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Altiea
Jan 13, 2018, 01:58 PM
Dragon Rematch
-- 4 players, 80/80 requirement. Die 3 times and it's game over!
-- Time Reversal Stone Chronos will drop in Rematch, but it has a drop rate equivalent to that of existing 14* weapons.

Balance Patch 4 (AKA The Pet Patch 2)

-- Force / Techer Upgrades
--- Rafoie Charge Speed UP
--- Rabarta Range UP
--- Grants Charge Speed UP
--- Ilgrants Charge Speed UP
--- Namegid Power UP
--- Ilfoie Power/Charged Range UP
--- Gizan Attack Range UP
--- Nagrants Power UP (Tech Custom unaffected)
--- Samegid Charge Speed UP
--- Ilmegid Power UP

Summoner Upgrades
--- Pet Tracking Speed UP
--- Wanda/Jinga Slicer Power UP, PP Cost DOWN
--- Wanda/Jinga Shock Power UP
--- Wanda/Jinga Break Power UP
--- Cery/Popple Normal Attack Speed/Tracking/Range UP
--- Viola Change: Viola Slicer Power UP
--- Viola Change: Viola Stamp Power UP (and easier to use)
--- Viola Assault Power UP
--- Trim/Aero Spiral Movement(?) UP
--- Maron Strike Charge Stage 2/3 Range UP
--- Melon Break Power UP
--- Melon Strike Power UP
--- Rappy Melody Power UP
--- Rappy Cannon Power UP
--- Rappy Sonic Movement(?) UP

Misc.
--- Air Pocket Swing PP Cost DOWN
--- Adapt Spin Forward Movement improved
--- Grim Barrage mobility improved
--- L/Katana Gear Guard R: Gear Consumption will no longer change with Ring Level, increased Gear Gain

Miscellaneous Announcements
-- Riding Quest Revival Campaign is in the works!
-- A new Prem feature is coming that allows you to change visual filters and in-game lighting. This feature will arrive on PC, PS4, and Switch versions, but PC players must be using Tier 6 graphics to use the feature.
-- New high difficulty content is on the way, such as new XQs and more!
-- The Enchanted Forest will return for new content in the future!
-- Material Storage will be compatible with Crafting sometime in the future.
-- Salon Search is in the works!
-- EP4 Characters will return, but only in side content and not in the main story.
-- Did you know that Casino Jackpots have lower odds than 14* drops?
-- Quests in the future will have higher level requirements after the Level 85 update, but they won't be implemented right away.

Maninbluejumpsuit
Jan 13, 2018, 02:19 PM
Only ep4 character I care about seeing again is Phaleg.

Kintama
Jan 13, 2018, 02:48 PM
Do we really need rideroid in our lives? really?

Moffen
Jan 13, 2018, 03:26 PM
Oh please no not rideroid.
I still have PTSD from that horrible vegas riding quest collection file and i still want to throw up even thinking of the thing.

Leave that content dead with the rest of ep4

the_importer_
Jan 13, 2018, 04:11 PM
Only ep4 character I care about seeing again is Phaleg.

I wanna see the Anime characters make a return. I was on hiatus when they were made available as NPC parters (well except for Itsuki and RINA/SORO, got them before leaving). I also missed the PSU and PSP2i NPCs as well, hope they make a return as well.

doomdragon83
Jan 13, 2018, 05:19 PM
I still have PTSD from that horrible vegas riding quest collection file and i still want to throw up even thinking of the thing.

Cool, now I remember :(
I would be lucky to get 6-8% in a run and that if Illusia even bothered to show up, I went on vacation from PSO2 immediately after that, using other games as my therapy.
Oh yeah, can't wait for more flying into aliens with rideroid, the dumb ufo ETrial, Cougar and Knight Gear having better spawn odds than Illusia, and more flying from spot to spot in a huge ass map.
Unless RQ is handing out 14* for participation, I'll stay away from it.


Miscellaneous Announcements
-- Riding Quest Revival Campaign is in the works!
If anything, at least they acknowledge that RQ is dead.

aiMute
Jan 13, 2018, 05:36 PM
-- Force / Techer Upgrades
Techer Upgrades
Techer

Haha, nice joke, sega. Also forcing ep4 shit characters "i-it wasn't a filler, h-honest!" again.


-- A new Prem feature is coming that allows you to change visual filters and in-game lighting.
...

