picogenkaku
Jan 24, 2016, 07:31 AM
I would like to ask for consultation on an experimental Techer/Braver Wand Explosion build. In this Te/Br combination I'm trying to play around, I'm looking into a set of elemental wands and a set of species latents.
The skill tree in question is as follows (I'm in SEA server by the way, so we're still on EP2.)
Techer Skill Tree
http://imgur.com/C43q3JI
Braver Skill Tree
http://imgur.com/frK1CcY
I'm not pretty sure if I'm seeing skills correctly, which is why I'm posting here. The discussion below is what I understand with the Te/Br mechanics, so this may have some errors of understanding.
On the Techer tree, I:
- Invested 10SP on each of the Techer elements (Wind/Light/Dark) to gain 20% Wind/Light/Dark damage to techs. Unfortunately, in order to get Wand-related skills, I need at least 1SP in Wind side, so I get 5% more to Wind, making Wind damage output to techs by 25%.
- Invested 10SP for the Element Weak Hit to gain another 20% increase in the damage output to techs.
- Filled out Wand Gear, Wand Lovers, and Wand Reactor so that I can do Wand Explosions for mobbing purposes.
On the Braver tree, I:
- Invested most of my SPs on Weak Stance to gain 50% damage output, and maximized Weak Stance Critical for a 20% more damage (if Critical only.)
- Invested 2 more SPs on Aptitude Up 1 to be able to equip Acru Carta.
- Invested into bow skills for Rikauteri, so with Rapid Shoot Mastery, I could get a 15% more damage to techs since it only requires me to activate Rapid Shoot.
Adding to the picture are the elemental wands and species latents.
Elemental Wands
Fire/Ice/Bolt (50% WS + 20% EWH + 16% Elemental Pot.) to (50% WS + 20% EWH + 16% Elemental Pot. + 20% Critical Bonus) = 86% to 106%
Wind (25% Wind Mastery + 50% WS + 20% EWH + 16% Elemental Pot.) to (25% Wind Mastery + 50% WS + 20% EWH + 16% Elemental Pot. + 20% Critical Bonus) = 111% to 131%
Light (20% Light Mastery + 50% WS + 20% EWH + 16% Elemental Pot.) to (25% Light Mastery + 50% WS + 20% EWH + 16% Elemental Pot. + 20% Critical Bonus) = 106% to 126%
Dark (20% Dark Mastery + 50% WS + 20% EWH + 16% Elemental Pot.) to (25% Dark Mastery + 50% WS + 20% EWH + 16% Elemental Pot. + 20% Critical Bonus) = 106% to 126%
Species Latent Benefit
25% Wind / 20% Light / 20% Dark
50% Weak Stance
20% Element Weak Hit
20% Native/Dragorii/Machine/Oceanid latents OR 13% D-arker latent
20% Critical Bonus
Min %: 20% + 50% + 20% + 13% = 103%
Max %: 25% + 50% + 20% + 20% + 20% = 135%
Is there anything I forgot to enhance my damage output as Te/Br?
The skill tree in question is as follows (I'm in SEA server by the way, so we're still on EP2.)
Techer Skill Tree
http://imgur.com/C43q3JI
Braver Skill Tree
http://imgur.com/frK1CcY
I'm not pretty sure if I'm seeing skills correctly, which is why I'm posting here. The discussion below is what I understand with the Te/Br mechanics, so this may have some errors of understanding.
On the Techer tree, I:
- Invested 10SP on each of the Techer elements (Wind/Light/Dark) to gain 20% Wind/Light/Dark damage to techs. Unfortunately, in order to get Wand-related skills, I need at least 1SP in Wind side, so I get 5% more to Wind, making Wind damage output to techs by 25%.
- Invested 10SP for the Element Weak Hit to gain another 20% increase in the damage output to techs.
- Filled out Wand Gear, Wand Lovers, and Wand Reactor so that I can do Wand Explosions for mobbing purposes.
On the Braver tree, I:
- Invested most of my SPs on Weak Stance to gain 50% damage output, and maximized Weak Stance Critical for a 20% more damage (if Critical only.)
- Invested 2 more SPs on Aptitude Up 1 to be able to equip Acru Carta.
- Invested into bow skills for Rikauteri, so with Rapid Shoot Mastery, I could get a 15% more damage to techs since it only requires me to activate Rapid Shoot.
Adding to the picture are the elemental wands and species latents.
Elemental Wands
Fire/Ice/Bolt (50% WS + 20% EWH + 16% Elemental Pot.) to (50% WS + 20% EWH + 16% Elemental Pot. + 20% Critical Bonus) = 86% to 106%
Wind (25% Wind Mastery + 50% WS + 20% EWH + 16% Elemental Pot.) to (25% Wind Mastery + 50% WS + 20% EWH + 16% Elemental Pot. + 20% Critical Bonus) = 111% to 131%
Light (20% Light Mastery + 50% WS + 20% EWH + 16% Elemental Pot.) to (25% Light Mastery + 50% WS + 20% EWH + 16% Elemental Pot. + 20% Critical Bonus) = 106% to 126%
Dark (20% Dark Mastery + 50% WS + 20% EWH + 16% Elemental Pot.) to (25% Dark Mastery + 50% WS + 20% EWH + 16% Elemental Pot. + 20% Critical Bonus) = 106% to 126%
Species Latent Benefit
25% Wind / 20% Light / 20% Dark
50% Weak Stance
20% Element Weak Hit
20% Native/Dragorii/Machine/Oceanid latents OR 13% D-arker latent
20% Critical Bonus
Min %: 20% + 50% + 20% + 13% = 103%
Max %: 25% + 50% + 20% + 20% + 20% = 135%
Is there anything I forgot to enhance my damage output as Te/Br?