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View Full Version : Guide Extra slot affixing - cheapest method to affix up to 4 slots (5 during boost week)



horseship
Sep 2, 2014, 11:24 AM
This isn't meant to be a full affix guide. I just figured that with boost week coming up, people should know about the easiest way to affix their units. I have not seen anything about this method in other guides, so I assume it isn't commonly known. Anyone who affixes for profit should be familiar with this method though, so you can skip this guide.

The "regular" method of affixing usually follows this process:

1. Expand the base to the proper amount of slots
2. Chance adding your desired soul at a 50% base rate
3. Make fodders that consist of soul + attack at a 50/80 base rate with 2 soul units + an attack unit
4. Combine all

So the final affix would look something like this if you wanted to make Mizer/Shoot/Spirita:

[spoiler-box]http://i.imgur.com/myqoTzU.png[/spoiler-box]

I used this method for a long time, until I realized that it's horribly inefficient when soul receptor and extra slot exists. With the extra slot method, you can use cheaper fodders, less fodders, and even have higher success rates. No junk expansions required, as you will add all of your desired abilities while adding the slots.

Making the same Mizer/Shoot/Sprita unit using the new method, we can start on a 0 slot unit and add shoot right away like this:

[spoiler-box]http://i.imgur.com/vKKdiDB.png[/spoiler-box]

I recommend using a 5% ability booster. Any shoot boosting soul works in the last slot, just preferably not Mizer since it'll probably cost more. Next step is to add spirita like so:

[spoiler-box]http://i.imgur.com/yAX4xuF.png[/spoiler-box]

Use a 5% or 10% booster depending on fodder prices and whatever you feel is appropriate. Mizer Soul can be used in this situation, but it is more likely that Tagami or Vardha Soul is going to be cheaper, and they both boost shoot and spirita chances so it doesn't matter which you use. This step may take a few tries, but it ends up far cheaper than using 3 slot fodders even if you fail many times. The next step is the final step. Combine with a 2 slot Mizer soul and a soul receptor unit, and hope it passes. Here is chance with a 10%:

[spoiler-box]http://i.imgur.com/FNYB8QL.png[/spoiler-box]

I do not recommend using anything other than a 10% for this affix, as a 5% reduces your chances too greatly and a 20% is roughly the cost of 3 more tries of the same affix. If any of your affixes fail, it is very easy to salvage your affixes and try again. Say Mizer and Sprita pass, and shoot fails. Just try again with this setup:

[spoiler-box]http://i.imgur.com/HdsDN35.png[/spoiler-box]

Same chance as before. It's as if nothing was lost.

Now for 4 slot with Shoot Boost. We can use the old unit as a fodder, or affix directly onto it without losing any of our old affixes. This is the setup:

[spoiler-box]http://i.imgur.com/y5GBE9E.png[/spoiler-box]

Making Shoot/Spirita/x should be self explanitory. Extra slot it if you're using a clean unit, or just use 3s fodders if your base already has Soul/Atk/Spirita. This affix is a 100% chance even with extra slot, so no risk of losing your boost you paid so much for. There's no reason to use the "regular" method for this affix, as the cost of all of your fodders combined is probably less than the cost of two 4 slot Mizer units even. It's literally that cheap. Using 4s fodders would cost a fortune.

With boost week coming up, we can even 5 slot at 100% chance with this setup:

[spoiler-box]http://i.imgur.com/V9liX42.png[/spoiler-box]

As you can see by the success rate, you should not attempt this affix outside of boost week. If you want to affix ability 3, you should probably use the "regular" method, but be warned that it will likely cost far more than extra slotting a fever. Love, latan and saint fevers are very expensive right now due to being out of season, but at least for t-atk you can pick up summer fevers for very cheap.

It may very well be possible to 6 slot with additional slot during boost week, but only if you have 3 of the same weapon/unit to get the additional 10% boost. I'm not sure if it's 99% or 100%, but regardless it's not easy to add any decent affixes other than stamina with this method for 6 slot (with a malmo soul receptor unit). You can try it if you're crazy, rich, and have hundreds of excubes to spare, but I won't be doing it myself personally.

I used Mizer in all of my examples, but you can do this with any soul you want with the affixes they boost, such as Vol/Power/Stamina. Note that this method is currently almost always cheaper for affixing units, but may not be cheaper for affixing weapons. Elder/Vinculum weapons are getting increasingly common now, but obviously those are not affixed with extra slot. So weigh your options and pick wisely.

So now you all know how to make 4-5s units starting with 1-3 slot fodders. Stop buying overpriced premade fodders and just make them yourself. You'll save a ton of money. I hope this helped anyone looking to upgrade their gear.

