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ArcaneTechs
Mar 21, 2021, 05:38 PM
https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E7%B7%8A%E6%80%A5%E3%82%AF%E3%82%A8%E3%82%B9% E3%83%88.png Recommended skill tree builds for all classes in one thread, 20 SP in total currently. These builds should hopefully point you in the right direction whether it's comparing your build to these or starting a new class. Take a look at a specific class tree build then consider a sub class to go with it from the Universal Sub Class builds. Feel free to discuss classes here or any of the class specific threads below.
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https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%82%A8%E3%83%8D%E3%83%9F%E3%83%BC.png PLEASE READ

1. Seeing as NGS doesn't have it's own class section to separate from all the other thread clutter, feel free to discuss any of the classes here. If you want to get more specific for a certain class, you're more than welcome to go to any of the class threads listed below and discuss it there.

2. Pick a subclass from the universal tab below

3. These builds are subject to change over time

4. These are Meta class builds

5. I will not be posting meme class/multi weapon builds for people to use

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https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%82%BF%E3%82%B9%E3%82%AF.png Skill Tree Simulator
[spoiler-box]Blank skill tree for you to build however you want.

https://arks-layer.com/skillsim/ngs/skillcalc.php[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E7%89%B9%E6%AE%8A%E8%83%BD%E5%8A%9B.png Universal Subclass
[spoiler-box]These builds are intended as sub only use, so if you use only one character and main all classes then I recommend you adjust SP however you need.

-Fo = PP utility + BB/ZC
-Fi = Increased boss damage when it's down (aka stunned, free DPS phases) + some pp recovery while it's down.
-Gu = Alternative to Fo PP utility but what looks like less PP income
-Hu = Add some extra Def if you feel you need it (not recommended)

https://arks-layer.com/skillsim/ngs/skillcalc.php?23hAIbItIbItIbItIbItIbItIbItIbItIbIt IbItIbItIbItIbItIbIt0jHN0000J000009J00i2SdndB00000 0000000000dB00dndBdB000006dBIo9b8dAIoIb000006dAdBd odAIoibdndn0000000fdAdBdodBindnib0000000fdBdBdodAd BininfdAdAIodojdAdBdBdBIb000000000[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=S%E7%B4%9A%E7%89%B9%E6%AE%8A%E8%83%BD%E5%8A%9B .png Multi-Weapon Suggestions
[spoiler-box]https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%AF%E3%82%A4%E3%83%A4%E3%83%BC%E3%83%89% E3%83%A9%E3%83%B3%E3%82%B9.png - Wired Lance WA is excellent as a gap closer.

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%82%BF%E3%83%AA%E3%82%B9.png - Talis WA is excellent as a free PP recovery turret.

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%8A%E3%83%83%E3%82%AF%E3%83%AB.png - Knuckle WA is considered one of strongest counters currently, as long as you're subbing Fi and have the 2 appropriate skills (Knuckle Sway Counter & KSC+), then it will work just fine if you feel the weapon your maining needs it.[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%97%E3%83%AA%E3%82%BB%E3%83%83%E3%83%88% E8%83%BD%E5%8A%9B.png Current Top Weapon Series & Presets
[spoiler-box]This tab may be temporary, it depends how consistent Sega is going to be when releasing new weapons that cover some or all categories otherwise each class will have it's series meta updated in their respective threads. You should be able to identify each series by it's aesthetics.

