence?

HP by far. Defenses give pitiful bonuses and only apply to one type of attack. HP defends against all attacks, HP restored by Just Reversal Cover and -mate items will be enhanced (numberwise, not %wise). Deband Toughness applied to you will give a greater amount of HP, Injury status applied will be less dangerous, etc etc. ATK and PP are more important, but if you need more bulk for super armor abuse or the like, go for HP.

Sizustar
Nov 1, 2014, 01:32 AM
Are whitill wings realisticly attainable? I mean, I've seen a few people with them but the time needed to get them just looks really insane to me, unless i'm missing something and there's a secret way to get 500 titles fairly fast ...

Do the crafting title during boost week.


if i purchase more support partner can i use many of them at the same time or just one of them ?


For Room collection quest, each of them can take their own collect quest, so you can have 3 Support partner taking 10 Collect quest each.
You can take up to 3 support partner i nto a map, same as friend partner.

zFiro
Nov 1, 2014, 03:13 AM
couple of questions from just starting the game
just trying to figure which weapon gives me the best results so
does the atribute appearing next to the atk value just increase dmg at a flat rate like
110atk compare to a 100atk with 10 of a attribute are the same thing not considering the resists
if it does i assume the attribute resist is what reduces that attribue dmg?

upgrading? or grinding
grind attributes and add abilities ~ what requirements do they need since when choosing a material or another weapon to upgrade i get to choose only certain weapons
abilities what they do there a chart somewhere?

photons art idk about other classes but for the katana
u can have only 3 PA at a time? some PA needs to be comboed?
how does guard work? katana gear?

crafting? don't got anything to desynthesis stuck on that arks road

what does mag do / do i feed it anything?
any tips on what to keep and what to just get rid of like discs?

Syklo
Nov 1, 2014, 03:53 AM
couple of questions from just starting the game
just trying to figure which weapon gives me the best results so
does the atribute appearing next to the atk value just increase dmg at a flat rate like
110atk compare to a 100atk with 10 of a attribute are the same thing not considering the resists
if it does i assume the attribute resist is what reduces that attribue dmg?

upgrading? or grinding
grind attributes and add abilities ~ what requirements do they need since when choosing a material or another weapon to upgrade i get to choose only certain weapons
abilities what they do there a chart somewhere?

photons art idk about other classes but for the katana
u can have only 3 PA at a time? some PA needs to be comboed?
how does guard work? katana gear?

crafting? don't got anything to desynthesis stuck on that arks road

what does mag do / do i feed it anything?
any tips on what to keep and what to just get rid of like discs?
The element attribute next to the weapon's ATK is the bonus % of that ATK taken as that element.
E.g. an 800 S-ATK weapon with 50%Lightning will exhibit an additional 400 (800*0.5) ATK as Lightning element.
Because it is an additional bonus, having an element is ALWAYS better than having no element. When it comes to resistances/weaknesses, however, only that elemental portion is affected (i.e. if you're using that weapon on a lightning-weak mob, only that 400 ATK would get a damage boost modifier).

Grinding is simple; pick a weapon - add grinders - hope for a +1.
Grinding attributes: To attribute grind your weapon, you need to use weapons of the same type (e.g. daggers, TMGs...) AND same rarity. Using an identical copy of the weapon will boost your attribute/element more (10 points), and such a copy of the same element will boost it by the attribute amount specified on that weapon.
Ability mixing: Go to cirnopedia for more information (http://pso2.cirnopedia.info/abilities.php#nav)
For now, to ability mix your item, you need to use other items with the same # of abilities, and you can only mix 2 fodders at a time. Exception is when the item has no abilities at all, in which case you can use fodders with any # of abilities.

That will change late november - you can use up to 5 fodders and those fodders only have to have the # of abilities your target item has, as a minimum.

Clearly you don't understand how the weapon palette works.
In your weapon palette, you can assign a weapon to each line (even the same weapon!!!). For each line, you can assign 3 PAs. Each PA slot is available at each stage in the regular attack sequence (e.g. the 2nd PA slot in that line will be available after your first PA or regular attack). While you can only have up to 3 PAs per line, you have multiple lines and each line can use the same weapon. Switching lines with the same weapon will not involve a switching delay, so doing this will allow you to use ALL your PAs at any time, if configured properly. You may need the weapon palette expansion (you can have up to 6 lines) to do this.
Guarding is the weapon action associated with all hunter weapons (except gunslash, if that counts) and katanas. It's quite simple - activate the weapon action to guard attacks infront of you. You'll take less damage, but you'll also waste PP.
In the case of Hunters, if you time your guard at the moment of impact, you'll perform a "Just Guard" (like a JA, but for guarding) - you'll take even less damage and waste 0 pp.
For katanas, instead of a just-guard, you'll perform a counter attack, and also take 0 damage.
katana gear builds as you deal attacks, but once you perform a counter attack (stated above), you'll use up that gear.
At gear 1, you'll perform a stronger counter attack; gear goes to 0
At gear 2, you'll perform a stronger and larger counter attack; gear goes to 0
At gear 3, you'll enter berserk mode - gear drains slowly, but the rate of decay increases over time, and all your attacks are boosted during this period.

