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View Full Version : Article: PSU Site Update - New Enemies & Class Customization



Ryna
Jan 14, 2006, 12:22 AM
Another Friday means another official Phantasy Star Universe site (http://phantasystaruniverse.com) update! The site was updated today with news on three additional enemies and character class customization options. Let's start with the new enemies. They include the Grina Beat (mean- looking mech), Cog Nadd (spiky wolf creature), and Bil De Bear (mutant Hildebear)! It is unknown whether these will be regular enemies or bosses. You can read more about each of these enemies by scrolling down. Also, you can click on the thumbnails to read more about each monster.


Grina Beat:
http://www.pso-world.com/images/psu/news/01-13-06/GrinaBeat.jpg
http://www.pso-world.com/images/psu/news/01-13-06/psu-011306a2.jpg (http://www.pso-world.com/images/psu/news/01-13-06/psu-011306a.jpg) http://www.pso-world.com/images/psu/news/01-13-06/psu-011306c2.jpg (http://www.pso-world.com/images/psu/news/01-13-06/psu- 011306c.jpg)

Large machinery used by the military. The Grina Beat has the ability to convert the attachments on its arms into various types of equipment.


Cog Nadd:
http://www.pso-world.com/images/psu/news/01-13-06/CogNadd.jpg
http://www.pso-world.com/images/psu/news/01-13-06/psu-011306d2.jpg (http://www.pso-world.com/images/psu/news/01-13-06/psu-011306d.jpg)

A medium-sized native creature that lives in Gallenigalé Canyon on Moatoob. The Cog Nadd uses the spikes protruding from its body to ward off anyone who comes close. Those caught by its body rush attack will take considerable damage.


Bil De Bear:
http://www.pso-world.com/images/psu/news/01-13-06/BilDeBear.jpg
http://www.pso-world.com/images/psu/news/01-13-06/psu-011306e2.jpg (http://www.pso-world.com/images/psu/news/01-13-06/psu-011306e.jpg)

The Bil De Bear is a large creature native to the Kugu Desert of Moatoob. Considering the size of its body, it is capable of moving very quickly, easily overwhelming a player with its raw power.

Additionally, a new character class customization system was introduced today in a new section called "Battle Type."

http://www.pso-world.com/images/psu/news/01-13-06/psu-011306f.jpg http://www.pso-world.com/images/psu/news/01-13-06/psu-011306g.jpg

The general concept behind the battles you will face in Phantasy Star Universe is focused around three types known as "hunter," "ranger," and "force." Tactics and other information are constantly being sent to Guardians in battle from an automatic support system in the main computer at the Guardians' headquarters. This support system individually identifies each style of fighting one uses.

By changing your type, you will alter the weapons and abilities that you can handle. It is possible to do this at the Type Select Counter, where you can raise your type level by using the points you earn while on missions. In order to maintain the type level you're training for, you are able to select the type of mission contents that would be best suited for yourself.

Credit goes to EspioKaos (user.php?op=userinfo&uname=EspioKaos) for providing translations and VioletSkye (user.php? op=userinfo&uname=VioletSkye) for the pictures. You can discuss this exciting update in our Phantasy Star Universe forum (viewforum.php? forum=20&9096)!

Jan 14, 2006, 09:52 AM
those aer awesome lookin creatures cant wait till this game comes out im going to get it for the pc.

MasterDiver
Jan 14, 2006, 10:11 AM
There pretty much using already made enemies and changing the look of em, but they lok pretty awsome! Cant wait to get itfor pc....hell ya

DeathMachine
Jan 15, 2006, 10:39 AM
Now we'll see Bil De Torrs and Grina Zeles in later stages

Jan 15, 2006, 11:35 PM
i love the Cog Nadd that creature looks awesome. cant wait to get it for the pc this game is gonna rock!!

Jan 25, 2006, 07:00 PM
hells yheah

Jivemonkey
Jan 29, 2006, 07:26 PM
Bil De Tor=SCARY!!! these look like mean baddies...but does Pahntasy Star know any other type?