Straga > Evolcoat > Vialto

https://image.swiki.jp/img1/?host=pso2ngs&page=%E3%82%B8%E3%82%A7%E3%83%83%E3%83%88%E3%83%96 %E3%83%BC%E3%83%84&src=%E3%82%B9%E3%83%88%E3%83%A9%E3%83%BC%E3%82%AC% E3%83%96%E3%83%BC%E3%83%84.png > https://image.swiki.jp/img1/?host=pso2ngs&page=%E3%82%B8%E3%82%A7%E3%83%83%E3%83%88%E3%83%96 %E3%83%BC%E3%83%84&src=%E3%82%A8%E3%83%B4%E3%82%A9%E3%83%AB%E3%82%B3% E3%83%BC%E3%83%88%E3%83%96%E3%83%BC%E3%83%84.png > https://image.swiki.jp/img1/?host=pso2ngs&page=%E3%82%B8%E3%82%A7%E3%83%83%E3%83%88%E3%83%96 %E3%83%BC%E3%83%84&src=%E3%83%B4%E3%82%A3%E3%82%A2%E3%83%AB%E3%83%88% E3%83%96%E3%83%BC%E3%83%84.png

Currently Fixa Fatal/Termina are not worth using because one has a crit rate increase that is too low and the other has only a 10% chance of activating at all times. Attack is going to be the go-to until we see new skills or weapons that offer crit builds.

Fixa Attack > Fixa Fatal > Fixa Termina
[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%8F%E3%83%B3%E3%82%BF%E3%83%BC.png Hunter Class Discussion (https://www.pso-world.com/forums/showthread.php?239173-NGS-Hunter-Class-Discussion)
[spoiler-box]-War Cry can be skipped, doesn't have much going for it right now.
-Not exactly a massive benefit from maxing Massive Hunter or Flash if you plan to use all 3 Hu weps. Otherwise take what you plan not to use and apply it to damage reductions.
Adjust subclasses as needed if you plan to use any weapons or skills from them.

https://arks-layer.com/skillsim/ngs/skillcalc.php?23qnIbItIbItIbItIbItIbItIbItIbItIbIt IbItIbItIbItIbItIbIt0jdBdBdBdBdBdBIo008J000009J00i 2SdndB000000000000000dB00dndBdB000006dBIo9b8dAIoIb 000006dAdBdodAIoibdndn0000000fdAdBdodBindnib000000 0fdBdBdodAdBininfdAdAIodojdAdBdBdBIb000000000[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%AC%E3%83%B3%E3%82%B8%E3%83%A3%E3%83%BC. png Ranger Class Discussion (https://www.pso-world.com/forums/showthread.php?239134-NGS-Ranger-Class-Discussion)
[spoiler-box]-2 mostly useless skills that can be ignored or slightly spec'd into.
Adjust subclasses as needed if you plan to use any weapons or skills from them.

https://arks-layer.com/skillsim/ngs/skillcalc.php?23qNIbItIbItIbItIbItIbItIbItIbItIbIt IbItIbItIbItIbItIbIt0jHN0000J000leFdBdBdB06J00i2Sd ndB000000000000000dB00dndBdB000006dBIo9b8dAIoIb000 006dAdBdodAIoibdndn0000000fdAdBdodBindnib0000000fd BdBdodAdBininfdAdAIodojdAdBdBdBIb000000000[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%95%E3%82%A9%E3%83%BC%E3%82%B9.png Force Class Discussion (https://www.pso-world.com/forums/showthread.php?239133-NGS-Force-Class-Discussion)
[spoiler-box]-You don't need PP Conversion maxed out
-Photon Flare Short Charge is currently optional as techs charge quick already (with the small exception for Gi Foie)
-Don't recommend Maintain PP Gain since the pause before the PP recov disrupts overall DPS (better off recovering from Rod Shoot)
-You can skip Talis skills if you don't like the weapon however if you do then I only recommend you grab Tricky Capacitor. Talis is still completely useable without the skills as well, it's AoE PA is excellent for crowd/mob control.
-Floating Pillbox Multirock gives the same amount of PP as if you didn't have the skill. Skip it
Adjust subclasses as needed if you plan to use any weapons or skills from them.

