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Link1275
Nov 22, 2013, 11:06 PM
So what's the best class combo and setup to get the old school PSOBB FOmar style of combat in PSO2? I would assume that it is a TE/FO as FOmar concentrated on using weapons but having really powerful techs that took a bit of a back seat, not to mention useful support abilities back in the day but those aren't good in PSO2.

Skyly HUmar
Nov 23, 2013, 02:06 AM
So what's the best class combo and setup to get the old school PSOBB FOmar style of combat in PSO2? I would assume that it is a TE/FO as FOmar concentrated on using weapons but having really powerful techs that took a bit of a back seat, not to mention useful support abilities back in the day but those aren't good in PSO2.

That depends, do you wanna be a melee force or a support caster? lol

For melee fo id do te/hu (since old fomars got a grantz boost you could invest in the light tree or whatever you want) and focus on all class swords while supporting yourself.

If you want a support caster go te/fo, same as fo/te in functionality but you have a little more melee power since thats what the fomar was good for as far as forces went anyway (other than the gi and light boost).

UnLucky
Nov 23, 2013, 02:08 AM
Be the class with the strongest Gi* techs!

Sakarisei
Nov 23, 2013, 07:32 AM
That depends, do you wanna be a melee force or a support caster? lol

For melee fo id do te/hu (since old fomars got a grantz boost you could invest in the light tree or whatever you want) and focus on all class swords while supporting yourself.

I agree, if you're talking of PSO2 before SH. However, nowadays, specially when Traitor Peak appeared in this game, it's most prefered HU/TE with this wand, mainly because Rare Mastery Hunter helps melee Wand (And other HU weapons). Furthermore, that thing gives him more access for more HU weapon so... unless he or she prefers better wands than swords (Which means too more T-ATK instead more S-ATK), HU/TE is better than TE/HU.

Why? Traitor Peak gives you Inmediate Justice which you're increasing your Technic JA Bonus in 3-5% depending of your latent so... yes, you'll lose some T-ATK points in you HU/TE, but believe me that 5% is better than losing... 30-50 T-ATK, unless your goal is getting good Resta.

There's only one and big problem, and that f****** weapon is... hard to obtain (You must farm continuously Gulfurs so... good luck if you want get "freely that weapon). Furthermore, if you're premium, because JP are looking for more multiclass for getting more versatility (At least i've seen some BR/FIs or TE/FIs in EQs with Marie Nails, not being strange if you play many times EQs witl people), that wand is not expensive... extremely expensive!!

But yeah, for starting a "FOmar character", get TE/HU with Ruins Gloam 50% Light with Negative Destroyer latent. Much better and cheaper than Fortuna and... perhaps, because the EWH, even slightly better than Traitor Linear, if you've got Latent lv 3 which gives you 10% more of dmg, although Traitor Linear is good, if you combine PP Restorate and its latent, which can gives you 154%-158% of pp regen (Mutiply 140% of PP Restorate with 10-16% of Splendid Recovery).


Be the class with the strongest Gi* techs!

That's not true... even i see some sarcasm on your post, lol. In PSOGC or BB (Incluiding the JP ones), the king of offensive techs (GI and RA) was FOnewn, not FOmar. FOmar was good for his versatility of techs and other weapons (Melee or ranged, depending of the case) which helps him (Double Saber, Slicer of Fanatic, B-Rifle, Girasole (Only in JP version)), but not the best on GI...

Skyly HUmar
Nov 23, 2013, 01:10 PM
I agree, if you're talking of PSO2 before SH. However, nowadays, specially when Traitor Peak appeared in this game, it's most prefered HU/TE with this wand, mainly because Rare Mastery Hunter helps melee Wand (And other HU weapons). Furthermore, that thing gives him more access for more HU weapon so... unless he or she prefers better wands than swords (Which means too more T-ATK instead more S-ATK), HU/TE is better than TE/HU.

Why? Traitor Peak gives you Inmediate Justice which you're increasing your Technic JA Bonus in 3-5% depending of your latent so... yes, you'll lose some T-ATK points in you HU/TE, but believe me that 5% is better than losing... 30-50 T-ATK, unless your goal is getting good Resta.

There's only one and big problem, and that f****** weapon is... hard to obtain (You must farm continuously Gulfurs so... good luck if you want get "freely that weapon). Furthermore, if you're premium, because JP are looking for more multiclass for getting more versatility (At least i've seen some BR/FIs or TE/FIs in EQs with Marie Nails, not being strange if you play many times EQs witl people), that wand is not expensive... extremely expensive!!