Altiea
Jan 13, 2018, 05:54 PM
Added a new bit about the filters/lighting feature for Premium (PC players need T6 graphics to use it).

Maninbluejumpsuit
Jan 13, 2018, 06:13 PM
Do we really need rideroid in our lives? really?

My thoughts exactly. Riding quests can stay dead. Just put the Form Wand (and I guess Form Boots if people are into that sort of thing) somewhere else.

GoldenFalcon
Jan 13, 2018, 07:19 PM
I wonder if the Nagrants buff makes the custom 2 completely useless, worded like that.

Also, the thing I saw listed Rabarta Attack Range UP, not power

Tymek
Jan 13, 2018, 07:28 PM
Always up, never down. This feels incredibly weird.

final_attack
Jan 13, 2018, 08:20 PM
oh btw, any new info on player's movement speed change? (I think it's about that) (https://twitter.com/auw1975/status/952158514784317440)

Meteor Weapon
Jan 13, 2018, 08:28 PM
Tbh, i'd rather do Riding Quest than the boring "new" Buster Quest.

GoldenFalcon
Jan 13, 2018, 08:39 PM
Tbh, i'd rather do Riding Quest than the boring "new" Buster Quest.

I'd agree 100% if they take out Code: Chase

vantpers
Jan 13, 2018, 08:48 PM
Rather they revived Challenge Mode, a perfect opportunity seeing how a sizeable portion of the player base is tired of Hero and Sega trying to do balance between classes.

escarlata
Jan 13, 2018, 10:05 PM
oh btw, any new info on player's movement speed change? (I think it's about that) (https://twitter.com/auw1975/status/952158514784317440)
Can't see the words on the screenshot clearly, but it seems to be that they are trying to make future quest not rely as much on movement PA

final_attack
Jan 13, 2018, 10:20 PM
Can't see the words on the screenshot clearly, but it seems to be that they are trying to make future quest not rely as much on movement PA

All right, thanks :D

ArcaneTechs
Jan 13, 2018, 10:31 PM
Dragon Rematch
-- Time Reversal Stone Chronos will drop in Rematch, but it has a drop rate equivalent to that of existing 14* weapons.

wow i called it the moment that interview came out, not that they had any other way of implementing it outside another title or collecting several Val for a stone.



Miscellaneous Announcements
-- Riding Quest Revival Campaign is in the works!
Slap every single 14* (that isnt Atra) at their normal rates, Lv80 mobs and I'm in (and fix those dam yellow light indicators on where to go next, dont want to see around and wait 5mins to see it finally move again like BWs). Some other 13*'s aside Vegas ones would be nice (i.e. maybe some atk 6 fodder).


-- A new Prem feature is coming that allows you to change visual filters and in-game lighting. This feature will arrive on PC, PS4, and Switch versions, but PC players must be using Tier 6 graphics to use the feature.
I dont understand why this isnt free graphical or w/e improvement for everyone. Im expecting a lot of complaints for them to want to remove the prem wall eventually for this. Theres plenty of other idea's they could have already implemented for Prem players at this point now, this is just lazy


-- New high difficulty content is on the way, such as new XQs and more!
boring, wheres XXH (guess this is more up in the air as they reveal it aside solo or upped HP/ATK+nerfed Resta/Megiverse)


-- The Enchanted Forest will return for new content in the future!
Either as W&R 2018 seasonal, another LQ or end of episode 5 Field


-- Material Storage will be compatible with Crafting sometime in the future.
Didnt they say this last time?


-- Salon Search is in the works!
This is neat and very welcomed


-- EP4 Characters will return, but only in side content and not in the main story.
I wanted to forget about Ep4 and they'll just treat this as any other content release


-- Did you know that Casino Jackpots have lower odds than 14* drops?
probably why I dont play the slots


-- Quests in the future will have higher level requirements after the Level 85 update, but they won't be implemented right away.
looking forward to this

Kondibon
Jan 13, 2018, 10:38 PM
(and fix those dam yellow light indicators on where to go next, dont want to see around and wait 5mins to see it finally move again like BWs).
The lights have nothing to do with spawn delays. Those happen anyway. The lights only indicate where a spawn is supposed to be. I've seen the exact same thing happen in quests without them.