https://arks-layer.com/skillsim/ngs/skillcalc.php?23hAIbItIbItIbItIbItIbItIbItIbItIbIt IbItIbItIbItIbItIbIt0jHN0000J000009J00i2BdodBIoIbI n00000000000000jdB00dndBdB000006dBIo9b8dAIoIb00000 6dAdBdodAIoibdndn0000000fdAdBdodBindnib0000000fdBd BdodAdBininfdAdAIodojdAdBdBdBIb000000000[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%95%E3%82%A1%E3%82%A4%E3%82%BF%E3%83%BC. png Fighter Class Discussion (https://www.pso-world.com/forums/showthread.php?239136-NGS-Fighter-Class-Discussion)
[spoiler-box]-The class is short on SP so your build may vary with you use all 3 weapons or not.
-Spiral Drive can be skipped
-Recommend you grab Saber Parry Another Counter over Saber Perry Counter, up to you but don't grab both.
-Knuckle Attack Switch can be skipped as Knuckle counter itself is one of the strongest attacks in the game.
-Only 1 SP in Defeat PP Recovery is needed.
-Pour as much SP into Defeat Advantage as you can, adjust SP from it if you plan to use all 3 of Fi's weapons
Adjust subclasses as needed if you plan to use any weapons or skills from them.

https://arks-layer.com/skillsim/ngs/skillcalc.php?23qAIbItIbItIbItIbItIbItIbItIbItIbIt IbItIbItIbItIbItIbIt0jHN00002ododAdoIodo00008J00i2 SdndB000000000000000dB00dndBdB000006dBIo9b8dAIoIb0 00006dAdBdodAIoibdndn0000000fdAdBdodBindnib0000000 fdBdBdodAdBininfdAdAIodojdAdBdBdBIb000000000[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%82%AC%E3%83%B3%E3%83%8A%E3%83%BC.png Gunner Class Discussion (https://www.pso-world.com/forums/showthread.php?239132-NGS-Gunner-Class-Discussion)
[spoiler-box]-You can completely skip the Rifle skills on Gu's tree as you will be using your TMGs majority of the time or rather ALL the time.
-Stylish Onslaught is optional
-You don't need to invest much into Overwhelm
Adjust subclasses as needed if you plan to use any weapons or skills from them.

https://arks-layer.com/skillsim/ngs/skillcalc.php?23hnIbItIbItIbItIbItIbItIbItIbItIbIt IbItIbItIbItIbItIbIt0jHN0000J0000094bdBdBIn062Sdnd B000000000000000dB00dndBdB000006dBIo9b8dAIoIb00000 6dAdBdodAIoibdndn0000000fdAdBdodBindnib0000000fdBd BdodAdBininfdAdAIodojdAdBdBdBIb000000000[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%86%E3%82%AF%E3%82%BF%E3%83%BC.pngTechte r Class Discussion (https://www.pso-world.com/forums/showthread.php?239135-NGS-Techter-Class-Discussion)
[spoiler-box]-1 SP into Weak Element Amplifier and Awake Aile is enough but any extra SP can be thrown in.
-Barta Blot and Zonde Clad are optional depending if you're going to sub Fo or Fi, make adjustments as needed.
-Talis skills can be skipped but consider using it's AoE PA for crowd/mob control as Wand isn't very good at that currently.
Adjust subclasses as needed if you plan to use any weapons or skills from them.

https://arks-layer.com/skillsim/ngs/skillcalc.php?23rAIbItIbItIbItIbItIbItIbItIbItIbIt IbItIbItIbItIbItIbIt0jHN0000J000009J00i2SdndB0006d BdBdBdBdBIodAIb0000000008dB00dndBdB000006dBIo9b8dA IoIb000006dAdBdodAIoibdndn0000000fdAdBdodBindnib00 00000fdBdBdodAdBininfdAdAIodojdAdBdBdBIb000000000[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%96%E3%83%AC%E3%82%A4%E3%83%90%E3%83%BC. png Braver Class Discussion (https://www.pso-world.com/forums/showthread.php?239171-NGS-Braver-Class-Discussion)
[spoiler-box]-3 SP into Brave Combat Short Cycle is sufficient enough.
-4 SP into Brave Combat Final Bonus is fine, you can max it out if needed.
-1 SP into Breakfall HP Gain is enough
-You can skip Resta Effect Amplifier, if you decide to use it then 1 SP is enough.
Adjust subclasses as needed if you plan to use any weapons or skills from them.