RadiantLegend
Sep 2, 2014, 11:45 AM
How much are soul receptors these days?

horseship
Sep 2, 2014, 11:59 AM
1 slot- 70k
2 slot- 100k
3 slot- 500k
4 slot- 4.2m
5 slot- 10m

Prices as of right now on ship 2. Very affordable for any affixes 4 slot or less. I bought my 4s receptors under 3m, prices are probably up because of the upcoming boost week.

Shinamori
Sep 2, 2014, 12:01 PM
4.2m is too rich for my blood. 4s All the way. O/

horseship
Sep 2, 2014, 12:03 PM
Which is why I said 4 slot or less. You only need a 3s receptor to make 4s units.

XrosBlader821
Sep 2, 2014, 01:03 PM
whats the difference between using mizer, junk, junk, junk and soul receptor, junk, junk, junk?

horseship
Sep 2, 2014, 01:26 PM
The difference is that soul receptor makes the base chance 100% with only one soul, which is necessary when you're adding an extra slot. Even with 3 souls, and no receptor, you cannot make the final chance 100% without a soul receptor at 4 and 5 slots.

This is what happens when you switch soul receptor to Mizer/x/x/x in a 5 slot affix:

[spoiler-box]http://i.imgur.com/aNCcYvp.png[/spoiler-box]

Note that this affix is meant for boost week, so the chances become 70/100/100/100/100. Soul receptor makes it 100s across the board. Adding Mizer to the base as well makes it a 78% chance, which is still not reliable. I accidentally put latan fever in the image when it should be saint, but it doesn't change the outcome of the affix.

XrosBlader821
Sep 2, 2014, 01:29 PM
Okay thanks.
Also a little tip you can use this to up the probability for the next week
http://puu.sh/biBZr/acfa5e7afa.png

Chumara
Sep 2, 2014, 09:50 PM
What is a soul receptor and who drops it? I might've been accidentally just vendoring these things.

Oobershire
Sep 2, 2014, 10:17 PM
What is the best way of making a Elder/TechIII/AbilityIII/Tech Boost unit? You're method seems to work with Spirita III or Stamina III but I'm not sure about Ability III

XrosBlader821
Sep 2, 2014, 10:36 PM
What is the best way of making a Elder/TechIII/AbilityIII/Tech Boost unit? You're method seems to work with Spirita III or Stamina III but I'm not sure about Ability III

http://pso2.cirnopedia.info/abilities.php#souls
use any soul suiting you best.

Oobershire
Sep 2, 2014, 11:13 PM
http://pso2.cirnopedia.info/abilities.php#souls
use any soul suiting you best.

That doesn't help with my question at all

Kikikiki
Sep 2, 2014, 11:15 PM
That doesn't help with my question at all

You probably would still have to go the traditional way of forcing Tech3/Elder/x/x on the main weapon first, and then Shoot3/Elder/x/x and Power3/Elder/x/x as fodder, since Ability3's success rate is so ass you don't even want to fail it.

D-Inferno
Sep 2, 2014, 11:24 PM
There is also the method for Boost/Soul/Attack III/Ability III/Spirita III where you get all of the IIIs on to the main by combining a bunch of Is, and using two soul unit for 90/100/100/100/100 chance on boost week. However, it can fail.

For a single unit:
- Get Attack I/Body I/React I/Mind I/x on the main (the other two attacks could be used in place of the defenses for Ability III if 4s), then make 5 fodders with the same affixes as the main.
- Affix the main with the two fodders (use a 10% booster here), to get 5s Atk II/Defenses II. Combine the other three to get the same thing.
- Now affix the main with the IIs fodder, along with a 5s unit that has both Spirita III and Mutation I (these are cheap thanks to Knight Gear boss). Use a 30% booster here.
- Your unit should have a few set of IIIs on it now. So just use two 5s soul units as fodder, and you should have 90/100/100/100/100, and pray it doesn't fail.

I can't tell right at this moment if your method is cheaper than this, but this method is a lot cheaper than the "regular" method, even if you fail once (someone might just buy that failed unit for whatever reason). In fact, a failed unit could possibly be used with your method if you switch out Ability III for Fever (affix fever on to 4s failed unit buy using a 30%). Idk if this is actually cost efficient to do over just selling off the failed unit though.

Let me know if I screwed up somewhere, as I'm feeling rather sleepy.

Shinmarizu
Sep 2, 2014, 11:26 PM
What is the best way of making a Elder/TechIII/AbilityIII/Tech Boost unit? You're method seems to work with Spirita III or Stamina III but I'm not sure about Ability III

There are a few options for this, depending on what you've got and what's cheap on the phone. I'll list a couple:

1)
Base unit: Elder/Tech 3/-/-
Fodder 1: Elder/Power 3/-/-
Fodder 2: Elder/Shoot 3/-/-

Elder @ 80, Tech 3 @ 80, Abl 3 @ 60%
Add a Technique Boost @ 100%
Add a 30% affix booster, and during boost week, everything you want is at 100%.