ArcaneTechs
Jan 13, 2018, 10:51 PM
The lights have nothing to do with spawn delays. Those happen anyway. The lights only indicate where a spawn is supposed to be. I've seen the exact same thing happen in quests without them.
sometimes they dont move after clearing the mob or E Trial so youre waiting there to tell you where to go next and even going all over the map nothing spawns until the light indicates where (least from trying and past RR's), hell this happened during my Tokyo FQ last week, running around the map as the light wouldnt change so i sat there for at least 4mins before it swapped. This was a thing during last BW EQ too, it made getting max runs harder sometimes even though they said they fixed it

Altiea
Jan 13, 2018, 11:20 PM
On the other hand, it's kinda funny that they're buffing the best DPS tech in the game by making it DPS even faster; as it stands, Ilgrants will probably totally replace Ragrants for all relevant situations that don't involve mobs (not that it already didn't, but it just makes Ragrants even more obsolete). As a Bouncer main, it also makes me a happy camper because it allows me to slot it into my palette for Vinto rotations without it taking three times as long to charge as Concentrated 3 Ragrants (after L/JBTASC reduction).

Kondibon
Jan 13, 2018, 11:44 PM
sometimes they dont move after clearing the mob or E Trial so youre waiting there to tell you where to go next and even going all over the map nothing spawns until the light indicates where (least from trying and past RR's), hell this happened during my Tokyo FQ last week, running around the map as the light wouldnt change so i sat there for at least 4mins before it swapped. This was a thing during last BW EQ too, it made getting max runs harder sometimes even though they said they fixed itYeah, but that's got nothing to do with the lights, it's got to do with the spawns lagging, which would happen regardless. The only reason it's so noticeable in those kinds of quests is because the spawns are usually so far apart and there can only be one spawn at a time. I've seen the same thing happen in quests without the radar spawns, where I move ahead and delayed spawns show up like a quadrant or two behind me.

EDIT: Unless of course you're just talking about the format as a whole, in which case I agree.

GHNeko
Jan 14, 2018, 12:37 AM
--- L/Katana Gear Guard R: Gear Consumption will no longer change with Ring Level, increased Gear Gain

please dont be shit

PLEASE MAKE THIS RING INTO SOMETHING GOOD

PLEASE SEGA

Altiea
Jan 14, 2018, 12:47 AM
please dont be shit

PLEASE MAKE THIS RING INTO SOMETHING GOOD

PLEASE SEGA


The fantastic thing is, all they'd have to do is to push the Gear Gain rate to 100%, and the Ring would be a mainstay on BR because Atra Varua's SSA would offset the increased Gear drain.

HardBoiledPapa
Jan 14, 2018, 12:47 AM
The Ep.4 characters are most likely Phul and Ochu(damn her name reminds me of FF) mainly because their partner card titles are already available in the Title list.

GHNeko
Jan 14, 2018, 02:14 AM
The fantastic thing is, all they'd have to do is to push the Gear Gain rate to 100%, and the Ring would be a mainstay on BR because Atra Varua's SSA would offset the increased Gear drain.

It'd also make gear management a lot easier with FiBr

Maninbluejumpsuit
Jan 14, 2018, 05:30 PM
How would Su pet hierarchy look after some of these changes?

Zulastar
Jan 14, 2018, 05:52 PM
sometimes they dont move after clearing the mob or E Trial so youre waiting there to tell you where to go next and even going all over the map nothing spawns until the light indicates where (least from trying and past RR's), hell this happened during my Tokyo FQ last week, running around the map as the light wouldnt change so i sat there for at least 4mins before it swapped. This was a thing during last BW EQ too, it made getting max runs harder sometimes even though they said they fixed it

Always getting this shit on Tokyo and Vegas maps. It's some code error in several strings of the map mob spawn layouts. Server just don't know how to interprete it, then after some time just skip. So it's looking like to me.


How would Su pet hierarchy look after some of these changes?

Tried to clear Omnibus campagn with it... well in the terms of DPS without normal subclass it's just fucking weak in comparsion to Hr and BrHu, which I've cleared this campagn just waited for KC cooldown in some places in order to not get damage.

Kondibon
Jan 14, 2018, 07:20 PM
How would Su pet hierarchy look after some of these changes?Without any numbers there's no way to tell, and unless some of the buffs are needlessly massive, I doubt anything is going to change as far as which pets casual Sus are going to use. Especially since there's nothing in there about making things like Melon Strike or Viola Slicer less clunky to use, which are bigger problems than their damage. :/

Asellus
Jan 16, 2018, 11:10 PM
Dragon rematch can only bring frustration.