About crafting, you may wanna know about the caveats about crafting first (http://pso2.cirnopedia.info/craft_2.php#nav)
Also, only 7*+ weapons/units and lv11+ discs can be desynthesised

A mag is basically your companion. It's useless if you haven't programmed it to do anything (but it'll gain actions by default through evolution). It won't perform its programmed actions when it's out of energy either, so feed it accordingly. You may want to be careful about what you feed it and when, because feeding it boosts stats and the stat boost is one-way. Same goes for evolution.
There's a guide by banjo (i think) that goes indepth about mags, so look that up on forums.

What to keep/get rid of? that's up to you. It's a simple matter of "Why should I keep this?".

saphirkatze
Nov 1, 2014, 08:22 AM
Depends. Do you see yourself dying from little damages accumulating, then hp. If you get eaten up by severe specific type (mainly strike damage) then defense.
But personally wouldn't invest in neither unless you can't put anymore points into atk or dex.


HP by far. Defenses give pitiful bonuses and only apply to one type of attack. HP defends against all attacks, HP restored by Just Reversal Cover and -mate items will be enhanced (numberwise, not %wise). Deband Toughness applied to you will give a greater amount of HP, Injury status applied will be less dangerous, etc etc. ATK and PP are more important, but if you need more bulk for super armor abuse or the like, go for HP.

Thanks for the help :)

Sinon
Nov 1, 2014, 12:05 PM
Is it worth extend my アギト Agito (10★)? I'm a braver lv.47/hunter lv.24

Sizustar
Nov 1, 2014, 12:09 PM
Is it worth extend my アギト Agito (10★)? I'm a braver lv.47/hunter lv.24

Depends on your dex, and whether you think the damage variance is worth it, or if you have enough dex or plan a critical build to overcome it.

Rien
Nov 1, 2014, 12:52 PM
Is it worth extend my アギト Agito (10★)? I'm a braver lv.47/hunter lv.24

Not until you hit 50, even considering the above post.

chaosheal
Nov 1, 2014, 05:30 PM
So i've been working on getting the 100 quest with each npc title. So far, i'm only doing zeno/afin/marlu, it feels like i've been questing with them forever and i still don't have the title, is there someplace i can look how many quests i've done with them?

Ordy
Nov 1, 2014, 06:28 PM
So i've been working on getting the 100 quest with each npc title. So far, i'm only doing zeno/afin/marlu, it feels like i've been questing with them forever and i still don't have the title, is there someplace i can look how many quests i've done with them?

No, that would make too much sense - SEGA™

Just keep trying, you'll eventually get it.

You could also look at the NPC rewards (when you talk to them, they give you shits like Synthesizers or some PA/tech discs), then spam Subdue Za Oodan and log your runs in an text file.

Here is the list: http://pso2.swiki.jp/index.php?NPC%E3%83%91%E3%83%BC%E3%83%88%E3%83%8A% E3%83%BC%E3%83%BB%E3%83%97%E3%83%AC%E3%82%BC%E3%83 %B3%E3%83%88

sol_trigger
Nov 1, 2014, 07:22 PM
so does knuckles' PA pendulum roll have iframe or not ? people say it does but transmizer just bitchslap me when i use that PA

dwroxas
Nov 1, 2014, 08:30 PM
New player here, just started a Dewman Braver. Is there any way to get rid of those global chat popups?

Zysets
Nov 1, 2014, 10:06 PM
New player here, just started a Dewman Braver. Is there any way to get rid of those global chat popups?

Type "!goff" in the chat box without quotes.

dwroxas
Nov 1, 2014, 10:21 PM
Thank you.

Syklo
Nov 1, 2014, 10:47 PM
So I have pso2es setup, but for some reason I'm not getting push notifications for EQs (i have both 15 min and 1 hour on)?

The trick-or-treat EQ occurred earlier today, but pso2es didn't alert me about it - the twitter bot did. So what am I doing wrong?

simon1221
Nov 1, 2014, 11:56 PM
hi, i am looking for a stable vpn, any suggestion?

