PDA

View Full Version : Article: PSO Servers can Be Hacked? Of Course Not!



gideon
Feb 23, 2001, 08:39 AM
SeQrEt_1 writes, "The people over at IGNDC (http://www.igndc.com) have posted an article ensuring that the PSO Servers or PSO Players cannot be hack in any form... unless you work for Sega!
Check it out here (http://dreamcast.ign.com/news/31753.html)"

Socrates
Feb 23, 2001, 01:37 PM
Well, while I'm sure the comments by SEGA are reassuring, that can hardly be said to be proof against hacking. According to the article:
"In addition, she assured me that unless someone owns a Dreamcast development kit, there is no way someone can hack the Phantasy Star Online servers."
Well, who owns the Dreamcast Devlopment Kit? Any company that's ever designed a game for the DC, that's who. Unless it's something quite unusual, the DC Development Kit is like any other Software Development Kit -- a series of utilities, standards and general information about a program or system that allows software developers to create their games so that it is fully compatible with the existing software and standards.
And while I doubt that any employees of DC-platform software companies are dumb enough to risk their job by hacking into PSO characters or servers, I am positive that those DC Development Kits have been copied and circulated for a while now -- it happens to all SDKs. The hackers who have copies of it may not have the entire thing, but more than enough, I'm sure to allow them to play around if they want.
After all, as they say, the only way to make a system hacker-proof is to never connect it to the outside world. Which kind of defeats the whole purpose of online games, of course...

Feb 24, 2001, 01:47 AM
I own the DC devel kit, and I dont work for any company that made games. Infact the devkit is widely available to anyone with half a clue