https://arks-layer.com/skillsim/ngs/skillcalc.php?23rNIbItIbItIbItIbItIbItIbItIbItIbIt IbItIbItIbItIbItIbIt0jHN0000J000009J00i2SdndB00000 000jdBdBeqdBdB000006dB00dndBdB000006dBIo9b8dAIoIb0 00006dAdBdodAIoibdndn0000000fdAdBdodBindnib0000000 fdBdBdodAdBininfdAdAIodojdAdBdBdBIb000000000[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%90%E3%82%A6%E3%83%B3%E3%82%B5%E3%83%BC. png Bouncer Class Discussion (https://www.pso-world.com/forums/showthread.php?239172-NGS-Bouncer-Class-Discussion)
[spoiler-box]-Barta Blot and Zonde Clad will be optional depending on your subclass.
-Currently only 1 SP into Defeat Amplifier and Decline Amplifier is fine.
Adjust subclasses as needed if you plan to use any weapons or skills from them.

https://arks-layer.com/skillsim/ngs/skillcalc.php?23sfbItIbItIbItIbItIbItIbItIbItIbItI bItIbItIbItIbItIbIt0jHN0000J000009J00i2SdndB000000 00000jqBdBdndBdCIo00jdB00dndBdB000006dBIo9b8dAIoIb 000006dAdBdodAIoibdndn0000000fdAdBdodBindnib000000 0fdBdBdodAdBininfdAdAIodojdAdBdBdBIb000000000[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%82%B5%E3%83%A2%E3%83%8A%E3%83%BC.png Summoner Class Discussion (https://www.pso-world.com/forums/showthread.php?239169-NGS-Summoner-Class-Discussion)
[spoiler-box]TBA[/spoiler-box]

https://image.swiki.jp/img1/?host=pso2&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%83%A9%E3%82%B9%E3%82%BF%E3%83%BC.png Luster Class Discussion (https://www.pso-world.com/forums/showthread.php?239170-NGS-Gunslash-Class-Discussion)
[spoiler-box]TBA[/spoiler-box]


https://image.swiki.jp/img1/?host=pso2&page=%E3%83%A9%E3%83%83%E3%83%94%E3%83%BC%EF%BC%88 %E3%83%9A%E3%83%83%E3%83%88%EF%BC%89&src=RappiPA1.png ALL INFORMATION IS BORROWED from Bumped, Swiki, Youtube, the PSO2/NGS Community and posted here for ease of access. I give my thanks to the people working hard on translating and updating the information we use on a daily basis to help ease our life while playing PSO2/NGS and being able to enjoy the game today and forward into the future. Consider visiting them for more information that may or may not be here or for your general update information for the game:

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%82%AA%E3%83%BC%E3%83%80%E3%83%BC%E3%83%BB% E7%B4%A0%E6%9D%90%E3%82%A2%E3%82%A4%E3%83%86%E3%83 %A0.png https://pso2ngs.swiki.jp/

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%82%AA%E3%83%BC%E3%83%80%E3%83%BC%E3%83%BB% E7%B4%A0%E6%9D%90%E3%82%A2%E3%82%A4%E3%83%86%E3%83 %A0.png https://www.bumped.org/phantasy/