KazukiQZ
Nov 2, 2014, 12:16 AM
So I have pso2es setup, but for some reason I'm not getting push notifications for EQs (i have both 15 min and 1 hour on)?

The trick-or-treat EQ occurred earlier today, but pso2es didn't alert me about it - the twitter bot did. So what am I doing wrong?
You need premium active for the PSO2es to inform you about it 1 hour earlier.

hitchhiker6942
Nov 2, 2014, 12:50 AM
What is the damage variance for 7-9 star extended weapons now?
Did the recent buff only affect extended lvl 9 and up?

KazukiQZ
Nov 2, 2014, 01:00 AM
^Iirc, the damage variance is buffed to 80-100% for ONLY extend levels that requires Silva materials (which are Silvania, Silvadest, and Silvagrimo). The rest is same as before.

Check here at the weapon category you want, to see at what extend level that requires Silva materials.
http://pso2.cirnopedia.info/craft_2.php#nav

Sinon
Nov 2, 2014, 01:01 AM
What are the "decent" affixes that I have to put in my ユウエイ Yuuei (11★) katana? (Power III
Ability Mutation I atm)

btw I'm a poor player lol

KazukiQZ
Nov 2, 2014, 01:11 AM
^Quartz Soul + Power III should be enough for now. Or you can try 3 slot, with Quartz/PowerIII/SpiritaIII

Cheaper would be 2 slot Quartz + Power III then. Just grab any 2 slot quartz fodder weapon, and hope Quartz pass (Power III should be 100% with the 10% affix success)

hitchhiker6942
Nov 2, 2014, 01:54 AM
How does pp regen work in this game?
How much do you get from letting it tick back and how much from basic attacks?
Is it based off of max pp?

sol_trigger
Nov 2, 2014, 08:23 AM
does solo AQ give less monsters ?

Kondibon
Nov 2, 2014, 08:44 AM
How does pp regen work in this game?
How much do you get from letting it tick back and how much from basic attacks?
Is it based off of max pp?PP regens over time, it's not based on max pp, and the pp you get from hitting enemies depends on the weapon and specific attack in their combo. Here's a pp chart for the weapons. (http://pso2.swiki.jp/index.php?%E3%82%BD%E3%83%BC%E3%83%89#h01b01ce) It's in japanese but gooble translate should be able to help.

EDIT: There are a few skills that increase pp regen as well, but I'm not sure that's what you're asking about.


does solo AQ give less monsters ?

Solo anything does. If you want to solo AQs bring npcs. It's still less mobs than a 4 man party of actual people, but it's better than nothing. I don't recommend doing SHAQs with just npcs though since you need good PSE bursts to consistently get enough caps to make up for how many you used.

Sizustar
Nov 2, 2014, 09:11 AM
does solo AQ give less monsters ?

Enemy spawn depends on player, the more player, the more spawn.
Friend partner/NPC count as 2/3 player

Sinon
Nov 2, 2014, 09:18 AM
^Quartz Soul + Power III should be enough for now. Or you can try 3 slot, with Quartz/PowerIII/SpiritaIII

Cheaper would be 2 slot Quartz + Power III then. Just grab any 2 slot quartz fodder weapon, and hope Quartz pass (Power III should be 100% with the 10% affix success)

Thank you! ^^^^

Sinon
Nov 2, 2014, 01:08 PM
^Quartz Soul + Power III should be enough for now. Or you can try 3 slot, with Quartz/PowerIII/SpiritaIII

Cheaper would be 2 slot Quartz + Power III then. Just grab any 2 slot quartz fodder weapon, and hope Quartz pass (Power III should be 100% with the 10% affix success)

The first attempt fails u.u now I have only Power III, now what should I do? (I'm sorry i'm a noob lol)

ashley50
Nov 2, 2014, 01:25 PM
The first attempt fails u.u now I have only Power III, now what should I do? (I'm sorry i'm a noob lol)
Go for another attempt?

Sinon
Nov 2, 2014, 01:29 PM
Go for another attempt?


Only with a Quartz Soul fodder, right?

Qualia
Nov 2, 2014, 02:09 PM
Only with a Quartz Soul fodder, right?
Quartz soul and soul receptor.

KazukiQZ
Nov 2, 2014, 05:41 PM
...Damn it, never thought 2 slot Soul Receptor is very cheap, so sorry ~_~;;
There are two ways to make it 2 slot quartz/powerIII now:

1) upslotting the affix. Buy a fodder with just Power III and another fodder with a junk affix (as example, Shoot I). Select both for a 82/100 chance without any boost (you might wanna use the 5/10% affix success). If succeed, buy 2-slot fodder with Quartz Soul and another 2-slot fodder with Soul receptor. Select both affix and use 10% affix success for 100/100 chance on both. This way rather cheap, but risky at the upslotting part.

