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View Full Version : Server's can't go a week without maintainence can they?



Xion14Blade
May 6, 2016, 06:17 AM
Just as the title says, been experiencing a lot more lag within PSO2 this week, not sure if its proxy side or pso2 server side.

Sizustar
May 6, 2016, 06:24 AM
It's just you.

NightlightPro
May 6, 2016, 06:54 AM
especially when it says "congested" then expect lag madness

vbetts
May 6, 2016, 07:34 AM
Just to note, on any server, in any business, no matter what it is used for, weekly server maintenance is pretty much required to secure a stable environment in your server.

We are connecting to a server that is in a whole different region(Unless you are in japan), there is going to be some communication hiccups. As well as what the post above me says, if it says congested then it's congested.

If you're using the proxy, the proxy is a home made service someone is hosting with their connection. They handle a number of connections as well, so speed cannot be guaranteed for that either.

I feel like this is a troll thread.

Selphea
May 6, 2016, 07:38 AM
Even maint people need their Golden Week ^^;

But yes PD made one of my Chain Finishes disappear yesterday. I am disappoint.

Sirius-91
May 6, 2016, 07:58 AM
If you're using the proxy, the proxy is a home made service someone is hosting with their connection. They handle a number of connections as well, so speed cannot be guaranteed for that either.

I feel like this is a troll thread.

The proxy is hosted on a dedicated server with good speeds and bandwidth.

The problem is that it's being shared by 100 or so people.

risaxseph
May 6, 2016, 03:17 PM
Just to note, on any server, in any business, no matter what it is used for, weekly server maintenance is pretty much required to secure a stable environment in your server.

We are connecting to a server that is in a whole different region(Unless you are in japan), there is going to be some communication hiccups. As well as what the post above me says, if it says congested then it's congested.

Not really; I run many production servers for game hosting and website hosting. If you have a good tech team maintenance can be done monthly BUT your team needs to constantly be checking your equipment. You do not need to be shutting down your entire operation for 8 hours every week to maintain things. It does make life easier but it is not a requirement; hell having one of your sysadmins take 30 minutes a day to handle database bloat and so forth is all that is needed. Most enterprise grade equipment is made to last for at least 10 years with little needing done on the site of the administrator as long as they are located in a data center. As for the persons initial issue with connections; on the servers I have hosted for clients and gaming communities we have them often blaming us for network connectivity and we to explain to them how the internet functions. As a lot of you have said it is likely just the persons connection... You are traveling half way across the world in most cases so some latency will be a thing especially if you have a lower tier ISP. If you don't but are playing on high population servers then likely it could just bee your system since loading 100+ people into a lobby or area takes effort your computer has to use more CPU, RAM and/or GPU to generate your surroundings.

Keilyn
May 6, 2016, 03:42 PM
Not really; I run many production servers for game hosting and website hosting. If you have a good tech team maintenance can be done monthly BUT your team needs to constantly be checking your equipment. You do not need to be shutting down your entire operation for 8 hours every week to maintain things. It does make life easier but it is not a requirement; hell having one of your sysadmins take 30 minutes a day to handle database bloat and so forth is all that is needed. Most enterprise grade equipment is made to last for at least 10 years with little needing done on the site of the administrator as long as they are located in a data center. As for the persons initial issue with connections; on the servers I have hosted for clients and gaming communities we have them often blaming us for network connectivity and we to explain to them how the internet functions. As a lot of you have said it is likely just the persons connection... You are traveling half way across the world in most cases so some latency will be a thing especially if you have a lower tier ISP. If you don't but are playing on high population servers then likely it could just bee your system since loading 100+ people into a lobby or area takes effort your computer has to use more CPU, RAM and/or GPU to generate your surroundings.

Glad that you aren't an idiot.
Relax, its a compliment....

You are correct about competent teams handling things decently. However, this is SEGA we are talking about. I have found in my own experience from handling private servers myself that we tend to care more about servers and have more focus than the companies who run their games simply because they don't keep dedicated teams for one server.

Instead, they cycle those people over in order to make as much use of them as possible. Depending on the Firm that hires people for the job, they would either hire a Tech who knows server basics, or a person dedicated and specialized to running servers as a full time job.