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%82%AA%E3%83%BC%E3%83%80%E3%83%BC%E3%83%BB% E7%B4%A0%E6%9D%90%E3%82%A2%E3%82%A4%E3%83%86%E3%83 %A0.png https://arks-layer.com/

https://image.swiki.jp/img1/?host=pso2ngs&page=%E7%94%BB%E5%83%8F%E7%BD%AE%E5%A0%B4&src=%E3%82%AA%E3%83%BC%E3%83%80%E3%83%BC%E3%83%BB% E7%B4%A0%E6%9D%90%E3%82%A2%E3%82%A4%E3%83%86%E3%83 %A0.png https://pso2na.arks-visiphone.com/wiki/Main_Page

ArcaneTechs
Jun 12, 2021, 09:17 PM
ALSO, I think most people know by now, theres a hidden 10% main class weapon bonus on every class. So if you main Hu, you get a 10% damage increase for using Hu's weapons. I am not sure if this damage is applied to a weapon thats been attached to lets say Sword/Knuckles, as in only the Sword would get the damage, not the knuckles. I'm more than likely guessing it won't.

one more also: Skill Tree Sim added to OP
\https://arks-layer.com/skillsim/ngs/skillcalc.php

Arika
Jun 12, 2021, 11:22 PM
So far, I think Te/Fo is really good combo right now since it is given that their SP can be spent to support one another when both are rely on the same tech.
Although it is boring since we did that in vanilla PSO2 a lot already. I am looking for other combination of class that would work well.. (I don't simply aim for just fun, but want it to work as good as the regular Fi/Hu Ra/Gu Te/Fo stuffs too)

I also try out multi-weapon for wand/rod. it is pretty handy, because I never need to swap any other weapon at all as long as I am continue using Te/Fo. the basic use is just like wand, but I change to rod normal attack only to regen PP from far when situation demand, or difficult to go near enemy. Given chance, I can hammer down enemy with element tech PA.

<br>
https://www.youtube.com/watch?v=LqzehBFep1E&amp;t=6s

Sizustar
Jun 14, 2021, 03:05 PM
Weapon, defense gear stat compare PSO2 and NGS

Weapon
https://pbs.twimg.com/media/E30y5QHUcAInad3?format=png&name=360x360

Defense gear
https://pbs.twimg.com/media/E30y5z9VkAEVXWS?format=png&name=small

Kondibon
Jun 14, 2021, 07:51 PM
So, because you can use the normal attacks and weapon actions with combined weapons, even if you don't have access to the class, talis and WL seem like good candidates for multi-weapons since their weapon actions are just generally useful even without their skills.

AlphaBlob
Jun 14, 2021, 08:15 PM
Yeah Wired Lance's weapon action is really good for positioning


https://www.youtube.com/watch?v=60PnItEnvp4

ArcaneTechs
Jun 15, 2021, 10:34 PM
Added class builds to the OP with some descriptions, shouldn't have to mention that if you dont like them, you dont have to use them. The free SP is for you to decide where to invest into so when you level your sub youre actually doing some damage otherwise i suppose if you invested into a multi weapon, you should be fine.

Terrence
Jun 18, 2021, 09:36 AM
The Multi Weapon System is very cool indeed... But can sometimes give weird situations. I know the "Normal+WA only" condition
but I thought Techniques (which are not PAs since they are common to several Classes) would be an exception. I was wrong and
I paid the high price. I'm a TEchter/FIghter. I can use Techniques. I can use a Rod (TD+Rod Multi Weapon). But I cannot equip or
use any Technique with my weapon. So this system makes me a TEchter unable to use Techniques, in a way. That may be the
shittier thing I saw for a very very long time. Of course, I switched to a TD+Talis Multi Weapon an everything went back to normal
but still... This is bullshit to me.