2) Buy 2 1-slot fodders, each with junk affixes (Examples are Power I and Shoot I). Select both for a guaranteed 2 slot. Then, buy a 2-slot fodder with Quartz/PowerIII (last I check its price is 158k) and another 2-slot with Soul Receptor. Then, repeat the last part of option #1. Guaranteed for 2 slot Quartz/PowerIII but might use higher amount of meseta than option #1.

I would suggest option #2 tho. Sorry again but goodluck.

Selphea
Nov 2, 2014, 06:09 PM
The first attempt fails u.u now I have only Power III, now what should I do? (I'm sorry i'm a noob lol)

Merge it with a 1S Soul Receptor and 1S Quartz Soul. Pop a 10%.

Once you have Quartz/Pow3, merge it with 2S Spi3 and 2S Soul Receptor and pop another 10% for Quartz/Pow3/Spi3 and stop there until a melee Fever like Love or Lovey comes.

Qualia
Nov 2, 2014, 06:14 PM
...Damn it, never thought 2 slot Soul Receptor is very cheap, so sorry ~_~;;
There are two ways to make it 2 slot quartz/powerIII now:

1) upslotting the affix. Buy a fodder with just Power III and another fodder with a junk affix (as example, Shoot I). Select both for a 82/100 chance without any boost (you might wanna use the 5/10% affix success). If succeed, buy 2-slot fodder with Quartz Soul and another 2-slot fodder with Soul receptor. Select both affix and use 10% affix success for 100/100 chance on both. This way rather cheap, but risky at the upslotting part.

2) Buy 2 1-slot fodders, each with junk affixes (Examples are Power I and Shoot I). Select both for a guaranteed 2 slot. Then, buy a 2-slot fodder with Quartz/PowerIII (last I check its price is 158k) and another 2-slot with Soul Receptor. Then, repeat the last part of option #1. Guaranteed for 2 slot Quartz/PowerIII but might use higher amount of meseta than option #1.

I would suggest option #2 tho. Sorry again but goodluck.
Or you could start with your 1s, do soul receptor + soul for 100%, then expand with soul receptor + stat III for 100/82. Soul Receptors aren't very expensive for weapons, and you only have an 18% chance of failure. It really shouldn't take you any more than 35k, minus the actual cost of adding the abilities.

1s Power III is 7-10k
1s soul receptor is 10k
1s quartz soul is 5k

Edit: Forgot you already had P3. Just do SR + Soul then.

Sinon
Nov 2, 2014, 06:18 PM
Thank you all for the help!

Qualia
Nov 2, 2014, 06:24 PM
Can someone tell me how to use RA efficiently, specifically when it comes to mobbing? Rifles don't have much for AoE, and launchers feel awkwardly slow.

Syklo
Nov 2, 2014, 06:35 PM
You need premium active for the PSO2es to inform you about it 1 hour earlier.

I know, but I wasn't getting any 15minute notifications either.

Anyway, it seems to be working now, idk how, maybe cuz I turned the 1 hour off.
Is there anyway for me to customise the notification behaviour though? Like sounds, LED and vibration? (Android)

infiniteeverlasting
Nov 2, 2014, 07:07 PM
which potential should i get?
dragon emblem or dragon hunter >:/

untrustful
Nov 2, 2014, 09:47 PM
dragon hunter for the occasional chrome dragon in your life.

Fusionxglave
Nov 3, 2014, 12:17 AM
Can someone tell me how to use RA efficiently, specifically when it comes to mobbing? Rifles don't have much for AoE, and launchers feel awkwardly slow.

Hmm It is more of a learning experience but if you need help keep practicing on small mobs of 4 to 5.

use gravity bomb on more than five mobs and cluster bullets after a just attack.


if you are facing a small mob of one or two I recommend using grenade shell on rifle, it is much faster than a launcher, explodes just like a launcher too.

also the trick to using launcher is the rolling technique. every time you use Launcer PA or normal attack is recommend that you roll to dodge and quickly recover the slowness of launcher animation. Well at least that what I did when I was a Ranger/Hunter.

Fusionxglave
Nov 3, 2014, 12:22 AM
which potential should i get?
dragon emblem or dragon hunter >:/

I go for dragon hunter becuase you won't need the defense that much. Killing the dragons will be more useful than defend your self from mobs.

