PDA

View Full Version : Ramarl Mag....



unknown2226
Aug 16, 2003, 11:24 PM
I am new to PSO and I was wondering what stat should I raise the most in my Mag for my Ramarl??? Which stat should I leave alone??

I want people's opinion so just post something like...

1. Stat most important to raise
2. second most important
3. third most important
4. fourth most important
5. fifth most important

thanks in advance.....

Mildewman1
Aug 16, 2003, 11:36 PM
1st is power
2nd is dex

don't bother with defense or mind

Stalfos333
Aug 16, 2003, 11:43 PM
1. Pow
2. Dex
3. IQ
4. Synchro
5. Mind


Basically, you'll want to shoot junk. A lot of Pow, a little Dex, and less Mind... You won't need Def, since you SHOULDN'T be up close to anything. IQ and Synchro just make mags more efficient.

Para
Aug 17, 2003, 11:35 AM
i disagree with the mind part.
If you are looking to max out a RAmarl's stats (all of it) you dont need as much dex. it should be
1)power
2)mind
3)def
4)dex
but my suggestion is to make two mags
another mag with
1)power
2)dex
mainly.

Mildewman1
Aug 17, 2003, 12:18 PM
eh i don't see why a ranger would need a lot of mind in the first place. I could care less about maxing mind on my ramarl. i am not going to stand there and zonde an enemy to death when i can use mech guns to destroy it.

Ketchup345
Aug 17, 2003, 01:12 PM
http://www.pso-world.com/sections.php?op=viewarticle&artid=940

This guide says to max a RAmarl's stats your mag should have:
Def: 5
Pow: 70
Dex: 42
Mind: 83


Edit: Sorry Bit, I know its your job to post links.



<font size=-1>[ This Message was edited by: Ketchup345 on 2003-08-17 11:53 ]</font>

Bit
Aug 17, 2003, 01:16 PM
Heh. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif

http://www.pso-world.com/sections.php?op=viewarticle&artid=1018

That's a suggested mag stats guide for each class, You don't have to listen to it.

Stalfos333
Aug 17, 2003, 05:20 PM
The fact is, there's no reason to rely on a RaMarl's techs, beyound the support techs. You can do a better job for longer with guns. Pumping her mag full of Mind is counterproductive, as you'll only need it in short bursts to learn techs. I'd say, all but avoid it on your mag for that reason, the only reason you might want to is for that bit of extra TP, or to fight Falz...

If you agree with my reasoning, you'll see that a maxed stat mag is the OPPOSITE of what you want to have to be effective over the course of the game. This is...often the case. Maxed stat mags are not the mags to make to level up, just something to fill in the blanks so you don't waste points above your max.

<font size=-1>[ This Message was edited by: Stalfos333 on 2003-08-17 15:24 ]</font>

MAGMan
Aug 17, 2003, 08:39 PM
I was wounderng how you raise the synchro and stuff like thaa.I know how to feed and have 3 very good MAGs.

Steal
Aug 18, 2003, 12:39 AM
my Kaiabha likes dimates to raise its syncro.
how high can my mags iq go? cuz mines at 200 and my syncro is at 120 and i dont think they r goin to get higher.



<font size=-1>[ This Message was edited by: Steal on 2003-08-17 22:46 ]</font>

MAGMan
Aug 18, 2003, 02:10 AM
120 is the highest synchro can get,I dont know about IQ though?

Ketchup345
Aug 18, 2003, 11:13 AM
Max IQ is 200 and Synchro is 120%. You get these by feeding your mag certain items. Each mag likes different things to raise these stats. I have found that many mags like some type of Atomizer to raise both at once. And the Max stat Mags aren't that bad. With the time it takes to raise it to level 200 especially for a RAmarl, you will get a major boost in power, mind, and dex. Mind is useful on a RAmarl's mag because if there is no FOrce or HUnewearl in a multiplayer game you pretty much become the FOrce I hear.

MAGMan
Aug 18, 2003, 02:02 PM
Thanks,It dosnt like Moon or Sol atomizers I got to find a star atomizer.