PDA

View Full Version : Gunner/Fighter/Teacher Build.



Sgt. Sharina Wize
Feb 7, 2014, 11:56 PM
Can anyone give me a build for Gunner/Fighter and Teacher?

Thank you UnLucky and jooozek for all your help.:D

GALEFORCE
Feb 8, 2014, 01:32 AM
don't

UnLucky
Feb 8, 2014, 01:44 AM
Well I see you already do Gu/Hu, so that's good.

Anything you really want to do with Gu/Fi? Your Ranged damage isn't going to be as good, and your Striking will be terrible.

That said, I'd do something like this (http://ryuhiroshi.funpic.de/pso2/skillcalc.php?06hubnIkbnIkbnIkbnIkbnIkbnIkbnIkfdt0 IbIn0000000jebHoGBboGKIb2Ainr0000fb000000lb2QHScFI nfGAgBbp0000ib000000lb0000000Ib000008), I suppose. DS + APPR = inf PP. You could affix an SE onto your TMGs to sometimes get a little damage boost if it lands, but it still wouldn't be as much as subbing Hunter.

As for Gu/Te, please don't do Gu/Te. If someone had a gun to your head and forced you to be useless in POS2, I'd try and salvage it with this tree (http://ryuhiroshi.funpic.de/pso2/skillcalc.php?06uubnIkbnIkbnIkbnIkbnIkbnIkbnIkfdt0 IbIn0000000lb000009b000000lb2QHSfbN2QGAgBbp0000ib0 00000jkbIxjdFI2J24QHNIbib00009b000008). Don't even consider using offensive techs, they will be shit. EWH will give you some bonus damage if the element on your guns is the enemy's weakness, but not nearly as much as subbing Hunter. The combined bonus from buffing everyone in a 12/12 MPA would not add up to as much damage as subbing Hunter yourself, and that's assuming nobody else can buff, and you're somehow doing that automatically as you attack.

PPR wouldn't give you as much PP back during SRoll as APPR would, but you can take comfort knowing you don't actually need to attack anything for it to work. PPC would be a more reliable PB, especially since you won't be able to kill enough to fill your gauge as Gu/Te.

jooozek
Feb 8, 2014, 01:52 AM
i see plenty of Gu/Te in TD nowadays, but they don't use techs offensively, they all are about territory bursted zondeel; i'm planning to try it out at some point and the build i'm going for is this
http://ryuhiroshi.funpic.de/pso2/skillcalc.php?06unbnIkbnIkbnIkbnIkbnIkbnIkbnIk0lbI n0000000lb000009b000000lb2QHScFHnfGAIb0000lb000000 jkbcKjGFI2J2lbi200009b000008
edit: errr, wrong link
http://ryuhiroshi.funpic.de/pso2/skillcalc.php?06unbnIkbnIkbnIkbnIkbnIkbnIkbnIk0lbI n0000000lb000009b000000lb2QJ2cFInfGAgBbp0000ib0000 00jkbcKjGFI2J2lbi200009b000008

UnLucky
Feb 8, 2014, 02:06 AM
But what's the Gunner part for, then? Weak Messiah Time? Te/Fo would be cheaper Zondeel, though maybe pure techs still wouldn't be as much as SRoll JA.

jooozek
Feb 8, 2014, 02:12 AM
messiah fire/heel stab - heel stab is really cheap and fast in execution uncharged

Sandmind
Feb 8, 2014, 02:14 AM
i see plenty of Gu/Te in TD nowadays, but they don't use techs offensively, they all are about territory bursted zondeel; i'm planning to try it out at some point and the build i'm going for is this
http://ryuhiroshi.funpic.de/pso2/skillcalc.php?06unbnIkbnIkbnIkbnIkbnIkbnIkbnIk0lbI n0000000lb000009b000000lb2QHScFHnfGAIb0000lb000000 jkbcKjGFI2J2lbi200009b000008
edit: errr, wrong link
http://ryuhiroshi.funpic.de/pso2/skillcalc.php?06unbnIkbnIkbnIkbnIkbnIkbnIkbnIk0lbI n0000000lb000009b000000lb2QJ2cFInfGAgBbp0000ib0000 00jkbcKjGFI2J2lbi200009b000008

Ah, it was a wrong link, no wonder I was confused at the GU side.

Sadly, sound like FoTe will lose their crowd control in TD from what I can see on that prototype build. Having mained FoTe and played on the side GuHu (Sroll JA un/charged hell stab for damage/control, etc.) and TeHu (max TB style), as long as these GuTe out damage FoTe, it's viable. Unless I imagined stuff, I can hit mob on the side tower with a gunslash, which would enable spamming uncharged -pp custom barta for control if needed and same thing for grants on vibras if the mpa didn't kill it yet by the time the mobs are done.

Sgt. Sharina Wize
Feb 8, 2014, 03:09 AM
After looking over both builds from jooozek and Unlucky, I have come up with something like this that I want use with my current gunner skilltree and mag states.

I'm going with this for GU/Fi
http://ryuhiroshi.funpic.de/pso2/skillcalc.php?06hobnIkbnIkbnIkbnIkbnIkbnIkbnIkfdei p7bIn0000000jebHnGBboGKIb2Ainr0000fb000000jdB2QHSf bA2QGAgAbp0000ib000000lb0000000Ib000008

And this for GU/Te
http://ryuhiroshi.funpic.de/pso2/skillcalc.php?06unbnIkbnIkbnIkbnIkbnIkbnIkbnIkfdei p7bIn0000000lb000009b000000jdB2QHSfbA2QGAgAbp0000i b000000j4OcKjGSI2J2lbi200009b000008

UnLucky
Feb 8, 2014, 03:17 AM
You don't need Just Reversal on both trees.

And Shifta Critical is even less significant than Shifta Advance, but there's not really much else that can help a non-tech main class.

I'd recommend getting at least one of APPR or PPC for Gu/Te.

Sgt. Sharina Wize
Feb 8, 2014, 04:01 AM
You don't need Just Reversal on both trees.

And Shifta Critical is even less significant than Shifta Advance, but there's not really much else that can help a non-tech main class.

I'd recommend getting at least one of APPR or PPC for Gu/Te.

I will use PPC instead so I don't have to waste a skilltree reset on my gunner and will this do for Gu/Te?
http://ryuhiroshi.funpic.de/pso2/skillcalc.php?06uobnIkbnIkbnIkbnIkbnIkbnIkbnIkfdei p7bIn0000000lb000009b000000jdB2QHSfbA2QGAgAbp0000i b000000j4OIKjdFI2J24QHNIbib00009b000008

UnLucky
Feb 8, 2014, 04:09 AM
Depends if you want max Territory Burst and whatnot

Sgt. Sharina Wize
Feb 8, 2014, 05:21 AM
Depends if you want max Territory Burst and whatnot

Okay, Thank you UnLucky for your help again.