Kondibon
Jun 18, 2021, 05:23 PM
The Multi Weapon System is very cool indeed... But can sometimes give weird situations. I know the "Normal+WA only" condition
but I thought Techniques (which are not PAs since they are common to several Classes) would be an exception. I was wrong and
I paid the high price. I'm a TEchter/FIghter. I can use Techniques. I can use a Rod (TD+Rod Multi Weapon). But I cannot equip or
use any Technique with my weapon. So this system makes me a TEchter unable to use Techniques, in a way. That may be the
shittier thing I saw for a very very long time. Of course, I switched to a TD+Talis Multi Weapon an everything went back to normal
but still... This is bullshit to me.I think it's fine that tech usage is tied to weapon usage in the context of a multi weapon where the only tech weapon is one you don't have, but even if you combine two tech weapons, the primary one is the one that determines if you can use techs with it with your class (I can't use techs from the weapon pallet with a rod/talis as Te even if I only want to use it as a talis). There were some data-mined icons a while ago that included versions of all the tech icons with smaller weapon symbols over them, so I think the idea is supposed to be that you can specify which weapon you cast techs with on a per slot basis, but that doesn't seem to be in.

ArcaneTechs
Aug 5, 2021, 09:07 PM
Added Br sample tree and a Universal Sublcass tab that you can look at and decide what you want under your main class.

This upcoming weekend I'll be updating the other classes for vids etc, been busy grinding the game and playing others I kinda just let the other class threads go empty since release but I'm sure you guys have seen vids etc elsewhere by now. DPS charts are just going to be pulled from swiki or if I can find them posted elsewhere I'll post them here (while crediting them of course)

apologies though on the slack off

EDIT: Still working on them, Braver, Force, Techter and Gunner are done for now. not much but just general info

also it's fine for anyone to talk about any of the classes in this thread in depth or w/e, seeing as NGS classes doesn't have its own section (and well I guess stuff gets buried, etc) and some of the threads are getting buried it's not really an issue anymore. naturally you can go to those class thread with the links above if you want to talk specifically about that class there instead of here.

ArcaneTechs
Nov 15, 2021, 05:36 AM
Updated all the builds with some adjustments and finally put a Bouncer build in (sorry). I also added a couple of multi weapon suggestions too (in terms of utility) since we're not at a point where multi weapon meta's are a thing and seeing as Sega made adjustments to PBF when a DB isn't equipped makes it sound like they're going screw over weapon combos akin to main class only skills over time. speculative but hoping it doesnt go down that route. Also added a weapon series meta tab which may be temporary thing here depending on how weapon series get released.

silo1991
Nov 16, 2021, 09:55 AM
just for complement the info, BO/BR (or viceversa) have the advantage of having available 3 mini supers : braver combat , fanatic blade and jetssweep jolt

its funny exchange weapons while fighting a boss in order to use those skills , well thats my opinion , its not the absolute word

ArcaneTechs
Nov 16, 2021, 06:06 PM
just for add to the info BO/BR (or viceversa) have the advantage of having available 3 mini supers : braver combat , fanatic blade and jetssweep jolt

its funny exchange weapons while fighting a boss in oder to use those skills

No and I'm pretty sure you're asking me to add it to the list of class combos I posted during the first week of the game which that list doesn't even matter anymore. People are either going to sub Fo or Fi and if they don't want to do that they usually sub w/e else they feel like (I'm speaking broadly and from observations, .I'm NOT speaking from a "you're gonna do this or etc" point)

TLDR: that list of class combos in the second post is old, oudated and will not be updated.

EDIT: think i misinterpreted this but even then, I don't think Bo/Br is even worth doing that

silo1991
Nov 16, 2021, 09:42 PM
No and I'm pretty sure you're asking me to add it to the list of class combos I posted during the first week of the game which that list doesn't even matter anymore. People are either going to sub Fo or Fi and if they don't want to do that they usually sub w/e else they feel like (I'm speaking broadly and from observations, .I'm NOT speaking from a "you're gonna do this or etc" point)

TLDR: that list of class combos in the second post is old, oudated and will not be updated.

EDIT: think i misinterpreted this but even then, I don't think Bo/Br is even worth doing that

woah no i didnt requested anything , maybe i miss express myself , let me edit it