In the last 10 years, many professional IT who truly know a lot about servers go to the Corporate World to handle servers and databases because they can earn six figure salaries. These large scale companies look for the best of the best, while a lot of gaming divisions will hire techs and cheap labor...

This is a reason I didn't like the NA/EU versions of Phantasy Star as much, because the way servers were handled and the errors encountered, anyone could tell it was both.... Cheap Equipment and lack of knowledge and experience that caused so many problems,

but who cares? Better to hire 1 - 2 Public Relations Officers who can lie for you along with 10 - 20 monkeys fixing servers for pennies on the dollar, than to hire a few professional server specialists who are fully certified and have their degrees as well...

While we are on the Subject of Competence.
It made Headlines in Forbes Magazine when Arenanet announced that the handler who manages the In-Game Economy in Guild Wars 2 actually has a Masters Degree in Economics.

I guess this showed back then that games were starting to be taken seriously.

I liked your post. ^_^
~Keilyn

risaxseph
May 6, 2016, 08:16 PM
Glad that you aren't an idiot.
Relax, its a compliment....

You are correct about competent teams handling things decently. However, this is SEGA we are talking about. I have found in my own experience from handling private servers myself that we tend to care more about servers and have more focus than the companies who run their games simply because they don't keep dedicated teams for one server.

Instead, they cycle those people over in order to make as much use of them as possible. Depending on the Firm that hires people for the job, they would either hire a Tech who knows server basics, or a person dedicated and specialized to running servers as a full time job.

In the last 10 years, many professional IT who truly know a lot about servers go to the Corporate World to handle servers and databases because they can earn six figure salaries. These large scale companies look for the best of the best, while a lot of gaming divisions will hire techs and cheap labor...

This is a reason I didn't like the NA/EU versions of Phantasy Star as much, because the way servers were handled and the errors encountered, anyone could tell it was both.... Cheap Equipment and lack of knowledge and experience that caused so many problems,

but who cares? Better to hire 1 - 2 Public Relations Officers who can lie for you along with 10 - 20 monkeys fixing servers for pennies on the dollar, than to hire a few professional server specialists who are fully certified and have their degrees as well...

While we are on the Subject of Competence.
It made Headlines in Forbes Magazine when Arenanet announced that the handler who manages the In-Game Economy in Guild Wars 2 actually has a Masters Degree in Economics.

I guess this showed back then that games were starting to be taken seriously.

I liked your post. ^_^
~Keilyn

The ironic thing is that the group I help with is a 501c3 nonprofit and its entire tech team is volunteer. They do better than some for profit companies and are paid nothing for it... Really is sad what a little bit of dedication can do. We are actually working on trying to get rights to some games; not to sell them but to bring them alive and give people something fun to do... "Do good things through gaming" is our mission so bringing alive things people enjoy and helping to keep them happy is actually a valid nonprofit purpose apparently. Though when companies see us I think they have no clue how to react; kill it with fire, listen to it or ignore it (So far I think a few of them ignore us).

TaigaUC
May 6, 2016, 09:28 PM
A JP friend was complaining about the awful lag due to skipped maintenance.
I was only around for that one EQ (probably the only one I did in the past week), so I don't know if anyone else was complaining.
I don't recall it being any more laggy than usual for me.

黒雪Yacchi
May 6, 2016, 10:00 PM
This isn't the first time they skipped server maint. and most likely not the last. They usually end up doing an extended maint. (usually along with emergency maint.) after they run the server into the ground for 2 weeks straight.

Zeroem
May 6, 2016, 10:02 PM
Honestly, I'll point toward Golden Week and Boost week as collective reason why server's get more stress this week.

Holiday = more people playing.
Boost week = more people playing for the exp boost/looking the mats for affixing their stuff
Yamato EQ incoming = more people playing to not fall behind when the EQ launched for real.

SteveCZ
May 6, 2016, 10:15 PM
I'm not lagging. Game's running just fine.

[Ayumi]
May 7, 2016, 12:39 AM
Only time I've had lag was a bit of it today. Even dced 3 times today, but I don't know what the case there is. Don't know if it's the game or not.
Either way, this isn't the 1st time I've seen Sega not do maintenance for over a week on PSO2

wefwq
May 7, 2016, 04:39 AM
There's issue where few block disappear but quickly fixed earlier this week, didn't know what ship are experiencing this though.