ArcaneTechs
Jan 16, 2018, 11:41 PM
Dragon rematch can only bring frustration.
for certain classes yes

NightfallG
Jan 17, 2018, 06:18 AM
I'm amused that basic graphics settings are locked behind the paywall. That's some turbosega right there.

Kondibon
Jan 17, 2018, 07:08 AM
I'm amused that basic graphics settings are locked behind the paywall. That's some turbosega right there.Pretty sure it's filters for taking fancy screenshots, not "basic graphics settings". Still pretty silly though.

otakun
Jan 17, 2018, 08:00 AM
Pretty sure it's filters for taking fancy screenshots, not "basic graphics settings". Still pretty silly though.

To be fair, most of the perks for prem don't affect the fashionista crowd. So gotta give them something to buy it.

final_attack
Jan 17, 2018, 09:48 AM
Oh btw, doesn't that "filters" ...... kinda equivalent to SweetFX / Freestyle? '-')

Loveless62
Jan 17, 2018, 01:39 PM
Cool, now I remember :(
I would be lucky to get 6-8% in a run and that if Illusia even bothered to show up, I went on vacation from PSO2 immediately after that, using other games as my therapy.
Oh yeah, can't wait for more flying into aliens with rideroid, the dumb ufo ETrial, Cougar and Knight Gear having better spawn odds than Illusia, and more flying from spot to spot in a huge ass map.
Unless RQ is handing out 14* for participation, I'll stay away from it.


If anything, at least they acknowledge that RQ is dead.
I, for one, would welcome the Vegas CFs back for another round. I cannot, for the life of me, get the Form Wand to drop anywhere, despite getting the Form Rod and JB several times.

You may have missed that they removed Cougars and Knight Gears from RQs, improving the Illusia spawn rate in the process. This made the CFs, uh, slightly more tolerable.^^;


Always up, never down. This feels incredibly weird.This is EP5 in a nutshell, a bunch of buffs I don't think we really needed. First, we get Hr and Dark Blast, and all of the other classes getting rounds of catch-up buffs.

Maninbluejumpsuit
Jan 17, 2018, 02:03 PM
This is EP5 in a nutshell, a bunch of buffs I don't think we really needed. First, we get Hr and Dark Blast, and all of the other classes getting rounds of catch-up buffs.

SEGA said they were designing EP5 content with Hr damage in mind early on, so the catch up buffs were very needed.

Dark blast though, I just hate it. It's power players did not need, probably didn't ask for, and now we have to hope more content isn't tied to using them.

Zephyrion
Jan 17, 2018, 02:16 PM
SEGA said they were designing EP5 content with Hr damage in mind early on, so the catch up buffs were very needed.

Dark blast though, I just hate it. It's power players did not need, probably didn't ask for, and now we have to hope more content isn't tied to using them.

As much as I dislike Dark Blast design and idea, I think it's pretty ok since aside from heavy mobbing scenarios, it's pretty lackluster. Most of the classes have better option in stock for single target and/or their mobbing don't fall behind that much compared to it.

That being said I wish it was locked on some quests, simply because it's fairly limited and it being available everywhere just makes it repetitive. What makes AIS charming comparatively (aside from the sci fi design that once was a trademark of PSO, a long, long time ago) is the fact it only happens on set quests, which allows to keep it fresh

Aexorcet
Jan 17, 2018, 02:19 PM
SEGA said they were designing EP5 content with Hr damage in mind early on, so the catch up buffs were very needed.

Dark blast though, I just hate it. It's power players did not need, probably didn't ask for, and now we have to hope more content isn't tied to using them.

Everything still feels overpowered. I would have preferred if the other classes stayed the same power wise and hero was reduced a level or two, even if Ep5 content wasn't nerfed to match.

I agree about Dark Blast. I really dislike anything that takes up more subpaelette space. PB buffs would have been much, much better. Especially for the non Super Zondeel and Super PP Convert ones.

ArcaneTechs
Jan 17, 2018, 06:30 PM
Oh btw, doesn't that "filters" ...... kinda equivalent to SweetFX / Freestyle? '-')
i mentioned this to a friend, people who know how to mess with this stuff wont matter to them, if its anything unique im sure they can make it happen on their end.