LonelyGaruga
Nov 3, 2014, 01:47 AM
dragon hunter for the occasional chrome dragon in your life.

And every other dragon in the game.

Damage > defense. Always. Just for the record.

sol_trigger
Nov 3, 2014, 02:42 AM
does TE melee use Satk or Tatk mag ?
which affix is suitable ? power or technique ?

LonelyGaruga
Nov 3, 2014, 03:38 AM
Techer uses both for its melee. The physical portion uses S-ATK, the explosions from Wand Gear use T-ATK. I ran some math and the difference between pure S-ATK and pure T-ATK mag is about 2-5% more damage for S-ATK, depending on your subclass (Braver gets the most out of S-ATK, Hunter's middling, Fighter gets the most out of T-ATK). Since techs use T-ATK exclusively and techs will always be an important part of your playstyle no matter your subclass, T-ATK mag is most preferable no matter what.

For affixes, use both Power and Technique.

usagi2607
Nov 3, 2014, 04:50 AM
Does Dive Roll have initial invincible frame (without Dive Roll Advance)? And when does it occur: start/middle/end of the roll?
I tried to dodge with DR but still got hit a lot, I'm not sure when to time to roll to avoid the attack.

Cure Shock
Nov 3, 2014, 04:58 AM
I was wondering if a set composed by リア/ブルブイレイン, アーム/ヘイレムジース and レッグ/イングプレート (the 3 units without set effect, usually used to fill in some 2 units-set) is as good as a set effect bonus set. My main unit set is Folly set + アーム/ヘイレムジース and Vento set + リア/ブルブイレイン, but I'm actually more close to hit S-Def requirement than T-Def.

Achelousaurus
Nov 3, 2014, 07:12 AM
Dive Roll has invincibility frames.
Can't rally say when exactly but I'd say you need to work on your individual timing.
It's sorta different for most enemy attacks and I struggled a lot with it when I was new.
I only played melee with step back then but the timing is pretty much the same and even when playing Ranger / Gunner now I use dive roll (or sroll) with the same timing and don't get hit.

Rakurai
Nov 3, 2014, 07:49 AM
Only the start of the roll has invincibility.

I'd say it lasts until about the moment your character makes contact with the ground without any skills boosting it.

Liedral
Nov 3, 2014, 08:02 AM
This has probably been asked... but 1103 pages.. yea don't think I'll go through that so I'll just ask... Anyone know how to set that colored title underneath your name?

ZerotakerZX
Nov 3, 2014, 08:40 AM
I have another question about the potentials.
I have fi's first weapon with Discerning Eye potential (+4% elemntal damage) and with 45 pts of elemental attribute. And second weapon with Direct Style potential (+4% dmg during Brave Stance) but with only 30 pts of elemntal attribute.
So... which of these two gonna make more damage after potential unlocking?

Ordy
Nov 3, 2014, 09:18 AM
I was wondering if a set composed by リア/ブルブイレイン, アーム/ヘイレムジース and レッグ/イングプレート (the 3 units without set effect, usually used to fill in some 2 units-set) is as good as a set effect bonus set. My main unit set is Folly set + アーム/ヘイレムジース and Vento set + リア/ブルブイレイン, but I'm actually more close to hit S-Def requirement than T-Def.

I wouldn't bother with Bulb/Ing .. you don't really need the HP. Folly is good if you don't have a Sakai set, more than enough until we get the Ultimate update (new units, people selling cheap older sets...)


This has probably been asked... but 1103 pages.. yea don't think I'll go through that so I'll just ask... Anyone know how to set that colored title underneath your name?

this isn't facebook or some shit, you can use search tools .. ya know >_>

http://www.pso-world.com/forums/showthread.php?t=197743


I have another question about the potentials.
I have fi's first weapon with Discerning Eye potential (+4% elemntal damage) and with 45 pts of elemental attribute. And second weapon with Direct Style potential (+4% dmg during Brave Stance) but with only 30 pts of elemntal attribute.
So... which of these two gonna make more damage after potential unlocking?

If both have the same S-atk, then the Direct Style one will have a higher average dps. Simply because the latent will trigger on all the mobs as far as you are in a Brave Stance position, the Discerning eye boost will just kick in when dealing with targets weak to your weapon's element. 6% latent > 15 extra elem

final_attack
Nov 3, 2014, 10:28 AM
Uh ..... question about damage multiplier ..... as far as I know, it's multiply each other ..... I meant ...... 10% JA Bonus, 10% Fury Stance, 5% Fury Stance Up = 1 * 1.1 * 1.1 * 1.05 ?

