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Calsetes
Apr 24, 2017, 09:27 AM
As the title implies, I have no idea what the importance (or lack of importance) Dex has on any given build. From what I can tell it boosts your PA damage outside the usual S/R/T-attack stats. Any specific classes that should prioritize it over others? Is it something worth dumping points into over, say, the R-ATK skills in the Ranger tree? Should I worry about giving any to my mag?

Right now, I'm planning on having each character specialize in something, but leaving themselves open to doing anything, and as such my current plan for their mags is having my three "damage" stats on their mag at double the level of the three "defense" stats (i.e. at level 45 my mag would be 10/10/10/0/5/5/5.)

I glanced at some of the class guides, and have been following one for Ranger that focuses mainly on Weak Bullet, Weak Point bonus damage, and then was planning on subclassing Hunter for a bit of extra non-weak point damage and survivability once unlocked. However, two things I haven't really been able to see in the guides (unless I missed them) are mag info, and Dex info.


Sorry if it seems like I'm asking something super-complex thinking it's a simple question, but just giving me the basics of a general "yea" or "nay" on something would be enough for me to work off of. Not a min-maxer, but not someone who wants to hit like a wet noodle later on. Thanks in advance.

Arada
Apr 24, 2017, 09:33 AM
I'll be simple then. Don't put points in DEX at all.
It's useless in end game.

Calsetes
Apr 24, 2017, 09:36 AM
Alright, good to know. And building "balanced mags" like I was planning? Good idea, or bad idea? I figure it'd leave me open for a bit of versatility if I need it.

Nyansan
Apr 24, 2017, 09:43 AM
Dex isn't really important, as in higher levels you would have enough dexterity to make the points you've added negligible.

Also, I'd advise against putting points in your mag other than 1 main attack stat (i.e full points in S-atk, full points in R-atk etc.). You can, but if you decided that you want a so called 'pure' mag the cost of resetting points becomes very expensive. Also, defensive stats on mag aren't really useful as most of your bulk defensive stats comes from units.

As for versatility, even with a different stat mag from your current class (i.e pure Ratk mag on a force) you can still deal decent damage.

Calsetes
Apr 24, 2017, 09:52 AM
Alright, thanks for the info on the mags. I think I'm early enough that the few levels I already have spent won't be cutting much into it when switching it up, so I'll change it to whatever I plan on making them for their primary class from now on, and bail on the defensive aspects of it.

reinforcers
Apr 25, 2017, 01:06 AM
As the title implies, I have no idea what the importance (or lack of importance) Dex has on any given build. From what I can tell it boosts your PA damage outside the usual S/R/T-attack stats. Any specific classes that should prioritize it over others? Is it something worth dumping points into over, say, the R-ATK skills in the Ranger tree? Should I worry about giving any to my mag?

not just PA damage, but also your reduce your fluctuation between your minimum and maximum damage, so if you dont have that much differ between your min and max damage you dont need DEX. for Braver or Bouncer DEX in mag can be added to other atk at 50% max, e.g. you put 200 DEX on mag as braver means you get +200DEX +100S-ATK +100R-ATK, does this mean braver prioritize dex? no ... it depends how you play though

TehCubey
Apr 25, 2017, 07:55 AM
Dex doesn't influence PA damage. It just reduces damage variation. Technically it's a decent stat. The problem is, atk stats increase your maximum damage, so minimum damage ALSO improves and the damage variation in general improves better from atk than from dex. Selphea ran the math a while ago but generally, dex is never worth it.

For bravers, just decide if you want to run katana or bow and go full s-atk/r-atk. If you are running a hybrid, go s-atk. That way you have a mag which serves you better AND isn't useless if you run a class that isn't br.

For bouncers, just go full s-atk.

Calsetes
Apr 25, 2017, 07:58 AM
Alright, thanks for those tips, guys.

As for the mag thing, I bit the bullet and just paid for a mag reset. Already have roughly half the levels back in just a single night of doing that in pure R-ATK stat for my Ranger.

TehCubey
Apr 25, 2017, 08:00 AM
Isn't it cheaper to buy a new mag than to reset an old one? I realize I am saying it too late but it could be something to consider for the future.

Anyway I'm glad we were able to help you.

Maninbluejumpsuit
Apr 25, 2017, 01:23 PM
It is less AC to buy a new mag, yes.

Calsetes
Apr 25, 2017, 01:37 PM
Good to know going forward. I'll consider the 200 AC loss a stupidity tax on me. I could have drawn a costume with that!

Kondibon
Apr 25, 2017, 03:10 PM
I'll consider the 200 AC loss a stupidity tax on me.Ignorance isn't stupidity. It's ok not to know something as long as you're willing to learn when you know you have the opportunity, which you clearly are.

LordKaiser
Jun 5, 2017, 02:17 PM
Dex Mags could be a thing if Braver and Bouncer skills that use it had less SP requirements but right now those classes offer too low bonuses to be combined together.

Br/Bo or Bo/Br are not as effective as other class combinations with the bonuses they offer. If the add a R&T attack class with a skill that use dex on your mag to boos S and T attacks, it won't make a difference if the bonuses are either weak or locked to the class.