2)
Base unit: Elder/Tech 3/-/-
Fodder 1: Elder/Mind 3/Body 3/React 3
Fodder 2: Elder/-/-/-

Follow the same method (add a Tech Boost and an affix 30% during boost week.)
Exact same percentages.

Keep in mind that for Ability 3, the required affixes (either Power 3, Shoot 3, Technique 3 OR Mind 3, React 3, Body 3) need not be on one unit; just need to be present in the formula.

In reference to SunSol's post, finding or creating the intermediate fodder to get to what you want can be a pain, especially if you're chasing Ability 3. Such fodder is priced intentionally more expensive. The Fevers (aside from Summer) are also expensive. Basically, decide what you want on your final product (pick your poison) and determine what fodder you need to get there. Not going to be cheap regardless.

Now to wait until 4am so I can price my fodder and affix my stuff...

D-Inferno
Sep 2, 2014, 11:49 PM
Last time I checked, getting Attack III/Body III/React III/Mind III/Spirita III on the target via combining Is and the 5s mut/spir III only cost like ~2 million (might be more now due to obvious price increases), but I think trying to get IIIs on to Soul units using the "Known" method is just too expensive. However, said method is probably fine for weapons, since 5s stuff on weapons aren't that expensive if I remember correctly.

And the method I listed could be used for 4s as well; if you decide not to use any boosters, it's probably VERY cheap...

Shinmarizu
Sep 3, 2014, 12:17 AM
@Sun: For 4s/5s units, that's probably the best way to go about it without killing your wallet. Weapons can use Soul Receptor and 'Soul boost' shenanigans without too much price difference versus success rate for those kinds of affixes.

Units overall... well, 4x the prices for 3 units versus prices for weapons, which depend on what you want. Market is stupid.

reaper527
Sep 3, 2014, 11:26 AM
What is a soul receptor and who drops it? I might've been accidentally just vendoring these things.

it's an affix that greatly boosts the odds of a soul successfully transferring. it drops from bosses in pso2es. you can't actually get items with that affix in regular pso2.

airprinzh2o
Sep 3, 2014, 06:32 PM
Where can I find the simulator OP used? I found this

http://arks-layer.com/abilitysim/

It looks similar but I think it's different cuz I'm getting different results when I tried not to duplicate what he did, not to mention it doesn't even have Tagami Kazuchi Soul on the list. Does it have anything to do with it being version 1.00?

horseship
Sep 3, 2014, 06:34 PM
You can find it here:

http://srpgp.supersanctuary.net/dudu/

airprinzh2o
Sep 3, 2014, 06:40 PM
You can find it here:

http://srpgp.supersanctuary.net/dudu/

Cool thanks! What's the "Same? 1, 2, 3" option down at bottom right? The final % changes when I choose a different number.

EDIT: and should I choose the "Passive 10%" from the drop down menu at top during this week or has it already been taken into consideration? Cuz when I do Shoot III + Malmo Soul and choose "Passive 10%" I'm getting 90% unlike OP's 80%

XrosBlader821
Sep 3, 2014, 06:41 PM
Where can I find the simulator OP used? I found this

http://arks-layer.com/abilitysim/

It looks similar but I think it's different cuz I'm getting different results when I tried not to duplicate what he did, not to mention it doesn't even have Tagami Kazuchi Soul on the list. Does it have anything to do with it being version 1.00?

It's simply outdated.

horseship
Sep 3, 2014, 06:48 PM
When you use 3 of the same weapon/unit, you get a boosted success rate. 2 of the same does nothing, which is why it's greyed out. Not sure why it's even there. Clicking 3 will show you the rate if you use 3 of the same item, such as 3 Roundeets.

airprinzh2o
Sep 3, 2014, 06:51 PM
When you use 3 of the same weapon/unit, you get a boosted success rate. 2 of the same does nothing, which is why it's greyed out. Not sure why it's even there. Clicking 3 will show you the rate if you use 3 of the same item, such as 3 Roundeets.

Oh okay, didn't know about this boost! Can you also answer the second part of my question? It was edited in later ;p

horseship
Sep 3, 2014, 06:54 PM
Use the passive 10% option, because yeah, we're in boost week and we have that right now.

Chumara
Sep 4, 2014, 03:52 AM
it's an affix that greatly boosts the odds of a soul successfully transferring. it drops from bosses in pso2es. you can't actually get items with that affix in regular pso2.

Oh, good, I'm glad I wasn't missing something so seemingly important. It being mentioned in this guide made me think it was something I had to look into for regular PSO2.

Gwyndolin
Sep 25, 2014, 03:18 PM
Dropping by to say this helped me figure out exactly what I'd need and now all my characters have 3s, grinding meseta for 4s now.