Does this apply to Zanverse too? I'm thinking maximizing bonus damage from Zanverse. The calculation is like this?

Zanverse - 20% base
Wind Mastery 1 - 20%
Wind Mastery 2 - 20%
Shifta Strike - 10%
Wind Protection Latent - 16%

20 * 1.2 * 1.2 * 1.1 * 1.16 = 36.74% Damage from Zanverse

Thank you ^^

LonelyGaruga
Nov 3, 2014, 12:42 PM
I have another question about the potentials.
I have fi's first weapon with Discerning Eye potential (+4% elemntal damage) and with 45 pts of elemental attribute. And second weapon with Direct Style potential (+4% dmg during Brave Stance) but with only 30 pts of elemntal attribute.
So... which of these two gonna make more damage after potential unlocking?

Discerning Eye is not 4% more elemental damage, but 4% more damage when targeting an enemy with an elemental weakness. If both weapons have the same/similar S-ATK, the weapon with Discerning Eye will do more damage because it has 45% element instead of 30%. However, for all other enemies, the Direct Style weapon will do more damage, as long as Brave Stance is applicable.

Discerning Eye is 8% and Direct Style is 6% when the potentials are at level 3. If you're going off Cirnopedia, it only lists the effect of the level 1 potential when you look at weapons. You must check the list of potentials for the full effects. swiki (http://pso2.swiki.jp/) lists all three levels on every weapon page for every potential it has, but it's in Japanese if that's a problem for you.


Uh ..... question about damage multiplier ..... as far as I know, it's multiply each other ..... I meant ...... 10% JA Bonus, 10% Fury Stance, 5% Fury Stance Up = 1 * 1.1 * 1.1 * 1.05 ?

Does this apply to Zanverse too? I'm thinking maximizing bonus damage from Zanverse. The calculation is like this?

Zanverse - 20% base
Wind Mastery 1 - 20%
Wind Mastery 2 - 20%
Shifta Strike - 10%
Wind Protection Latent - 16%

20 * 1.2 * 1.2 * 1.1 * 1.16 = 36.74% Damage from Zanverse

Thank you ^^

Yes, that's exactly how it works.

Ordy
Nov 3, 2014, 01:19 PM
Discerning Eye is 8% and Direct Style is 6% when the potentials are at level 3. If you're going off Cirnopedia, it only lists the effect of the level 1 potential when you look at weapons.


No, Cirnopedia is outdated and lists Discerning Eye with these stats:

Lv.1 Boosts elemental weakness damage by 4%.
Lv.2 Boosts elemental weakness damage by 5%.
Lv.3 Boosts elemental weakness damage by 6%.

6% or 8%, same shit, doesn't change the weak element damage mechanics.

ZerotakerZX
Nov 3, 2014, 02:01 PM
It was a bit simplier and a bit more comlicated than I expected. Thanks, everybody, I've got it.

LonelyGaruga
Nov 3, 2014, 02:09 PM
No, Cirnopedia is outdated and lists Discerning Eye with these stats:

Lv.1 Boosts elemental weakness damage by 4%.
Lv.2 Boosts elemental weakness damage by 5%.
Lv.3 Boosts elemental weakness damage by 6%.

6% or 8%, same shit, doesn't change the weak element damage mechanics.

Not sure what you're correcting here. They said Discerning Eye was 4%. That's the level 1 effect. If you look at the weapon page and hover over the potential, the level 1 effect gets listed. Unless you're just saying Cirno isn't actually updated like I thought it was for once, not sure what you're getting at here.

Ordy
Nov 3, 2014, 03:06 PM
I was just saying that the potentials data on Cirnopedia are outdated, lv1 Discerning Eye being 6% (swiki) and not 4% (cirno). Not really trying to correct you, I was just pointing it out.

Pugas87
Nov 3, 2014, 03:30 PM
Not sure what you're correcting here. They said Discerning Eye was 4%. That's the level 1 effect. If you look at the weapon page and hover over the potential, the level 1 effect gets listed. Unless you're just saying Cirno isn't actually updated like I thought it was for once, not sure what you're getting at here.


I was just saying that the potentials data on Cirnopedia are outdated, lv1 Discerning Eye being 6% (swiki) and not 4% (cirno). Not really trying to correct you, I was just pointing it out.

This was just brought up in this thread:

http://www.pso-world.com/forums/showthread.php?p=3203774

"Fragile Assault, Crushing Blow, Discerning Eye, and Perfect Calamity’s Potential Ability effects have improved!" See patch notes of 7/16/2014 update.

http://www.bumped.org/psublog/pso2-jp-extended-maintenance-and-patch-7162014/

Will_2_Power
Nov 3, 2014, 05:27 PM
I'm new here guys.