But yeah, for starting a "FOmar character", get TE/HU with Ruins Gloam 50% Light with Negative Destroyer latent. Much better and cheaper than Fortuna and... perhaps, because the EWH, even slightly better than Traitor Linear, if you've got Latent lv 3 which gives you 10% more of dmg, although Traitor Linear is good, if you combine PP Restorate and its latent, which can gives you 154%-158% of pp regen (Mutiply 140% of PP Restorate with 10-16% of Splendid Recovery).



That's not true... even i see some sarcasm on your post, lol. In PSOGC or BB (Incluiding the JP ones), the king of offensive techs (GI and RA) was FOnewn, not FOmar. FOmar was good for his versatility of techs and other weapons (Melee or ranged, depending of the case) which helps him (Double Saber, Slicer of Fanatic, B-Rifle, Girasole (Only in JP version)), but not the best on GI...

hey dude, dont take this the wrong way, but the poor players wont be able to do what you listed lol. You gotta remember that not everyone has the 10* passes, the meseta to throw at dudu, or the luck to find great weps. Not saying youre wrong, just pointing out that you shouldnt throw out stuff like "10* grinding with max potential" or "you need this weapon, but its extremely hard to get" in a topic thats obviously more casual than hardcore.

Link1275
Nov 23, 2013, 04:56 PM
I'm starting to think I played FOmar very differently than what was the norm. To me the FOmar playstyle was cast a bunch of techs and finish stuff off with a weapon and the likes, or somehow in any other way incorporate a lot more techs than you seem to be thinking of. From my experiences of FOmar, TE/HU wouldn't fit very well as from the way I preferred playing I still used a lot of FO weapons, but I wouldn't use weapons that are considered hunter or ranger exclusive on a FOmar if I had the chance. Ie, more like using a Saber instead of a rod when a rod with a MST boost isn't necessary(like Elysion), but still casting tons of Gifoie while attacking everything. To me the Techer's wand already seems to do this fairly well, though I think that there could be some improvement.

Also, FOmars were THE Gi tech specialist Sakarisei. FOnewms received a 30% boost to RA techs, FOmars received a 30% boost too GI techs. The only way FOnewms were even equal to FOmars in GI techs was when they outleveled them or by some other way had enough MST to do the same damage with a GI tech as a FOmar.

GALEFORCE
Nov 23, 2013, 05:09 PM
I don't think there's any respectable way to play a FOmar-like character until they buff shifta :(

I sympathize because I really want to play a HUnewearl.

UnLucky
Nov 23, 2013, 08:38 PM
That's not true... even i see some sarcasm on your post, lol. In PSOGC or BB (Incluiding the JP ones), the king of offensive techs (GI and RA) was FOnewn, not FOmar. FOmar was good for his versatility of techs and other weapons (Melee or ranged, depending of the case) which helps him (Double Saber, Slicer of Fanatic, B-Rifle, Girasole (Only in JP version)), but not the best on GI...
FOmar had a 30% multiplier on Gifoie/Gizonde/Gibarta, FOnewm did not (they had a 30% multiplier on regular Foie/Zonde/Barta) but had way higher MST anyway.

Link1275
Nov 23, 2013, 08:49 PM
FOmar had a 30% multiplier on Gifoie/Gizonde/Gibarta, FOnewm did not (they had a 30% multiplier on regular Foie/Zonde/Barta) but had way higher MST anyway.
That was FOnewearl that had the Si tech bonus, FOnewm had a Ra tech bonus.

And even though the old PSO-World info for FOnewm isn't right everywhere:
http://www.pso-world.com/sections.php?op=viewarticle&artid=1182
This is the FOnewearl's:
http://www.pso-world.com/sections.php?op=viewarticle&artid=1181

Edit: Just checked a secondary source and it would appear that FOnewms did have a GI tech bonus, however that does not make them THE king of Gi techs as they had the Ra tech bonus which made them better with Ra techs.

Sakarisei
Nov 23, 2013, 08:50 PM
hey dude, dont take this the wrong way, but the poor players wont be able to do what you listed lol. You gotta remember that not everyone has the 10* passes, the meseta to throw at dudu, or the luck to find great weps. Not saying youre wrong, just pointing out that you shouldnt throw out stuff like "10* grinding with max potential" or "you need this weapon, but its extremely hard to get" in a topic thats obviously more casual than hardcore.

Well, perhaps you're right, but although they can start as a TE/HU, they should make the idea of taking that wand, in the case that they prefer better swords, that's it :)


Also, FOmars were THE Gi tech specialist Sakarisei. FOnewms received a 30% boost to RA techs, FOmars received a 30% boost too GI techs. The only way FOnewms were even equal to FOmars in GI techs was when they outleveled them or by some other way had enough MST to do the same damage with a GI tech as a FOmar.

I know what do you trying saying, but FOnewns can do better their job if they spam it, although of course, FOnewns are more used to spam RAs because the 30%, but if you can see this guide, they obtain too GI Bonus, not only FOmar...

