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View Full Version : What's new in PSO?



Shads
Apr 15, 2003, 02:52 AM
Hey guys, the last I played PSO was back when the first version on Dreamcast came out and I haven't seen or touched a new PSO ever since then. So, I'm just wondering what has changed over the years with this new Episode I and II. Yeah, I know it's a newbish question, but I'm just really curious so I can be more hyped for this game. Cause I really can't wait to get it for the Xbox Live as it's been a long time since I've played something like this for awhile now. So give me a list of all the changes that's happened since the original. Thanks!

rena-ko
Apr 15, 2003, 04:13 AM
whew... from v1 lots of things changed...
ok, i'm bored, so i write it down, but i bet, with this forums search option you'd have found at least one similar topic...

changes from v1 to v2
-max level went up to 200
-additional ultimate difficulty setting, optical differencies, different boss fights
-more unique looking rares
-techs for forces up to lvl 30
-traps for androids in ultimate mode
-challenge mode and sranks
-battle mode

changes from v2 to v3
-additional levels (ep 2) and story
-3 new character classes
-slightly graphical update on the old content
-reworked item drop system
-way more unique looking rares and v1-rares got a new look
-slightly reworked exp-levelstep system
-reworked stats (in ult mode you'll actually hit things with lvl080)
-material use limit, regeneration (TP force, HP android)
-traps for androids from the beginning
-slightly reworked techsystem (who can use what and what tech-lvl)
-slightly reworked challenge mode (ep2 cmode soon i hope)

anything elemental i forgot?

Piro-Skies
Apr 15, 2003, 01:46 PM
anything elemental i forgot?



Not that I can see, I think that's about everything.

But there's new costumes for characters in v3. Not that importnat though.

-Piro Skies