Soukosa
Apr 15, 2003, 12:16 AM
I'll probably get flamed for saying these, but I'm just kinda getting sick of seeing all of these posts about the XBox version not having alot of the problems the GC version has. (Just because I don't post much here doesn't mean I'm not very active here.)
First off, coruption. I've never been corrupted from playing online, so I'll just use knowledge that I've picked up from hearing about corruption from those have experienced it. To my understanding, when you go online, the game sets a flag and when you save after going offline, it sets the flag back. When the game then freezes up and you are not able to save your file, the flag doesn't get set back and the game sees this and clears out any unequiped items when you open that file. I'm assuming this is simple protective feature to keep people from hacking while online and such. Now, the crashing of the game may or may not be the servers fault, it could vary well be the code in the game that caused the crash (no program is bug free) and thus this could very well happen on the XBox. If it was the server's fault, what makes you think that this won't happen on the XBox too? I mean, MS is known for making some of the most crash prone software out there (and of course, there's much worse out there). So in my mind, the losing of items could very well happen on the XBox too.
Secondly, we having hacking and duping. Quite a few people seem to think that MS will be able to detect hacked saves. But, if the game doesn't detect a hacked save, what makes you think that MS's servers will? Sure, they will be able to find items that people would not be able to get legitimately at the time, but what about hacked PE's? A person could have easily have found a weapon with PE's of the one on the hacked weapon, so they can't just ban someone from something like that. Then there's people that feel that hacking can't happen without a modded XBox. Well, there's USB memory cards out there that will allow you to copy the save onto a computer, just like on the GC. Sure, MS can sue the pants off of the companies that make them so they don't make them anymore, but then there's homebrewed ones made using a standard USB memory stick, MS can't get rid of those. Also, there's the Linux way of getting saves onto the computer. Sure, under most circumstances you'll need a modded XBox to do that, but some people have found a flaw in a game and they were able to get Linux up and running on an unmodded XBox. Yeah, sure they can come up with a forcing everyone to download patch to fix that, but then they'll just find another way to get Linux on the XBox without modding it. Lastly, people have brought up the fact the XBox version requires you to have XBL in order to play even offline mode. For whatever reason that is (most likely to get money off of you offline people), there's no guarentee that you'll have to be online when you do offline, you just have to have an XBL account setup. Even if they do require you to go online, it then just goes back to what I mentioned about the detection of hacked code.
These are just my view points on the situation. I am not an MS basher or whatever (I'm using IE and Windows to write this up). I also have a good amount of experience with computers and some experience with hacking (mainly with chao on SA2:B, no PSO hacking yet).
First off, coruption. I've never been corrupted from playing online, so I'll just use knowledge that I've picked up from hearing about corruption from those have experienced it. To my understanding, when you go online, the game sets a flag and when you save after going offline, it sets the flag back. When the game then freezes up and you are not able to save your file, the flag doesn't get set back and the game sees this and clears out any unequiped items when you open that file. I'm assuming this is simple protective feature to keep people from hacking while online and such. Now, the crashing of the game may or may not be the servers fault, it could vary well be the code in the game that caused the crash (no program is bug free) and thus this could very well happen on the XBox. If it was the server's fault, what makes you think that this won't happen on the XBox too? I mean, MS is known for making some of the most crash prone software out there (and of course, there's much worse out there). So in my mind, the losing of items could very well happen on the XBox too.
Secondly, we having hacking and duping. Quite a few people seem to think that MS will be able to detect hacked saves. But, if the game doesn't detect a hacked save, what makes you think that MS's servers will? Sure, they will be able to find items that people would not be able to get legitimately at the time, but what about hacked PE's? A person could have easily have found a weapon with PE's of the one on the hacked weapon, so they can't just ban someone from something like that. Then there's people that feel that hacking can't happen without a modded XBox. Well, there's USB memory cards out there that will allow you to copy the save onto a computer, just like on the GC. Sure, MS can sue the pants off of the companies that make them so they don't make them anymore, but then there's homebrewed ones made using a standard USB memory stick, MS can't get rid of those. Also, there's the Linux way of getting saves onto the computer. Sure, under most circumstances you'll need a modded XBox to do that, but some people have found a flaw in a game and they were able to get Linux up and running on an unmodded XBox. Yeah, sure they can come up with a forcing everyone to download patch to fix that, but then they'll just find another way to get Linux on the XBox without modding it. Lastly, people have brought up the fact the XBox version requires you to have XBL in order to play even offline mode. For whatever reason that is (most likely to get money off of you offline people), there's no guarentee that you'll have to be online when you do offline, you just have to have an XBL account setup. Even if they do require you to go online, it then just goes back to what I mentioned about the detection of hacked code.
These are just my view points on the situation. I am not an MS basher or whatever (I'm using IE and Windows to write this up). I also have a good amount of experience with computers and some experience with hacking (mainly with chao on SA2:B, no PSO hacking yet).