Can somebody explain how to buy a trigger and how to use it?

I have 5000 casino coins, but don't know how to buy one; like for example for the rare variant of Gunne.

Thanks.

final_attack
Nov 3, 2014, 06:06 PM
Yes, that's exactly how it works.

Thank you ^^ Time to try TeGu for 44% damage Zanverse then :)

Valen13
Nov 3, 2014, 06:43 PM
What's the build for a melee TE mag?

Selphea
Nov 3, 2014, 06:46 PM
Thank you ^^ Time to try TeGu for 44% damage Zanverse then :)

You're crazier than I am! :-o

final_attack
Nov 3, 2014, 06:48 PM
You're crazier than I am! :-o

Eh? What did you do? ._.

Selphea
Nov 3, 2014, 07:00 PM
Eh? What did you do? ._.

I mean using Zanverse with Chain Trigger >_>

final_attack
Nov 3, 2014, 07:37 PM
Oh, no no ...... I plan to use just Perfect Keeper.
And APPR for PP recovery.

Wanna try those, since Lv28 Gu is all I need for max PP Recovery and Zanverse damage ._. It's the same tree I use for normal run Gu too .... so ..... ^^;

I did say 44% damage Zanverse, right? ._.

20% Zanverse
+20% Wind Mastery 1
+20% Wind Mastery 2
+10% Shifta Strike
+16% Wind Protection Latent
+20% Perfect Keeper

should be much more stable than Bouncer's Elemental Stance (which need the mobs to be weak to Wind). Though Bo can go up to 50% Zanverse if they go for species Slayer and mobs weak to wind.

Edit : Wait ..... can fully charged Zanverse ignite Chain? ._.

LonelyGaruga
Nov 3, 2014, 07:53 PM
What's the build for a melee TE mag?

S-ATK gives highest single target damage for melee, T-ATK gives slightly (2-5% depending on subclass) less damage for single targets but does more damage for two+ targets, and has better tech damage.

@final_attack: I'm not going to dissuade you from going Te/Gu if you're really set on maxing Zanverse damage, but I can't say it's actually worth doing. If you still want to, that's fine, but it isn't worth going /Gu over other subclasses just for higher Zanverse damage. Gunner has nothing worthwhile going for it as a subclass for Techer.

final_attack
Nov 3, 2014, 08:07 PM
@final_attack: I'm not going to dissuade you from going Te/Gu if you're really set on maxing Zanverse damage, but I can't say it's actually worth doing. If you still want to, that's fine, but it isn't worth going /Gu over other subclasses just for higher Zanverse damage. Gunner has nothing worthwhile going for it as a subclass for Techer.

Ah, it's just for filling up my free time or when I wanna go lazy ^^; Not really planning to main it. Gu on my alt is only @ Lv1 before, now it's 20. Just wanna know how much it can go as TeGu.

I'm used to play it safe as TeFo too ^^; .... supporting and keeping people alive from distance with Talis ^^; I rarely play on organized mpa, so, I rarely do really damaging tech (usually only use Barta to keep the mobs frozen), and focus on keeping hero-wanna-be and real strong players alive, so they can dish out as much as damage they can and then I can leech buff as much as 44% of their damage.

Then again, just for fun. Not gonna use it on TD3 or the likes ^^;

Edit : I still use Gu on my main char from time to time, even after it's capped ^^; Other classes is just too hard for me too (even using Rifle is really hard)

Crazyleo
Nov 3, 2014, 11:12 PM
Is the SEA PSO2 available on the Vita, or is it only available in Japan.

Selphea
Nov 3, 2014, 11:18 PM
Edit : Wait ..... can fully charged Zanverse ignite Chain? ._.

It doesn't, it just buffs your Chain Finish damage when you actually do activate it, e.g. 50-chain, cast Zanverse, build to 70-Chain and spam air SatAims.

From what I've seen it's a straight up 20% though. If I get 3 SatAim hits for 100k each, Zanverse ticks for 60k after those 3 hits - exactly 20% regardless of Shifta Air Strike/PKeeper etc. If you go frame by frame on my Falz Arm video that's what happens - arms take 3 SatAim hits for 99k-100k each and Zanverse comes in after the third hit at 59k - exactly 20% of 3 hits (skip to 37sec).

[spoiler-box]
http://www.youtube.com/watch?v=x7Zb3bAmJNs&t=0m37s"]http://www.youtube.com/watch?v=x7Zb3bAmJNs&t=0m37s[/spoiler-box]

I hear Wind Mastery might be an exception but don't have a Wind Techer build to test.

