View Full Version : NGS Fighter Class Discussion

Mar 21, 2021, 05:18 PM
Anything Fi related here, will edit the thread some more later on but for now I'm just going to provide bare info

To see the Twin Daggers+Double Saber demonstration, please skip to 48:28 from the last NGS livestream

[spoiler-box]Limit Break (Active Skill)
- Increases damage received and increases the power of Fighter weapons for a limited time.
(Main Class Only)

Limit Break PP Recovery
- Recover PP after Limit Break ends.
(Main Class Only)

- Limit Break Endurance
Receiving a fatal amount of damage during Limit Break will end Limit Break and leave you with 1 HP. You will become invincible for a limited time once it's activated.
(Main Class Only)

Knuckle Attack Extra
- Adds an extra 5th attack to the normal knuckles combo.

Knuckle Attack Switch
- After successfully evading with the Knuckles weapon action, the next normal attack will become the 5th combo.

Knuckle Sway Counter Plus
- After successfully evading with the Knuckles weapon action, performing the weapon action again will activate a counter move.[/spoiler-box]





https://image.swiki.jp/img1/?host=pso2&page=%E3%83%A9%E3%83%83%E3%83%94%E3%83%BC%EF%BC%88 %E3%83%9A%E3%83%83%E3%83%88%EF%BC%89&src=RappiPA1.png ALL INFORMATION IS BORROWED from Bumped, Swiki, Youtube, the PSO2/NGS Community and posted here for ease of access. I give my thanks to the people working hard on translating and updating the information we use on a daily basis to help ease our life while playing PSO2/NGS and being able to enjoy the game today and forward into the future. Consider visiting them for more information that may or may not be here or for your general update information for the game:



If any of the video links are broken (either because Youtube took them down or the Twitter post was deleted) please let me know either by DM or posting