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Ryna
Sep 12, 2006, 06:25 PM
In an effort to combat load-balancing issues caused by the popularity of the game. Sonic Team will be creating two sets of Universe servers known as World 1 and World 2. Players will be able to have up to four characters on each server set. However, characters will not be transferable between each of the worlds. The current set of servers is slated to become World 1. You can read <a href="user.php?op=userinfo&uname=uhawww" >uhawww</a>'s translation of the announcement by clicking on the Read More button.


"We realize that there have been many inconveniences for both the
players and our personnel since the Network service began. There is no
excuse for our underestimation and we apologize profusely. When the
original determination of the network issues had been completed, we
attempted to alleviate the issue with the addition of more Universes,
however, this did not resolve the Login problems, nor completely
stabilize the game.



Facing the situation at hand, we have decided to install an entire new
"World" to Phantasy Star Universe. The addition of an entirely new
server will drastically improve game performance by balancing load,
allowing the network to operate as designed. After this installation,
we should more than be able to meet our goal of completing the balance
of network stability according to schedule. We again, ask for your
understanding as we finalize this major change to the network. This
addition and announcement will not affect our decision to grant a free
month's play (through October) to eligible players as previously
announced.



Server load distribution for The new "World"

To offer a smoother gameplay environment, we have decided to implement
an additional world of universes. The alleviation of the server load
and balance between the two worlds will guarantee players will be able
to log into the game whenever it is available (though the servers will
still have a high population during peak hours, 8pm - Midnight JST).



World implementation and gameplay topology

Each "World" will be completely independent. It will not be possible to
openly move between Worlds. You will be able to select the desired
World to log into when starting Network play. Each account (unique
SEGAlink ID and password) will be able to create up to 4 character per
world (up to a total of 8). New characters will be bound to the world
they are created in.



<div align="center"><img alt=""
src="/images/psu/news/09-12-06/world.jpg" height="490" width="560"></div>


Current Schedule:

9/14 1900 - 9/15 1500: Maintenance

Periodic Maintenance will be accompanied by the installation of the new
World.



9/15

Once our testing of the new World ends, the game will reopen for
service. An update to the PSU client will be distributed. For the
remainder of the month, the newly established worlds will be
monitored in accordance with previous announcements.



Concerning known issues:

The following issues, which have been intermittent since launch have
been resolved as of 9/11:



-Character Data Overwriting

-Unnecessary Character Data Reloading

-Overtime Character data locking



As of now, we are working on the following:



-Login Problem

-My Room access problems

(Note: Pending installation of World 2)



Concerning Any Continued Issues

Restating our findings, tthe problems which have been so far identified
are due to overflow in the databases, which lead to character reloading
and character overwriting. In our multi-pronged effort to alleviate the
more serious issues, our hand was forced to make some system changes,
which lead to other problems inadvertently. We began inspecting data
and information from the code level up, in addition to performing daily
maintenance to ensure some modicum of usability for the players, and
were met with some success, however there was simply too few resources
to meet access requirements. Therefore, the addition of this new
"World" should dramatically improve the game's stability.



Everyone should feel at ease moving forward, as we are continuing to
build a network environment in which everyone can
participate."

Sep 13, 2006, 03:18 PM
I certainly hope this is only going to occur with the JP version--the other servers should all be linked, or at least transferrable.

MaximusLight
Sep 17, 2006, 01:52 AM
I'm kind of hoping this is temporary, I think it is better to have one set of characters you could use anywhere (any server) rather than many characters on different servers. It is much more time consuming to raise more characters, and this also means that if your friend are on different worlds you can't join them without more characters.

Sep 29, 2006, 08:20 PM
All other MMOs have mutliple game play servers. Some allow transfer of characters (with fee) and others I am not sure. It is not a big issue, just ask on which one they are actually on or will be using.