And about your previous paragraph, maybe you want FI/FO for more FI weapons with good techs.


I don't think there's any respectable way to play a FOmar-like character until they buff shifta :(

I sympathize because I really want to play a HUnewearl.

Well... until now, HU/TE with Traitor Peak or FI/FO with Cagiva Gokou are the optimal options. That doesn't mean that other combinations are useless. Just, in the case that you're one of that combos with that weapons, you can at least be versatile...

However... what's the problem of it? I'll repeat it. That weapons are not easy of obtaining it, and if you haven't got that weapons, perhaps you won't be a good FOmar, Hybrid or who knows... and unafortunately, that's one thing that in low lvl can be a serious problems...

And finally, yeah... more Shofta Power :(

UnLucky
Nov 23, 2013, 09:57 PM
Force gives nothing towards Striking or Ranged damage
Hunter gives very little towards Tech damage
Nothing else gives nearly as much towards Striking damage as Hunter

Therefore, you cannot make a viable Strike/Tech hybrid.

Te/Hu is the highest a "tech" class can get their melee damage, but their techs suck.

I mean, I guess you could Te/Fo, use a talis for techs, and a wand for melee every so often. You won't have PAs, and basically nothing boosts your melee, but it's more than Force?

Link1275
Nov 23, 2013, 10:55 PM
Force gives nothing towards Striking or Ranged damage
Hunter gives very little towards Tech damage
Nothing else gives nearly as much towards Striking damage as Hunter

Therefore, you cannot make a viable Strike/Tech hybrid.

Te/Hu is the highest a "tech" class can get their melee damage, but their techs suck.

I mean, I guess you could Te/Fo, use a talis for techs, and a wand for melee every so often. You won't have PAs, and basically nothing boosts your melee, but it's more than Force?
What I don't get is why in every discussion about how Techer isn't great, PAs come up. Your techs ARE your pas. You just charge one up and toss it, though you don't even need to charge it if you are playing techer. That's why I guess I am thinking about this so differently from most people and why I don't understand some of their complaints, you don't switch between melee and techs, you use both at the same time. Isn't it that simple? It would obviously make some techs worthwhile and make techers more useful, wouldn't it?

UnLucky
Nov 23, 2013, 11:11 PM
Uncharged techs don't fill Wand Gear gauge. Uncharged techs are generally much weaker and smaller, but cost the same amount of PP. Now if you had an Elysion with a lv3 potential unlocked...

Techs go off of T-Atk and Tech damage modifiers, Striking attacks/PAs go off of S-Atk and Striking damage modifiers.

The ONLY form of Striking damage available to Techer is the regular attack, since it has no PAs (which make up the vast majority of any other Striking class's damage).

Very few skills in this game benefit both Tech and Striking damage, so you have to prioritize one over the other: Techs, or regular attacks.

As Te/Hu, your Tech damage is low because you're not a Force, and your Striking damage is low because you have no PAs.

Link1275
Nov 23, 2013, 11:18 PM
As Te/Fo though your techs can be quite powerful though and you can cast a gifoie or razonde and then proceed to whack stuff with your wand before casting another tech to trigger a flinch from what you're fighting. Or, at least that's how I see it. And in PSO1 I don't recall FOmar being too much different from: equip elysion, cast high level gifoie, whack everything to death, don't forget to cast S/D/J/Z so that you don't upset those HUcasts over there.

Sakarisei
Nov 24, 2013, 10:00 AM
As Te/Fo though your techs can be quite powerful though and you can cast a gifoie or razonde and then proceed to whack stuff with your wand before casting another tech to trigger a flinch from what you're fighting. Or, at least that's how I see it. And in PSO1 I don't recall FOmar being too much different from: equip elysion, cast high level gifoie, whack everything to death, don't forget to cast S/D/J/Z so that you don't upset those HUcasts over there.

Ehh, yeah, but a TE/FO with talis (For Talis Tech Bonus) and/or Rulyra (The new rod with Inmediate Strike able for TEs) is much better than Wand while casting...

Link1275
Nov 24, 2013, 01:38 PM
Ehh, yeah, but a TE/FO with talis (For Talis Tech Bonus) and/or Rulyra (The new rod with Inmediate Strike able for TEs) is much better than Wand while casting...
The goal isn't to be a good caster, the goal is to kill stuff quickly with a combination of techs and melee combat.

Darki
Nov 24, 2013, 03:14 PM
The goal isn't to be a good caster, the goal is to kill stuff quickly with a combination of techs and melee combat.

I'd do that as a FO/HU with the proper weapons. I've been playing around with a Coat Edge D, Neiclaw and Gadianna, and I couldn't love more chaining sword PAs with techs. Fuck efficiency and DPS, and even saying so, there's nothing that doesn't die to that anyways. The game is not that difficult.