Still, wouldn't Average Stance's 1.15 x 1.1 be better than PKeeper? And TeBr is a great combination by itself to boot.

final_attack
Nov 3, 2014, 11:21 PM
It doesn't, it just buffs your Chain Finish damage when you actually do activate it, e.g. 50-chain, cast Zanverse, build to 70-Chain and do 3x air SatAims.

aww .... too bad ..... well, I'll try this GuTe 1st though. Not using tmg, because I don't see Wind Protection latent on tmg ..... not safe too for casting melee, even if I went HP affixes ^^;

Wanna play it safer.

sol_trigger
Nov 4, 2014, 12:35 AM
what is this item ハートキーの原石 ? Google translate tells me it's heart key ore but i dont find anything called heart key ore on cirnopedia rare stone page

http://pso2.cirnopedia.info/shop_05.php#nav

Will_2_Power
Nov 4, 2014, 01:05 AM
^It's is indeed a Heart Key Ore.

Will_2_Power
Nov 4, 2014, 01:13 AM
I'm new here guys.

Can somebody explain how to buy a trigger and how to use it?

I have 5000 casino coins, but don't know how to buy one; like for example for the rare variant of Gunne.

Thanks.

Okay, I know that you can by the trigger from the "Prize Shop" in the Casino under the "Limited Items" option.

But what I just want to know is, once you set the trigger in the very bottom option (when starting a quest), does the rare variant of the boss automatically spawn once you're in the field (Area I) or do you have make it spawn by pushing a button or something?

The reason I'm asking is for organizing MPA-Trigger-Purposes. I don't want to activate the trigger when everyone hasn't met-up on the field yet. Also, as I understand it, only the party leader's trigger will be activated, am I right? Therefore, if you want somebody's else's trigger in your party to become activated, you have to change party leader.

Liedral
Nov 4, 2014, 03:57 AM
How would one go about getting this? The green/white title underneath the name.

http://i.imgur.com/6zV1iI3.jpg

Rien
Nov 4, 2014, 04:19 AM
Custom online statuses. Do it through the quickmenu.

Liedral
Nov 4, 2014, 05:04 AM
Much thanks.

Pugas87
Nov 4, 2014, 10:08 AM
Okay, I know that you can by the trigger from the "Prize Shop" in the Casino under the "Limited Items" option.

But what I just want to know is, once you set the trigger in the very bottom option (when starting a quest), does the rare variant of the boss automatically spawn once you're in the field (Area I) or do you have make it spawn by pushing a button or something?

The reason I'm asking is for organizing MPA-Trigger-Purposes. I don't want to activate the trigger when everyone hasn't met-up on the field yet. Also, as I understand it, only the party leader's trigger will be activated, am I right? Therefore, if you want somebody's else's trigger in your party to become activated, you have to change party leader.

You will see an enemy icon on the map in area 1 (usually right near the teleport). Once you walk over to it the rare enemy will spawn automatically.
Yes, only the person who uses the trigger can...trigger it...
Usually, one person will use the trigger, kill boss, then you change party leader, next leader starts new quest using trigger, repeat.

Will_2_Power
Nov 4, 2014, 10:17 AM
You will see an enemy icon on the map in area 1 (usually right near the teleport). Once you walk over to it the rare enemy will spawn automatically.
Yes, only the person who uses the trigger can...trigger it...
Usually, one person will use the trigger, kill boss, then you change party leader, next leader starts new quest using trigger, repeat.

Alright, I understand how it works now.

Thank you for your response.

doomdragon83
Nov 4, 2014, 10:53 AM
I'm using the Rose Assassin rifle, When I look up the potential on cirno or swiki, it doesn't mention how much the freeze rate goes up by. Is there any reason to go past lv1 potential?

Rien
Nov 4, 2014, 10:57 AM
I don't see any reason to actually use a freeze potential on anything other than ice technics or XQ. Even then, other status effects are better for XQ.

doomdragon83
Nov 4, 2014, 12:35 PM
I don't see any reason to actually use a freeze potential on anything other than ice technics or XQ. Even then, other status effects are better for XQ.
I don't see how this answers my question. Perhaps I like freezing things, isn't that reason enough?

Sinon
Nov 4, 2014, 12:54 PM
What is the best Timed Ability for Lilipa Mining/Tower Defense EQ? (braver/hunter)

Uaboruakrieg
Nov 4, 2014, 04:56 PM
Every time I go to the free partner tab on the little console, it says no registered partners. Last time I played was June and I could summon up random free partners just fine... is there any reason for this?